Difference between revisions of "Ki-100"

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(Updated as of 1.91.0.137)
(Usage in battles: I copied some text from Ki-100 II as they are very similar airplanes)
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
 
* 2 x 20 mm Ho-5 army cannons, nose-mounted (250 rpg = 500 total)
 
* 2 x 20 mm Ho-5 army cannons, nose-mounted (250 rpg = 500 total)
 
* 2 x 12.7 mm Ho-103 army machine guns, wing-mounted (250 rpg = 500 total)
 
* 2 x 12.7 mm Ho-103 army machine guns, wing-mounted (250 rpg = 500 total)
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
* Without load
 
* Without load
 
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)
 
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)
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== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
This aircraft offers balanced performance characteristics that allow the pilot to choose how he wishes to fight in the Ki-100 and adapt to the combat situation as necessary. The performance of the Ki-100 is characterised by decent climb rate and manoeuvrability. The aircraft has good (but not the best) acceleration in a dive that makes it suitable for short range "boom and zoom" style attacks. The pilot should position the fighter around 1000 meters above a selected target, dive rapidly, fire a quick burst, and then pull away in a shallow climb to hold the plane's speed and escape. This is the safest way to conduct combat in the Ki-100, but there are other options available.
 +
 
 +
Against less manoeuvrable opponents, turn fighting can be a valid approach. Most German and American aircraft will not be able to out-turn you. However, turning combat is only advised when there are no other enemies around that could pounce on you while you are focused on your target. Do not manoeuvre for too long and avoid getting too slow, because your control surfaces will become less responsive. Then you will be a sitting duck for most other fighters.
 +
 
 +
With sufficient speed, the Ki-100 also has suitable energy retention characteristics for spiral climbs and other moves that can drain your opponent's energy. However, there are other fighters which are still superior in this regard.
 +
 
 +
Interceptors/Air defence: In higher altitudes you should be aware of this types of airplanes. They have good climb rate and speed but they are not very nimble. They will most likely try to head-on you and then run away. You can use nimble characteristics of your airplane to avoid this kind of attack. Most of them will not try to turn fight with you and you cant compete with your performance.
 +
 
 +
Bombers: You should avoid this kind of airplanes in higher altitudes or at least not engage them alone at start of match. Your low velocity cannons are not good enough for long range approach and going closer to them is dangerous gamble as Ki-100 is very fragile and vulnerable to fires.
 +
 
 +
Fighters: Thanks to your climb rate you will most of the time end up above them. That gives you very good opportunity for BnZ tactics. You should look after fighter that end up separated or those who are too focused chasing some of your teammates. This airplane also allow you to dog fight some of them but you should not end up in dog fight with lots of enemies since even small dose of fire can noticeably damage you. Low velocity armament also need skilled pilot against nimble opponents or in dog fights.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Nose-mounted Ho-5 cannons gives you better chance in head-ons
 +
* Good climb rate and decent turn time
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Ho-5 cannons are low velocity
 +
* Certain opponents will out-run you with ease
  
 
== History ==
 
== History ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Kawasaki}}
 
{{Japan fighters}}
 
{{Japan fighters}}

Revision as of 09:15, 12 February 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
ki_100_early.png
Ki-100
AB RB SB
4.7 4.0 3.7
Class:
Research:33 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png
Show in game
This page is about the Japanese fighter Ki-100. For other versions, see Ki-61 (Family).

Description

GarageImage Ki-100.jpg


The Ki-100 is a rank III Japanese fighter with a battle rating of 4.7 (AB), 4.0 (RB), and 3.7 (SB). It was introduced in Update 1.61 "Road to Glory".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
557 540 10000 20.9 21.6 10.1 10.1 350
Upgraded
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
605 580 10000 19.5 20.0 18.8 13.8 350

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
500 ~14 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 370 < 350 < 410 > 330
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,000 m 1,350 hp 1,593 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,700 m 1,250 hp 1,475 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

The Ki-100 is armed with:

  • 2 x 20 mm Ho-5 army cannons, nose-mounted (250 rpg = 500 total)
  • 2 x 12.7 mm Ho-103 army machine guns, wing-mounted (250 rpg = 500 total)

Suspended armament

The Ki-100 can be outfitted with the following ordnance:

  • Without load
  • 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)
  • 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)
  • 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)

Usage in battles

This aircraft offers balanced performance characteristics that allow the pilot to choose how he wishes to fight in the Ki-100 and adapt to the combat situation as necessary. The performance of the Ki-100 is characterised by decent climb rate and manoeuvrability. The aircraft has good (but not the best) acceleration in a dive that makes it suitable for short range "boom and zoom" style attacks. The pilot should position the fighter around 1000 meters above a selected target, dive rapidly, fire a quick burst, and then pull away in a shallow climb to hold the plane's speed and escape. This is the safest way to conduct combat in the Ki-100, but there are other options available.

Against less manoeuvrable opponents, turn fighting can be a valid approach. Most German and American aircraft will not be able to out-turn you. However, turning combat is only advised when there are no other enemies around that could pounce on you while you are focused on your target. Do not manoeuvre for too long and avoid getting too slow, because your control surfaces will become less responsive. Then you will be a sitting duck for most other fighters.

With sufficient speed, the Ki-100 also has suitable energy retention characteristics for spiral climbs and other moves that can drain your opponent's energy. However, there are other fighters which are still superior in this regard.

Interceptors/Air defence: In higher altitudes you should be aware of this types of airplanes. They have good climb rate and speed but they are not very nimble. They will most likely try to head-on you and then run away. You can use nimble characteristics of your airplane to avoid this kind of attack. Most of them will not try to turn fight with you and you cant compete with your performance.

Bombers: You should avoid this kind of airplanes in higher altitudes or at least not engage them alone at start of match. Your low velocity cannons are not good enough for long range approach and going closer to them is dangerous gamble as Ki-100 is very fragile and vulnerable to fires.

Fighters: Thanks to your climb rate you will most of the time end up above them. That gives you very good opportunity for BnZ tactics. You should look after fighter that end up separated or those who are too focused chasing some of your teammates. This airplane also allow you to dog fight some of them but you should not end up in dog fight with lots of enemies since even small dose of fire can noticeably damage you. Low velocity armament also need skilled pilot against nimble opponents or in dog fights.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm 7 in (mod20)
II Compressor Airframe Offensive 20 mm 10 in (mod24)
III Wings repair Engine New 12 mm MGs 12 in (mod30)
IV Engine injection Cover New 20 mm cannons

Pros and cons

Pros:

  • Nose-mounted Ho-5 cannons gives you better chance in head-ons
  • Good climb rate and decent turn time

Cons:

  • Ho-5 cannons are low velocity
  • Certain opponents will out-run you with ease

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Kawasaki Aircraft Industries (川崎航空機工業株式会社)
Biplane Fighters  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Fighters  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
  Ki-100 · Ki-100-II
Interceptors  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
  Ki-96
  Ki-102 otsu
  Ki-108 Kai
Bombers  Ki-32
  Ki-48-II otsu
Captured  ␗Ki-45 hei/tei · ␗Ki-61-I otsu · ▃Ki-61-Ib
See also  Kawasaki Shipyard Co.

Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)