Difference between revisions of "IS-2 No.321"

From War Thunder Wiki
Jump to: navigation, search
(pasted data from is-2 (1944))
(Ammunition: Converted to transclusion)
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
{{About
 +
| about = gift Soviet heavy tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = IS-2 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=ussr_is_2_1944_321
 
|code=ussr_is_2_1944_321
Line 8: Line 13:
 
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It was introduced during [[Update "Wind of Change"]] as a reward for the [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|Legend of Victory]] event.
 
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It was introduced during [[Update "Wind of Change"]] as a reward for the [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|Legend of Victory]] event.
  
== General info ==
 
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
[[File:IS-2 1944 Screenshot 1.jpg|thumb|IS-2 (1944) on [[Finland]].]]
+
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
The armour, while having a nigh-impenetrable front plate and a decent turret, has many weak spots.
 
Additional logs on the side of the tank provide some protection against low power HEAT shells.
 
 
 
First, there is the right part of the turret because while on the left side the gun mantlet is connected to the turret armour, there is no mantlet on the right-hand side, so it has just half the thickness of the left side.
 
 
 
Next, we have the lower glacis, which is a very prominent target, with very little armour for its BR (~130 mm effective thickness). Shots of a German 88 mm or an American 90 mm will wreak your IS-2 (1944).
 
 
 
Last but not least, we have the driver's hatch. While not as prominent as the first two mentioned, many experienced players will go for a shot right here, when you are hull-down. With around 120 mm effective thickness, it is really easy to penetrate even with small guns such as the American 76 mm and has a devastating effect on your tank.
 
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
+
* Cast homogeneous armour (Turret, Hull front, Hull sides)
 +
* Rolled homogeneous armour (Lower hull glacis, Hull rear, Hull & Turret roof)
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 100 mm (45-50°) ''Front glacis''<br> 100 mm (31-33°) ''Lower glacis'' || 100-110 (14-25°) ''Top front'' <br> 90 mm (12-14°) ''Top rear'' <br> 90 mm ''Bottom'' || 60 mm (49-50°) ''Top'' <br> 60 mm (38°) ''Bottom'' || 30 mm
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 100 mm (6-85°) ''Turret front'' <br> 115-130 mm ''Gun mantlet'' || 100 mm (22-52°) || 100 mm (6-62°) || 30 mm
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| Cupola || colspan="3"| 90 mm || 30 mm
 
|-
 
|-
 
|}
 
|}
Line 41: Line 38:
 
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
 
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
 
+
* Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 10 mm thick.
=== Mobility ===
+
* Wooden logs laid on the hull sides are 100 mm thick.
{{Specs-Tank-Mobility}}
+
* A 45 mm thick plate lies behind the gun mantlet above and below the gun breech.
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
 
{{tankMobility|abMinHp= 671|rbMinHp= 460|AoAweight= 0.15}}
 
 
 
The forward and reverse acceleration on the {{PAGENAME}} is quite superb even when stock. However, the {{PAGENAME}} suffers especially when attempting to turn. Speed will bleed out very quickly when turning, this can lead to difficulty when attempting to turn at low speed and so will require the tank to move forwards until it reaches a good speed to turn adequately to respond to any targets not at the direct hull front.
 
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
 
 
When researching the first modifications, it's a priority to research Parts and FPE (you may want to activate several universal back-ups to be able to respawn twice in one match if you really wish to upgrade this vehicle quickly).
 
 
 
General stock advice:
 
* Don't show your rear to any enemies, because a single fire will be your death.
 
* Your gun is still very effective, so don't be afraid to attack enemies frontally, just make sure to aim for weak spots if possible.
 
** Shooting at planes in Arcade with your machine gun (or main gun) and scoring some hits can often award you a kill if the plane crashes, which grants points.
 
* Play as a support tank - push with your team and let them take fire, then poke out and take your shots, then retreat back into cover.
 
* Try to push into objectives with your team to gain those points as well.
 
  
 
=== Mobility ===
 
=== Mobility ===
Line 95: Line 75:
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:D-25T (122 mm)/Ammunition|BR-471, BR-471B, OF-471}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| BR-471 || APHE || 205 || 201 || 183 || 162 || 144 || 128
 
|-
 
| BR-471B || APHEBC || 205 || 203 || 191 || 178 || 166 || 155
 
|-
 
| OF-471 || HE || 37 || 37 || 37 || 37 || 37 || 37
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| BR-471 || APHE || 795 || 25 || 1.2 || 19 || 246.4 || 47° || 60° || 65°
 
|-
 
| BR-471B || APHEBC || 795 || 25 || 1.2 || 19 || 246.4 || 48° || 63° || 71°
 
|-
 
| OF-471 || HE || 800 || 25 || 0 || 0.1 || 3,600 || 79° || 80° || 81°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
Line 210: Line 154:
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_is_2_1944_321 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 216: Line 162:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
* [[IS-2 (Family)]]
  
 
== External links ==
 
== External links ==
Line 228: Line 173:
 
* [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|[Devblog] Legend of Victory: IS-2 №321]]
 
* [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|[Devblog] Legend of Victory: IS-2 №321]]
  
 +
{{TankManufacturer ChTZ}}
 
{{USSR heavy tanks}}
 
{{USSR heavy tanks}}

Revision as of 19:39, 28 January 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the gift Soviet heavy tank IS-2 No.321. For other versions, see IS-2 (Family).
IS-2 No.321
ussr_is_2_1944_321.png
GarageImage IS-2 No.321.jpg
ArtImage IS-2 No.321.jpg
IS-2 No.321
AB RB SB
6.7 6.7 6.7
Class:
Show in game

Description

The IS-2 No.321 is a gift rank IV Soviet heavy tank with a battle rating of 6.7 (AB/RB/SB). It was introduced during Update "Wind of Change" as a reward for the Legend of Victory event.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull100 / 90 / 60
Turret100 / 100 / 100
Crew4 people
Visibility102 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

  • Cast homogeneous armour (Turret, Hull front, Hull sides)
  • Rolled homogeneous armour (Lower hull glacis, Hull rear, Hull & Turret roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 100 mm (45-50°) Front glacis
100 mm (31-33°) Lower glacis
100-110 (14-25°) Top front
90 mm (12-14°) Top rear
90 mm Bottom
60 mm (49-50°) Top
60 mm (38°) Bottom
30 mm
Turret 100 mm (6-85°) Turret front
115-130 mm Gun mantlet
100 mm (22-52°) 100 mm (6-62°) 30 mm
Cupola 90 mm 30 mm

Notes:

  • Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 10 mm thick.
  • Wooden logs laid on the hull sides are 100 mm thick.
  • A 45 mm thick plate lies behind the gun mantlet above and below the gun breech.

Mobility

Speedforward / back
AB40 / 16 km/h
RB and SB38 / 15 km/h
Number of gears8 forward
2 back
Weight46.2 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB21.5 hp/t
RB and SB11.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 40 16 46.2 671 992 14.52 21.47
Realistic 38 15 460 520 9.96 11.26

Modifications and economy

Repair costBasic → Reference
AB4 506 → 5 848 Sl icon.png
RB4 642 → 6 025 Sl icon.png
SB6 373 → 8 272 Sl icon.png
Total cost of modifications61 700 Rp icon.png
102 700 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training61 000 Sl icon.png
Experts210 000 Sl icon.png
Aces890 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 190 / 220 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 100 Rp icon.png
Cost:
8 500 Sl icon.png
250 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
240 Ge icon.png
Mods new tank engine.png
Engine
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
240 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
5 100 Rp icon.png
Cost:
8 500 Sl icon.png
250 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
240 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods tank ammo.png
122mm_APHE_ammo_pack
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 100 Rp icon.png
Cost:
8 500 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
122mm_APCBC_ammo_pack
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
240 Ge icon.png

Armaments

Main armament

Ammunition28 rounds
Reloadbasic crew → aces
27.1 → 20.8 s
Vertical guidance-3° / 20°
Main article: D-25T (122 mm)
122 mm D-25T Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 28 -3°/+20° ±180° N/A 11.3 15.7 19.0 21.1 22.4 27.04 23.92 22.05 20.80
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-471 APHE 205 201 182 161 143 127
BR-471B APHEBC 205 203 192 178 166 155
OF-471 HE 37 37 37 37 37 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-471 APHE 795 25 1.2 19 246.4 47° 60° 65°
BR-471B APHEBC 795 25 1.2 19 246.4 48° 63° 71°
OF-471 HE 795 25 0 0.1 3,600 79° 80° 81°

Ammo racks

Ammo racks of the IS-2
Full
ammo
Ammo
part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
28 Projectiles
Propellants
13 (+15)
27 (+1)
(+27)
24 (+4)
N/A
21 (+7)
N/A
11 (+17)
N/A
(+22)
N/A
(+27)
No

Notes:

  • The IS-2 No.321 uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.
  • Shells are modeled individually and disappear after having been shot or loaded.
  • Centre floor rack emptied: 11 (+17) shells.

Machine guns

Ammunition250 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-10° / 60°
Ammunition1 890 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
12.7 mm DShK
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 250 (50) 600 -10°/+60° ±180°
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Powerful 122 mm gun with enough explosive filler to knock out a tank with a single penetrating shot.
  • Large calibre gives round good overmatching mechanics against most front armour of medium tanks.
  • Upper hull plate is thickly armored and angled, able to resist most shells with the exception of HEAT or APDS.
  • Relatively good mobility and top speed for a heavy tank, with a faster reverse speed as well to withdraw quickly.
  • Roof mounted machine gun can help defend against lightly-armoured vehicles or low-flying aircraft.

Cons:

  • Long reload speed makes follow-up shots slow
  • Has front armour weak points in the turret and lower glacis.
  • Hull armour construction makes angling difficult due to weaker hull sides and cheeks
  • Cramped interior compartment can likely knock out entire crew or ignite ammunition in a single shot.
  • Poor -3 degree depression prohibits the usage of many hull-down fighting positions
  • No add-on spaced armour compared to the original IS-2 (1944).

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links


Chelyabinsk Tractor Plant (Челябинский тракторный завод)
IFVs 
BMP-1  BMP-1
Heavy Tanks 
KV  KV-85 · KV-122
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 "Revenge" · IS-2 No.321
T-10  T-10A · T-10M
Other IS Tanks  IS-3 · IS-4M
Tank Destroyers 
KV Derivatives  SU-152
IS Derivatives  ISU-152 · ISU-122 · ISU-122S · Object 268
Export 
IS-2  ␗IS-2 · IS-2 No.402 · ␗IS-2 (1944)
ISU  ␗ISU-152 · ␗ISU-122
IFVs  SPz BMP-1
See Also  Leningrad Kirov Plant

USSR heavy tanks
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6) · KV-220
Other KVs  KV-85 · KV-122
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248
Other IS tanks  IS-3 · IS-4M · IS-6 · IS-7
T-10  T-10A · T-10M
Multi-turreted  T-35 · SMK
Other  Object 279
Lend-Lease  ▂MK-II "Matilda"