Difference between revisions of "Ha-Go"

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{{Specs-Card|code=jp_type_95_ha_go}}
 
 
{{About
 
{{About
 
|about=Japanese light tank '''{{PAGENAME}}'''
 
|about=Japanese light tank '''{{PAGENAME}}'''
|usage=the premium version
+
|other
|link=Ha-Go Commander
+
|usage-1 = other vehicles of the family
 +
|link-1 = Ha-Go (Family)
 +
|usage-2 = other uses
 +
|link-2 = Ha-Go (Disambiguation)
 +
}}
 +
{{Specs-Card
 +
|code=jp_type_95_ha_go
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_Type95Ha-Go.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese light tank {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]] along with the initial set of the Japanese Ground Forces Tree. The {{PAGENAME}} was removed from its reserve status and hidden from the main tech tree during [[Update 1.85 "Supersonic"]] after the ammo update, though it is still unlockable after reaching rank II Japanese ground vehicles.
{{break}}
 
The '''{{Specs|name}}''' is a reserve Rank {{Specs|rank}} Japanese light tank {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]] along with the initial set of the Japanese Ground Forces Tree. The {{PAGENAME}} was removed from its reserve status and hidden from the main tech tree during [[Update 1.85 "Supersonic"]] after the ammo update, though it is still unlockable after reaching rank II Japanese ground vehicles.
 
  
The Type 95 Ha-Go is a small, but nimble tank for beginners to the Japanese tech tree. The Ha-Go is equipped with an alright 37 mm cannon for it's Battle rating (BR), The tank is primarily a support tank, helping the larger tanks push forward. The armour is almost non existent on the tank, and all cannons and auto cannons can easily get through it. Always try to make use of the Ha-Go's gun depression, hiding the hull behind terrain and obstacles, while exposing only the turret to the enemy.
+
The Type 95 Ha-Go is a small, but nimble tank for beginners to the Japanese tech tree. The Ha-Go is equipped with an alright 37 mm cannon for its Battle rating (BR), The tank is primarily a support tank, helping the larger tanks push forward. The armour is almost non-existent on the tank, and all cannons and auto cannons can easily get through it. Always try to make use of the Ha-Go's gun depression, hiding the hull behind terrain and obstacles, while exposing only the turret to the enemy.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
+
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
[[File:Ha-Go first prototype under public domain .jpg|right|300px|thumb|3/4 front view and 3/4 rear view of the '''{{PAGENAME}}''' light tank.]]
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
 
'''Armour type:'''
 
'''Armour type:'''
  
Line 31: Line 36:
 
| Turret || 12 mm ''Turret front'' <br> 30 mm ''Gun mantlet'' || 12 mm || 12 mm || 12 mm
 
| Turret || 12 mm ''Turret front'' <br> 30 mm ''Gun mantlet'' || 12 mm || 12 mm || 12 mm
 
|-
 
|-
! Armour !! Sides !! Roof  
+
! Armour !! Sides !! Roof
 
|-
 
|-
 
| Cupola || 12 mm || 6 mm
 
| Cupola || 12 mm || 6 mm
Line 40: Line 45:
  
 
=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
+
{{Specs-Tank-Mobility}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
|-
+
 
! colspan="3" | Mobility characteristic
+
{{tankMobility|abMinHp=130|rbMinHp=106}}
|-
+
 
! Weight (tons)
+
=== Modifications and economy ===
! colspan="1" | Add-on Armor<br>weight (tons)
+
{{Specs-Economy}}
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 7.7 || colspan="1" rowspan="2" | N/A || colspan="1" | 54 (AB)
 
|-
 
|48 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|130
 
|160
 
|-
 
|''Realistic/Simulator''
 
|106
 
|120
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|16.88
 
|20.78
 
|-
 
|''Realistic/Simulator''
 
|13.77
 
|15.58
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Type 94 (37 mm)}}
 
{{main|Type 94 (37 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[Type 94 (37 mm)|37 mm Type 94]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 119 || -15°/+20° || ±180° || Vertical
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 14.95 || 20.69 || _.__ || __.__ || 29.55
 
 
|-
 
|-
| ''Realistic'' || 9.34 || 10.99 || _.__ || 14.8 || 15.70
+
! colspan="5" | [[Type 94 (37 mm)|37 mm Type 94]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 119 || rowspan="2" | -15°/+20° || rowspan="2" | ±180° || rowspan="2" | Vertical || 14.95 || 20.69 || 25.12 || 27.78 || 29.55 || rowspan="2" | 4.29 || rowspan="2" | 3.80 || rowspan="2" | 3.50 || rowspan="2" | 3.30
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 4.29 || 3.8 || 3.5 || 3.30
+
! ''Realistic''
 +
| 9.34 || 10.99 || 13.34 || 14.76 || 15.70
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{| class="wikitable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| Type 94 APHE || APHE || 31 || 30 || 25 || 19 || 15 || 12
+
| Type 94 APHE || APHE || 34 || 33 || 27 || 22 || 17 || 14
 
|-
 
|-
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{| class="wikitable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| Type 94 APHE || APHE || 575 || 0.67 || 1.3 || 15 || 13 || || 47° || 60° || 65°  
+
| Type 94 APHE || APHE || 575 || 0.7 || 1.2 || 9 || 11 || 47° || 60° || 65°
 
|-
 
|-
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
==== [[Ammo racks]] ====
[[File:Ammoracks Type95Ha-Go.png|right|thumbnail|[[Ammo racks|Ammo racks]] of the Ha-Go|300px]]
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
{| class="wikitable sortable" style="text-align:center"
+
<!-- '''Last updated:''' -->
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" |5th<br /> rack empty
+
! 5th<br>rack empty
! class="wikitable unsortable" |6th<br /> rack empty
+
! 6th<br>rack empty
! class="wikitable unsortable" |7th<br /> rack empty
+
! 7th<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! Visual<br>discrepancy
 
|-
 
|-
|| '''119''' || 116&nbsp;''(+3)'' || 107&nbsp;''(+12)'' || 94&nbsp;''(+25)'' || 89&nbsp;''(+30)'' || 81&nbsp;''(+38)'' || 49&nbsp;''(+70)'' || 1&nbsp;''(+129)'' || style="text-align:left" | No  
+
| '''119''' || 116&nbsp;''(+3)'' || 107&nbsp;''(+12)'' || 94&nbsp;''(+25)'' || 89&nbsp;''(+30)'' || 81&nbsp;''(+38)'' || 49&nbsp;''(+70)'' || 1&nbsp;''(+129)'' || No
 
|-
 
|-
 
|}
 
|}
Line 185: Line 129:
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
{{Specs-Tank-Weapon|2}}
{{main|Type 97 tank (7.7 mm)}}
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|Type 97 (7.7 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
|-
 
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]
 
 
|-
 
|-
! colspan="7" | ''Hull mount''
+
! colspan="5" | [[Type 97 (7.7 mm)|7.7 mm Type 97]]
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 3,000 (20) || 499 || ±22° || ±22°
+
| Hull || 3,000 (20) || 499 || ±22° || ±22°
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
 
As a light tank in a Rank I battle, the best overall tactic is to get the first jump on an enemy since the Ha-Go's gun is able to penetrate most tank's armour, yet everyone else's can also penetrate the Ha-Go. In an offensive, try to attack the enemy from a direction not covered to catch them by surprise, then exploit it by using the Ha-Go's mobility to keep moving around the enemy once it gets close so the enemy could not get an accurate bead on it. In a defensive, hold back and try to cover a single area of contact so the Ha-Go could dispel its fire on any enemy approaching.
 
As a light tank in a Rank I battle, the best overall tactic is to get the first jump on an enemy since the Ha-Go's gun is able to penetrate most tank's armour, yet everyone else's can also penetrate the Ha-Go. In an offensive, try to attack the enemy from a direction not covered to catch them by surprise, then exploit it by using the Ha-Go's mobility to keep moving around the enemy once it gets close so the enemy could not get an accurate bead on it. In a defensive, hold back and try to cover a single area of contact so the Ha-Go could dispel its fire on any enemy approaching.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* 37 mm cannon equipped with APHE (Armour-Piercing High-Explosive) is enough to knock everything out of action
+
* Excellent gun depression and elevation (-15˚ to 20˚).
* Excellent gun depression and elevation (-15˚ to 20˚)
+
* APHE shell with good post-penetration damage.
* BT-5 like speed (53 km/h on flat surface)
+
* Good top speed (50 km/h on flat surface).
* Decent horizontal turn rate (Average 11.2˚/s)
+
* Small silhouette like the [[Panzer II]], easy to hide behind cover.
* Tank is smaller than even the [[Pz.II C|Panzer II]], easy to hide behind cover.
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Weak armour (12.7 mm machine guns are able to knock the tank out with ease)
+
* Outdated 37 mm cannon with mediocre penetration, making a lot of tanks impervious to your shells.
* Reverse speed is 5 km/h on any slope ground.
+
* Weak armour (12.7 mm machine guns are able to knock out the {{PAGENAME}} easily).
* Three man crew which means that the Ha-Go can be destroyed by a single shot, maybe two if lucky
+
* Reverse speed is 5 km/h on any terrain.
* Turns are sluggish at any speed
+
* Three-man crew which means that the Ha-Go can be destroyed by a single shot, maybe two if lucky.
* 37mm gun quickly becomes outdated and ineffective against tougher foes.
+
* Turns are sluggish at any speed.
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
===Development===
 
===Development===
 
The deployment of the first Japanese domestic tank design, the [[I-Go Ko|Type 89 I-Go]], gave the Japanese good insight on the improvement of their armoured force. One of the pressing issues of the Type 89 was that the tank was too slow to keep up with motorized infantry, restricting the operational range or advance of a combined-arm unit to only 40 kilometers. Another tank design being fielded by the Type 89, the Type 92 cavalry tank, had the speed that fixes this problem, but its armour was too thin and only had a heavy machine gun armament. Thus, development started in July 1933 on a tank able to fix these problem, with the specifications that the tank should weigh only 7.7 tons and armed with a 37 mm gun. With the same engine as the Type 89, but half of its weight, the new tank would have a faster road speed.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref>
 
The deployment of the first Japanese domestic tank design, the [[I-Go Ko|Type 89 I-Go]], gave the Japanese good insight on the improvement of their armoured force. One of the pressing issues of the Type 89 was that the tank was too slow to keep up with motorized infantry, restricting the operational range or advance of a combined-arm unit to only 40 kilometers. Another tank design being fielded by the Type 89, the Type 92 cavalry tank, had the speed that fixes this problem, but its armour was too thin and only had a heavy machine gun armament. Thus, development started in July 1933 on a tank able to fix these problem, with the specifications that the tank should weigh only 7.7 tons and armed with a 37 mm gun. With the same engine as the Type 89, but half of its weight, the new tank would have a faster road speed.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref>
Line 248: Line 188:
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
[http://live.warthunder.com/feed/camouflages/?q=#hago '''Skins''' and '''camouflages''' for the Ha Go from live.warthunder.com.]
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=japan&vehicleType=tank&vehicleClass=light_tank&vehicle=jp_type_95_ha_go Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|jXtjy0Sqgz0|'''Type 95 {{PAGENAME}}, Japanese, Tier-1, Reserve Light Tank''' - ''Angry Nerd Gaming''|Xgj1pQyF8vY|'''{{PAGENAME}} Tank Review''' - ''NUSensei''|LhCsc_rYgA4|'''Tank Chats #50 Ha-Go''' - ''The Tank Museum''}}
  
 
== See also ==
 
== See also ==
Line 257: Line 202:
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''-->
+
* ''other literature.'' -->
* [[wt:en/news/4272-development-newsflash-from-igromir-2016-new-ships-and-first-look-at-japanese-ground-forces-en/|[News<nowiki>]</nowiki> Newsflash from IgroMir 2016! New ships and first look at Japanese Ground Forces! (Type 95 & Type 97 Chi-Ha Kai)]]
+
 
 +
* [[wt:en/news/4272-development-newsflash-from-igromir-2016-new-ships-and-first-look-at-japanese-ground-forces-en/|[News] Newsflash from IgroMir 2016! New ships and first look at Japanese Ground Forces! (Type 95 & Type 97 Chi-Ha Kai)]]
 +
* [[wikipedia:Type_95_Ha-Go_light_tank|[Wikipedia] Type 95 Ha-Go light tank]]
 +
* [https://tanks-encyclopedia.com/ww2/jap/Type_95_Ha-Go.php <nowiki>[Tanks Encyclopedia]</nowiki> Type 95 Ha-Go]
 +
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=334 <nowiki>[Military Factory]</nowiki> Type 95 Ha-Go (Ke-Go / Kyu-Go)]
 +
 
 +
=== References ===
 +
<references />
  
 
{{Japan light tanks}}
 
{{Japan light tanks}}

Revision as of 20:58, 16 February 2021

RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the Japanese light tank Ha-Go. For other vehicles of the family, see Ha-Go (Family). For other uses, see Ha-Go (Disambiguation).
Ha-Go
jp_type_95_ha_go.png
GarageImage Ha-Go.jpg
Ha-Go
AB RB SB
1.0 1.0 1.0
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The Type 95 Ha-Go is a rank I Japanese light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.65 "Way of the Samurai" along with the initial set of the Japanese Ground Forces Tree. The Ha-Go was removed from its reserve status and hidden from the main tech tree during Update 1.85 "Supersonic" after the ammo update, though it is still unlockable after reaching rank II Japanese ground vehicles.

The Type 95 Ha-Go is a small, but nimble tank for beginners to the Japanese tech tree. The Ha-Go is equipped with an alright 37 mm cannon for its Battle rating (BR), The tank is primarily a support tank, helping the larger tanks push forward. The armour is almost non-existent on the tank, and all cannons and auto cannons can easily get through it. Always try to make use of the Ha-Go's gun depression, hiding the hull behind terrain and obstacles, while exposing only the turret to the enemy.

General info

Survivability and armour

Armourfront / side / back
Hull12 / 12 / 10
Turret30 / 12 / 12
Crew3 people
Visibility75 %
3/4 front view and 3/4 rear view of the Ha-Go light tank.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 12 mm Front plate
9 mm (73°) Front glacis
12 mm (17°) Joint plate
9 mm (69°) Lower glacis
12 mm 10 mm 9 mm Front
6 mm Rear
Turret 12 mm Turret front
30 mm Gun mantlet
12 mm 12 mm 12 mm
Armour Sides Roof
Cupola 12 mm 6 mm

Notes:

  • Suspension wheels and tracks are both 15 mm thick.

Mobility

Speedforward / back
AB54 / 6 km/h
RB and SB49 / 6 km/h
Number of gears6 forward
1 back
Weight7.7 t
Engine power
AB229 hp
RB and SB120 hp
Power-to-weight ratio
AB29.7 hp/t
RB and SB15.6 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 54 6 7.7 130 229 16.88 29.74
Realistic 49 6 106 120 13.77 15.58

Modifications and economy

Repair costBasic → Reference
AB106 → 136 Sl icon.png
RB95 → 122 Sl icon.png
SB111 → 142 Sl icon.png
Total cost of modifications2 970 Rp icon.png
890 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 20 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new tank break.png
Brake System
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new tank filter.png
Filters
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
80 Ge icon.png
Mods new tank engine.png
Engine
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
80 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods tank reinforcement jp.png
Crew Replenishment
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods art support.png
Artillery Support
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
80 Ge icon.png

Armaments

Main armament

Shoulder stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition119 rounds
Reloadbasic crew → aces
4.3 → 3.3 s
Vertical guidance-15° / 20°
Main article: Type 94 (37 mm)
37 mm Type 94 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 119 -15°/+20° ±180° Vertical 14.95 20.69 25.12 27.78 29.55 4.29 3.80 3.50 3.30
Realistic 9.34 10.99 13.34 14.76 15.70

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 94 APHE APHE 34 33 27 22 17 14
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 94 APHE APHE 575 0.7 1.2 9 11 47° 60° 65°

Ammo racks

Ammo racks of the Ha-Go
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
119 116 (+3) 107 (+12) 94 (+25) 89 (+30) 81 (+38) 49 (+70) (+129) No

Turret & Left empty: 89 (+30)

Machine guns

Ammunition3 000 rounds
Belt capacity20 rounds
Reloadbasic crew → aces
3.9 → 3.0 s
Fire rate499 shots/min
Main article: Type 97 (7.7 mm)
7.7 mm Type 97
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 3,000 (20) 499 ±22° ±22°

Usage in battles

As a light tank in a Rank I battle, the best overall tactic is to get the first jump on an enemy since the Ha-Go's gun is able to penetrate most tank's armour, yet everyone else's can also penetrate the Ha-Go. In an offensive, try to attack the enemy from a direction not covered to catch them by surprise, then exploit it by using the Ha-Go's mobility to keep moving around the enemy once it gets close so the enemy could not get an accurate bead on it. In a defensive, hold back and try to cover a single area of contact so the Ha-Go could dispel its fire on any enemy approaching.

Pros and cons

Pros:

  • Excellent gun depression and elevation (-15˚ to 20˚).
  • APHE shell with good post-penetration damage.
  • Good top speed (50 km/h on flat surface).
  • Small silhouette like the Panzer II, easy to hide behind cover.

Cons:

  • Outdated 37 mm cannon with mediocre penetration, making a lot of tanks impervious to your shells.
  • Weak armour (12.7 mm machine guns are able to knock out the Ha-Go easily).
  • Reverse speed is 5 km/h on any terrain.
  • Three-man crew which means that the Ha-Go can be destroyed by a single shot, maybe two if lucky.
  • Turns are sluggish at any speed.

History

Development

The deployment of the first Japanese domestic tank design, the Type 89 I-Go, gave the Japanese good insight on the improvement of their armoured force. One of the pressing issues of the Type 89 was that the tank was too slow to keep up with motorized infantry, restricting the operational range or advance of a combined-arm unit to only 40 kilometers. Another tank design being fielded by the Type 89, the Type 92 cavalry tank, had the speed that fixes this problem, but its armour was too thin and only had a heavy machine gun armament. Thus, development started in July 1933 on a tank able to fix these problem, with the specifications that the tank should weigh only 7.7 tons and armed with a 37 mm gun. With the same engine as the Type 89, but half of its weight, the new tank would have a faster road speed.[1]

The production of the designs was given to Mitsubishi, with a prototype produced and ready for trials in June 1934. The design was sent to Manchuria and performed cold weather trials in the Independent Mixed Brigade. These trials were positive and the second prototype design was built in June 1935 with improvements based on the trials. With a well-received performance of the design, it was accepted for service in the Imperial Japanese Army as the Type 95 Ha-Go light tank (Accepted in 1935, Imperial year 2595. 'Ha-Go' name given by Mitsubishi).[1] Production lasted from 1936 to 1943, with up to 2,300 tanks produced in the time period, making it the most produced Japanese tank design in World War II.

Design

The Type 95 Ha-Go was a light tank weighing roughly 7.7 tons. It had a three-man crew with a turret that only held one person inside. The turret was armed with a 37 mm gun, as well as a machine gun mount on the rear of the turret just like the Type 89. The machine gun armament on the back allowed the commander to simply traverse the turret to use a certain armament for the situation desired. Despite that, the one-man turret meant the commander was overworked.

The tank used the same engine on the Type 89B, the 120 hp Mitsubishi diesel engine. The suspension on the tank was quite simple, two bogies with wheels suspended on a bell crank with a front sprocket and two return rollers on each side. The two bogies were attached to a brace, connecting the two to fix problems with the pitching that inhibited the tank's driving ability, but the suspension still gave the crew a rough ride when driving on uneven ground. A unique feature on the Type 95 design was that there was an asbestos padding area separating the interior area from the hull armour to protect the crew from burning on hot metal armour and from injury on hitting the hull from the tank's rough driving experience.

Combat usage

The Type 95's was first deployed in the Second Sino-Japanese War. The Type 95s in the theater were generally well-received due to the inferiority of China's anti-tank defenses and their tank forces usually consist of machine gun-armed tanks like the Panzer I and CV33. The Type 95 Ha-Go's first major combat was during the border conflicts between Japan and the Soviet Union during the battles at Khalkhin Gol. The Type 95 made up a good portion of the 4th Tank Regiment in the 1st Tank Corps, alongside Type 89s and Type 94 tankettes. These tanks generally fought against the Soviet's BT-5 and BT-7 tanks, which were in the same class as the Ha-Gos, though the Japanese took special note on the 45 mm cannon on the Soviet tanks, which they deemed superior to the Ha-Go 37 mm cannon. The two side exchanged multiple battles and territories, eventually resulting in a ceasefire between the two nations in August 1939.

The next major usage of the Type 95 Ha-Go would be in opening stages of World War II when Japan invades the Allied territory after their surprise attack on Pearl Harbor on 7 December 1941. Their first usage was in the Malaya campaign, then Singapore, then the Burma campaign. Despite the British technological superiority over the Japanese with their tank designs in Europe, their self-created concept that tanks were next-to-useless in the Pacific jungles caused them to have a severe shortage of armour in the Pacific in the early stages of the war. The Japanese however, with no experience in jungle warfare, managed to invade with Type 95 alongside Type 97 mediums as their spearhead. The Type 95 would also be involved with America's first tank-to-tank battle during the Battle of the Philippines. Type 95s from the 4th Tank Regiment came across U.S. M3 Stuarts from the 192nd Tank Battalion. Despite the Stuarts being five years newer than the Type 95, the two tanks were deemed very similar performance-wise. In this engagement, the Type 95 managed to spot the U.S. tanks first and open fired, destroying one of the Stuarts in the platoon and the west withdrew under fire.

The Japanese continued using their Ha-Go in the Pacific Theater all the way until the end of the war. Even when outmatched by the newer American tanks like the M4 Shermans, the lack of any better equipment forced the Japanese Army to play with what they've got left. This led to costly defeats in the Japanese tank units on Tarawa, Saipan, Guam, Peleliu, and Okinawa as the tank units were used in reckless charges or static pillboxes as they were destroyed via tank, cannon, or bazooka fire.

After the war, the remnants of the Japanese Army left behind a huge number of Type 95 Ha-Go in their depot at the occupied territory. This led to a massive amount of tanks being captured and used by the opposing sides of the Chinese Civil War. Another curious user of the captured Japanese tanks were the French, which captured them from Japanese-occupied area in French Indochina. The French used the Japanese tanks alongside French tanks to hastily make units called 'Commando Blindé du Cambodge' to fight in the First Indochina War.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

References

  1. 1.0 1.1 Zaloga Steven. Japanese Tanks 1939-1945 Great Britain: Osprey Publishing Ltd., 2007


Japan light tanks
Type 89  I-Go Ko
Type 95  Ha-Go · Ha-Go Commander
Type 98  Ke-Ni
Other  Ka-Mi
IFV  Type 89
Wheeled  Type 87 RCV (P) · Type 87 RCV · Type 16 (P) · Type 16 (FPS) · Type 16
USA  ▅M24 · ▅M41A1