Difference between revisions of "IJN Akizuki"

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(Added image and intro description, Added devblog and associated history + P&C list, Added main weapon links, Removed non-relevant section)
m (Added Primary Armament, a few pros and cons to the ship.)
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=== Primary armament ===
 
=== Primary armament ===
 
{{main|100/65 mm Type 98 mod A (100 mm)}}
 
{{main|100/65 mm Type 98 mod A (100 mm)}}
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
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There are a total of 8 100mm guns, placed in a 4x2 turret configuration, two towards the bow and two towards the aft. The guns have a relatively high Rate of Fire, reloading in about 3 seconds (For a skilled crew. Base reload is still within 3-4s) for a salvo of 8 relatively light 100mm shells.  
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
There are two choices to ammunition :-
 +
 
 +
1) 100mm HE (HEF)
 +
 
 +
2) 100mm HE (HE-DF)
 +
 
 +
Both shells have a maximum penetration of 44mm at 100m, 36mm at 1000m, and 13mm at 5000m, which is usually the optimum engagement range for Destroyers. Shells have 950g of explosive mass, which is considerably lesser as opposed to the previous ships' 127mm shells carrying 2.2kg. However, due to the high RoF and the amount of shells per salvo, the HE shells still serve their purpose against DDs. These shells also have the fastest muzzle velocity as opposed to other ships of the same BR, sitting at 1000m/s making it relatively comfortable to aim at medium ranges.
 +
 
 +
Turret traverses relatively quick as opposed to ships preceding Akizuki. Guns have a maximum elevation of 89'''°''' and can depress to -10'''°'''. Each main turret has an ammunition capacity of 400 shells at maximum load, for a grand total of 1600 shells. Ammo rack is below water, hence has a low chance of getting struck by shells.
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 +
{| class="wikitable"
 +
|+Horizontal Guidance for Main Gun Turrets
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!"A" Turret
 +
(Bow end, no.1)
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!"B" Turret
 +
(Bow end, no.2, superfiring)
 +
!"X" Turret
 +
(Aft end, no.3, superfiring)
 +
!"Y" Turret
 +
(Aft end, no.4)
 +
|-
 +
|±154'''°'''
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|±165'''°'''
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|±160'''°'''
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|±150'''°'''
 +
|}
  
 
=== Secondary armament ===
 
=== Secondary armament ===
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'''Pros:'''
 
'''Pros:'''
* 8х100-mm utility guns
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* 35 AA cannons calibre 25 mm
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* 8х100mm main guns with a high rate of fire.
* Heavy torpedoes
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* 35x25mm Type 96 AA guns providing good AA coverage.
 +
* 8x610mm Type 93 torpedoes which are fast and have a very long range
 +
* Fastest shell velocity, compared to other DDs of the same BR.
 +
* Quick turret traverse as opposed to other DDs in the line.
  
 
'''Cons:'''
 
'''Cons:'''
* No AP shells for the main caliber guns
+
 
 +
* No AP shells for the main caliber guns.
 +
* Relatively lower speed compared to other DDs.
 +
* Easy to shoot out all ammo over the course of a battle.
  
 
== History ==
 
== History ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''encyclopedia page on the ship;''
 
* ''encyclopedia page on the ship;''
 
* ''other literature.''-->
 
* ''other literature.''-->
 +
 
* [[wt:en/news/6188-development-akizuki-fire-for-effect-en|[Development<nowiki>]</nowiki> Akizuki: Fire for Effect!]]
 
* [[wt:en/news/6188-development-akizuki-fire-for-effect-en|[Development<nowiki>]</nowiki> Akizuki: Fire for Effect!]]
  
 
{{Japan destroyers}}
 
{{Japan destroyers}}

Revision as of 14:00, 17 October 2019

Akizuki class (1944)
jp_destroyer_akizuki.png
AB
RB
SB
General characteristics
Brief
Detailed
4.7/4.7/4.7BR
263 peopleCrew
3 700.0 tDisplacement
Primary armament
2 x 100/65 mm Type 98 mod A cannon4 x Turret
400 roundsAmmunition
Secondary armament
3 x 25 mm Type 96 cannon5 x Turret
5 850 roundsAmmunition
15 roundsBelt capacity
261 shots/minFire rate
25 mm Type 96 cannon20 x Turret
1 950 roundsAmmunition
15 roundsBelt capacity
261 shots/minFire rate
Additional armament
8 x 610 mm Type 93 Model 3 torpedoSetup 1
16 x Type 95 depth chargeSetup 2
8 x 610 mm Type 93 Model 3 torpedo
16 x Type 95 depth charge
Setup 3
Economy
75 000 Rp icon.pngResearch
250 000 Sl icon.pngPurchase
Sl icon.png/5 100 / 6 502/3 900 / 4 972Repair
72 000 Sl icon.pngCrew training
250 000 Sl icon.pngExperts
940 Ge icon.pngAces
× (166) % Rp icon.pngReward for battle

Description

GarageImage IJN Akizuki.jpg


The Akizuki class (1944) is a rank III Japanese destroyer with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.

If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

There are a total of 8 100mm guns, placed in a 4x2 turret configuration, two towards the bow and two towards the aft. The guns have a relatively high Rate of Fire, reloading in about 3 seconds (For a skilled crew. Base reload is still within 3-4s) for a salvo of 8 relatively light 100mm shells.

There are two choices to ammunition :-

1) 100mm HE (HEF)

2) 100mm HE (HE-DF)

Both shells have a maximum penetration of 44mm at 100m, 36mm at 1000m, and 13mm at 5000m, which is usually the optimum engagement range for Destroyers. Shells have 950g of explosive mass, which is considerably lesser as opposed to the previous ships' 127mm shells carrying 2.2kg. However, due to the high RoF and the amount of shells per salvo, the HE shells still serve their purpose against DDs. These shells also have the fastest muzzle velocity as opposed to other ships of the same BR, sitting at 1000m/s making it relatively comfortable to aim at medium ranges.

Turret traverses relatively quick as opposed to ships preceding Akizuki. Guns have a maximum elevation of 89° and can depress to -10°. Each main turret has an ammunition capacity of 400 shells at maximum load, for a grand total of 1600 shells. Ammo rack is below water, hence has a low chance of getting struck by shells.

Horizontal Guidance for Main Gun Turrets
"A" Turret

(Bow end, no.1)

"B" Turret

(Bow end, no.2, superfiring)

"X" Turret

(Aft end, no.3, superfiring)

"Y" Turret

(Aft end, no.4)

±154° ±165° ±160° ±150°

Secondary armament

Main article: Type 96 (25 mm)

Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

If there is no secondary armament, remove this section.

Torpedo armament

Main article: Type 93

Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.

If there is no torpedo armament, remove this section.

Special armament

Main article: Type 95 depth charge

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • 8х100mm main guns with a high rate of fire.
  • 35x25mm Type 96 AA guns providing good AA coverage.
  • 8x610mm Type 93 torpedoes which are fast and have a very long range
  • Fastest shell velocity, compared to other DDs of the same BR.
  • Quick turret traverse as opposed to other DDs in the line.

Cons:

  • No AP shells for the main caliber guns.
  • Relatively lower speed compared to other DDs.
  • Easy to shoot out all ammo over the course of a battle.

History

In the late 1920s, the first Japanese aircraft carrier task force was created, consisting of two carriers and two destroyers. The two destroyers proved unsuitable as carrier escorts due to lack of capabilities and range, resulting in the need for more specialized vessels becoming apparent.

Initially, cruiser-class ships were chosen to escort carriers, considered, among other benefits, to have decent anti-air capabilities. However, the proposal was dismissed soon afterwards as a number of projected issues arose. Instead, the decision was made to construct specially designed anti-aircraft destroyers, which would fill the role of carrier escorts.

By July of 1938, a design was awaiting approval by the IJN high command. However, the initial design promised unrealistic performance figures and lacked distinct destroyer features, such as torpedo launchers. As a result, the design was ordered for revision, with a new draft being proposed by September. The final draft was then subsequently approved in April 1939 and the first construction orders for the new Akizuki-class destroyers followed shortly afterwards.

Akizuki, the lead ship of the class, was laid down in the Maizuru Naval Arsenal in July 1940 and saw completion in June 1942. Immediately after her commissioning, Akizuki took part in the Battle of the Eastern Solomons in August, followed up by participating in the Guadalcanal campaign. After her first engagements, Akizuki returned to Japan for repairs in late 1942.

In January 1943, Akizuki was engaged by the American submarine USS Nautilus, receiving severe damage as a result. The subsequent repair efforts lasted until October, before the ship was deemed combat ready again. After participating in the Battle of the Philippine Sea in June 1944, Akizuki departed for what would become her last operation in October 1944. During the Battle of Cape Engaño, Akizuki suffered a catastrophic explosion, which ultimately led to her sinking.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Japan destroyers
IJN Mutsuki · IJN Ayanami · IJN Yugumo · IJN Akizuki · IJN Kiyoshimo · IJN Yuudachi