Difference between revisions of "I-16 type 24"

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(Pros and cons: Edits)
(I added Usage in battles, Survivabillity and armor and Flight preformance categories.)
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== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
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The I 16 is a famous turn fighter. It turns in a blink of an eye but that's about it. The I-16 has a small engine which can't reach great speeds. It's slow, it can't climb and has poor energy retention. The 95 octane fuel helps a lot for the performance.
  
 
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=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
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The aircraft's engine is small but incredibly vulnerable. It's useless after only a few hits. The construction is weak and can't withstand a lot of punishment. The pilot is exposed and the fuel tanks catch fire and explode fast. All dis is a compensation for it's maneuverability, witch can be enough to avoid being hit. Avoid flying above AAA, because the plane and the pilot are vulnerable to them.    
  
 
== Armaments ==
 
== Armaments ==
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== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
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This is a classic turn fighter. It can outmaneuver anything in the sky at it's BR, so the main tactic is tricking the enemy into a turn fight. You have to come close to the enemy because you only have [[ShKAS (7.62 mm)|MG-s]], but when you get close the ShKAS machine gun spews 1800 rpm so even dough it's a small caliber for aircraft it does the job. Joy can also take rockets to destroy stray bombers from a distance, or destroy ground targets with rockets and bombs. If you must destroy AAA get low to the ground, pull up at the last minute and fire away. The pilot is vulnerable to AAA fire.  
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===

Revision as of 11:29, 31 May 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
i-16_type24.png
I-16 type 24
AB RB SB
2.3 2.7 2.7
Class:
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This page is about the Soviet fighter I-16 type 24. For other versions, see I-16 (Family).

Description

GarageImage I-16 type 24.jpg


The I-16 type 24 Ishak is a rank I Soviet fighter with a battle rating of 2.3 (AB) and 2.7 (RB/SB). It was introduced in Update 1.39.

General info

Flight performance

The I 16 is a famous turn fighter. It turns in a blink of an eye but that's about it. The I-16 has a small engine which can't reach great speeds. It's slow, it can't climb and has poor energy retention. The 95 octane fuel helps a lot for the performance.

Characteristics Max Speed
(km/h at 4,400 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 441 425 9300 17.4 17.9 15.0 15.0 210
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 260 420 320 260 ~14 ~7
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 300 < 240 < 280 > 190

Survivability and armour

The aircraft's engine is small but incredibly vulnerable. It's useless after only a few hits. The construction is weak and can't withstand a lot of punishment. The pilot is exposed and the fuel tanks catch fire and explode fast. All dis is a compensation for it's maneuverability, witch can be enough to avoid being hit. Avoid flying above AAA, because the plane and the pilot are vulnerable to them.

Armaments

Offensive armament

Main article: ShKAS (7.62 mm)

The I-16 type 24 is armed with:

  • 2 x 7.62 mm ShKAS machine guns, nose-mounted (650 rpg = 1,300 total)
  • 2 x 7.62 mm ShKAS machine guns, wing-mounted (900 rpg = 1,800 total)

Suspended armament

The I-16 type 24 can be outfitted with the following ordnance:

  • Without load
  • 2 x 100 kg FAB-100 bombs (200 kg total)
  • 2 x 50 kg FAB-50 bombs (100 kg total)
  • 6 x RS-82 rockets
  • 6 x RBS-82 rockets

Usage in battles

This is a classic turn fighter. It can outmaneuver anything in the sky at it's BR, so the main tactic is tricking the enemy into a turn fight. You have to come close to the enemy because you only have MG-s, but when you get close the ShKAS machine gun spews 1800 rpm so even dough it's a small caliber for aircraft it does the job. Joy can also take rockets to destroy stray bombers from a distance, or destroy ground targets with rockets and bombs. If you must destroy AAA get low to the ground, pull up at the last minute and fire away. The pilot is vulnerable to AAA fire.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm DZ-40
II Compressor Airframe RO-82
III Wings repair Engine New 7 mm MGs
IV 95 octane fuel usage Engine injection Cover

Pros and cons

Pros:

  • Excellent turning ability- with combat flaps deployed it can out-turn any Bf 109, Fw 190 A and even turn-fighters like the Spitfire
  • Extreme roll rate allows it to do offensive / defensive scissors easily, which is an advantage over Bf 109 and Spitfire as their roll rates aren't as good.
  • 4 x ShKAS machine guns with good fire rate, adequate velocity and accuracy, and plenty of ammo (1,300 rounds total) for longer battles
  • Suspended armament provides rockets and bombs, which, to some extent, allows some ground attack ability.
  • Is a very short and small plane, offering the enemy a harder target to hit.

Cons:

  • Extremely poor level speed, climb rate, dive acceleration and energy retention- will get outran, out-climbed and out-dived easily by Bf 109 E / F, Fw 190 A or A6M2
  • Engine tends to overheat when diving at more than 500 km/h
  • Control surfaces are unresponsive over 450 km/h
  • Flaps are very weak and will break over 250 km/h, severely limiting its sharp-turning potential at higher speeds
  • No manual trim controls in simulator which makes it hard to handle
  • Although manoeuvrable, it can still get out-turned by some Japanese turn-fighters

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Polikarpov Design Bureau (Опытное конструкторское бюро Поликарпова)
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
I-153  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28
I-180  I-180S · I-185 (M-71) · I-185 (M-82)
ITP  ITP (M-1)
Twin-engine fighters  TIS MA
Bombers  Po-2 · Po-2M
Export  ␗I-15bis · ␗I-153 M-62 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗I-16 Chung 28

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5