Difference between revisions of "Hagiri's A5M4"

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m (Survivability and armour: and armament usage in battles and pros and cons (damn that's a lot of ands))
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=== Survivability and armour ===
 
=== Survivability and armour ===
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<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
  
 
* No armour
 
* No armour
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
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<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
 
'''Hagiri's A5M4''' is armed with:
 
'''Hagiri's A5M4''' is armed with:
  
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== Usage in battles ==
 
== Usage in battles ==
Fighter role, staying low and using the extremely quick turn times to get on the tail on the enemy is essential. Keep an eye on ammo levels and well as your surroundings, this is an extremely weak aircraft in terms of armour. It is relatively fast in a straight line, but not as quick as much of the opposition it will be facing in the game. It is recommended to use speed against [[:Category:Biplanes|biplanes]] as their turn times are nearly matched if not better than this monoplane.
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<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
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The {{PAGENAME}} is to be used in a fighter role, staying low and using the extremely quick turn times to get on the tail on the enemy is essential. Keep an eye on ammo levels and well as your surroundings, this is an extremely weak aircraft in terms of armour. It is relatively fast in a straight line, but not as quick as much of the opposition it will be facing in the game. It is recommended to use speed against [[:Category:Biplanes|biplanes]] as their turn times are nearly matched if not better than this monoplane.
  
 
=== Realistic battles ===
 
=== Realistic battles ===
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=== Pros and cons ===
 
=== Pros and cons ===
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<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".-->
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'''Pros:'''
 
'''Pros:'''
  
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* Fixed landing gear makes landings easier
 
* Fixed landing gear makes landings easier
 
* Has combat, takeoff and landing flaps
 
* Has combat, takeoff and landing flaps
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
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* Poor gun cooling; easily jams
 
* Poor gun cooling; easily jams
 
* Suffers from fuel starvation problems (RB/SB)
 
* Suffers from fuel starvation problems (RB/SB)
 
*
 
  
 
== History ==
 
== History ==

Revision as of 08:13, 14 August 2020

Rank 6 USA
F-5C Pack
Hagiri's A5M4
a5m4_hagiri.png
Hagiri's A5M4
Purchase:250 Specs-Card-Eagle.png
Show in game
This page is about the premium Japanese fighter Hagiri's A5M4. For other uses, see A5M4.

Description

GarageImage Hagiri's A5M4.jpg


The Hagiri's A5M4 is a rank I premium Japanese fighter with a battle rating of 1.3 (AB/RB/SB). This aircraft was introduced in Update 1.31. The plane is painted after the camouflage scheme of Japanese pilot Matsuo Hagiri, who used the A5M4 during his time in the fighter squadron on the Sōryū aircraft carrier.

The Allied reporting name for this aircraft was "Claude".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 9800  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
464 447 9800 12.1 12.3 16.7 12.8 325
Matsuo "Mustashio" Hagiri sitting on the wing of his A5M4 W-102.

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 558  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour
  • Non-self-sealing fuel tanks (2 in each wing)
  • Oil cooling systems located in prone position (in each inner top part of the wing)
  • Open cockpit

Armaments

Offensive armament

Hagiri's A5M4 is armed with:

  • 2 x 7.7 mm Type 89 machine guns (500 rpg=1000 total)

Usage in battles

The Hagiri's A5M4 is to be used in a fighter role, staying low and using the extremely quick turn times to get on the tail on the enemy is essential. Keep an eye on ammo levels and well as your surroundings, this is an extremely weak aircraft in terms of armour. It is relatively fast in a straight line, but not as quick as much of the opposition it will be facing in the game. It is recommended to use speed against biplanes as their turn times are nearly matched if not better than this monoplane.

Realistic battles

The A5M4 can accelerate to 350 km/h in just less than a minutes time from takeoff. Will climb up to 2,500 m in around one minute and fifty seconds time when climbing in a 20-degree angle. Dive speeds are decent as the A5M4 will exceed 550 km/h in an 80-degree angle from just 2,500 m height. Be careful though, once the A5M4 reaches 560 km/h, the plane will violently shake about and if the throttle isn't cut, the plane wings may rip off. Though speed can be gained in the dive, energy is not easily retained, taking only a minute or so to fall to back to the maximum speed of 380 km/h with WEP or 360 km/h without.

Decent horsepower with the typical Japanese light aircraft would give the idea that the plane would be great in the vertical axis dog fighting. With a problem with keeping constant fuel flow as the plane changes the angle on its vertical axis means it is better to stick with horizontal dog fighting which isn't a bad thing as it will outturn most all contemporary aircraft.

Simulator mode procedures

Hands-off carrier take-off (Auto engine control): Ignite engine, flaps: raised, elevator trim: 6% up, aileron trim: 0%, rudder trim: 21% right, WEP throttle, hands off controls until the plane lifts off the carrier.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs
III Wings repair Engine
IV Engine injection Cover
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Great turn time
  • Good visibility (in cockpit view)
  • Low stall speed
  • Fixed landing gear makes landings easier
  • Has combat, takeoff and landing flaps

Cons:

  • Terrible survivability (open cockpit, no armour, and fuel tanks are not self-sealing)
  • Fixed landing gear creates more drag
  • Poor gun cooling; easily jams
  • Suffers from fuel starvation problems (RB/SB)

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Encyclopedia Info

An all-metal single-seat fighter with an open cockpit and unretractable landing gear, it was the first carrier-based monoplane fighter in the world. Its prototype got off the ground for the first time on February 4, 1935.

This aircraft, with the tail number W-102, was part of the fighter squadron based on the aircraft carrier Souryu, of the Imperial Japanese Navy.

It was piloted by Matsuo Hagiri, a Japanese ace and test pilot who shot down 13 enemy planes. Hagiri was among the first sortie of Zeroes that accompanied the bombers during the Chongqing air raid.

Featured pilot

  • Japanese ace pilot Matsuo Hagiri of the Imperal Japanese Navy.

Media

  • Japanese aviators pose in front of Matsuo Hagiri's A5M4, Hagiri is seated in the center.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Mitsubishi Company (三菱商会)
Fighters  A5M4 · Hagiri's A5M4
  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
  A7M1 (NK9H) · A7M2
  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
Hydroplanes  F1M2
Interceptors  Ki-83 · Ki-109
Bombers  G4M1
  Ki-21-Ia · Ki-21-I hei · Ki-67-I Ko · Ki-67-I otsu
Jet Fighters  Ki-200
Captured  ▃A6M2 · ␗A6M2
See also  Mitsubishi Heavy Industries, Ltd. (Post-War)

Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E