Difference between revisions of "Ho 229 V3"

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(History: The SI website does not indicate that it is restoring the V3 prototype to flying condition. The statement that the V3 will fly is only speculation, which is unlikely as the SI has never restored an aircraft to airworthyness in the past.)
m (External links)
(18 intermediate revisions by 11 users not shown)
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{{Specs-Card|code=go229_v3}}
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{{Specs-Card
 +
|code=go229_v3
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_Ho229V3.jpg|420px|thumb|left]]
 
{{break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet fighter {{Battle-rating}}. It was introduced in [[Update 1.43]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet fighter {{Battle-rating}}. It was introduced in [[Update 1.43]].
  
The Ho 229 V3 is the first jet in the "Zerstörer" tech tree of the Luftwaffe and currently comes before the [[G.91 R/3|G91 r/3]]. Ironically, it goes against much of the doctrine set by the previous planes, favouring speed and manoeuvrability over armament and durability.
+
The Ho 229 V3 is the first jet in the "Zerstörer" tech tree of the Luftwaffe and currently comes before the [[G.91 R/3]]. Ironically, it goes against much of the doctrine set by the previous planes, favouring speed and manoeuvrability over armament and durability.
  
A thing that immediately will stands out with the Ho 229 V3 is how incredibly manoeuvrable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out turn late super props such as the [[P-51H-5-NA|P-51H]] if manoeuvred correctly. However, if it's manoeuvrability is used to its full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain airspeed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller-driven aircraft.
+
Something that will immediately stand out with the Ho 229 V3 is how incredibly manoeuvrable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out-turn late super props such as the [[P-51H-5-NA|P-51H]] if manoeuvred correctly. However, if its manoeuvrability is used to its full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain airspeed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller-driven aircraft.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 8,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 8,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|873||853|| 12,000 ||24.6||25.4||17.1||16.1|| 850
+
! Stock
 +
| 871 || 847 || rowspan="2" | {{Specs|ceiling}} || 24.8 || 25.4 || 17.0 || 16.1 || rowspan="2" | 850
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 947 || 910 || 23.7 || 24.0 || 25.3 || 21.0
! colspan="2" | Max Speed<br>(km/h at 8,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
|947|| 910 || 12,000 ||23.7||24.0||25.3|| 21.0 || 850
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 980 || 450 || 580 || ~10 || ~5
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 580 || 580 || 380 || ~10 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 570 || < 600 || < 420 || > 250
+
| < 570 || < 600 || < 420 || N/A
 
|-
 
|-
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="6" | Aircraft mass
 
|-
 
|-
! colspan="3" | Setting 1
+
! colspan="2" | Engine name || Number
 +
! colspan="3" | Empty mass || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
! Optimal altitude
+
| colspan="2" | Junkers Jumo 004D ||  2
! 100% Engine power
+
| colspan="3" | 4,800 kg || colspan="3" | 188 kg/m<sup>2</sup>
! WEP Engine power
 
 
|-
 
|-
| 0 m || 1050 kgf || No WEP
+
! colspan="3" | Engine characteristics
 +
! colspan="5" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! Weight (each) || colspan="2" | Type
 +
! 17m fuel || 20m fuel || 30m fuel || 45m fuel || 57m fuel
 
|-
 
|-
! Optimal altitude
+
| 750 kg || colspan="2" | Axial-flow turbojet
! 100% Engine power
+
| 5,541 kg || 5,667 kg || 6,088 kg || 6,720 kg || 7,255 kg || 7,500 kg
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="6" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
! colspan="3" | Setting 3
+
! Condition || 100% || WEP
 +
! 17m fuel || 20m fuel || 30m fuel || 45m fuel || 57m fuel || MTOW
 
|-
 
|-
! Optimal altitude
+
| ''Stationary'' || 1,050 kgf || N/A
! 100% Engine power
+
| 0.38 || 0.37 || 0.34 || 0.31 || 0.29 || 0.28
! WEP Engine power
+
|-
 +
| ''Optimal'' || 1,050 kgf<br />(0 km/h) || N/A
 +
| 0.38 || 0.37 || 0.34 || 0.31 || 0.29 || 0.28
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 +
Given the Horten's weight, the acceleration is an issue on the stock plane. Go for ammunition, engine and compressor upgrades first.
 +
 +
After that, any upgrade is equally good. Weapon upgrades can wait, as the Mk 103 is the best gun in-game, with high accuracy and long bursts stock. The belts also shouldn't be a priority unless using the Ho 229 as an attacker. In that case, the "Armored targets" belt is very useful against tanks & light pillboxes.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|MK 103 (30 mm)}}
 
{{main|MK 103 (30 mm)}}
  
The Ho 229 V3 is armed with:
+
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 30 mm MK 103 cannon, wing-mounted (170 RPG = 340 total)
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* 2 x 30 mm MK 103 cannons, wing-mounted (170 rpg = 340 total)
  
 
====Ammunition====
 
====Ammunition====
  
*Default: HE-T(M) - HE(M) - IT; okay against planes.
+
* Default: HE-T(M) - HE(M) - IT; okay against planes.
*Air targets: HE-T(M) - HE(M) - HE(M) - IT; each Minengeschoß (mine-shell) has the same HE power as a 37 mm round, wonderful against anything that flies and light ground targets.
+
* Air targets: HE-T(M) - HE(M) - HE(M) - IT; each Minengeschoß (mine-shell) has the same HE power as a 37 mm round, wonderful against anything that flies and light ground targets.
*Armored targets: HVAP-T - I - I - AP-I; For some reason, the armoured target belt is different for the Ho 229 V3, compared to all other Mk 103 armed aircraft, and is only a 1/4 as effective, due to the belt being filled with incendiary shells.
+
* Armored targets: HVAP-T - I - I - AP-I; the armoured target belt is different for the Ho 229 V3, compared to all other Mk 103 armed aircraft, and is only a 1/4 as effective, due to the belt being filled with incendiary shells.
*Stealth: AP-I; ''useless'', cannot destroy tanks/pillboxes, lacks the destructive force of HE against planes.
+
* Stealth: AP-I; difficult to use; cannot destroy most tanks nor pillboxes, lacks the destructive force of HE shells against planes.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:FighterImage_Ho-229Vunknown.jpg|thumbnail|Horten 229 Version 3 with its wings attached by the USAF in 1950.]]
 
[[File:FighterImage_Ho-229Vunknown.jpg|thumbnail|Horten 229 Version 3 with its wings attached by the USAF in 1950.]]
The Horten 229 flying wing is a dogfighter, heavy-fighter, or even an attacker.  
+
The Horten 229 flying wing is a dogfighter, heavy-fighter, or even an attacker.
  
Its single wing design allows for unseen manoeuvrability despite the overweight of up to 8 tonnes, when equipped with full fuel load. This is, however, the Horten's literal downfall, the weight. Acceleration is awful, even the slowest of all jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: ''"Do'' '''''not''''' ''turn fight!"'' The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming prototype wreck thanks to an opportunistic enemy. The ''classic'' dogfight is thus only for emergency situations!
+
Its single wing design allows for amazing  maneuverability despite its weight of up to 8 tonnes, when equipped with full fuel load. This is, however, the Horten's literal downfall; the weight. Its acceleration is awful, even for jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: ''"Do '''not''' turn fight!"'' The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming wreck thanks to an opportunistic enemy. The ''classic'' dogfight is thus only for emergency situations!
  
As a fighter stick with Boom & Zoom, the Ho 229's real heavyweight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get that shoot on the target.
+
As a fighter, stick with Boom & Zoom, in which the Ho 229's heavy weight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get some shots on target, But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose much speed (which cannot be regained quickly) or rarely, lose a wing.
But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose to much speed (which cannot be regained quickly) or even worse, lose a wing.
 
  
 
The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.
 
The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.
  
The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish 229. If in this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.
+
The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish plane. In this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.
 
 
Once the Horten is fully upgraded, or at least the performance parts are, one detail to notice is that the wings won't rip so easily like before, but the Ho 229 still has to turn cautiously because it is still a wooden plane after all.
 
 
 
The most dangerous enemy when in the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There have been numerous occasions of players spawning in late only to be strafed by an F-84 Thunderjet on the runway. The Ho-229 is decent at accelerating once up to about 550 Km/H, past that point, the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 Km/H, then there will be a hard time accelerating again.
 
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
|
 
| Offensive 30 mm
 
|-
 
| II
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wing Repair
 
|
 
| New 30 mm Cannons
 
|-
 
| IV
 
| Engine
 
| Cover
 
|
 
|-
 
|}
 
  
Given the Horten's weight, the acceleration is an issue on the stock plane. Go for ammunition, engine and compressor upgrades first.
+
Once the Horten is fully upgraded, or at least the performance parts are, one detail to notice is that the wings won't rip so easily like before, but the Ho 229 still has to turn cautiously, because it is still a wooden plane after all.
  
After that, any upgrade is equally good. Weapon upgrades can wait, as the Mk 103 is the best gun in-game, with high accuracy and long bursts stock. The belts are neither a priority unless using the Ho 229 as an attacker. Then the "Armored targets" is really useful against tanks & light pillboxes.
+
Perhaps the most dangerous enemy of the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There are occasions when players spawn in late, only to be strafed by an F-84 Thunderjet on the runway. The Ho-229 is decent at accelerating once up to about 550 Km/H, past that point, the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 Km/H, then there will be a hard time accelerating again.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Great ammunition supply with 170 rounds per gun
 
* Great ammunition supply with 170 rounds per gun
 
* Low wing loading, incredibly good at turning when flown at medium speeds (400-600 km/h)
 
* Low wing loading, incredibly good at turning when flown at medium speeds (400-600 km/h)
* Good energy retention if not manoeuvred harshly
+
* Good energy retention if not manoeuvred too harshly
* Large range of different ammunition types proves suitability for fighter and attacker role
+
* Versatile range of ammunition belt options proves suitable for fighter or attacker role
* Outruns piston-engine aircraft and all jets the Allies have except for the F-84 Thunderjet when not up-tiered
+
* Outruns piston-engine aircraft and all Allied jets, except for the F-84 Thunderjet when up-tiered
 
* ''Thin'' body makes it difficult for enemies to hit it when chasing it from behind
 
* ''Thin'' body makes it difficult for enemies to hit it when chasing it from behind
 
* Low stall speed of 165 km/h
 
* Low stall speed of 165 km/h
 
* Fast when diving if flown at medium to high speeds before committing to a dive
 
* Fast when diving if flown at medium to high speeds before committing to a dive
* Super-effective air brake, can bleed the speed in a matter of seconds
+
* Super-effective air brake, can bleed airspeed efficiently
 
* Extremely sensitive ailerons
 
* Extremely sensitive ailerons
  
 
'''Cons:'''
 
'''Cons:'''
  
* Initial dive-acceleration is slow
+
* Acceleration is slow- even its initial acceleration in a dive
* Its armoured target belt is only comprised of 1/4th HVAP-T shells, unlike all other MK 103 equipped aircraft, who has pure HVAP-T belts
+
* Only 1/4 of its armored target belt is comprised of HVAP-T shells, unlike other MK 103 equipped aircraft, which have only HVAP-T shells
* Big target to hit when turning
+
* Big target to hit from the top or bottom, like in a turn
 
* Rate of climb is worse than late World War 2 and post-war piston engine aircraft
 
* Rate of climb is worse than late World War 2 and post-war piston engine aircraft
 
* Rips wings when applying full elevator at above 520 km/h IAS
 
* Rips wings when applying full elevator at above 520 km/h IAS
 
* Poor Rudder Authority - It yaws using independently controlled air brakes near the wingtips
 
* Poor Rudder Authority - It yaws using independently controlled air brakes near the wingtips
 
* Poor Roll Rate - Significantly hinders the ability to counter defensive scissors
 
* Poor Roll Rate - Significantly hinders the ability to counter defensive scissors
* Slow fire rate results in low firing density
+
* Slow fire rate results in occasional misses when sweeping quickly behind enemies if aiming at wings, which have a thin profile
* Troublesome to land down, particularly with joystick control
+
* Troublesome to land due to incredible lift, particularly with joystick control: need to slow down lower than many prop landing speeds
 
* Loses speed quickly in elevator turns
 
* Loses speed quickly in elevator turns
 +
* Gets matched against enemy jets that have superior performance
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
 
 
The Ho 229 had three prototypes before the facility was overrun.
 
The Ho 229 had three prototypes before the facility was overrun.
  
 
[[File:FighterImage_Draeger suit from the side.jpeg|thumb|right|Pilot with Draeger suit in Ho 229]]
 
[[File:FighterImage_Draeger suit from the side.jpeg|thumb|right|Pilot with Draeger suit in Ho 229]]
  
#'''V1''' was a glider to test the design.
+
# '''V1''' was a glider to test the design.
#'''V2''' was a down-scaled prototype fitted with the Jumo 004B.
+
# '''V2''' was a down-scaled prototype fitted with the Jumo 004B.
#'''V3''' was a testbed for the serial production, it was however not completely finished when the US Army arrived.
+
# '''V3''' was a testbed for the serial production, it was however not completely finished when the US Army arrived.
  
 
Originally the V3 was intended to have the [http://en.wikipedia.org/wiki/Junkers_Jumo_004 Jumo 004C] jets, these weren't ready though and the Me 262A's 004B was installed. <!--(--~~~~14:12, 22 September 2014 (UTC) B-2, or B-4?).-->
 
Originally the V3 was intended to have the [http://en.wikipedia.org/wiki/Junkers_Jumo_004 Jumo 004C] jets, these weren't ready though and the Me 262A's 004B was installed. <!--(--~~~~14:12, 22 September 2014 (UTC) B-2, or B-4?).-->
The final production version would have had the ability to load bombs, switch the main armament to four [[MK 108 (30 mm)|Mk 108]] and the pilots were to be equipped with the Draeger pressure suit ([[G-Suit]]).  
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The final production version would have had the ability to load bombs, switch the main armament to four [[MK 108 (30 mm)|Mk 108]] and the pilots were to be equipped with the Draeger pressure suit ([[G-Suit]]).
  
[[File:FighterImage_Ho229V3 restoration project twitter.JPG|thumbnail|left|Twitter announcement of the Smithsonian Institution.]]
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[[File:FighterImage_Ho229V3 restoration project twitter.JPG|thumbnail|left|Twitter announcement by Downed Warbirds of the Smithsonian Institution's restoration.]]
  
In January 2015, the [http://blog.nasm.si.edu/behind-the-scenes/horten-january-2015-update/ Smithonian Institution initiated the restoration] of the V3 prototype for static display, despite its desolate state. The flying wing is currently housed in the [http://airandspace.si.edu/visit/udvar-hazy-center/things-to-do/exhibitions.cfm Mary Baker Engen Restoration Hangar at the Steven F. Udvar-Hazy Center], Virginia.  
+
In January 2015, the [http://blog.nasm.si.edu/behind-the-scenes/horten-january-2015-update/ Smithonian Institution initiated the restoration] of the V3 prototype for static display, despite its desolate state. The flying wing is currently housed in the [http://airandspace.si.edu/visit/udvar-hazy-center/things-to-do/exhibitions.cfm Mary Baker Engen Restoration Hangar at the Steven F. Udvar-Hazy Center], Virginia.
{{break}}
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{{Break}}
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|bOlogyyCG9A|TheZansibar review|1t7OeR3OaF8|PhylDaily review|1o3pHwz3ZaY|BestHotVideosHD review}}
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 +
;Skins
  
== Screenshots and fan art ==
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* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=aircraft&vehicleClass=fighter&vehicle=go229_v3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
=== Camouflages ===
 
[http://live.warthunder.com/feed/camouflages/?q=%23ho229 Skins and camouflages for the Horten 229 from live.warthunder]
 
  
**[http://live.warthunder.com/post/59305/ '''HYDRA Ho229''' by ''Bowenabc'']
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;Videos
**[http://live.warthunder.com/post/71989/ '''"JG400 'RED 13'"''' by ''fjpdll'']
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{{Youtube-gallery|INb9VjLxKf0|'''Most unusual aircraft''' discusses the {{PAGENAME}} at 5:54 - ''War Thunder Official Channel''|hNfRQMZUMQg|'''The Shooting Range #195''' - ''Pages of History'' section at 04:05 discusses the {{PAGENAME}}.|80rCNzTtk9w|'''{{PAGENAME}} Gameplay''' - ''PhlyDaily''|1iGO6MPhC_A|'''{{PAGENAME}} - Gameplay and Tips''' - ''WhooptieDo''}}
**[http://live.warthunder.com/post/62873/ '''"Costum Ho 229 V3. Heavy-fighter"''' by ''Mira_58'']
 
**[http://live.warthunder.com/post/57052/ '''"Propaganda Ho229"''' by ''Bowenabc'']
 
**[http://live.warthunder.com/post/57215/ '''"All Metal Finish"''' by ''Pacifica'']
 
  
 
== See also ==
 
== See also ==
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== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
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<!--''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
* ''other literature.''
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* ''other literature.''-->
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* [https://forum.warthunder.com/index.php?/topic/189462-horten-ho-229-v3/ Official data sheet - more details about the performance]
  
{{Germany fighters}}
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{{AirManufacturer Gothaer}}
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{{Germany jet aircraft}}

Revision as of 19:03, 25 January 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
go229_v3.png
GarageImage Ho 229 V3.jpg
Ho 229 V3
AB RB SB
6.7 7.0 7.7
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The Ho 229 V3 is a rank V German jet fighter with a battle rating of 6.7 (AB), 7.0 (RB), and 7.7 (SB). It was introduced in Update 1.43.

The Ho 229 V3 is the first jet in the "Zerstörer" tech tree of the Luftwaffe and currently comes before the G.91 R/3. Ironically, it goes against much of the doctrine set by the previous planes, favouring speed and manoeuvrability over armament and durability.

Something that will immediately stand out with the Ho 229 V3 is how incredibly manoeuvrable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out-turn late super props such as the P-51H if manoeuvred correctly. However, if its manoeuvrability is used to its full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain airspeed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller-driven aircraft.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 8 000 m910 km/h
Turn time24 s
Max altitude12 000 m
Engine2 х Junkers Jumo 004D
Type
Cooling systemAir
Take-off weight8 t
Characteristics Max Speed
(km/h at 8,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 871 847 12000 24.8 25.4 17.0 16.1 850
Upgraded 947 910 23.7 24.0 25.3 21.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 450 580 580 380 ~10 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 570 < 600 < 420 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Junkers Jumo 004D 2 4,800 kg 188 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 17m fuel 20m fuel 30m fuel 45m fuel 57m fuel
750 kg Axial-flow turbojet 5,541 kg 5,667 kg 6,088 kg 6,720 kg 7,255 kg 7,500 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 17m fuel 20m fuel 30m fuel 45m fuel 57m fuel MTOW
Stationary 1,050 kgf N/A 0.38 0.37 0.34 0.31 0.29 0.28
Optimal 1,050 kgf
(0 km/h)
N/A 0.38 0.37 0.34 0.31 0.29 0.28

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear450 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 882 → 4 918 Sl icon.png
RB9 668 → 12 249 Sl icon.png
SB13 709 → 17 369 Sl icon.png
Total cost of modifications90 200 Rp icon.png
146 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 330 / 600 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
9 100 Rp icon.png
Cost:
15 000 Sl icon.png
260 Ge icon.png
Mods jet compressor.png
Compressor
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
320 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
430 Ge icon.png
Mods armor frame.png
Airframe
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
430 Ge icon.png
Mods ammo.png
mk103_belt_pack
Research:
9 100 Rp icon.png
Cost:
15 000 Sl icon.png
260 Ge icon.png
Mod arrow 1.png
Mods weapon.png
mk103_new_gun
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
320 Ge icon.png

Given the Horten's weight, the acceleration is an issue on the stock plane. Go for ammunition, engine and compressor upgrades first.

After that, any upgrade is equally good. Weapon upgrades can wait, as the Mk 103 is the best gun in-game, with high accuracy and long bursts stock. The belts also shouldn't be a priority unless using the Ho 229 as an attacker. In that case, the "Armored targets" belt is very useful against tanks & light pillboxes.

Armaments

Offensive armament

Weapon 12 x 30 mm MK 103 cannon
Ammunition340 rounds
Fire rate450 shots/min
Main article: MK 103 (30 mm)

The Ho 229 V3 is armed with:

  • 2 x 30 mm MK 103 cannons, wing-mounted (170 rpg = 340 total)

Ammunition

  • Default: HE-T(M) - HE(M) - IT; okay against planes.
  • Air targets: HE-T(M) - HE(M) - HE(M) - IT; each Minengeschoß (mine-shell) has the same HE power as a 37 mm round, wonderful against anything that flies and light ground targets.
  • Armored targets: HVAP-T - I - I - AP-I; the armoured target belt is different for the Ho 229 V3, compared to all other Mk 103 armed aircraft, and is only a 1/4 as effective, due to the belt being filled with incendiary shells.
  • Stealth: AP-I; difficult to use; cannot destroy most tanks nor pillboxes, lacks the destructive force of HE shells against planes.

Usage in battles

Horten 229 Version 3 with its wings attached by the USAF in 1950.

The Horten 229 flying wing is a dogfighter, heavy-fighter, or even an attacker.

Its single wing design allows for amazing maneuverability despite its weight of up to 8 tonnes, when equipped with full fuel load. This is, however, the Horten's literal downfall; the weight. Its acceleration is awful, even for jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: "Do not turn fight!" The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming wreck thanks to an opportunistic enemy. The classic dogfight is thus only for emergency situations!

As a fighter, stick with Boom & Zoom, in which the Ho 229's heavy weight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get some shots on target, But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose much speed (which cannot be regained quickly) or rarely, lose a wing.

The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.

The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish plane. In this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.

Once the Horten is fully upgraded, or at least the performance parts are, one detail to notice is that the wings won't rip so easily like before, but the Ho 229 still has to turn cautiously, because it is still a wooden plane after all.

Perhaps the most dangerous enemy of the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There are occasions when players spawn in late, only to be strafed by an F-84 Thunderjet on the runway. The Ho-229 is decent at accelerating once up to about 550 Km/H, past that point, the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 Km/H, then there will be a hard time accelerating again.

Pros and cons

Pros:

  • Excellent armament, MK 103 is one of the best guns in the game
  • Great ammunition supply with 170 rounds per gun
  • Low wing loading, incredibly good at turning when flown at medium speeds (400-600 km/h)
  • Good energy retention if not manoeuvred too harshly
  • Versatile range of ammunition belt options proves suitable for fighter or attacker role
  • Outruns piston-engine aircraft and all Allied jets, except for the F-84 Thunderjet when up-tiered
  • Thin body makes it difficult for enemies to hit it when chasing it from behind
  • Low stall speed of 165 km/h
  • Fast when diving if flown at medium to high speeds before committing to a dive
  • Super-effective air brake, can bleed airspeed efficiently
  • Extremely sensitive ailerons

Cons:

  • Acceleration is slow- even its initial acceleration in a dive
  • Only 1/4 of its armored target belt is comprised of HVAP-T shells, unlike other MK 103 equipped aircraft, which have only HVAP-T shells
  • Big target to hit from the top or bottom, like in a turn
  • Rate of climb is worse than late World War 2 and post-war piston engine aircraft
  • Rips wings when applying full elevator at above 520 km/h IAS
  • Poor Rudder Authority - It yaws using independently controlled air brakes near the wingtips
  • Poor Roll Rate - Significantly hinders the ability to counter defensive scissors
  • Slow fire rate results in occasional misses when sweeping quickly behind enemies if aiming at wings, which have a thin profile
  • Troublesome to land due to incredible lift, particularly with joystick control: need to slow down lower than many prop landing speeds
  • Loses speed quickly in elevator turns
  • Gets matched against enemy jets that have superior performance

History

The Ho 229 had three prototypes before the facility was overrun.

Pilot with Draeger suit in Ho 229
  1. V1 was a glider to test the design.
  2. V2 was a down-scaled prototype fitted with the Jumo 004B.
  3. V3 was a testbed for the serial production, it was however not completely finished when the US Army arrived.

Originally the V3 was intended to have the Jumo 004C jets, these weren't ready though and the Me 262A's 004B was installed. The final production version would have had the ability to load bombs, switch the main armament to four Mk 108 and the pilots were to be equipped with the Draeger pressure suit (G-Suit).

Twitter announcement by Downed Warbirds of the Smithsonian Institution's restoration.

In January 2015, the Smithonian Institution initiated the restoration of the V3 prototype for static display, despite its desolate state. The flying wing is currently housed in the Mary Baker Engen Restoration Hangar at the Steven F. Udvar-Hazy Center, Virginia.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Gothaer Vehicle Factory (Gothaer Waggonfabrik)
Jet Fighters  Ho 229 V3

Germany jet aircraft
Ar 234  Ar 234 B-2 · Ar 234 C-3
He 162  He 162 A-1 · He 162 A-2
Ho 229  Ho 229 V3
Me 163  Me 163 B · Me 163 B-0
Me 262 A  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
Me 262 C  Me 262 C-1a · Me 262 C-2b
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
West Germany  Alpha Jet A
USA  ◄F-84F
  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
  ◄F-104G
  ◄F-4F Early · ◄F-4F
USSR  ◊MiG-15bis
  ◊MiG-19S
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊MiG-29 · ◄MiG-29G
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
Poland  ◊Lim-5P
Britain  ◄Sea Hawk Mk.100 · ◌Hunter F.58 (Swiss)
Italy  ◄G.91 R/3 · ◄G.91 R/4