Ho-Ri Prototype

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RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the premium tank destroyer Ho-Ri Prototype. For the regular version, see Ho-Ri Production.
Ho-Ri Prototype
jp_type_5_ho_ri_prototype.png
GarageImage Ho-Ri Prototype.jpg
Ho-Ri Prototype
Purchase:6 090 Specs-Card-Eagle.png
Show in game

Description

The Type 5 Ho-Ri Prototype is a premium Rank IV Japanese tank destroyer with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update 1.71 "New E.R.A.".

General info

Survivability and armour

Armourfront / side / back
Hull75 / 55 / 35
Turret150 / 55 / 35
Crew6 people
Visibility130 %

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 75 mm (70°) Front glacis
75 mm (8°), 50 mm (67°) Lower glacis
55-65 mm (16-17°) Top
55 mm Bottom
35 mm (5°) Top
35 mm (10-40°) Bottom
20 mm
Casemate 120-150 mm (5-20°) Turret front
250 mm Gun mantlet
50-200 mm (2-65°) Barrel shroud
55-65 mm (17°) 35 mm (5°) 20-50 mm

Notes:

  • Suspension wheels and bogies are 15 mm thick while the tracks are 20 mm thick.
  • Belly armour is 20 mm thick.
  • Two 5 mm structural steel plates separate the engine compartment from the crew compartments.
  • Small parts of the suspension on the hull sides give 10 mm thick protection at their area.

Mobility

Speedforward / back
AB44 / 9 km/h
RB and SB41 / 8 km/h
Number of gears6 forward
2 back
Weight51.0 t
Engine power
AB1 049 hp
RB and SB550 hp
Power-to-weight ratio
AB20.6 hp/t
RB and SB10.8 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 44 9 51 781 1,049 15.31 20.57
Realistic 41 8 486 550 9.53 10.78

Modifications and economy

Repair cost
AB2 548 Sl icon.png
RB2 788 Sl icon.png
SB4 053 Sl icon.png
Crew training10 000 Sl icon.png
Experts340 000 Sl icon.png
Aces890 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 130 / 200 / 250 % Sl icon.png
Talisman.png 2 × 178 / 178 / 178 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement jp.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism

Armaments

Main armament

105 mm Experimental High Velocity cannon
Ammunition51 rounds
Reloadbasic crew → aces
11.1 → 8.6 s
Vertical guidance-10° / 20°
Horizontal guidance-10° / 10°

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

105 mm Experimental High Velocity Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 51 -10°/+20° ±10° N/A __.__ __.__ __.__ __.__ __.__ _.__ _.__ _.__ _.__
Realistic __.__ __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 2 APHE APHE 205 201 181 159 140 123
Experimental HE HE 30 30 30 30 30 30
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 2 APHE APHE 916 16.0 1.2 19 200 47° 60° 65°
Experimental HE HE 920 16.0 0.1 0.1 2,520 79° 80° 81°

Ammo racks

Ammo racks of the Ho-Ri Prototype
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
51 46 (+4) 40 (+11) 30 (+21) 12 (+39) (+50) No

Notes:

  • Shells are modeled individually and disappear from the rack after having been shot or loaded.
  • To go into battle with the flanks empty of ammo, pack 40 (+11) shells or fewer.

Usage in battles

The Ho-Ri can be used in multiple roles. Its most effective at medium range, where it's harder for the enemy to aim for the lower plate and shells have a harder time penetrating the mantlet, making it easy for you to destroy them. Another option, although risky is to sit on a road that players like to go down and use your armor to bounce and take shot and return fire on enemy tanks.

Enemies worth noting:

  • IS-2 / IS-2 (1944) / ISU-122: These machines carry a huge 122 mm cannon that penetrates literally anything they see, including the Ho-Ri. Their shells will go through Ho-Ri's vertical armor of the fighting compartment pretty easily, killing the crew inside or detonating the ammo. To deal with the IS-2, try get a shot at them before the notice you / when they are reloading. These tanks tend to get one-shot due to their lack of crew or the cramped interior. For IS-2 mod.1943, aim for the hull armor that curves and blends into the side, or aim at the turret cheeks. For mod.1944, only go for the turret as the hull is very thick and well sloped. For the ISU-122, aim at anywhere but the gun mantlet, as it often absorb shells or cause ricochet.

Pros and cons

Pros:

  • Good sloping armour on the front
  • High velocity high penetrating gun with APHE filler
  • Rather good gun depression
  • Not slow considering its armour and weight
  • Spaced out crew
  • Central engine could absorb penetrating front shots

Cons:

  • Armour is not 100% reliable. Fighting compartment can get penetrated by the IS-2 easily
  • It is barely ever going to reach its top speed (40 km/h or 25 mph)
  • Side armour is quite bad
  • Depressing the gun all the way will open roof for the breech, possibly exposing crew to strafing fire.

History

After the IJA compared Russian and German tanks during 1943 and the shock of encountering the US M4 Sherman, they decided to design tanks with more powerful guns to destroy tanks rather than for supporting infantry. Like other Japanese self-propelled guns, Ho-Ri was not equipped any weapon to anti-infantry. The design of Ho-Ri was based on the hull of the Chi-Ri, and with a powerful 105mm gun mounted in the casemate.

A prototype was completed by August 1944 and five more models were to be completed in 1945, but production was halted due to the industrial damages and resource shortage from the war effort.[1]

Media

Skins
Videos

See also

External links


Japan tank destroyers
Ro-Go Derivatives  Ro-Go Exp.
Chi-Ha Derivatives  Ho-Ni I · Ho-Ni III · Ho-Ro · Chi-Ha LG
Ho-Ri  Ho-Ri Prototype · Ho-Ri Production
Other  Na-To
JGSDF 
SPRG  Type 60 (C)
SPH  Type 75 · Type 99
ATGM  Type 60 ATM
Rocket  Type 75 MLRS
USA  ▅M36

Japan premium ground vehicles
Light tanks  Ha-Go Commander · Type 16 (FPS)
Medium tanks  Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90B "Fuji"
Heavy tanks  Ro-Go · ▅Heavy Tank No.6
Tank destroyers  Ho-Ri Prototype · Type 75 MLRS

  1. Sun, Eun Ae. The Ho-Ri Tank Destroyer SENSHA. Blogger.com, 03 Sep. 2017. Web. 28 Aug. 2020. Website (Archived)