Jagdpanzer V Jagdpanther

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The Jagdpanther in the Garage.

The Jagdpanzer V Jagdpanther (or just Jagdpanther) is a Rank IV German tank destroyer with a battle rating of 6.3 (AB/RB) and 6.7 (SB). It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. The Jagdpanther uses the Panther chassis to mount the 88 mm Pak 43 to provide a relatively low profile tank destroyer that could deal with a majority of the enemy it faces.

The main purpose, usage and tactics recommendations

General play style

The main role of the Jagdpanther was a heavy tank destroyer. It excels at long range combat.

Vehicle characteristics

Tactics

The Jagdpanther is best used defensively, to cover capture points and prevent their capture, and cover friendly tank advances. It's highly recommended to hide the lower frontal plate in this tank, as it has a frontal mounted transmission which will set the tank on fire if shot, as well as destroying the transmission. It's also strongly advised to use this tank at long range, and change position often.

It is important to keep in mind that the Jagdpanther's armour is sloped. Using it on the side of a hill facing the enemy is extremely dangerous, since this would decrease the angle at which the frontal armour and sloped and thus negate a large part of its survival capabilities. By hiding behind buildings, trees and bushes, or on top of a hill, you optimise it's fighting capabilities. A well positioned Jagdpanther is very hard to destroy. In addition, using the Jagdpanther in a diamond position (with your right side facing the enemy) will mean that your most important crew members are better protected (driver, gunner, commander) since they are on the other side.

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Good mobility.
  • Excellent firepower.
  • Excellent long range sniping abilities.
  • Has the engine power similar to Panther A and D, giving it excellent speed.
  • Armour of a Panther, so adequately armoured.
  • Unlike earlier Tank destroyers as the StuGs, Jagdpanzer IVs, Marders and Hetzer; it has 5 crew, rather than 4.
  • Front of the Jagdpanther makes it easy to attach a lot of camouflage to conceal the tank destroyer.
  • Gun sight has an enhanced zoom level.
  • Comes in Tiger Brown camouflage.
  • Has fully functional hull machine gun.
  • Has good turning speed.
  • Since it is an SPG, it requires less spawnpoints in RB than a normal tank

Cons:

  • Bad reverse speed.
  • Panther hull armour isn't as effective against enemies it would face, rounds like the the APDS from the 20 pdr can easily penetrate.
  • Front mounted transmission. Can catch fire and immobilizes vehicle when shot through lower frontal plate
  • Like most Tank Destroyers, it lacks a turret.
  • A lot bigger than the StuG III, Jagdpanzer IVs, and the Hetzer, so may need to get used to the size and how to conceal it.
  • Penetration from the sides would often mean lethal as sides are littered with ammo.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 8.8 cm PaK 43 cannon (60 Rounds)
1 x 7.92 mm MG 34 machine gun (3,000 Rounds)

Main armament

1 x 8.8 cm PaK 43 cannon
  • Ammunition Capacity: 60 Shells
  • Gun Depression: -8°
  • Gun Elevation: 14°
  • Turret Rotation Speed: 4.8°/s (Stock), 6.6°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 8.5s (Prior + Ace Qualif.)
1 x 8.8 cm PaK 43 cannon
  • Ammunition Capacity: 60 Shells
  • Gun Depression: -8°
  • Gun Elevation: 14°
  • Turret Rotation Speed: 4.8°/s (Stock), 5.6°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), 8.0°/s (Prior + Ace Qualif.)
  • Reload Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 8.5s (Prior + Ace Qualif.)
1 x 8.8 cm PaK 43 cannon
  • Ammunition Capacity: 60 Shells
  • Gun Depression: -8°
  • Gun Elevation: 14°
  • Turret Rotation Speed: 4.8°/s (Stock), 5.6°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), 8.0°/s (Prior + Ace Qualif.)
  • Reload Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 8.5s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
PzGr 39/43 235 232 219 204 190 176 APCBC 1000 10 0.8 28 108.8 +4° 42° 27° 19°
Sprgr 13 13 13 13 13 13 HE 820 11 0.1 0.5 935 +0° 11° 10°
Hl.Gr 39 110 110 110 110 110 110 HEAT 600 7.6 0.0 0.3 1100 +0° 28° 21° 17°
PzGr 40/43 272 270 250 228 208 189 APCR 1200 7.3 N/A N/A N/A +1.5° 24° 20° 18°
Ammo racks
Ammo racks of the Jagdpanther.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
60 46 (+14) 31 (+29) 16 (+44) (+59) Left side empty: 31 (+29) Yes

Secondary armament

1 x 7.92 mm MG 34 machine gun (hull-mounted)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver
  • Assistant Driver / Machine Gunner

Total: 5 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides (Slope angle) Rear (slope angle) Roof (Slope angle)
Hull 80 mm (55°) Front glacis
60 mm (54°) Bottom glacis
40 + 5 mm 40 mm (24-26°) 25 mm
Superstructure Same as Hull 50 mm (26-29°) 40 mm (36°) 25 mm (85°)

Notes:

  • Suspension wheels and tracks are 20 mm thick, though the interleaved pattern of the wheels provide cumulative 20 mm protection.
  • Tracks and lower side of the hull are covered by 5 mm thick armour plate, protecting them from HEAT and HE shells.
  • Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour.
  • Belly armour is 20 mm thick.

Engine & mobility

Weight: 46.0 ton

Max Speed: 60 km/h
Stock

  • Engine Power: 994 hp @ 3000 rpm
  • Power-to-Weight Ratio: 21.61 hp/ton
  • Maximum Inclination: 43°

Upgraded

  • Engine Power: ____ hp @ 3000 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 46.0 ton

Max Speed: 55 km/h
Stock

  • Engine Power: 619 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.46 hp/ton
  • Maximum Inclination: 41°

Upgraded

  • Engine Power: ____ hp @ 3000 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 46.0 ton

Max Speed: 55 km/h
Stock

  • Engine Power: 619 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.46 hp/ton
  • Maximum Inclination: 41°

Upgraded

  • Engine Power: ____ hp @ 3000 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Modules and improvements

History of creation and combat usage

Development

Nazi Germany created the formidable 8.8 cm Pak 43 anti-tank gun, a longer version of the 8.8 cm Kwk 36. 2 attempts were made to fit this gun onto a self-propelled configuration, the first was Panzerjäger Tiger (P) Ferdinand (later Elefant) and the second was the Nashorn. However, the Ferdinand was too heavy and unreliable while the Nashorn was too small and underpowered to propel such a gun. The Jagdpanther was proposed in late 1942, as a tank destroyer from the Panther chassis that could mount the formidable 8.8 cm Pak 43 with good armour and speed. The tank destroyer was created and designated SdKfz 173 and was demonstrated to Hitler on October 1943. Production then started in January 1944 under the simpler name Jagdpanther by Hitler rather than using the longer 8.8 cm Pak 43/3 auf Panzerjäger Panther.

Throughout its production life of January 1944 to 1945, 415 total of these vehicles were made. MIAG produced 270 from Januray 1944 to the end of the war, MNH produced 112 from November 1944, and MBA produced 37 from December 1944. The supposed goal was 150 Jagdpanther produced a month, but Germany's deteriorating situation made this impossible. The Jagdpanthers were made in two variants, G1 and G2. The G1 had a small internally bolted main gun and modified Panther Ausf. A engine deckwhile the G2 had a larger simplified, outer bolted mantlet with a modified Panther Ausf. G engine deck. A proposal to mount the 12.8 cm Pak 80 was mentioned, but never came around to production.

The Jagdpanther was a rather good design as a tank destroyer, it had a good power-to weight ratio and had a gun that could kill any allied tank in service in the war. It did not suffer as much reliability problems due to being based of the later model Panther Ausf. G, which had most of the initial problems fixed. It also used an improved transmission and final drive (the two sources of most Panther issues) that was planned for the Panther II.

Combat Usage

Jagdpanthers were assigned to heavy tank destroyer battalions in the Western Front and Eastern Front, though most of the Jagdpanthers were sent to deal with the Soviet onslaught, where it first saw combat action. In Normandy, few of these vehicles were encountered by the Western Allies, though 12 were deployed in one occasion by the 654 schwere Panzerjäger-Abteilung against British units. One instance in July 30, 1944 saw three Jagdpanthers engage and destroy 10-11 Churchill tanks in about two minutes, though two of them were abandoned by the crew due to damage. The 654th was the only battalion to have a full compliment of Jagdtigers of about 42 Jagdpanthers at the Western Front, the 559th battalion only had 10 to 14 of these vehicles. The largest concentration of the Jagdpanther on the west was during the Ardennes Offensive of about 20 vehicles combat-ready.

After the end of World War II with Nazi Germany's fall, the Jagdpanther and its original Panther configuration saw service with France. The Jagdpanthers served France from 1945 to the 1960s.

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References


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germ_panzerjager_panther.png

Icon-country-der.png Jagdpanther
Nation Germany
Type Tank destroyer
Rank 4
Battle Rating
6.3
6.3
6.7

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
46,000 kg
101,413 lb
Number of Crew 5
Hull armour thickness
80/50/40/25 mm
3.15/1.97/1.57/1.00 inches
Statistics
Engine power (stock)
994 hp
619 hp
619 hp
Engine power (upgraded)
___ hp
700 hp
700 hp
HP/ton ratio (stock)
21.61
21.96
13.46
13.67
13.46
13.67
HP/ton ratio (Upgraded)
__.__
__.__
15.22
15.46
15.22
15.46
Max speed
60 km/h
37 mph
55 km/h
34 mph
55 km/h
34 mph
Main Weapon
1 x 88 mm
PaK 43
Cannon
Ammo stowage 60 rounds
Vertical guidance -8°/14°
Horizontal guidance -11°/11°
Secondary Weapon
1 x MG 34 Machine gun
Ammo stowage 3,000 rounds
Mount Hull mount
Vertical guidance -5°/10°
Horizontal guidance -10°/5°
Economy
Required RP 71,000 RP
Vehicle cost 210,000 SL
Crew training cost 61,000 SL
Max repair cost*
2,870 SL
3,480 SL
5,500 SL
Free repair time (Stock)
4d 06h
7d
9d
Free repair time (Upgraded)
1d 10h
2d 13h
3d 01h
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.75.0.124.