Difference between revisions of "Hovet"

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(Ammunition)
(I added a section for armour protection, mobility and usage in battles.)
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
+
<!-- ''Armour is not on the operator's side in the hovet, as it is thin enough to be destroyed by 12.7 mm machine guns from the sides and rear, and any cannon-sized armament from the front. The turret is partially open, leaving the crew vulnerable to enemy light arms fire. If attacked, the best bet for taking a hit and surviving is to point the engine towards the enemy and hope it absorbs the shot.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
Armour is not on the operator's side in the hovet, as it is thin enough to be destroyed by 12.7 mm machine guns from the sides and rear, and any cannon-sized armament from the front. The turret is partially open, leaving the crew vulnerable to enemy light arms fire. If attacked, the best bet for taking a hit and surviving is to point the engine towards the enemy and hope it absorbs the shot.
 
 
 
'''Armour type:'''
 
'''Armour type:'''
 
* Rolled homogeneous armour
 
* Rolled homogeneous armour
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=== Mobility ===
 
=== Mobility ===
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
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<!-- The hovet suffers from a low power-to-weight ratio and low top speed.
 +
One of this tank's mobility's upsides is the good acceleration -->
  
 
{{tankMobility|abMinHp=301|rbMinHp=188}}
 
{{tankMobility|abMinHp=301|rbMinHp=188}}
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== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
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<!-- The hovet has an amazing rate of fire with the M168 gun, thus it has amazing damage output. In an anti-aircraft role, it is best used as a point-defence SPAA, defending a group of allies/cap zone from air attack. Its range isn't as good as the M247, so it's best to keep in mind the approximate 1 km targeting zone of the hovet.
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
The hovet wields about 60 mm of penetration, which is enough to mortally wound/destroy many lightly-armoured vehicles such as the Leopard, AUBL, and Centauro.
 +
 
 +
The high rate of fire also allows the hovet a sort of CIWS (Close-In Weapon System) type of role, as it can easily spray in the direction of an incoming bomb, thus destroying it and saving nearby allies. This is especially easy against the infamous FAB-5000 bomb from the Soviet Pe-8, as the bomb is large and easy to track.
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 16:11, 6 March 2023

VTOL | Rank 5 USA
AV-8A Harrier Pack
il_m163_vulcan.png
GarageImage Hovet.jpg
Hovet
AB RB SB
7.7 7.7 7.7
Class:
Research:82 000 Specs-Card-Exp.png
Purchase:240 000 Specs-Card-Lion.png
Show in game

Description

The Hovet is a rank V Israeli SPAA with a battle rating of 7.7 (AB/RB/SB). It was introduced in Update "Wind of Change".

General info

Survivability and armour

Armourfront / side / back
Hull38 / 44 / 38
Turret17 / 17 / 17
Crew4 people
Visibility117 %

Armour is not on the operator's side in the hovet, as it is thin enough to be destroyed by 12.7 mm machine guns from the sides and rear, and any cannon-sized armament from the front. The turret is partially open, leaving the crew vulnerable to enemy light arms fire. If attacked, the best bet for taking a hit and surviving is to point the engine towards the enemy and hope it absorbs the shot. Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB70 / 17 km/h
RB and SB65 / 15 km/h
Number of gears3 forward
1 back
Weight11.2 t
Engine power
AB404 hp
RB and SB212 hp
Power-to-weight ratio
AB36.1 hp/t
RB and SB18.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 70 17 11.2 301 404 26.88 36.07
Realistic 65 15 188 212 16.79 18.93

Modifications and economy

Repair costBasic → Reference
AB3 730 → 5 147 Sl icon.png
RB3 385 → 4 671 Sl icon.png
SB4 541 → 6 266 Sl icon.png
Total cost of modifications68 900 Rp icon.png
116 400 Sl icon.png
Talisman cost1 900 Ge icon.png
Crew training68 000 Sl icon.png
Experts240 000 Sl icon.png
Aces990 Ge icon.png
Research Aces620 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 170 / 230 % Sl icon.png
184 / 184 / 184 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 900 Rp icon.png
Cost:
9 600 Sl icon.png
280 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png
Mods new tank engine.png
Engine
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 100 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
5 900 Rp icon.png
Cost:
9 600 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
20mm_Vulcan_HEI_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
20mm_Vulcan_API_ammo_pack
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 900 Rp icon.png
Cost:
9 600 Sl icon.png
280 Ge icon.png
Mods art support.png
Artillery Support
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png
Mods night vision device.png
NVD
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

20 mm M168 cannon
Ammunition2 200 rounds
Belt capacity1 100 rounds
Reloadbasic crew → aces
26.0 → 20.0 s
Fire rate3 000 shots/min
Vertical guidance-5° / 80°
Main article: M168 (20 mm)
20 mm M168 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 2,200 (1,100) 3,000 -5°/+80° ±180° N/A 66.0 91.4 111.0 122.8 130.6 26.00 23.00 21.20 20.00
Realistic 44.6 52.5 63.8 70.5 75.0

Ammunition

  • Default: AP-I · HEI-T · API-T
  • HEI: HEI-T · HEF-I · API-T · HEF-I
  • AP-I: AP-I · API-T · HEF-I · API-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP-I 40 36 22 12 6 3
API-T 40 36 22 12 6 3
HEF-I 5 5 3 2 2 2
HEI-T 5 5 3 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP-I 1,030 0.1 - - - 47° 56° 65°
API-T 1,030 0.1 - - - 47° 60° 65°
HEF-I 1,030 0.1 0.1 0.1 17.12 - - -
HEI-T 1,030 0.1 0.1 0.1 12 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
2 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Can be used as a last resort weapon to shoot down incoming bombs and rockets

Cons:

  • Long reload time

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israel anti-aircraft vehicles
Half-track  TCM-20
M163 derivatives  Hovet · Machbet · Imp.Chaparral
Captured  ZSU-57-2 · ZSU-23-4