Difference between revisions of "Ho 229 V3"

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(Updated flight performance details to reflect game version 1.87.1.105)
(Pros and cons)
 
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{{Specs-Card|code=go229_v3}}
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{{Specs-Card
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|code=go229_v3
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_Ho229V3.jpg|420px|thumb|left]]
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The '''Horten Ho 229''', also known by its production designation as the '''Gothaer Go 229''', is a jet-powered flying wing aircraft designed by the Horten brothers in Germany during the later stages of World War II. It was originally designed in 1943 in response to the RLM's requirements for a "3×1000" fast bomber; an aircraft capable of carrying up to 1,000 kg of bombs, with a range of 1,000 km, and a speed up to 1,000 km/h. Development of the Ho 229 was later reassigned to the Emergency Fighter Program in 1944, which aimed to produce cheap and simple fighters that could defend the Reich from Allied bombers. To reduce costs, Gothaer simplified the design, most notably redesigning the wings to be made of a mixture of plywood panels glued with charcoal and sawdust mixture and attached it to a steel "fuselage" mid-section. The '''{{Specs|name}}''' was the third prototype of the Ho 229, and was intended to be the testbed for the first production model, capable of carrying two 30 mm cannons and, later on, possibly a 1,000 kg bomb load. The {{Specs|name}} was never completed, as it was captured by US forces in April 1945 at the Gothaer Waggonfabrik factory. The {{Specs|name}} was the only surviving example of the Ho 229, and it is currently on display at the Smithsonian National Air and Space Museum in Washington, D.C.
{{break}}
 
The '''Ho 229 V3''' is a Rank V German jet fighter with a battle rating of 7.3 (AB), 7.0 (RB), and 7.7 (SB). It was introduced in Update 1.43.
 
  
The Ho 229 V3 is the first and only jet in the "Zerstörer" tech tree of the Luftwaffe. Ironically, it goes against much of the doctrine set by the previous planes, favoring speed and maneuverability over armament and durability.
+
The {{Specs|name}} was introduced in [[Update 1.43]]. It is the first jet in the "Zerstörer" tech tree of the Luftwaffe and currently comes before the [[G.91 R/3]]. Ironically, it goes against much of the doctrine set by the previous planes, favouring speed and manoeuvrability over armament and durability. Something that will immediately stand out with the {{Specs|name}} is how incredibly manoeuvrable it is compared to most other jet fighters. The {{Specs|name}} can almost quite literally turn on a dime and can even in some circumstances out-turn late super props such as the [[P-51H-5-NA|P-51H]] if manoeuvred correctly. However, if its manoeuvrability is used to its full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the {{Specs|name}} as a Boom & Zoom fighter in order to maintain airspeed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the {{Specs|name}} will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller-driven aircraft.
  
A thing that immediately will stand out with the Ho 229 V3 is how incredibly manoeuverable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out turn late ranked prop aircraft if maneuvered correctly. However, if it's manoeuverability is used to it's full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain air speed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller driven aircraft.
+
== General info ==
 +
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
 
 +
The {{PAGENAME}} is a very unique aircraft in many senses. It was designed as a "pure" flying wing design with a notable absence of the tail section and a "fuselage" merged into the wing in one piece, aiming to reduce the drag as much as possible while maximizing the lifting and aerodynamic capability. This results in the Horten having very low wing loading, generating more than enough lift to keep the plane in the air, and having very low stall speed (especially for a jet aircraft) at 165 km/h, giving the Horten the ability to execute the unconventional "cobra" manoeuvres by baiting the opponent into chasing it vertically until they ran out of air speed and stall, then you can swiftly roll down from the ascent to finish them off.
 +
 
 +
The lack of drag allows the Horten to have very tight turn radius, especially at medium speeds (around 400-600 km), though this is often offset by the excessive lift that hampers the pitch and roll rate at times. The flying wing design also means that the plane can retains the energy very well while flying straight, but bleeds the energy very quickly in an aggressive turn or prolonged horizontal manoeuvres.
 +
 
 +
While the {{PAGENAME}} shares the common deficiency of early jets of slow initial acceleration, the Horten can gain energy relatively quickly by taking a shallow dive. While the initial gain is relatively slow, the plane will eventually accelerate enough to gain momentum for climbing. The plane's excellent lift will allow it to climb much more efficiently than other early jets with noticeably less energy loss. Though, be sure to avoid prolonged dogfights as the plane still requires a significant amount of time to regain its energy.
  
== General info ==
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A caveat worth noting about the Horten is its tendency to bounce while landing, especially at a speed above 200 km/h, which often results in the plane overshooting the runway. As such, be sure to use the plane's airbrake to bleed the energy when beginning an approach, then keep the throttle on to maintain the airspeed between 160 - 200 km/h and reduce the chance of abrupt stall as you proceed to land on the runway, then apply the brakes when all wheels have touched the ground.
=== Flight Performance ===
+
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{| class="wikitable" style="text-align:center" width="70%"
{| class="wikitable" style="text-align:center"
+
! rowspan="2" | Characteristics
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 8,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 8,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
|873||853|| 12,000 ||24.6||25.4||17.1||16.1|| 850
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 8,000 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 871 || 847 || rowspan="2" | {{Specs|ceiling}} || 24.8 || 25.4 || 17.0 || 16.1 || rowspan="2" | 850
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|947|| 910 || 12,000 ||23.7||24.0||25.3|| 21.0 || 850
+
! Upgraded
 +
| 950 || 910 || 23.4 || 24.0 || 25.5 || 21.0
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
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! colspan="6" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 980 || 450 || 580 || ~10 || ~5
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| 980 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 558 || 529 || 380 || ~10 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 570 || < 600 || < 420 || > 250
+
| < 570 || < 600 || < 420 || N/A
 
|-
 
|-
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="6" | Aircraft mass
 
|-
 
|-
! colspan="3" | Setting 1
+
! colspan="2" | Engine name || Number
 +
! colspan="3" | Empty mass || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
! Optimal altitude
+
| colspan="2" | Junkers Jumo 004D ||  2
! 100% Engine power
+
| colspan="3" | 4,800 kg || colspan="3" | 188 kg/m<sup>2</sup>
! WEP Engine power
 
 
|-
 
|-
| 0 m || 1050 kgf || No WEP
+
! colspan="3" | Engine characteristics
 +
! colspan="5" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! Weight (each) || colspan="2" | Type
 +
! 17m fuel || 20m fuel || 30m fuel || 45m fuel || 57m fuel
 
|-
 
|-
! Optimal altitude
+
| 750 kg || colspan="2" | Axial-flow turbojet
! 100% Engine power
+
| 5,541 kg || 5,667 kg || 6,088 kg || 6,720 kg || 7,255 kg || 7,500 kg
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="6" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
! colspan="3" | Setting 3
+
! Condition || 100% || WEP
 +
! 17m fuel || 20m fuel || 30m fuel || 45m fuel || 57m fuel || MTOW
 
|-
 
|-
! Optimal altitude
+
| ''Stationary'' || 1,050 kgf || N/A
! 100% Engine power
+
| 0.38 || 0.37 || 0.34 || 0.31 || 0.29 || 0.28
! WEP Engine power
+
|-
 +
| ''Optimal'' || 1,050 kgf<br />(0 km/h) || N/A
 +
| 0.38 || 0.37 || 0.34 || 0.31 || 0.29 || 0.28
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 +
An obvious flaw of the Ho 229 is the large surface area created by the flying wing design. This means that is it easier for enemies to land a shot on the plane. It can be countered by turning the side of your plane towards the enemy, henceforth decreasing the surface area that can be shot.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
Given the Horten's weight, the acceleration is an issue on the stock plane. Go for ammunition, engine and compressor upgrades first.
  
* No armour plating
+
After that, any upgrade is equally good. Weapon upgrades can wait, as the Mk 103 is the best gun in-game, with high accuracy and long bursts stock. The belts also shouldn't be a priority unless using the Ho 229 as an attacker. In that case, the "Armoured targets" belt is very useful against tanks & light pillboxes.
* No armour glazing
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|MK 103 (30 mm)}}
 
{{main|MK 103 (30 mm)}}
  
The Ho 229 V3 is armed with:
+
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 30 mm MK 103 cannon, wing-mounted (170 rpg = 340 total)
+
* 2 x 30 mm MK 103 cannons, wing-mounted (170 rpg = 340 total)
  
 
====Ammunition====
 
====Ammunition====
  
*Default: HE-T(M) - HE(M) - IT; okay against planes.
+
* '''Default:''' {{Annotation|HEI-T|High-explosive incendiary tracer (minengeschoß)}}{{-}}{{Annotation|IT|Incendiary tracer}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}; okay against planes.
*Air: HE-T(M) - HE(M) - HE(M) - IT; each Minengeschoß (mine-shell) has the same HE power as a 37 mm round, wonderful against anything that flies and light ground targets.
+
* '''Armoured targets:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|IT|Incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}; the armoured target belt is different for the Ho 229 V3, compared to all other Mk 103 armed aircraft, and is only a 1/2 as effective, due to the belt being filled with incendiary shells.
*Stealth: AP-I; ''useless'', cannot destroy tanks/pillboxes, lacks the destructive force of HE against planes.
+
* '''Air targets:''' {{Annotation|HEI-T|High-explosive incendiary tracer (minengeschoß)}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer (minengeschoß)}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer (minengeschoß)}}{{-}}{{Annotation|IT|Incendiary tracer}}; each Minengeschoß (mine-shell) has the same HE power as a 37 mm round, wonderful against anything that flies and light ground targets.
<!--=== Suspended armament ===
+
* '''Stealth:''' {{Annotation|AP-I|Armour-piercing incendiary}}; difficult to use; cannot destroy most tanks nor pillboxes, lacks the destructive force of HE shells against planes.
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
 
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:FighterImage_Ho-229Vunknown.jpg|thumbnail|Horten 229 Version 3 with its wings attached by the USAF in 1950.]]
 
[[File:FighterImage_Ho-229Vunknown.jpg|thumbnail|Horten 229 Version 3 with its wings attached by the USAF in 1950.]]
The Horten 229 flying wing is a dog fighter, heavy-fighter, or even an attacker.  
+
The Horten 229 flying wing is a dogfighter, heavy-fighter, or even an attacker.
  
Its single wing design allows for unseen manoeuverability despite the overweight of up to 8 tonnes, when equipped with full fuel load. This is however the Horten's literal downfall, the weight. Acceleration is awful, even the slowest of all jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: ''"Do'' '''''not''''' ''turn fight!"'' The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming prototype wreck thanks to an opportunistic enemy. The ''classic'' dogfight is thus only for emergency situations!
+
Its single wing design allows for amazing  manoeuvrability despite its weight of up to 8 tonnes, when equipped with full fuel load. This is, however, the Horten's literal downfall; the weight. Its acceleration is awful, even for jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: do not turnfight! The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming wreck thanks to an opportunistic enemy. The classic dogfight is thus only for emergency situations!
  
As a fighter stick with Boom & Zoom, the Ho 229's really heavy weight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get that shoot on the target.
+
As a fighter, stick with Boom & Zoom, in which the Ho 229's heavy weight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get some shots on target, But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose much speed (which cannot be regained quickly) or rarely, lose a wing.
But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose to much speed (which cannot be regained quickly) or even worse, lose a wing.
 
  
 
The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.
 
The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.
  
The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish 229. If in this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.
+
The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish plane. In this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.
  
Once the Horten is fully upgrade, or at least the performance parts is, one detail to notice is that the wings won't ripped so easily like before, but the Ho 229 still has to turn cautiously because it is still a wooden plane after all.
+
Once the Horten is fully upgraded, or at least the performance parts are, one detail to notice is that the wings won't rip so easily like before, but the Ho 229 still has to turn cautiously, because it is still a wooden plane after all.
  
====Specific enemies worth noting====
+
Perhaps the most dangerous enemy of the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There are occasions when players spawn in late, only to be strafed by an F-84 Thunderjet on the runway. The Ho 229 is decent at accelerating once up to about 550 km/h, past that point, the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 km/h, then there will be a hard time accelerating again.
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 
The most dangerous enemy when in the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There have been numerous occasions of players spawning in late only to be strafed by an F-84 Thunderjet on the runway. The Ho-229 is decent at accelerating once up to about 550 Km/H, past that point the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 Km/H, then there will be a hard time accelerating again.
 
  
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
|
 
| Offensive 30 mm
 
|-
 
| II
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wing Repair
 
|
 
| New 30 mm Cannons
 
|-
 
| IV
 
| Engine
 
| Cover
 
|
 
|-
 
|}
 
 
Given the Horten's weight, the acceleration is an issue on the stock plane. Go for ammunition, engine and compressor upgrades first.
 
 
After that any upgrade is equally good. Weapon upgrades can wait, as the Mk 103 is the best gun in game, with high accuracy and long bursts stock. The belts are neither a priority, unless using the Ho 229 as attacker. Then the "Armored targets" is really useful against tanks & light pillboxes.
 
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Excellent armament, MK 103 is one of the best guns in the game.
+
* Excellent 30 mm autocannon with access to a 3/4 minengeschoß tracer belt and good ammo count
* Great ammunition supply with 170 rounds per gun.
+
* Low wing loading, incredibly good at turning when flown at medium speeds (400-600 km/h)
* Low wing loading, incredibly good at turning when flown at medium speeds (400-600 KPH).
+
* Good energy retention if not manoeuvred too harshly
* Good Energy Retention if not maneuvered harshly.
+
* Outruns piston-engine aircraft and all Allied jets, except when up-tiered
* Large range of different ammunition types proves suitability for Fighter and Attacker role.
+
* Very low stall speed of 165 km/h, capable of baiting opponents into stalling and strike back
* Outruns piston-engine aircraft and all jets the Allies have except for the F-84 Thunderjet when not uptiered.
+
* Fast when diving if flown at medium to high speeds before committing to a dive
* ''Thin'' Body makes it difficult for enemies to deal significant damage if flown straight.
+
* The air brake can bleed airspeed efficiently
* Low stall speed of 165 KPH.
+
* Excellent cockpit visibility in SB
* Fast when diving if flown at medium to high speeds before committing to a dive.
 
* Super-effective air brake, can bleed the speed in matter of seconds.
 
* Extremely sensitive ailerons.
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Initial dive-acceleration is slow.
+
* Slow rate of fire results in occasional misses when sweeping quickly behind enemies if aiming at wings, which have a thin profile
* Big target to hit when turning.
+
* Only half of its armoured target belt is comprised of HVAP-T shells, unlike other MK 103 equipped aircraft, which have only HVAP-T shells
* Rate of climb is worse than late World War 2 and post war piston engine aircraft.
+
* Acceleration is slow, even its initial acceleration in a dive
* Rips wings when applying full elevator at above 520 km/h IAS.
+
* Is easy to hit when turning, above, or below because of the size
* Poor Rudder Authority - It yaws using independently controlled air brakes near the wing tips.
+
* Wings can be easily overloaded while turning at high speed
* Poor Roll Rate - Significantly hinders the ability to counter defensive scissors.
+
* Flying wing design results into poor roll rate and yaw speed, and causing the plane to loses speed quickly in elevator turns
* Slow fire rate results in low firing density.
+
* Difficult to land due to its tendency to bounce on contact with the runway
* Troublesome to land down, particularly with joystick control.
+
* Gets matched against enemy jets that have superior performance
* Loses speed quickly in elevator turns.
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
In the 1930s, the Horten Brothers were really interested by the concept of "flying wing" for the potential of drag reduction.
 +
 
 +
In 1943, Marshal Hermann Göring requested a plane that could carry a 1,000 kg bomb load to a range of 1,000 km at a speed of 1,000 km/h. Because jet engines of the time had poor efficiency, the Horten Brothers thought putting them in a flying wing, which had reduced drag, was the solution.
 +
 
 +
The Horten Brothers proposed their project for a bomber, Ho IX, but the Reichsluftfahrtministerium (RLM) thought the plane would be better as a jet fighter than a long range bomber and requested that two MK 103 cannons were mounted. The result was the prototype Ho 229.
 +
 
 +
The Ho 229 was the culmination of over 14 years of research and experiment by the Horten brothers for a flying wing design, which aims to maximize the aerodynamic efficiency of an aircraft by reducing as much drag as possible, resulting into an aircraft that has its airframe consist only of a wing without the tail or distinct fuselage. As the brothers lacked their own facility to produce their design, production of the Ho 229 was outsourced to the Gothaer Waggonfabrik company, to which the brothers later alleged that Gothaer underprioritised their project in favour of the company's own design.
 +
 
 
The Ho 229 had three prototypes before the facility was overrun.
 
The Ho 229 had three prototypes before the facility was overrun.
 
 
[[File:FighterImage_Draeger suit from the side.jpeg|thumb|right|Pilot with Draeger suit in Ho 229]]
 
[[File:FighterImage_Draeger suit from the side.jpeg|thumb|right|Pilot with Draeger suit in Ho 229]]
  
#'''V1''' was a glider to test the design.
+
# '''V1''' was a glider to test the design.
#'''V2''' was a down-scaled prototype fitted with the Jumo 004B.
+
# '''V2''' was a down-scaled prototype fitted with the Jumo 004B.
#'''V3''' was a test bed for the serial production, it was however not completely finished when the US Army arrived.
+
# '''V3''' was a testbed for serial production, it was however not completely finished when the US Army arrived.
  
Originally the V3 was intended to have the [http://en.wikipedia.org/wiki/Junkers_Jumo_004 Jumo 004C] jets, these weren't ready though and the Me 262A's 004B were installed. <!--(--~~~~14:12, 22 September 2014 (UTC) B-2, or B-4?).-->
+
Only one example of a Ho 229 V3 was in final phase of assembly at the end of the war, and sent on to the United States by the Allies.
The final production version would have had the ability to load bombs, switch the main armament to four [[MK 108 (30 mm)|Mk 108]] and the pilots were to be equipped with the Draeger pressure suit ([[G-Suit]]).  
 
  
[[File:FighterImage_Ho229V3 restoration project twitter.JPG|thumbnail|left|Twitter announcement of the Smithsonian Institution.]]
+
Originally the V3 was intended to have the Jumo 004C jet engines, these weren't ready though and the Me 262 A's 004B was installed. <!--(--~~~~14:12, 22 September 2014 (UTC) B-2, or B-4?).-->
 +
The final production version would have had the ability to load bombs, switch the main armament to four [[MK 108 (30 mm)|MK 108]] and the pilots were to be equipped with the Draeger pressure suit ([[G-Suit]]).
  
As of January 2015 the [http://blog.nasm.si.edu/behind-the-scenes/horten-january-2015-update/ Smithonian Institution initiated the restoration] of the V3 prototype to flying condition, despite its desolate state. The flying wing is currently housed in the [http://airandspace.si.edu/visit/udvar-hazy-center/things-to-do/exhibitions.cfm Mary Baker Engen Restoration Hangar at the Steven F. Udvar-Hazy Center], Virginia.
 
{{break}}
 
 
== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|bOlogyyCG9A|TheZansibar review|1t7OeR3OaF8|PhylDaily review|1o3pHwz3ZaY|BestHotVideosHD review}}
 
  
== Screenshots and fan art ==
+
;Skins
=== Camouflages ===
 
[http://live.warthunder.com/feed/camouflages/?q=%23ho229 Skins and camouflages for the Horten 229 from live.warthunder]
 
  
**[http://live.warthunder.com/post/59305/ '''HYDRA Ho229''' by ''Bowenabc'']
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=go229_v3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
**[http://live.warthunder.com/post/71989/ '''"JG400 'RED 13'"''' by ''fjpdll'']
 
**[http://live.warthunder.com/post/62873/ '''"Costum Ho 229 V3. Heavy-fighter"''' by ''Mira_58'']
 
**[http://live.warthunder.com/post/57052/ '''"Propaganda Ho229"''' by ''Bowenabc'']
 
**[http://live.warthunder.com/post/57215/ '''"All Metal Finish"''' by ''Pacifica'']
 
  
== Read also ==
+
;Videos
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
{{Youtube-gallery|INb9VjLxKf0|'''Most unusual aircraft''' discusses the {{PAGENAME}} at 5:54 - ''War Thunder Official Channel''|hNfRQMZUMQg|'''The Shooting Range #195''' - ''Pages of History'' section at 04:05 discusses the {{PAGENAME}}.|80rCNzTtk9w|'''{{PAGENAME}} Gameplay''' - ''PhlyDaily''|1iGO6MPhC_A|'''{{PAGENAME}} - Gameplay and Tips''' - ''WhooptieDo''}}
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.''-->
  
* ''topic on the official game forum;''
+
* [https://forum.warthunder.com/index.php?/topic/189462-horten-ho-229-v3/ Official data sheet - more details about the performance]
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
  
{{Germany fighters}}
+
{{AirManufacturer Gothaer}}
 +
{{Germany jet aircraft}}

Latest revision as of 12:49, 23 February 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
go229_v3.png
GarageImage Ho 229 V3.jpg
ArtImage Ho 229 V3.jpg
Ho 229 V3
AB RB SB
6.7 7.0 7.7
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The Horten Ho 229, also known by its production designation as the Gothaer Go 229, is a jet-powered flying wing aircraft designed by the Horten brothers in Germany during the later stages of World War II. It was originally designed in 1943 in response to the RLM's requirements for a "3×1000" fast bomber; an aircraft capable of carrying up to 1,000 kg of bombs, with a range of 1,000 km, and a speed up to 1,000 km/h. Development of the Ho 229 was later reassigned to the Emergency Fighter Program in 1944, which aimed to produce cheap and simple fighters that could defend the Reich from Allied bombers. To reduce costs, Gothaer simplified the design, most notably redesigning the wings to be made of a mixture of plywood panels glued with charcoal and sawdust mixture and attached it to a steel "fuselage" mid-section. The Ho 229 V3 was the third prototype of the Ho 229, and was intended to be the testbed for the first production model, capable of carrying two 30 mm cannons and, later on, possibly a 1,000 kg bomb load. The Ho 229 V3 was never completed, as it was captured by US forces in April 1945 at the Gothaer Waggonfabrik factory. The Ho 229 V3 was the only surviving example of the Ho 229, and it is currently on display at the Smithsonian National Air and Space Museum in Washington, D.C.

The Ho 229 V3 was introduced in Update 1.43. It is the first jet in the "Zerstörer" tech tree of the Luftwaffe and currently comes before the G.91 R/3. Ironically, it goes against much of the doctrine set by the previous planes, favouring speed and manoeuvrability over armament and durability. Something that will immediately stand out with the Ho 229 V3 is how incredibly manoeuvrable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out-turn late super props such as the P-51H if manoeuvred correctly. However, if its manoeuvrability is used to its full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain airspeed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller-driven aircraft.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 8 000 m910 km/h
Turn time24 s
Max altitude12 000 m
Engine2 х Junkers Jumo 004D
Type
Cooling systemAir
Take-off weight8 t

The Ho 229 V3 is a very unique aircraft in many senses. It was designed as a "pure" flying wing design with a notable absence of the tail section and a "fuselage" merged into the wing in one piece, aiming to reduce the drag as much as possible while maximizing the lifting and aerodynamic capability. This results in the Horten having very low wing loading, generating more than enough lift to keep the plane in the air, and having very low stall speed (especially for a jet aircraft) at 165 km/h, giving the Horten the ability to execute the unconventional "cobra" manoeuvres by baiting the opponent into chasing it vertically until they ran out of air speed and stall, then you can swiftly roll down from the ascent to finish them off.

The lack of drag allows the Horten to have very tight turn radius, especially at medium speeds (around 400-600 km), though this is often offset by the excessive lift that hampers the pitch and roll rate at times. The flying wing design also means that the plane can retains the energy very well while flying straight, but bleeds the energy very quickly in an aggressive turn or prolonged horizontal manoeuvres.

While the Ho 229 V3 shares the common deficiency of early jets of slow initial acceleration, the Horten can gain energy relatively quickly by taking a shallow dive. While the initial gain is relatively slow, the plane will eventually accelerate enough to gain momentum for climbing. The plane's excellent lift will allow it to climb much more efficiently than other early jets with noticeably less energy loss. Though, be sure to avoid prolonged dogfights as the plane still requires a significant amount of time to regain its energy.

A caveat worth noting about the Horten is its tendency to bounce while landing, especially at a speed above 200 km/h, which often results in the plane overshooting the runway. As such, be sure to use the plane's airbrake to bleed the energy when beginning an approach, then keep the throttle on to maintain the airspeed between 160 - 200 km/h and reduce the chance of abrupt stall as you proceed to land on the runway, then apply the brakes when all wheels have touched the ground.

Characteristics Max Speed
(km/h at 8,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 871 847 12000 24.8 25.4 17.0 16.1 850
Upgraded 950 910 23.4 24.0 25.5 21.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
980 450 558 529 380 ~10 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 570 < 600 < 420 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Junkers Jumo 004D 2 4,800 kg 188 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 17m fuel 20m fuel 30m fuel 45m fuel 57m fuel
750 kg Axial-flow turbojet 5,541 kg 5,667 kg 6,088 kg 6,720 kg 7,255 kg 7,500 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 17m fuel 20m fuel 30m fuel 45m fuel 57m fuel MTOW
Stationary 1,050 kgf N/A 0.38 0.37 0.34 0.31 0.29 0.28
Optimal 1,050 kgf
(0 km/h)
N/A 0.38 0.37 0.34 0.31 0.29 0.28

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear450 km/h

An obvious flaw of the Ho 229 is the large surface area created by the flying wing design. This means that is it easier for enemies to land a shot on the plane. It can be countered by turning the side of your plane towards the enemy, henceforth decreasing the surface area that can be shot.

Modifications and economy

Repair costBasic → Reference
AB3 882 → 4 918 Sl icon.png
RB9 668 → 12 249 Sl icon.png
SB13 709 → 17 369 Sl icon.png
Total cost of modifications90 200 Rp icon.png
146 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 330 / 600 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
9 100 Rp icon.png
Cost:
15 000 Sl icon.png
260 Ge icon.png
Mods jet compressor.png
Compressor
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
320 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
430 Ge icon.png
Mods armor frame.png
Airframe
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
430 Ge icon.png
Mods ammo.png
mk103_belt_pack
Research:
9 100 Rp icon.png
Cost:
15 000 Sl icon.png
260 Ge icon.png
Mod arrow 1.png
Mods weapon.png
mk103_new_gun
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
320 Ge icon.png

Given the Horten's weight, the acceleration is an issue on the stock plane. Go for ammunition, engine and compressor upgrades first.

After that, any upgrade is equally good. Weapon upgrades can wait, as the Mk 103 is the best gun in-game, with high accuracy and long bursts stock. The belts also shouldn't be a priority unless using the Ho 229 as an attacker. In that case, the "Armoured targets" belt is very useful against tanks & light pillboxes.

Armaments

Offensive armament

Weapon 12 x 30 mm MK 103 cannon
Ammunition340 rounds
Fire rate450 shots/min
Main article: MK 103 (30 mm)

The Ho 229 V3 is armed with:

  • 2 x 30 mm MK 103 cannons, wing-mounted (170 rpg = 340 total)

Ammunition

  • Default: HEI-T · IT · AP-I; okay against planes.
  • Armoured targets: HVAP-T · IT · HVAP-T · AP-I; the armoured target belt is different for the Ho 229 V3, compared to all other Mk 103 armed aircraft, and is only a 1/2 as effective, due to the belt being filled with incendiary shells.
  • Air targets: HEI-T · HEI-T · HEI-T · IT; each Minengeschoß (mine-shell) has the same HE power as a 37 mm round, wonderful against anything that flies and light ground targets.
  • Stealth: AP-I; difficult to use; cannot destroy most tanks nor pillboxes, lacks the destructive force of HE shells against planes.

Usage in battles

Horten 229 Version 3 with its wings attached by the USAF in 1950.

The Horten 229 flying wing is a dogfighter, heavy-fighter, or even an attacker.

Its single wing design allows for amazing manoeuvrability despite its weight of up to 8 tonnes, when equipped with full fuel load. This is, however, the Horten's literal downfall; the weight. Its acceleration is awful, even for jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: do not turnfight! The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming wreck thanks to an opportunistic enemy. The classic dogfight is thus only for emergency situations!

As a fighter, stick with Boom & Zoom, in which the Ho 229's heavy weight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get some shots on target, But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose much speed (which cannot be regained quickly) or rarely, lose a wing.

The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.

The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish plane. In this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.

Once the Horten is fully upgraded, or at least the performance parts are, one detail to notice is that the wings won't rip so easily like before, but the Ho 229 still has to turn cautiously, because it is still a wooden plane after all.

Perhaps the most dangerous enemy of the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There are occasions when players spawn in late, only to be strafed by an F-84 Thunderjet on the runway. The Ho 229 is decent at accelerating once up to about 550 km/h, past that point, the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 km/h, then there will be a hard time accelerating again.

Pros and cons

Pros:

  • Excellent 30 mm autocannon with access to a 3/4 minengeschoß tracer belt and good ammo count
  • Low wing loading, incredibly good at turning when flown at medium speeds (400-600 km/h)
  • Good energy retention if not manoeuvred too harshly
  • Outruns piston-engine aircraft and all Allied jets, except when up-tiered
  • Very low stall speed of 165 km/h, capable of baiting opponents into stalling and strike back
  • Fast when diving if flown at medium to high speeds before committing to a dive
  • The air brake can bleed airspeed efficiently
  • Excellent cockpit visibility in SB

Cons:

  • Slow rate of fire results in occasional misses when sweeping quickly behind enemies if aiming at wings, which have a thin profile
  • Only half of its armoured target belt is comprised of HVAP-T shells, unlike other MK 103 equipped aircraft, which have only HVAP-T shells
  • Acceleration is slow, even its initial acceleration in a dive
  • Is easy to hit when turning, above, or below because of the size
  • Wings can be easily overloaded while turning at high speed
  • Flying wing design results into poor roll rate and yaw speed, and causing the plane to loses speed quickly in elevator turns
  • Difficult to land due to its tendency to bounce on contact with the runway
  • Gets matched against enemy jets that have superior performance

History

In the 1930s, the Horten Brothers were really interested by the concept of "flying wing" for the potential of drag reduction.

In 1943, Marshal Hermann Göring requested a plane that could carry a 1,000 kg bomb load to a range of 1,000 km at a speed of 1,000 km/h. Because jet engines of the time had poor efficiency, the Horten Brothers thought putting them in a flying wing, which had reduced drag, was the solution.

The Horten Brothers proposed their project for a bomber, Ho IX, but the Reichsluftfahrtministerium (RLM) thought the plane would be better as a jet fighter than a long range bomber and requested that two MK 103 cannons were mounted. The result was the prototype Ho 229.

The Ho 229 was the culmination of over 14 years of research and experiment by the Horten brothers for a flying wing design, which aims to maximize the aerodynamic efficiency of an aircraft by reducing as much drag as possible, resulting into an aircraft that has its airframe consist only of a wing without the tail or distinct fuselage. As the brothers lacked their own facility to produce their design, production of the Ho 229 was outsourced to the Gothaer Waggonfabrik company, to which the brothers later alleged that Gothaer underprioritised their project in favour of the company's own design.

The Ho 229 had three prototypes before the facility was overrun.

Pilot with Draeger suit in Ho 229
  1. V1 was a glider to test the design.
  2. V2 was a down-scaled prototype fitted with the Jumo 004B.
  3. V3 was a testbed for serial production, it was however not completely finished when the US Army arrived.

Only one example of a Ho 229 V3 was in final phase of assembly at the end of the war, and sent on to the United States by the Allies.

Originally the V3 was intended to have the Jumo 004C jet engines, these weren't ready though and the Me 262 A's 004B was installed. The final production version would have had the ability to load bombs, switch the main armament to four MK 108 and the pilots were to be equipped with the Draeger pressure suit (G-Suit).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Gothaer Vehicle Factory (Gothaer Waggonfabrik)
Jet Fighters  Ho 229 V3

Germany jet aircraft
Ar 234  Ar 234 B-2 · Ar 234 C-3
He 162  He 162 A-1 · He 162 A-2
Ho 229  Ho 229 V3
Me 163  Me 163 B · Me 163 B-0
Me 262 A  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
Me 262 C  Me 262 C-1a · Me 262 C-2b
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
West Germany  Alpha Jet A
USA  ◄F-84F
  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
  ◄F-104G
  ◄F-4F Early · ◄F-4F
USSR  ◊MiG-15bis
  ◊MiG-19S
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊MiG-29 · ◄MiG-29G
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
Poland  ◊Lim-5P
Britain  ◄Sea Hawk Mk.100 · ◌Hunter F.58 (Swiss)
Italy  ◄G.91 R/3 · ◄G.91 R/4