Difference between revisions of "He 162 A-2"

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{{Specs-Card|code=he-162a-2}}
 
{{Specs-Card|code=he-162a-2}}
 +
{{About
 +
| about = German jet fighter '''{{PAGENAME}}'''
 +
| usage = other version
 +
| link = He 162 A-1
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German jet fighter {{Battle-rating|1}}.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet fighter {{Battle-rating}}. This jet fighter has been in the game since the start of the Open Beta Test prior to Update 1.29.
 +
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 +
[[File:Cockpit He162.jpg|x150px|right|thumb|none|Cockpit of the He 162]]
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 16: Line 23:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 22: Line 29:
 
! rowspan="2" |Take-off run<br>(meters)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! ABN1K2-J
+
! AB
 
! RB
 
! RB
 
! AB
 
! AB
Line 29: Line 36:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
|800||774|| {{Specs|ceiling}} ||31.5||32.7||19.1||18.0||750
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 46: Line 53:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||750
 
|-
 
|-
 
|}
 
|}
Line 61: Line 68:
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 77: Line 84:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 700 || ~31 || ~18
 
|-
 
|-
 
|}
 
|}
Line 90: Line 97:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 500 || < 500 || < 580 || > 250
 
|-
 
|-
 
|}
 
|}
Line 104: Line 111:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp
+
| 0 m || 910 kgf || No WEP
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
Line 125: Line 132:
 
-->
 
-->
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems. -->
* No armour plating
+
 
* No armour glazing
+
* 15 mm steel - bulkhead behind cockpit
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
+
* Engine exposed on top of the fuselage
* More fuel tanks located in wings near fuselage
+
* Fuel tanks in fuselage and wings below the engine
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|MAC 1934 (7.5 mm)}}
+
{{main|MG 151/20 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
+
* 2 x 20 mm MG 151 cannon, chin-mounted (120 rpg = 240 total)
-->
+
 
<!--=== Suspended armament ===
+
The twin MG 151s have the least stopping power out of all the early Tier 5 jets. However, when compared to the 30 mm Mk. 108's found on other German jets, its cannons have acceptable muzzle velocity, though this will remain a problem. The ammo count is less than enough considering the speeds at which jet combat takes place.
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
== Usage in battles ==
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
+
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
<!--
+
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--
 
 
===Manual Engine Control===
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
Line 165: Line 166:
 
! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable<br> Automatic || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
-->
+
 
 
===Modules===
 
===Modules===
 +
"Offensive 20mm", "Compressor", "Wings repair" then "Engine" in that and no other order! Why? The stock Mg151 belts are bad as they lack the very powerful HE ''Minengeschosse''. Compressor and Engine are no brainers. Everything that improves acceleration is a must for early jets. Wings repair is superior to new cannons, the stock Mg151 does not overheat and accuracy is acceptable in short bursts. 
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "2"| Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
Line 203: Line 205:
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective". -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Relatively quick
 +
* Favorable matchmaking can make the vehicle fight lower-ranked propeller aircraft
 +
* Hard-hitting armament
 +
* Plenty of ammunition
 +
* Does not have WEP, however throttle can push past 100% (up to 108% throttle)
 +
* Very good visibility
 +
* Okay Energy Retention and Top speed
 +
* Small target
 +
* Low surface wing surface area presents a small target when turning
 +
* Can use WEP practically forever above 6000m
 +
* Great roll rate
 +
* Affordable repair cost
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Horrible acceleration and climb rate
 +
* Extended throttle over 100% burns up jet engine
 +
* Difficult take off, struggles on some airfields
 +
* High speed + short wings = difficult turner
 +
* Ok energy retention + high speed + absence of airbrakes = hard landing
 +
* Low roll stability
 +
* Engine mounted on top, vertical manoeuvre techniques need to account for the pitching-down moment of the engine thrust
 +
* Engine easily overheats below 2,000 m
 +
* Slow in level flight compared to other jets in such that a P-51D could potentially catch up at sea level
 +
* Lackluster armament compared to the far majority of other late-tier prop fighters and early jets
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. -->
 +
Initially, this Heinkel fighter was designated He 500, but by October, in order to fool enemy intelligence services, the RLM redesignated the plane He 162; the number being previously assigned to a Messerschmitt fast bomber prototype that competed with the Ju 88. At the same time, the fighter was named the Salamander, which initially was the codename for the very same fast bomber design. The official name at the start of introduction was ''Volksjäger'' to emphasize the usage as ''every man's fighter'' similar to ''Volkswagen'' aka VW.
 +
 
 +
Overall 170 to 320 aircraft were produced, most of them A-2 variants. The previous A-1 were first fitted with Mk108, but these shocked the airframe too hard and were changed into the less recoil-heavy Mg151/20. An interesting feature is the dorsal mounted engine. It serves two purposes; first: Easier maintenance like with Me 262s underwing gondolas and second - and most importantly: The high installation greatly reduced foreign object damage - or FOD. Unpaved runways were common on all sides in WW2 and rocks and other debris were often sucked into the intake -- the main cause of engine failures in early jets.
 +
 
 +
Albeit named the Volksjäger, the jet was a dangerous vehicle for beginners. Short flight time and a high stall speed compared to the gliders most recruits trained on caused a high after-combat crash rate, especially on landing approaches. Pilots often failed to attain the recommended landing speed of 250 kph (100 more than the Bf109) due either inexperience or lack of fuel. The high landing speed was the cause of even more deadly problems.
 +
 
 +
In the air, however, the aircraft was praised even by its foes. Allied pilots loved to take the captured He 162s into the air, praising its smooth flight and good controllability. The only downside was the weak rudder and weak in the literal meaning. RAF pilot, Flt Lt. R. A. Marks, despite being instructed not to use heavy rudder on high speed, performed a low-altitude, high-speed barrel roll during a demonstration. A fin and rudder assembly ripped out of its socket, the sudden loss of control and insufficient height resulted in a fatal crash.
 +
 
 +
Like the Me 262 Schwalbe, the Volksjäger proved to be too little too late.
 +
 
 +
=== In-game description ===
 +
Initially, this Heinkel fighter was designated He 500, but by October, in order to fool enemy intelligence services, the RLM redesignated the plane He 162; the number being previously assigned to a Messerschmitt fast bomber prototype that competed with the Ju 88. At the same time, the fighter was named the Salamander, which initially was the codename for the entire program.
  
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Germany jet aircrafts}}
 
{{Germany jet aircrafts}}

Revision as of 22:43, 28 May 2019

VTOL | Rank 5 USA
AV-8A Harrier Pack
he-162a-2.png
He 162 A-2
AB RB SB
6.3 6.0 6.7
Research:95 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game
This page is about the German jet fighter He 162 A-2. For other version, see He 162 A-1.

Description

The He 162 A-2 in the garage


The He 162 A-2 is a rank V German jet fighter with a battle rating of 6.3 (AB), 6.0 (RB), and 6.7 (SB). This jet fighter has been in the game since the start of the Open Beta Test prior to Update 1.29.

General info

Flight Performance

Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.

Cockpit of the He 162
Characteristics
Stock
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
800 774 12000 31.5 32.7 19.1 18.0 750
Upgraded
Max Speed
(km/h at 6,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 12000  ??.?  ??.?  ??.?  ??.? 750

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1040 350 700 ~31 ~18
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 500 < 500 < 580 > 250

Survivability and armour

  • 15 mm steel - bulkhead behind cockpit
  • Engine exposed on top of the fuselage
  • Fuel tanks in fuselage and wings below the engine

Armaments

Offensive armament

Main article: MG 151/20 (20 mm)

The He 162 A-2 is armed with:

  • 2 x 20 mm MG 151 cannon, chin-mounted (120 rpg = 240 total)

The twin MG 151s have the least stopping power out of all the early Tier 5 jets. However, when compared to the 30 mm Mk. 108's found on other German jets, its cannons have acceptable muzzle velocity, though this will remain a problem. The ammo count is less than enough considering the speeds at which jet combat takes place.

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable Not controllable
Automatic
Not controllable Separate Not ontrollable Not controllable

Modules

"Offensive 20mm", "Compressor", "Wings repair" then "Engine" in that and no other order! Why? The stock Mg151 belts are bad as they lack the very powerful HE Minengeschosse. Compressor and Engine are no brainers. Everything that improves acceleration is a must for early jets. Wings repair is superior to new cannons, the stock Mg151 does not overheat and accuracy is acceptable in short bursts. 

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Relatively quick
  • Favorable matchmaking can make the vehicle fight lower-ranked propeller aircraft
  • Hard-hitting armament
  • Plenty of ammunition
  • Does not have WEP, however throttle can push past 100% (up to 108% throttle)
  • Very good visibility
  • Okay Energy Retention and Top speed
  • Small target
  • Low surface wing surface area presents a small target when turning
  • Can use WEP practically forever above 6000m
  • Great roll rate
  • Affordable repair cost

Cons:

  • Horrible acceleration and climb rate
  • Extended throttle over 100% burns up jet engine
  • Difficult take off, struggles on some airfields
  • High speed + short wings = difficult turner
  • Ok energy retention + high speed + absence of airbrakes = hard landing
  • Low roll stability
  • Engine mounted on top, vertical manoeuvre techniques need to account for the pitching-down moment of the engine thrust
  • Engine easily overheats below 2,000 m
  • Slow in level flight compared to other jets in such that a P-51D could potentially catch up at sea level
  • Lackluster armament compared to the far majority of other late-tier prop fighters and early jets

History

Initially, this Heinkel fighter was designated He 500, but by October, in order to fool enemy intelligence services, the RLM redesignated the plane He 162; the number being previously assigned to a Messerschmitt fast bomber prototype that competed with the Ju 88. At the same time, the fighter was named the Salamander, which initially was the codename for the very same fast bomber design. The official name at the start of introduction was Volksjäger to emphasize the usage as every man's fighter similar to Volkswagen aka VW.

Overall 170 to 320 aircraft were produced, most of them A-2 variants. The previous A-1 were first fitted with Mk108, but these shocked the airframe too hard and were changed into the less recoil-heavy Mg151/20. An interesting feature is the dorsal mounted engine. It serves two purposes; first: Easier maintenance like with Me 262s underwing gondolas and second - and most importantly: The high installation greatly reduced foreign object damage - or FOD. Unpaved runways were common on all sides in WW2 and rocks and other debris were often sucked into the intake -- the main cause of engine failures in early jets.

Albeit named the Volksjäger, the jet was a dangerous vehicle for beginners. Short flight time and a high stall speed compared to the gliders most recruits trained on caused a high after-combat crash rate, especially on landing approaches. Pilots often failed to attain the recommended landing speed of 250 kph (100 more than the Bf109) due either inexperience or lack of fuel. The high landing speed was the cause of even more deadly problems.

In the air, however, the aircraft was praised even by its foes. Allied pilots loved to take the captured He 162s into the air, praising its smooth flight and good controllability. The only downside was the weak rudder and weak in the literal meaning. RAF pilot, Flt Lt. R. A. Marks, despite being instructed not to use heavy rudder on high speed, performed a low-altitude, high-speed barrel roll during a demonstration. A fin and rudder assembly ripped out of its socket, the sudden loss of control and insufficient height resulted in a fatal crash.

Like the Me 262 Schwalbe, the Volksjäger proved to be too little too late.

In-game description

Initially, this Heinkel fighter was designated He 500, but by October, in order to fool enemy intelligence services, the RLM redesignated the plane He 162; the number being previously assigned to a Messerschmitt fast bomber prototype that competed with the Ju 88. At the same time, the fighter was named the Salamander, which initially was the codename for the entire program.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on aircraft;
  • other literature.


Germany jet aircraft
Ar 234  Ar 234 B-2 · Ar 234 C-3
He 162  He 162 A-1 · He 162 A-2
Ho 229  Ho 229 V3
Me 163  Me 163 B · Me 163 B-0
Me 262 A  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
Me 262 C  Me 262 C-1a · Me 262 C-2b
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
West Germany  Alpha Jet A
USA  ◄F-84F
  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
  ◄F-104G
  ◄F-4F Early · ◄F-4F
USSR  ◊MiG-15bis
  ◊MiG-19S
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊MiG-29 · ◄MiG-29G
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
Poland  ◊Lim-5P
Britain  ◄Sea Hawk Mk.100 · ◌Hunter F.58 (Swiss)
Italy  ◄G.91 R/3 · ◄G.91 R/4