Difference between revisions of "PT-6"

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{{Specs-Card|code=us_pt6}}
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{{Specs-Card
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|code=us_pt6
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''
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<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
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The '''{{Specs|name}}''' is a reserve rank {{Specs|rank}} American motor torpedo boat {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
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The PT-6 is the first vehicle of the American naval collection. It is a basic torpedo boat that can hold its own against other reserve rank boats but lacks the firepower to engage heavy targets.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
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{{Specs-Fleet-Armour}}
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
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The Higgins 81 ft PT-6 has no armour beyond its 40 mm hull and 15 mm superstructure. The rear of the boat is most vulnerable as most high penetrating rounds such as the Oerlikon Mk.II 20 mm on the [[80 ft Nasty]] or the 20 mm MG C/30 automatic cannon on the [[R-boot R-41]] will easily penetrate or do significant damage to the torpedo bays located here. The ammunition magazine for the frontal turrets lay directly behind them but are often not worth focusing on to protect.
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[[File:Higgins 81 ft PT-6 Weak Areas.png|350px|thumb|Red box outlines vulnerable areas on the '''Higgins 81 ft PT-6''' and every captain should avoid exposing these segments of the boat to the enemy for extended periods of time.]]
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The crew positioning is fairly centralized towards the middle-front of the boat. The radio station often lays beneath the water and is directly below the main turrets. The main turrets will often be the last compartment of the boat to be damaged due to their smaller hitboxes. The Higgins has 17 crewmembers and can continue to survive with a minimum of five if the crew is aced and the Crew Interchangeability stat is maxed out.
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 +
Engine compartments lay towards the middle back of the boat beneath the torpedo tubes. Fuel tanks are placed at the back of the Higgins.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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{{Specs-Fleet-Mobility}}
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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
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The mobility of the Higgins 81 ft PT-6 torpedo boat is very good. When all modifications are purchased it has a top speed of 67 kp/h in RB (Realistic Battles) and 93 kp/h in AB (Arcade battles). As with most torpedo boats, the best use for this craft is to engage heavier vessels with torpedos. It is recommended for players to use the mobility of the Higgins 81 ft to line up a good torpedo shot at a larger enemy vessel and then break away to safety. Always try to avoid unnecessary risks due to the very vulnerable wood superstructure and hull of the Higgins 81 ft PT-6 torpedo boat.
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{{NavalMobility}}
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
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{{Specs-Fleet-Primary}}
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
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{{main|AN-M2 (12.7 mm)}}
  
=== Secondary armament ===
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The PT-6 has 2 turrets placed on either side of the cockpit with one M2 Browning each.
''Some ships are fitted with weapons of various calibers. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
 
  
''If there is no secondary armament, remove this section.''
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=== Additional armament ===
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{{Specs-Fleet-Additional}}
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<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
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{{main|Mk.8-3 C/D (533 mm)|Mk.6 depth charge}}
  
=== Anti-aircraft armament ===
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There are two 533mm torpedo launchers placed in the rear of the boat. They are aimed to fire in the direction of travel and are fired by launching the torpedo to the rear. The torpedo must travel a minimum of 50m in order to arm prior to contact with enemy vessel.
''An important part of the ship’s armament responsible for air raid defense. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
  
''If there is no anti-aircraft artillery, remove this section.''
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When researched you can equip 4 Mk.6 depth charges. They are located at the stern of the boat between the torpedo tubes.
  
=== Torpedo armament ===
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== Usage in battles ==
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
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''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
 
''If there is no torpedo armament, remove this section.''
 
 
 
=== Special armament ===
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
 
 
== Usage in the battles ==
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Good armament for a reserve ship
 +
* Vast amounts of ammo for the machine guns
 +
* Good top speed
 +
* Good manoeuvrability
 +
* Can equip depth charges, unlike most other enemies at its rank
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Lack of armour means it will get shredded by bigger ships with heavier armaments
 +
* As with all PT boats, armour is not very good
 +
* Only two machine guns; makes it hard to engage heavier targets
 +
* LS's and G-5s are faster in straight-line speed
  
 
== History ==
 
== History ==
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
+
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on ship encyclopedia;''
+
* ''encyclopedia page on the ship;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{ShipManufacturer Higgins}}
 +
{{USA boats}}

Revision as of 12:12, 15 January 2021

VTOL | Rank 5 USA
AV-8A Harrier Pack
us_pt6.png
GarageImage PT-6.jpg
PT-6
Research:Free
Purchase:Free
Show in game

Description

The Higgins 81 ft PT-6 is a reserve rank I American motor torpedo boat with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

The PT-6 is the first vehicle of the American naval collection. It is a basic torpedo boat that can hold its own against other reserve rank boats but lacks the firepower to engage heavy targets.

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure15 mm (wood)
Number of section3
Displacement48 t
Crew17 people

The Higgins 81 ft PT-6 has no armour beyond its 40 mm hull and 15 mm superstructure. The rear of the boat is most vulnerable as most high penetrating rounds such as the Oerlikon Mk.II 20 mm on the 80 ft Nasty or the 20 mm MG C/30 automatic cannon on the R-boot R-41 will easily penetrate or do significant damage to the torpedo bays located here. The ammunition magazine for the frontal turrets lay directly behind them but are often not worth focusing on to protect.

Red box outlines vulnerable areas on the Higgins 81 ft PT-6 and every captain should avoid exposing these segments of the boat to the enemy for extended periods of time.

The crew positioning is fairly centralized towards the middle-front of the boat. The radio station often lays beneath the water and is directly below the main turrets. The main turrets will often be the last compartment of the boat to be damaged due to their smaller hitboxes. The Higgins has 17 crewmembers and can continue to survive with a minimum of five if the crew is aced and the Crew Interchangeability stat is maxed out.

Engine compartments lay towards the middle back of the boat beneath the torpedo tubes. Fuel tanks are placed at the back of the Higgins.

Mobility

Speedforward / back
AB93 / 35 km/h
RB67 / 25 km/h

The mobility of the Higgins 81 ft PT-6 torpedo boat is very good. When all modifications are purchased it has a top speed of 67 kp/h in RB (Realistic Battles) and 93 kp/h in AB (Arcade battles). As with most torpedo boats, the best use for this craft is to engage heavier vessels with torpedos. It is recommended for players to use the mobility of the Higgins 81 ft to line up a good torpedo shot at a larger enemy vessel and then break away to safety. Always try to avoid unnecessary risks due to the very vulnerable wood superstructure and hull of the Higgins 81 ft PT-6 torpedo boat.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 93 35
RB/SB Stock ___ ___
Upgraded 67 25

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 620 Rp icon.png
167 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
45 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Research:
720 Rp icon.png
Cost:
35 Sl icon.png
70 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
35 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods tank ammo.png
.50 AP belt
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
.50 APIT belt
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
35 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods depth charge.png
Depth Charges
Research:
540 Rp icon.png
Cost:
25 Sl icon.png
55 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
720 Rp icon.png
Cost:
35 Sl icon.png
70 Ge icon.png

Armament

Primary armament

2 х Turret12.7 mm Browning AN-M2 machine gun
Ammunition2000 rounds
Belt capacity200 rounds
Fire rate577 shots/min
Vertical guidance-6° / 60°
Main article: AN-M2 (12.7 mm)

The PT-6 has 2 turrets placed on either side of the cockpit with one M2 Browning each.

Additional armament

Setup 12 x 533 mm Mk.8-3 C/D torpedo
Setup 24 x Mk.6 depth charge
Setup 32 x 533 mm Mk.8-3 C/D torpedo
4 x Mk.6 depth charge

There are two 533mm torpedo launchers placed in the rear of the boat. They are aimed to fire in the direction of travel and are fired by launching the torpedo to the rear. The torpedo must travel a minimum of 50m in order to arm prior to contact with enemy vessel.

When researched you can equip 4 Mk.6 depth charges. They are located at the stern of the boat between the torpedo tubes.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Good armament for a reserve ship
  • Vast amounts of ammo for the machine guns
  • Good top speed
  • Good manoeuvrability
  • Can equip depth charges, unlike most other enemies at its rank

Cons:

  • Lack of armour means it will get shredded by bigger ships with heavier armaments
  • As with all PT boats, armour is not very good
  • Only two machine guns; makes it hard to engage heavier targets
  • LS's and G-5s are faster in straight-line speed

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Higgins Industries Ships
Patrol Torpedo Boats (PT) 
81' PT Prototype  PT-6
78' PT  PT-71 · PT-200 · PT-658 · MTB-422*
  *PT-92 in UK service

USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo