Difference between revisions of "IJN Shimakaze"

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{{Specs-Card|code=jp_destroyer_shimakaze}}
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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
Shimakaze is an extended [[Yugumo (Family)|Yugumo-class]] hull which comparatvily gives her more crew and extra space & displacement for an additional torpedo launcher and other weight, but also higher crew count (+40 men). Additionally her survivability is further is aided by having ammunition stored deep underneath the water line, what ensures survival if faced with AP shells, and having torpedo turrets protected against fragmentation damage, though they are still one of the easiest components to damage on the ship.
 
Shimakaze is an extended [[Yugumo (Family)|Yugumo-class]] hull which comparatvily gives her more crew and extra space & displacement for an additional torpedo launcher and other weight, but also higher crew count (+40 men). Additionally her survivability is further is aided by having ammunition stored deep underneath the water line, what ensures survival if faced with AP shells, and having torpedo turrets protected against fragmentation damage, though they are still one of the easiest components to damage on the ship.
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=== Mobility ===
 
=== Mobility ===
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{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
[[File:Shimakaze (1).png|thumb|'''Shimakaze''' reaching her top speed of 40,9 kn]]<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
[[File:Shimakaze (1).png|thumb|'''Shimakaze''' reaching her top speed of 40,9 kn]]<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
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{{NavalMobility}}
 
{{NavalMobility}}
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
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{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
[[File:Shimakaze (7).png|thumb|'''Shimakaze''' shooting her main [[Type 3 (127 mm)|Type 3]] cannons]]<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
[[File:Shimakaze (7).png|thumb|'''Shimakaze''' shooting her main [[Type 3 (127 mm)|Type 3]] cannons]]<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
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=== Secondary armament ===
 
=== Secondary armament ===
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{{Specs-Fleet-Secondary}}
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|25 mm/60 Type 96 (25 mm)}}
 
{{main|25 mm/60 Type 96 (25 mm)}}
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=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
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{{Specs-Fleet-AA}}
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
{{main|Type 93 (13.2 mm)}}
 
{{main|Type 93 (13.2 mm)}}
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=== Special armament ===
 
=== Special armament ===
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{{Specs-Fleet-Special}}
 
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
{{main|Type 95 depth charge}}
 
{{main|Type 95 depth charge}}
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The depth charges mounted on depth charge throwers are even more situational. They cannot be aimed and have a long flight time, making them difficult to use against moving targets. Their detonation times also cannot be changed, detonating 3 seconds after hitting the water. They can be used to hit an enemy behind cover, though as with other depth charge uses, this is extremely situational.
 
The depth charges mounted on depth charge throwers are even more situational. They cannot be aimed and have a long flight time, making them difficult to use against moving targets. Their detonation times also cannot be changed, detonating 3 seconds after hitting the water. They can be used to hit an enemy behind cover, though as with other depth charge uses, this is extremely situational.
 +
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=== Additional armament ===
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{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
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''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 11:55, 29 December 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
IJN Shimakaze
jp_destroyer_shimakaze.png
GarageImage IJN Shimakaze.jpg
IJN Shimakaze
AB RB SB
5.0 5.0 5.0
Research:260 000 Specs-Card-Activity.png
Purchase:330 000 Specs-Card-Lion.png
Show in game

Description

GarageImage IJN Shimakaze.jpg


The Shimakaze-class, IJN Shimakaze, 1944 is a squadron rank III Japanese destroyer with a battle rating of 5.0 (AB/RB/SB). It was introduced during Update "Raining Fire".

General info

Survivability and armour

Armourfront / side / back
Main fire tower3 / 3 / 3 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement3 400 t
Crew282 people

Shimakaze is an extended Yugumo-class hull which comparatvily gives her more crew and extra space & displacement for an additional torpedo launcher and other weight, but also higher crew count (+40 men). Additionally her survivability is further is aided by having ammunition stored deep underneath the water line, what ensures survival if faced with AP shells, and having torpedo turrets protected against fragmentation damage, though they are still one of the easiest components to damage on the ship.

That said though, comparing to the equivalents in its BR, the ship has a relatively low crew count, sailing just a 2/3 of the Leningrad men, in a short-range fights Shimakaze has to rely on her overwhelming firepower to take down the enemy before suffering overwhelming causalities herself. This can either be the use of her main armament, her plentyful arsenal of torpedoes and/or 25 mm's.

Mobility

Speedforward / back
AB93 / 31 km/h
RB76 / 25 km/h
Shimakaze reaching her top speed of 40,9 kn

Shimakaze is by far the fastest Japanese ship ever made, she could reach a top speed of 40,9 kn due her new experimental high temperature and pressure Kampon boilers that developed 79,240 shaft horsepower, powering a new type of turbine, which generated 50 percent more power than typical turbines used in previous destroyers.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 93 31
RB/SB Stock ___ ___
Upgraded 76 25

Modifications and economy

Repair costBasic → Reference
AB5 588 → 7 124 Sl icon.png
RB6 841 → 8 722 Sl icon.png
Total cost of modifications66 600 Rp icon.png
127 500 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training72 000 Sl icon.png
Experts250 000 Sl icon.png
Aces940 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
310 / 600 / 100 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
290 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
160 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
210 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
340 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
290 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
160 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
160 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
210 Ge icon.png
Mods ship venting.png
Ventilation
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
210 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
340 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
340 Ge icon.png
Mods tank ammo.png
25mm_type96_naval_ap_ammo_pack
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
25mm_type96_naval_incendiary_ammo_pack
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
160 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
160 Ge icon.png
Mods tank ammo.png
127mm_jp_type1_naval_aa_distant_fuse_he_ammo_pack
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
160 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
210 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
210 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
340 Ge icon.png

Armament

Primary armament

3 х Turret2 x 127 mm/50 3rd Year Type cannon
Ammunition300 rounds
Vertical guidance-7° / 75°
Shimakaze shooting her main Type 3 cannons
Main article: Type 3 (127 mm)

Shimakaze's primary guns are shared with Yugumo and Ayanami, offering the same capabilities and the same shell choice. Despite of being in a higher BR the ship stands a fair chance against its counterparts, though with increasingly challenging opponents and added care has to be put in an accurate gunnery and torpedoes play an even more important role in disposing opponents. But like her parallel predecessor (Yugumo-class), her main armament isn't her selling point at this BR.

Secondary armament

4 х Turret3 x 25 mm/60 Type 96 automatic cannon
Ammunition4500 rounds
Belt capacity15 rounds
Fire rate261 shots/min
Turret2 x 25 mm/60 Type 96 automatic cannon
Ammunition3000 rounds
Belt capacity15 rounds
Fire rate261 shots/min
7 х Turret25 mm/60 Type 96 automatic cannon
Ammunition1500 rounds
Belt capacity15 rounds
Fire rate261 shots/min

Unlike other early refits of Japanese destroyers, which have very few anti-air defense, the Shimakaze is refitted in her 1944 fit, which gives her well enough air cover at semi-close ranges and desimates smaller patrol vessels within 2km range.

  • Universal belts: good balance between firepower and tracer contents, useful for newcomers to the Japanese 25 mm autocannon.
  • APT belts: Full of AP shells, good against boats but you might not meet lots of them in destroyer.
  • HEI belts: Trades tracer rounds for extra firepower, harder to aim but very good at knocking out aircraft.

Anti-aircraft armament

Turret13.2 mm Type 93 machine gun
Ammunition1800 rounds
Belt capacity30 rounds
Fire rate476 shots/min
Main article: Type 93 (13.2 mm)

The Shimakaze has a single 13.2 mm HMG on the stern. Her 25 mm's are responsible for for air cover along with the 13 mm, but can't be manually controlled together with the 25 mm's at the same time.

Torpedo armament

Shimakaze firing all her torpedoes broadside.

Shimakaze uses the Type 93 Model 3 torpedoes, which have a reduced range of 15 km compared to the standard 20 km Type 93 Model 1 found on other Japanese ships. While not gaining any speed advantage, it does gain an even larger warhead: ~1000 kg of TNT instead of ~600, which makes it possible to sink nearly any destroyer with a single hit.

On top of having one of the best torpedoes, she racks a total of 15 torpedoes she can fire all at once due her lengthened hull compared to the Yugumo-class allowing for heavier quintuple launchers, and an extra 3rd torpedo turret due the added buoyancy.

Torpedo Characteristics
Mass (kg) Maximum speed in water (km/h) Travel distance (km) Depth stroke (m) Arming distance (m) Explosive type Explosive mass (kg) TNT equivalent (kg)
2,800 91 15.00 1 50 Type 97 780 998.4

Special armament

Main article: Type 95 depth charge

Without the presence of submarines, the usage of depth charges is very situational. If using the depth charges that drop off stern racks, there is no reason to use any depth charge activation time setting above the minimum 3 seconds, since higher times means the depth charge will sink further, and thus away from the target. With a fast boat, sailing up right next to a slower target and dropping the depth charges can lead to some success.

The depth charges mounted on depth charge throwers are even more situational. They cannot be aimed and have a long flight time, making them difficult to use against moving targets. Their detonation times also cannot be changed, detonating 3 seconds after hitting the water. They can be used to hit an enemy behind cover, though as with other depth charge uses, this is extremely situational.

Additional armament

Setup 115 x 610 mm Type 93 Model 3 torpedo
Setup 28 x Type 95 depth charge
Setup 315 x 610 mm Type 93 Model 3 torpedo
2 x Type 95 depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Shimakaze launching all her 15 Long Lance Torpedoes at once.

The Shimakaze is one of the most formidable destroyers Japan can offer, owing largely to its outstanding torpedo armament of 3 quintuple launchers and only beaten by Tashkent as 2nd fastest ship in-game.

Otherwise, she has a well-rounded mix of survivability and firepower, lagging behind slightly due to the lack of AP ammunition options, making it cannon fodder for most cruisers if the manoeuvrability isn't made use of. On the contrary, cruisers only have to worry about the Shimakaze like any other Japanese destroyer for the arsenal of torpedoes that will most likely wall them off in a wave of torpedoes and sinking them instantly.

The Long Lance is among the best torpedo in game with excellent range, speed and explosive filler. Like all torpedo-centric destroyers, Shimakaze excels in Arcade Battles with the ability to re-spawn torpedoes mid-battle and is better than other Japanese destroyers which have a 2nd reload for torpedoes which takes a few seconds between torpedo bursts unlike the full burst the Shimakaze can do at once and instantly reload the full rack. Meanwhile in realistic battles torpedoes should be used sparing as you can't reload them out of the capture zone and only reloads one torpedo per torpedo turret.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 25 mm APT belt
II Rudder Replacement Fire Protection System Smokescreen 25 mm HEIT belts Auxiliary Armament Targeting 127 mm HE-TF
III Propeller Replacement Shrapnel Protection Ventilation Improved Rangefinder Primary Armament Targeting
IV Engine Maintenance New Pumps Ammo Wetting Bomb mortar

Pros and cons

Pros:

  • Fastest Japanese destroyer
    • Good manoeuvrability
    • Top speed of 93 / 76 km/h
  • 3 quintuple torpedo launchers
  • 127 mm guns have good ballistics
  • 21 x 25 mm AA cannons with a lot of ammunition

Cons:

  • Average Japanese destroyer turrets (Type 3 (127 mm))
    • Slow turret traverse
    • 127 mm guns have no AP (only HE and HE-DF)
    • 127 mm guns are almost useless against air targets (due to slow traverse)
  • Turrets tend to be taken out often
  • 25 mm AA only effective at close range (max range about 3 km)

History

Shimakaze seen from the broadside in-game
Shimakaze in speed trials
Shimakaze seen from the broadside
Shimakaze in speed trials, 5 March 1943

Shimakaze (島風, Island Wind) (Project N° F52; Hull N° 125) was a new end of the line experimental heavy destroyer which would be the lead ship of this new class of C-Type destroyers.

She was built under the Maru 4 programme together with another 16 of her kind planned and long term plans of extending her class to 32 ships to form 4 destroyer squadrons. These ambitious plans would be dropped down to 8 in the Maru 5 programme and eventually her sister ships would all be cancelled and re-planned on 30 June 1942 to 8 x Yūgumo-class and 7 x Super Akizuki-class

Development

By 1939, the Imperial Japanese Navy had expanded massively with 3 Naval Armaments Supplement programmes and it wouldn't stop there. With their 4th Naval Armament Supplement programme (マル4計画, 第四次海軍軍備充実計画), otherwise known as Maru 4, they planned to expand their navy with an additional 80 warships and 75 Naval Air Groups costing 1.6 billion Japanese Yen.

Under this Maru 4 there would be 3 modernized destroyer types

  • Type A: Kagerō-class, Yūgumo-class - Regular destroyers (further expansion Of Maru 3)
  • Type B: Akizuki-class - Dedicated anti-air destroyers
  • Type C: Shimakaze-class - High-end heavy duty destroyers

The top speed of any Japanese warship within the IJN went to a previous generation of Shimakaze (1920) coming from the Minekaze-class destroyers with a max speed of 40.7 knots, while all other destroyers were to be designed with a top speed of only 35 knots. After that the Navy was seeking to improve cruising speed yet keeping the possibility of armament and hull improvements open.

These demands arose after Japan abolished the Washington Naval Treaty and withdrew from the London Naval Treaty in 1938 and began the rapid modernization of their navy in both tonnage and equipment. Together with Japanese intelligence gathering information on the USN developing a new destroyer with a top speed of 38 knots or more and the new generation of American cruisers and battleships having a projected speed of 27-33 kn. With those reasons the Navy wanted to outshine the Americans by having faster ships and high power torpedoes which they already had developed.

Design

With the Maru 4 being specified and funded, construction of Shimakaze started in 1941 at the Maizuru Naval Arsenal. She was to be built as a high speed ship, heavily armed with torpedoes to excel at her role as a destroyer in the purpose of torpedo-combat.

Shimakaze's hull was essentially an elongated Type A (Yūgumo-class) destroyer hull with the same main armament but having an additional 7.62 m of added length allowing for a third torpedo launcher. But because she was already quite top-heavy like other Japanese destroyers, her additional length was only able to cover an additional torpedo launch turret and AA mounts, but would become too heavy if she carried an additional reload for her torpedoes at sea.

She was initially planned to carry 2 x 7 tube torpedo launchers, but due to the weight of the turret it would be impossible to hand crank the turret in case of a power outage and with this she got 3 x 5 tube torpedo launchers instead.

Her new experimental high temperature and pressure Kampon boilers which were designed further upon from the Kagerō-class, Amatsukaze that developed 79,240 shaft horsepower and would prove to be a very good combination with a new type of turbine would allow her to put out 50% more power compared to other destroyers.

Due to set-backs in the Pacific War, other priorities shifted the budget of the Maru 4 plan and less resources would be spent on more of the already expensive Type C destroyer. After many delays of the lead ship Shimakaze, her sister ships were cancelled and allocated to Type A & B destroyers instead. Shimakaze would finally leave port on the 10th May, 1943.

Shimakaze was one of the first Japanese ships to be equipped with a radar with her Type 22 radar due to her long time in port. This would be supplemented with a Type 13 radar in June 1944 together with an increase in 25 mm AA guns.

Service History

1943

May

As she left port on the 10th, she would be handed over to the Navy and assigned to the 11th destroyer squadron, 1st fleet. Desron 11 was a dedicated squadron to train crew on new or repaired destroyers before they were sent to the frontline waters.

July

Shimakaze's first assignment was to escort and cover the evacuation of Japanese soldiers & personnel from Kiska, Aleutian Islands as part of the Japanese Operation One Sword」 (ケ号作戦), together with Desron 2 whom she would assigned to after being fully trained in Desron 11.

On June 6, 1942, the Imperial Army occupied Kiska and raised the flag.

During 1943, the captured islands of Attu and Kiska were to be taken back by Allied forces as they were captured during the start of the Pacific War by Japan. The American recapture of these 2 islands started off with taking the westmost island of Attu (Operation Landcrab) which was less militarily developed compared to Kiska, which had a port, airfield, and other military installations, and would create a naval blockade cutting off the island of Kiska completely from Japanese reach. In May, the Americans together with Canadians would be victorious in the Battle of Attu at great cost for both sides which would lead to poor decision-making towards the capture of Kiska (Operation Cottage).

Even though Kiska was cut-off for the Japanese making it no longer defensible, and Japan needing all the men they could muster, they wouldn't allow to turn it into a repeat of the Battle of Attu. With this, command greenlit the evacuation of Kiska.

Shimakaze would take part of the evacuation as flagship of the screening force. The initial evacuation run was planned for 7 - 17 July, but was aborted due to bad weather on the 15th.

Allied Operation Cottage landing sites

For the 2nd attempt, which was planned for 22 July - 1 August, weather conditions seemed to be very similar as those during the first evacuation run since the first day but command was losing time, fuel, and patience. At first, command wanted to wait for the weather to clear up, but decided to rush it through the weather regardless before they lost too much time due the vocal opinion of Shigenori Kami, captain of the Tama, lead ship of the operation.

The fleet was preparing to rush into Kiska bay without waiting for their fueling party to top them off outside the USS patrol area, the cruiser Abukuma pushed her fuel reserve and refueled her accompanying destroyers. At midnight of the 29th, the fleet ran towards Kiska bay following the shadow of the island and passing from the west to evade any American patrols from the open south. On arrival at Kiska Bay, there was information on a detected vessel, though what it was was unknown, Shimakaze's radar detected it as well, thinking it might be a USS destroyer on patrol. Detecting an enemy, her crew were excited for her first naval engagement, and at 13:00 she launched several torpedoes at the shadow of the enemy vessel together with the cruiser Abukuma who spotted it first and launched four torpedoes. But this target wasn't an allied vessel, but Little Kiska Island which appeared to look like a ship in the very thick fog.

The fleet would anchor at Kiska Harbor at 13:40 where at the time there was a temporary clear fog in the bay. An approximate 5,200 Kiska Island garrison members who had been waiting for their evacuation immediately embarked the fleet and leaving behind their Type 38 rifles which would be grossly outdated and save on weight while doing so. The whole garrison would be fully accommodated in the short time of 55 minutes with the help of Daihatsu Landing Crafts. The fleet would leave Kiska at full speed (28 knots) surrounded once more by the deep fog they arrived in. In a detailed report, the amount of men accommodated on ships was as follows:

Recovered men
Cruisers Men Yugumo-class Men Other Men
Abukuma 1,202 Yugumo 479 Hibiki 418
Kiso 1,189 Kazagumo 478
Akigumo 478
Asagumo 468
Usugumo 476
Total 5,183

The whole island garrison would be fully withdrawn to the island of Paramushir between July 31 to August 1, fully returning 2,518 navy crew, 2,669 army men and 30 others resulting in a total of 5,183 men. Because of the fog covering the withdrawal force, the success of Operation One Sword would be dubbed as a Miracle Operation (奇跡の作戦)

Even though Allied reconnaissance reported diminishing island movement, damage not being repaired, less and less anti-aircraft fire and on July 28 radio signals from Kiska completely going silent, American forces still proceeded to invade the island being fully prepared to fight Japanese soldiers dug into the mountains.

As US and Canadian forces landed on opposite shores, once meeting, they mistook each other for Japanese and sporadic friendly fire occurred. Together with Japanese booby-traps and the USS Abner Read (DD-526) hitting a stray sea-mine, losing a large chunk of its stern, the invasion ended in around 200 Allied deaths, and 400 more casualties against a defending force of null.

August

On July 5, Shimakaze arrived at Paramushir after her July operations near the Aleutian Islands, she would escort the cruiser Maya to Yokosuka, arriving on 6 August, where she then docked for maintenance.

September

Once done with maintenance on the 15th she would escort the cruisers Chokai and Maya to Truk. They would arrive on the 20th and Shimakaze would escort the escort-carriers Chūyō and Taiyō back to Yokosuka the next day.

3 days later on the way to Yokosuka on the 24th, Taiyō would be hit by a torpedo by USS Cabrilla (SS-288) (3 torpedo launches, 1 hit), and lost a propeller shaft. Shimakaze pulled 8 men that fell from the ship during the hit and Chūyō would tow her sister as she couldn't navigate on her own anymore. Cabrilla wanted to attack the Chūyō as well to stop both ships from continuing but as Shimakaze launched a depth charge to scare off the submarine (Shimakaze reported it would sink), took evasive manoeuvres and lost sight of the ships after looking for them again.

While and after chasing the submarine, Shimakaze struck upon the destroyers Sazanami and Shiratsuyu and they joined the group to escort towards Yokosuka where they would arrive on the 26th.

Name

Shimakaze isn't the only vessel named Shimakaze (島風, Island Wind);

  • 1st generation: Shimakaze (1920) came in the form of a Minekaze-class destroyer (1917-18), She was the only ship of her class reaching the speed of 40.7 knots, while her class had an estimated average speed of 39 kn. She would later be renamed to Patrol Boat No. 1 (第一号哨戒艇)
  • 2nd generation: Shimakaze (1942) saw her as a class of her own with a whopping top speed of 40.9 knots.
  • 3rd generation: Shimakaze (DDG-172) is currently in service within the JMSDF as a Hatakaze-class (1988) guided-missile destroyer.

Media

See also

Related development
Ships of comparable role, configuration and era

External links


Japan destroyers
  IJN
Momi-class  IJN Momi
Mutsuki-class  IJN Mutsuki · IJN Satsuki
Fubuki-class  IJN Ayanami
Hatsuharu-class  IJN Hatsuharu · IJN Nenohi
Shiratsuyu-class  IJN Yuudachi
Yugumo-class  IJN Yugumo · IJN Hayanami · IJN Kiyoshimo
Shimakaze-class  IJN Shimakaze
Akizuki-class  IJN Akizuki · IJN Hatsuzuki
  JMSDF
Ariake-class*  JDS Yūgure (DD-184)
Harukaze-class  JDS Harukaze (DD-101)
  * Modified Fletcher-class destroyers

Squadron ships
Germany  Karl Marx
USSR  SKR-7
Britain  HMS Liverpool
Japan  IJN Shimakaze