Difference between revisions of "Ho 229 V3"

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== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
 
[[File:GarageImage_Ho229V3.jpg|420px|thumb|left]]
 
[[File:GarageImage_Ho229V3.jpg|420px|thumb|left]]
 
{{break}}
 
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The Ho 229 V3 is the first and only jet in the "Zerstörer" tech tree of the Luftwaffe. Ironically, it goes against much of the doctrine set by the previous planes, favoring speed and maneuverability over armament and durability.
 
The Ho 229 V3 is the first and only jet in the "Zerstörer" tech tree of the Luftwaffe. Ironically, it goes against much of the doctrine set by the previous planes, favoring speed and maneuverability over armament and durability.
  
A thing that immediately will stand out with the Ho 229 V3 is how incredibly manoeuverable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out turn late tiered prop aircraft if maneuvered correctly. However, if it's manoeuverability is used to it's full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain air speed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller driven aircraft.
+
A thing that immediately will stand out with the Ho 229 V3 is how incredibly manoeuverable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out turn late ranked prop aircraft if maneuvered correctly. However, if it's manoeuverability is used to it's full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain air speed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller driven aircraft.
  
 
== General info ==
 
== General info ==
Line 160: Line 159:
 
The Horten 229 flying wing is a dog fighter, heavy-fighter, or even an attacker.  
 
The Horten 229 flying wing is a dog fighter, heavy-fighter, or even an attacker.  
  
Its single wing design allows for unseen manoeuverability despite the overweight of up to 8 tonnes, when equipped with full fuel load. This is however the Horten's literal downfall, the weight. Acceleration is awful, even the slowest of all jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: ''"Do'' '''''not''''' ''turn fight!"'' The 229 will tempt you though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... You are dead. The ''classic'' dogfight is thus only for emergency situations!
+
Its single wing design allows for unseen manoeuverability despite the overweight of up to 8 tonnes, when equipped with full fuel load. This is however the Horten's literal downfall, the weight. Acceleration is awful, even the slowest of all jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: ''"Do'' '''''not''''' ''turn fight!"'' The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming prototype wreck thanks to an opportunistic enemy. The ''classic'' dogfight is thus only for emergency situations!
  
As a fighter stick with Boom & Zoom, your really heavy weight is of assistance for you in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get that shoot on the target.
+
As a fighter stick with Boom & Zoom, the Ho 229's really heavy weight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get that shoot on the target.
But watch out! Don't pull too hard on your elevator to get that shot, or you lose to much speed (which you cannot regain quickly) or even worse, lose a wing.
+
But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose to much speed (which cannot be regained quickly) or even worse, lose a wing.
  
The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit you.
+
The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.
  
The attacker role is a dangerous one. You have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves you in a dangerous spot: low and without speed. Both are vital though for the sluggish 229. If you take this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.
+
The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish 229. If in this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.
  
Once your Horten is full upgrade, or at least the performance parts is. you will notice the wings won't ripped so easily like before, but you still have to turn cautiously because it's still a wooden plane after all.
+
Once the Horten is fully upgrade, or at least the performance parts is, one detail to notice is that the wings won't ripped so easily like before, but the Ho 229 still has to turn cautiously because it is still a wooden plane after all.
  
 
====Specific enemies worth noting====
 
====Specific enemies worth noting====
 
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
Your most dangerous enemy when in the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There have been numerous occasions of players spawning in late only to be strafed by an F-84 Thunderjet on the runway. The Ho-229 is decent at accelerating once you get up to about 550 Km/H, past that point you become a V2 rocket in your acceleration until you reach about ~750-800 Km/H then you will have a hard time accelerating.
+
The most dangerous enemy when in the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There have been numerous occasions of players spawning in late only to be strafed by an F-84 Thunderjet on the runway. The Ho-229 is decent at accelerating once up to about 550 Km/H, past that point the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 Km/H, then there will be a hard time accelerating again.
 +
 
 
===Manual Engine Control===
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
Line 229: Line 229:
  
 
'''Pros:'''
 
'''Pros:'''
* Excellent armament, Mk103 is one of the best guns in the game.
+
* Excellent armament, MK 103 is one of the best guns in the game.
 
* Great ammunition supply with 170 rounds per gun.
 
* Great ammunition supply with 170 rounds per gun.
 
* Low wing loading, incredibly good at turning when flown at medium speeds (400-600 KPH).
 
* Low wing loading, incredibly good at turning when flown at medium speeds (400-600 KPH).
Line 238: Line 238:
 
* Low stall speed of 165 KPH.
 
* Low stall speed of 165 KPH.
 
* Fast when diving if flown at medium to high speeds before committing to a dive.
 
* Fast when diving if flown at medium to high speeds before committing to a dive.
* Super-effective air brake, can kill the speed in matter of seconds.
+
* Super-effective air brake, can bleed the speed in matter of seconds.
 
* Extremely sensitive ailerons.
 
* Extremely sensitive ailerons.
  
Line 245: Line 245:
 
* Big target to hit when turning.
 
* Big target to hit when turning.
 
* Rate of climb is worse than late World War 2 and post war piston engine aircraft.
 
* Rate of climb is worse than late World War 2 and post war piston engine aircraft.
* Rips wings when applying full elevator at above 520 km/h [[IAS]].
+
* Rips wings when applying full elevator at above 520 km/h IAS.
 
* Poor Rudder Authority - It yaws using independently controlled air brakes near the wing tips.
 
* Poor Rudder Authority - It yaws using independently controlled air brakes near the wing tips.
 
* Poor Roll Rate - Significantly hinders the ability to counter defensive scissors.
 
* Poor Roll Rate - Significantly hinders the ability to counter defensive scissors.
Line 253: Line 253:
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''--
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
The Ho 229 had three prototypes before the facility was overrun.[[File:FighterImage_Draeger suit from the side.jpeg|thumb|right|Pilot with Draeger suit in Ho 229]]
+
The Ho 229 had three prototypes before the facility was overrun.
 +
 
 +
[[File:FighterImage_Draeger suit from the side.jpeg|thumb|right|Pilot with Draeger suit in Ho 229]]
 +
 
 
#'''V1''' was a glider to test the design.
 
#'''V1''' was a glider to test the design.
 
#'''V2''' was a down-scaled prototype fitted with the Jumo 004B.
 
#'''V2''' was a down-scaled prototype fitted with the Jumo 004B.
 
#'''V3''' was a test bed for the serial production, it was however not completely finished when the US Army arrived.
 
#'''V3''' was a test bed for the serial production, it was however not completely finished when the US Army arrived.
 
Originally the V3 was intended to have the [http://en.wikipedia.org/wiki/Junkers_Jumo_004 Jumo 004C] jets, these weren't ready though and the Me 262A's 004B were installed. <!--(--~~~~14:12, 22 September 2014 (UTC) B-2, or B-4?).-->
 
Originally the V3 was intended to have the [http://en.wikipedia.org/wiki/Junkers_Jumo_004 Jumo 004C] jets, these weren't ready though and the Me 262A's 004B were installed. <!--(--~~~~14:12, 22 September 2014 (UTC) B-2, or B-4?).-->
The final production version would have had the ability to load bombs, switch the main armament to 4x [[Mk108|Mk 108]] and the pilots were to be equipped with the Draeger pressure suit ([[G-Suit]]).  
+
The final production version would have had the ability to load bombs, switch the main armament to four [[MK 108 (30 mm)|Mk 108]] and the pilots were to be equipped with the Draeger pressure suit ([[G-Suit]]).  
  
 +
[[File:FighterImage_Ho229V3 restoration project twitter.JPG|thumbnail|left|Twitter announcement of the Smithsonian Institution.]]
  
 
As of January 2015 the [http://blog.nasm.si.edu/behind-the-scenes/horten-january-2015-update/ Smithonian Institution initiated the restoration] of the V3 prototype to flying condition, despite its desolate state. The flying wing is currently housed in the [http://airandspace.si.edu/visit/udvar-hazy-center/things-to-do/exhibitions.cfm Mary Baker Engen Restoration Hangar at the Steven F. Udvar-Hazy Center], Virginia.  
 
As of January 2015 the [http://blog.nasm.si.edu/behind-the-scenes/horten-january-2015-update/ Smithonian Institution initiated the restoration] of the V3 prototype to flying condition, despite its desolate state. The flying wing is currently housed in the [http://airandspace.si.edu/visit/udvar-hazy-center/things-to-do/exhibitions.cfm Mary Baker Engen Restoration Hangar at the Steven F. Udvar-Hazy Center], Virginia.  
 
+
{{break}}
[[File:FighterImage_Ho229V3 restoration project twitter.JPG|thumbnail|left|Twitter announcement of the Smithsonian Institution.]]
 
 
 
 
 
 
== Media ==
 
== Media ==
 
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
 
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->

Revision as of 08:48, 8 January 2019

Ho 229 V3
go229_v3.png
AB
RB
SB
General characteristics
Brief
Detailed
7.7/7.3/7.3BR
1 personCrew
7.5 tTake-off weight
Flight characteristics
2 х Junkers Jumo 004DEngine
JetType
airCooling system
Speed of destruction
980 km/hStructural
450 km/hGear
Offensive armament
2 x 30 mm MK 103 cannonWeapon 1
340 roundsAmmunition
380 shots/minFire rate
Economy
86 000 Rp icon.pngResearch
350 000 Sl icon.pngPurchase
Sl icon.png15 000 / 18 975/12 000 / 15 180/2 900 / 3 668Repair
100 000 Sl icon.pngCrew training
350 000 Sl icon.pngExperts
1 500 Ge icon.pngAces
× (190) % Rp icon.pngReward for battle

Description

GarageImage Ho229V3.jpg


The Ho 229 V3 is a Rank V German jet fighter with a battle rating of 7.3 (AB), 7.0 (RB), and 7.7 (SB). It was introduced in Update 1.43.

The Ho 229 V3 is the first and only jet in the "Zerstörer" tech tree of the Luftwaffe. Ironically, it goes against much of the doctrine set by the previous planes, favoring speed and maneuverability over armament and durability.

A thing that immediately will stand out with the Ho 229 V3 is how incredibly manoeuverable it is compared to most other jet fighters. The Ho 229 V3 can almost quite literally turn on a dime and can even in some circumstances out turn late ranked prop aircraft if maneuvered correctly. However, if it's manoeuverability is used to it's full extent, it also causes the plane to bleed speed at a crippling rate, making a sustained turn fight impossible to win. As such, it is advised to use the Ho 229 V3 as a Boom & Zoom fighter in order to maintain air speed and altitude. Remember that jet engines' efficiency is directly proportional to the IAS, due to the increased air intake, meaning the Ho 229 V3 will be accelerating very slowly between 0-500 km/h, but beyond will be able to outrun any propeller driven aircraft.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 8,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
867 839 12,000 28.6 29.3 16.8 15.8 850
Upgraded
Max Speed
(km/h at 8,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
957 910 12,000 27.6 28.0 25.7 21.0 850

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
980 450  ??? ~7 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 570 < 600 < 490 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

Main article: MK 103 (30 mm)

The Ho 229 V3 is armed with:

  • 2 x 30 mm MK 103 cannon, wing-mounted (170 rpg = 340 total)

Ammunition

  • Default: HE-T(M) - HE(M) - IT; okay against planes.
  • Air: HE-T(M) - HE(M) - HE(M) - IT; each Minengeschoß (mine-shell) has the same HE power as a 37 mm round, wonderful against anything that flies and light ground targets.
  • Stealth: AP-I; useless, cannot destroy tanks/pillboxes, lacks the destructive force of HE against planes.

Usage in the battles

Horten 229 Version 3 with its wings attached by the USAF in 1950.

The Horten 229 flying wing is a dog fighter, heavy-fighter, or even an attacker.

Its single wing design allows for unseen manoeuverability despite the overweight of up to 8 tonnes, when equipped with full fuel load. This is however the Horten's literal downfall, the weight. Acceleration is awful, even the slowest of all jets. But the energy retention is great and climb acceptable. With that in mind rule number one of jet battle comes into play: "Do not turn fight!" The 229 will tempt anyone though. The low wing loading for a jet and even some piston planes allows for tight turning circles. Being heavy also allows to keep that velocity well in the initial turns, but with the inability to regain that speed afterwards... leads to a flaming prototype wreck thanks to an opportunistic enemy. The classic dogfight is thus only for emergency situations!

As a fighter stick with Boom & Zoom, the Ho 229's really heavy weight is of assistance in zoom climbs. However, it will also dampen the Horten's starting acceleration in a dive, making out diving an enemy difficult. The bad roll rate makes it hard to get that shoot on the target. But watch out! Don't pull too hard on the elevator to get that shot, or the Horten will lose to much speed (which cannot be regained quickly) or even worse, lose a wing.

The heavy fighter role equals the fighter one in every aspect, just that the targets are usually bombers. Stay fast, and try to get shots off in head-ons, or in slight diving turns from the bomber's six (tail), to make it difficult for the defensive gunners to hit the Ho 229.

The attacker role is a dangerous one. The Ho 229 will have to fly slow, in order to have time to properly aim, hit & evade trees. While all of these aren't difficult in the Horten 229 V3, it leaves the plane in a dangerous spot: low and without speed. Both are vital though for the sluggish 229. If in this role, be sure to have good escort fighters, as enemies can come at any time in jet combat.

Once the Horten is fully upgrade, or at least the performance parts is, one detail to notice is that the wings won't ripped so easily like before, but the Ho 229 still has to turn cautiously because it is still a wooden plane after all.

Specific enemies worth noting

The most dangerous enemy when in the Horten 229 is the F-84 Thunderjet. Since the Thunderjet gets an air spawn it already has all the energy it needs to get around the map quickly. There have been numerous occasions of players spawning in late only to be strafed by an F-84 Thunderjet on the runway. The Ho-229 is decent at accelerating once up to about 550 Km/H, past that point the Ho 229 becomes a V2 rocket in terms of acceleration until about ~750-800 Km/H, then there will be a hard time accelerating again.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Offensive 30 mm
II Compressor Airframe
III Wing Repair New 30 mm Cannons
IV Engine Cover

Given the Horten's weight, the acceleration is an issue on the stock plane. Go for ammunition, engine and compressor upgrades first.

After that any upgrade is equally good. Weapon upgrades can wait, as the Mk 103 is the best gun in game, with high accuracy and long bursts stock. The belts are neither a priority, unless using the Ho 229 as attacker. Then the "Armored targets" is really useful against tanks & light pillboxes.

Pros and cons

Pros:

  • Excellent armament, MK 103 is one of the best guns in the game.
  • Great ammunition supply with 170 rounds per gun.
  • Low wing loading, incredibly good at turning when flown at medium speeds (400-600 KPH).
  • Good Energy Retention if not maneuvered harshly.
  • Large range of different ammunition types proves suitability for Fighter and Attacker role.
  • Outruns piston-engine aircraft and all jets the Allies have except for the F-84 Thunderjet when not uptiered.
  • Thin Body makes it difficult for enemies to deal significant damage if flown straight.
  • Low stall speed of 165 KPH.
  • Fast when diving if flown at medium to high speeds before committing to a dive.
  • Super-effective air brake, can bleed the speed in matter of seconds.
  • Extremely sensitive ailerons.

Cons:

  • Initial dive-acceleration is slow.
  • Big target to hit when turning.
  • Rate of climb is worse than late World War 2 and post war piston engine aircraft.
  • Rips wings when applying full elevator at above 520 km/h IAS.
  • Poor Rudder Authority - It yaws using independently controlled air brakes near the wing tips.
  • Poor Roll Rate - Significantly hinders the ability to counter defensive scissors.
  • Slow fire rate results in low firing density.
  • Troublesome to land down, particularly with joystick control.
  • Loses speed quickly in elevator turns.

History

The Ho 229 had three prototypes before the facility was overrun.

Pilot with Draeger suit in Ho 229
  1. V1 was a glider to test the design.
  2. V2 was a down-scaled prototype fitted with the Jumo 004B.
  3. V3 was a test bed for the serial production, it was however not completely finished when the US Army arrived.

Originally the V3 was intended to have the Jumo 004C jets, these weren't ready though and the Me 262A's 004B were installed. The final production version would have had the ability to load bombs, switch the main armament to four Mk 108 and the pilots were to be equipped with the Draeger pressure suit (G-Suit).

Twitter announcement of the Smithsonian Institution.

As of January 2015 the Smithonian Institution initiated the restoration of the V3 prototype to flying condition, despite its desolate state. The flying wing is currently housed in the Mary Baker Engen Restoration Hangar at the Steven F. Udvar-Hazy Center, Virginia.

Media

TheZansibar review
PhylDaily review
BestHotVideosHD review

Screenshots and fan art

Camouflages

Skins and camouflages for the Horten 229 from live.warthunder

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


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