Difference between revisions of "He 111 H-3"

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(Updated template w/ new design)
(Restored page from version archived 21-12-18.)
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German medium bomber {{Battle-rating}}. It was introduced into the game sometime prior to Update 1.27.
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German medium bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
 +
 
 +
The He 111 H-3 will often find itself in light vehicle battles due to its battle rating. The sole purpose of the He 111 H-3 is to destroy as many ground targets as it possibly can to win the battle.
  
 
== General info ==
 
== General info ==
Line 23: Line 25:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 36: Line 38:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
|415||402|| {{Specs|ceiling}} ||34.3||34.7||2.3||3.7||510
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 53: Line 55:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
|463||435|| {{Specs|ceiling}} ||31.8||33.0||12.2||6.3||510
 
|-
 
|-
 
|}
 
|}
Line 68: Line 70:
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 84: Line 86:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||420|| ~2 || ~1
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 310 || < 300 || < 270 || > 190
 
|-
 
|-
 
|}
 
|}
Line 111: Line 113:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
+
| 6,300 m || 1,860 hp || 2,381 hp  
 
|-
 
|-
 
<!--! colspan="3" | Setting 2
 
<!--! colspan="3" | Setting 2
Line 132: Line 134:
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
 +
* 10 mm Steel plate in the pilot's seat
 +
* 5 mm Steel plate under nose gunner
 +
* 6 mm Steel plate under ventral gunner
 +
* 8 mm Steel plate in front of dorsal gunner
 +
* 8 mm Steel plates in fuselage
 +
* 8.5 Steel plate angled in the fuselage
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
=== Suspended armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|SC50JA (50 kg)|SC250JA (250 kg)}}
 +
 
 +
The options available for the '''''{{PAGENAME}}''''' are:
  
=== Suspended armament ===
+
* 32 x 50 kg SC50JA bombs
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
* 8 x 250 kg SC250JA bombs
  
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
+
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
 +
{{main|MG 15 (7.92 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, forward ventral turret (375 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, rear ventral turret (750 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, 2 x beam turret (375 rpg = 750 total)
 +
* 1 x 7.92 mm MG 15 machine gun, 2 x nose turret (375 rpg = 750 total)
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
Upon spawning, you should put the plane into a slight climb, so it gains speed and altitude. Head immediately to nearest key ground targets. You can ask your teammates to provide escort, but the He 111 H-3 is quite durable and can absorb a lot of damage before falling. Next, drop your payload into the targets. Here, it is better to use the 32x50kg bombs, as the 8x250kg will be better suited for bombing bases and isn’t needed to destroy vehicles.
 +
 
 +
In battles without bases, it would be wise to immediately head toward and carpet bomb targets after spawning, either until you are dead or have destroyed all key targets in an area. Most of your adversaries won't be equipped with cannons, so if enemy fighters decide to attack you, you can act as a distraction while your teammates eliminate key targets.
 +
 
 +
In ground strike maps with tanks, equip the 8x250kg bombs and either do high altitude base bombing or go for their tanks, ships or pillboxes. A 2x bombing run with the 8x250kg will be enough to destroy a bombing point, and a single direct hit from a 250kg bomb will surely destroy any ground targets like pillboxes and heavy tanks. Lead the targets before dropping your bombs; it's not easy but becomes easier with practice. If you're not used to bombing moving targets, hit static ones like pillboxes.
 +
 
 +
You can do the same thing as stated for Arcade mode, which also works well in this Realistic, or just go for bases with the 8x250 kg loadout. 2000 kg will be enough to destroy a bombing point in RB. Just ensure that you stay alive during your trip back to the base.
 +
 
 +
You can do the same thing as stated for Arcade mode, which works well in Simulator, or just go for bases with the 8x250 kg loadout. 2000 kg will be enough to destroy a bombing point in SB. Just ensure that you stay alive during your trip back to the base.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" |Combined|| rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
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| Radiator
 
| Radiator
 
|  
 
|  
|  
+
|Turret 7 mm
 +
|
 
|-
 
|-
 
| II
 
| II
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| Airframe
 
| Airframe
 
|  
 
|  
 +
|ITC 250/VIIIb
 
|-
 
|-
 
| III
 
| III
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| Engine
 
| Engine
 
|  
 
|  
|  
+
|New 7 mm MGs
 +
|
 
|-
 
|-
 
| IV
 
| IV
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| Cover
 
| Cover
 
|  
 
|  
 +
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Resilient against small arms fire, which is common at its tier
 +
* Amazing stock bomb load of 32 x 50 kg bombs
 +
* Good roll and turn rate for a bomber
 +
* Decent speed
 +
* Can carry an efficient maximum 2000 kg of payload
 +
* Can perform well in Rank II battles despite being a Rank I aircraft
 +
* New flight model after 1.65 and a newly designed cockpit
 +
* Defensive armament is decent against biplanes
 +
* Very low BR for what it's capable of
 +
* All payload options are internal
 +
* Provides a very good learning curve to the next H6 and H16 models
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Defensive armament is inadequate against planes at higher BR that it faces
 +
* Like all He 111 models, it suffers from poor gunner placements
 +
* Cannot dive bomb like the Ju-88 A-4
 +
* Has a cockpit made almost entirely of glass, which provides almost no protection for the pilot
 +
* Tail controls can be easily damaged
 +
* Cannons with high explosive filler are a threat
  
 
== History ==
 
== History ==
Line 214: Line 262:
  
 
First appearing in November 1939, the He 111 H3 was intended for level bombing as well as anti-shipping work. The type was supplied to Romania and also license-built in that country. The subsequent H-4 and 5 variants were powered by improved engines and featured increased bomb loads.<ref>Green, William. Warplanes of the Third Reich. New York: Galahad Books, 1990</ref>
 
First appearing in November 1939, the He 111 H3 was intended for level bombing as well as anti-shipping work. The type was supplied to Romania and also license-built in that country. The subsequent H-4 and 5 variants were powered by improved engines and featured increased bomb loads.<ref>Green, William. Warplanes of the Third Reich. New York: Galahad Books, 1990</ref>
 +
 +
The He 111 H-3 had a crew of five, but when used in a maritime role, this would usually be increased to six. The bomber was powered by Jumo 211 D-1 engines with a takeoff power of 1,200 HP. Up to 2,000 kg of bombs could be housed in the bomb bay; the left section of the bay could also house extra fuel tanks.
  
 
== Media ==
 
== Media ==
Line 220: Line 270:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 225: Line 276:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
Line 230: Line 282:
  
 
{{Germany bombers}}
 
{{Germany bombers}}
 +
<references />

Revision as of 22:05, 3 May 2019

Rank 6 USA
F-5C Pack
He 111 H-3
he-111h-2.png
He 111 H-3
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game
This page is about the aircraft He 111 H-3. For other uses, see He 111 (Family).

Description

GarageImage He 111 H-3.jpg


The He 111 H-3 is a Rank I German medium bomber with a battle rating of 1.7 (AB), 2.0 (RB), and 2.3 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The He 111 H-3 will often find itself in light vehicle battles due to its battle rating. The sole purpose of the He 111 H-3 is to destroy as many ground targets as it possibly can to win the battle.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
415 402 8500 34.3 34.7 2.3 3.7 510
Upgraded
Max Speed
(km/h at 6,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
463 435 8500 31.8 33.0 12.2 6.3 510

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 350 420 ~2 ~1
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 310 < 300 < 270 > 190
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
6,300 m 1,860 hp 2,381 hp

Survivability and armour

  • 10 mm Steel plate in the pilot's seat
  • 5 mm Steel plate under nose gunner
  • 6 mm Steel plate under ventral gunner
  • 8 mm Steel plate in front of dorsal gunner
  • 8 mm Steel plates in fuselage
  • 8.5 Steel plate angled in the fuselage

Armaments

Suspended armament

The options available for the He 111 H-3 are:

  • 32 x 50 kg SC50JA bombs
  • 8 x 250 kg SC250JA bombs

Defensive armament

Main article: MG 15 (7.92 mm)

The He 111 H-3 is armed with:

  • 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)
  • 1 x 7.92 mm MG 15 machine gun, forward ventral turret (375 rpg)
  • 1 x 7.92 mm MG 15 machine gun, rear ventral turret (750 rpg)
  • 1 x 7.92 mm MG 15 machine gun, 2 x beam turret (375 rpg = 750 total)
  • 1 x 7.92 mm MG 15 machine gun, 2 x nose turret (375 rpg = 750 total)

Usage in battles

Upon spawning, you should put the plane into a slight climb, so it gains speed and altitude. Head immediately to nearest key ground targets. You can ask your teammates to provide escort, but the He 111 H-3 is quite durable and can absorb a lot of damage before falling. Next, drop your payload into the targets. Here, it is better to use the 32x50kg bombs, as the 8x250kg will be better suited for bombing bases and isn’t needed to destroy vehicles.

In battles without bases, it would be wise to immediately head toward and carpet bomb targets after spawning, either until you are dead or have destroyed all key targets in an area. Most of your adversaries won't be equipped with cannons, so if enemy fighters decide to attack you, you can act as a distraction while your teammates eliminate key targets.

In ground strike maps with tanks, equip the 8x250kg bombs and either do high altitude base bombing or go for their tanks, ships or pillboxes. A 2x bombing run with the 8x250kg will be enough to destroy a bombing point, and a single direct hit from a 250kg bomb will surely destroy any ground targets like pillboxes and heavy tanks. Lead the targets before dropping your bombs; it's not easy but becomes easier with practice. If you're not used to bombing moving targets, hit static ones like pillboxes.

You can do the same thing as stated for Arcade mode, which also works well in this Realistic, or just go for bases with the 8x250 kg loadout. 2000 kg will be enough to destroy a bombing point in RB. Just ensure that you stay alive during your trip back to the base.

You can do the same thing as stated for Arcade mode, which works well in Simulator, or just go for bases with the 8x250 kg loadout. 2000 kg will be enough to destroy a bombing point in SB. Just ensure that you stay alive during your trip back to the base.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable Not controllable Controllable Combined Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Turret 7 mm
II Compressor Airframe ITC 250/VIIIb
III Wings Repair Engine New 7 mm MGs
IV Engine Injection Cover

Pros and cons

Pros:

  • Resilient against small arms fire, which is common at its tier
  • Amazing stock bomb load of 32 x 50 kg bombs
  • Good roll and turn rate for a bomber
  • Decent speed
  • Can carry an efficient maximum 2000 kg of payload
  • Can perform well in Rank II battles despite being a Rank I aircraft
  • New flight model after 1.65 and a newly designed cockpit
  • Defensive armament is decent against biplanes
  • Very low BR for what it's capable of
  • All payload options are internal
  • Provides a very good learning curve to the next H6 and H16 models

Cons:

  • Defensive armament is inadequate against planes at higher BR that it faces
  • Like all He 111 models, it suffers from poor gunner placements
  • Cannot dive bomb like the Ju-88 A-4
  • Has a cockpit made almost entirely of glass, which provides almost no protection for the pilot
  • Tail controls can be easily damaged
  • Cannons with high explosive filler are a threat

History

First appearing in November 1939, the He 111 H3 was intended for level bombing as well as anti-shipping work. The type was supplied to Romania and also license-built in that country. The subsequent H-4 and 5 variants were powered by improved engines and featured increased bomb loads.[1]

The He 111 H-3 had a crew of five, but when used in a maritime role, this would usually be increased to six. The bomber was powered by Jumo 211 D-1 engines with a takeoff power of 1,200 HP. Up to 2,000 kg of bombs could be housed in the bomb bay; the left section of the bay could also house extra fuel tanks.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic

  1. Green, William. Warplanes of the Third Reich. New York: Galahad Books, 1990