Difference between revisions of "I-225"

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{{break}}
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian fighter {{Battle-rating|1}}. This fighter was introduced in [[Update 1.81 "The Valkyries"]].
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian fighter {{Battle-rating|1}}. This fighter was introduced in [[Update 1.81 "The Valkyries"]].
 +
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
The I-225 is the latest claim to the throne of glorious Russian Bias! With its high speed, decent armament, good turning capabilities and solid climb rate, this Super-Mig is the best all around dogfighter Russia has to offer. Although relatively useless as an interceptor in real life, the I-225 is quite potent in War Thunder, being one of 4 Russian Props that is good at altitude, which is very unique for the Russian tree that is mostly comprised of low-altitude prop planes. From take-off and into the fight, this MiG is an overall smooth operator and can be very competitive even when facing early jets.<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
The I-225 is the latest claim to the throne of Russian prop-fighters! With its high speed at high altitudes, decent armament, good turning capabilities and insane climb rate, this Super-MiG is the best all around dog-fighter Russia has to offer. Although relatively useless as an interceptor in real life, the I-225 is quite potent in War Thunder, being one of 4 Russian Props that is good at altitude, which is very unique for the Russian tree that is mostly comprised of low-altitude prop planes. From take-off and into the fight, this MiG is an overall smooth operator and can be very competitive even when facing early jets.
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" |Take-off run<br>(meters)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! ABN1K2-J
+
! AB
 
! RB
 
! RB
 
! AB
 
! AB
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Take-off flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 360 km/h || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
+
| 7,500 m || ??? hp || 2,000 hp  
 
|-
 
|-
 
<!--! colspan="3" | Setting 2
 
<!--! colspan="3" | Setting 2
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
'''Armour plates:'''
  
 
* 9 mm steel behind the pilot
 
* 9 mm steel behind the pilot
 +
 +
'''Critical components'''
 +
 
* Fuel tank in the fuselage behind the pilot
 
* Fuel tank in the fuselage behind the pilot
 
* Fuel tank in front of the guns and behind the engine
 
* Fuel tank in front of the guns and behind the engine
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|MAC 1934 (7.5 mm)}}
+
{{main|ShVAK (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
+
* 4 x 20 mm ShVAK cannons, nose mounted (100 rpg = 400 total)
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
''Main article'': [[ShVAK (20 mm)]]
 
  
* 4 x 20 mm ShVAK cannons, nose mounted (100 rpg = 400 total)
+
== Usage in battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
== Usage in the battles ==
+
The I-225 can be used to climb to bomber altitude (4-6 km) and act as an interceptor, and it can perform this role amicably with its good climb rate, high speed and fast firing quad ShVAK 20 mm cannons that can start fires. Be wary that the MiG has no bulletproof glass in the front to protect this pilot, so you should never tail any bomber and approach from oblique angles or force head-ons. Also its armament of four 20 mm can be lacking against large aircraft, so I-225 players will likely have to expend all of their ammo in a bomber if they want to bring it down.  
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The I-225 should be used to climb to bomber altitude (4-6k km) and act as an interceptor, and it can perform this role amicably with its good climb rate, high speed and powerful, fast firing quad ShVAK 20 mm cannons that are good at starting fires. Be weary that the MiG has no bulletproof glass in the front to protect this pilot, so you should never tail any bomber and approach from oblique angles or force head-ons.  
 
  
If one either kills all the bombers or there are no bombers to be found, you are free to fly as a dogfighter versus other fighters. When engaging fighters, primarily employ a Boom-&-Zoom or energy fighting tactics. Versus less maneuverable planes such as the F8F-1B, you can potentially turn-fight but be careful to not lose too much energy, as you may struggle to regain it.
+
If one either destroys all the bombers or there are no bombers to be found, you are free to fly as a fighter versus other fighters. When engaging fighters, primarily try to employ a Boom-&-Zoom or energy fighting tactics which are exceptionally great when performed at high altitudes. Versus less maneuverable planes such as the F8F-1B, you can potentially turn-fight but be careful to not lose too much energy, as you may struggle to regain it. Also avoid tunnel visioning.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" | Controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Responsive elevator
+
* Responsive controls from very low up to moderately high speeds (up to ~550 km/h)
* Inclusion of a supercharger mounted in place of the regular exhaust stacks allows for good performance at altitude
+
* The plane refuses to stall if using higher throttle settings (such as WEP), and remains very responsive up to the moment that it enters a stall
* Decent, fast firing, nose mounted armament that's great at tearing apart any plane in front of it
+
* Inclusion of a Turbocharger mounted in place of the regular exhaust stacks allows for good performance at high altitudes
* Good speed at all altitudes
+
* Four fast firing nose mounted cannons that are capable of tearing apart any plane with a well aimed sustained burst with more than 50 shells hitting the target
* Solid maneuverability at most speeds
+
* Good to insanely great level flight speed at high altitudes (Able to reach 750 km/h at 9,500 meters altitude!)
 +
* Solid maneuverability at most speeds that piston aircraft fly at
 
* Above average roll rate
 
* Above average roll rate
* Offers a different playstyle compared to most Russian planes
+
* Offers a different play style compared to most Russian planes
 
* Very good climb rate
 
* Very good climb rate
* Brutal acceleration in a dive
+
* Brutal acceleration in a dive (and in about every single situation other than in extremely high speeds)
 +
* Insane energy retention when turning without flaps
 +
* Flaps help it to turn/"position itself" a slightly better if used correctly
 +
* Take-off flaps only rip at 360 km/h
 
* Amazing cockpit view, despite a few bars
 
* Amazing cockpit view, despite a few bars
* Very powerful engine
+
* Very powerful engine with two thousand (2,000) horsepower at WEP
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Cannons have low ammo count, only 100 RPG
+
* Cannons have low ammo count, only 100 rounds per gun, which will last very little because of their high rate of fire
* ShVAK cannons have a reputation for sparking
+
* ShVAK cannons have a reputation for sparking and simply not dealing enough damage to down a plane
* The  worst 20 mm HEI round out of any country in the game
 
 
* No bulletproof glass means the pilot is easily knocked out
 
* No bulletproof glass means the pilot is easily knocked out
* 6.3 BR means it can face early jets, which can pose a challenge
+
* Severe nonsensical elevator compression past ~650 km/h (IAS), and becomes a brick past 700 km/h
* Airframe is very susceptible to damage
+
* Can face early jets, which pose a huge challenge specially because of their high speeds
 
+
* Has no combat flaps, only take-off and landing settings
*
+
* While flaps help a little with turning, they do not help with pitching the nose up in any noticeable way and will make the aircraft bleed speed and energy
 +
* Air-frame is very susceptible to damage
 +
* Massive fuel consumption when using WEP. Not recommended to use minimal fuel, stick to 20 minutes whenever possible.
  
 
== History ==
 
== History ==
The Mikoyan-Gurevich MiG-3 was a development to remedy the technical deficiencies the previous MiG-1 was plagued by. Although maintaining the same airframe and basic construction as the MiG-1, the MiG was given a new designation due to the modifications were fitted as follows:
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
+
The experimental high-altitude fighter/interceptor I-225 was created in the Mikoyan design bureau as part of work to develop new prototypes of fighter aircraft with new engines. The first experimental prototype was finished by May 9, 1944. The aircraft was designed to carry a powertrain consisting of a 2000 horsepower aircraft engine and a turbocharger. Its armament in comparison with previous prototypes was strengthened and consisted of four 20mm ShVAK cannons. In testing (primarily tests of the fighter’s speed and altitude options) the aircraft showed impressive results: it could reach a speed of almost 560 km/h near the ground and 720 km/h at high altitude. Just two I-225s were built for testing purposes. For various reasons, both aircraft crashed in testing. After a range of improvements and upgrades, in March 1947 work on this project was stopped.
* The engine was moved forward 100 mm (4 in) to improve longitudinal stability.
 
* A new water radiator (OP-310) was fitted
 
* The first two modifications allowed an additional 250 litres (66 US gal) fuel tank to be fitted underneath the pilot's seat.
 
* The outer wing panel dihedral was increased by one degree to increase lateral stability.
 
* An additional oil tank was mounted under the engine.
 
* Piping was fitted to use cooled inert exhaust gasses in the fuel tanks to reduce the chance of fire.
 
* The back of the pilot's seat was armored with an 8 mm (0.31 in) plate (increased to 9 mm (0.35 in) in later models).
 
* The supercharger intakes were streamlined.
 
* The main landing gear was strengthened and the size of the main wheels was increased to 650 x 200 mm (25.5 x 7.87 in).
 
* The canopy glazing was extended aft to improve the view to the rear which allowed for the installation of a shelf behind the pilot for an RSI-1 radio (later upgraded to an RSI-4).
 
* The instrument panel layout was improved and a PBP-1A gunsight replaced the original PBP-1.
 
* Ammunition for the ShKAS guns was increased to 750 rounds per gun.
 
* Two additional underwing hardpoints were added to carry up to 220 kg (485 lb) of bombs, spray containers or RS-82 rockets. While being classed as an Interceptor, almost no dogfights on the Eastern Front took place above 4,000 meters, so the MiG was relegated to low altitude fighting, where all of its advantages over rival planes disappeared. Versus the BF 109 F-2 that was in service at the same time, the MiG had a higher speed at high altitudes, but since most dogfights took place below the MiG's optimal altitude, it lost quite a bit of speed to the F-2 and the heavier weight was very noticeable when trying to maneuver. Due to the defects mentioned, the MiG-3 was poorly received by its pilots and the German opponents had no respect for it. Thusly, only 3,500 planes were ever produced.
 
  
The I-225 variant was fitted with a new Supercharger on the right side, new wings, a much more powerful engine and replaced the relatively weak ShKAS machine-guns with four ShVAK 20 mm cannons.
+
''- From [https://warthunder.com/en/news/5768-development-i-225-high-flyer-en Devblog]''
  
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on aircraft;''
 +
* ''other literature.''-->
  
* ''topic on the official game forum;''
+
* [https://warthunder.com/en/news/5768-development-i-225-high-flyer-en [Devblog<nowiki>]</nowiki> I-225: High Flyer!]
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
  
 
{{USSR fighters}}
 
{{USSR fighters}}

Revision as of 06:36, 8 April 2019

RANK 6 BRITAIN
Rooikat 105 PACK
i_225.png
I-225
AB RB SB
5.7 5.0 6.0
Class:
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

The I-225 in the garage


The I-225 is a Rank IV Russian fighter with a battle rating of 5.7 (AB), 5.0 (RB), and 6.0 (SB). This fighter was introduced in Update 1.81 "The Valkyries".

General info

Flight Performance

The I-225 is the latest claim to the throne of Russian prop-fighters! With its high speed at high altitudes, decent armament, good turning capabilities and insane climb rate, this Super-MiG is the best all around dog-fighter Russia has to offer. Although relatively useless as an interceptor in real life, the I-225 is quite potent in War Thunder, being one of 4 Russian Props that is good at altitude, which is very unique for the Russian tree that is mostly comprised of low-altitude prop planes. From take-off and into the fight, this MiG is an overall smooth operator and can be very competitive even when facing early jets.

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 10450  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 10450  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Take-off flap
(km/h)
Max Static G
+ -
820 320 360 km/h ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
7,500 m  ??? hp 2,000 hp

Survivability and armour

Armour plates:

  • 9 mm steel behind the pilot

Critical components

  • Fuel tank in the fuselage behind the pilot
  • Fuel tank in front of the guns and behind the engine
  • Liquid cooling systems in front of the spars near the slats
  • Oil Cooling systems underneath the nose

Armaments

Offensive armament

Main article: ShVAK (20 mm)

The I-225 is armed with:

  • 4 x 20 mm ShVAK cannons, nose mounted (100 rpg = 400 total)

Usage in battles

The I-225 can be used to climb to bomber altitude (4-6 km) and act as an interceptor, and it can perform this role amicably with its good climb rate, high speed and fast firing quad ShVAK 20 mm cannons that can start fires. Be wary that the MiG has no bulletproof glass in the front to protect this pilot, so you should never tail any bomber and approach from oblique angles or force head-ons. Also its armament of four 20 mm can be lacking against large aircraft, so I-225 players will likely have to expend all of their ammo in a bomber if they want to bring it down.

If one either destroys all the bombers or there are no bombers to be found, you are free to fly as a fighter versus other fighters. When engaging fighters, primarily try to employ a Boom-&-Zoom or energy fighting tactics which are exceptionally great when performed at high altitudes. Versus less maneuverable planes such as the F8F-1B, you can potentially turn-fight but be careful to not lose too much energy, as you may struggle to regain it. Also avoid tunnel visioning.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Controllable Controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 20 mm belts
II Compressor Airframe
III Wings Repair Engine New 20 mm cannons
IV Engine Injection Cover

Pros and cons

Pros:

  • Responsive controls from very low up to moderately high speeds (up to ~550 km/h)
  • The plane refuses to stall if using higher throttle settings (such as WEP), and remains very responsive up to the moment that it enters a stall
  • Inclusion of a Turbocharger mounted in place of the regular exhaust stacks allows for good performance at high altitudes
  • Four fast firing nose mounted cannons that are capable of tearing apart any plane with a well aimed sustained burst with more than 50 shells hitting the target
  • Good to insanely great level flight speed at high altitudes (Able to reach 750 km/h at 9,500 meters altitude!)
  • Solid maneuverability at most speeds that piston aircraft fly at
  • Above average roll rate
  • Offers a different play style compared to most Russian planes
  • Very good climb rate
  • Brutal acceleration in a dive (and in about every single situation other than in extremely high speeds)
  • Insane energy retention when turning without flaps
  • Flaps help it to turn/"position itself" a slightly better if used correctly
  • Take-off flaps only rip at 360 km/h
  • Amazing cockpit view, despite a few bars
  • Very powerful engine with two thousand (2,000) horsepower at WEP

Cons:

  • Cannons have low ammo count, only 100 rounds per gun, which will last very little because of their high rate of fire
  • ShVAK cannons have a reputation for sparking and simply not dealing enough damage to down a plane
  • No bulletproof glass means the pilot is easily knocked out
  • Severe nonsensical elevator compression past ~650 km/h (IAS), and becomes a brick past 700 km/h
  • Can face early jets, which pose a huge challenge specially because of their high speeds
  • Has no combat flaps, only take-off and landing settings
  • While flaps help a little with turning, they do not help with pitching the nose up in any noticeable way and will make the aircraft bleed speed and energy
  • Air-frame is very susceptible to damage
  • Massive fuel consumption when using WEP. Not recommended to use minimal fuel, stick to 20 minutes whenever possible.

History

The experimental high-altitude fighter/interceptor I-225 was created in the Mikoyan design bureau as part of work to develop new prototypes of fighter aircraft with new engines. The first experimental prototype was finished by May 9, 1944. The aircraft was designed to carry a powertrain consisting of a 2000 horsepower aircraft engine and a turbocharger. Its armament in comparison with previous prototypes was strengthened and consisted of four 20mm ShVAK cannons. In testing (primarily tests of the fighter’s speed and altitude options) the aircraft showed impressive results: it could reach a speed of almost 560 km/h near the ground and 720 km/h at high altitude. Just two I-225s were built for testing purposes. For various reasons, both aircraft crashed in testing. After a range of improvements and upgrades, in March 1947 work on this project was stopped.

- From Devblog

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5