Difference between revisions of "HMS Blackpool"

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(Pros and cons: Added notable cons, edited pros/cons for readability and condensed/combined some points.)
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'''Pros:'''
 
'''Pros:'''
  
* High survivability thanks to large crew size
+
* High survivability thanks to large crew size.
* Large amount of torpedoes
+
* Large amount of (forward-facing) torpedoes.
* Fast firing 4.5 inch/45 QF Mark IV main gun
+
* Fast firing 4.5 inch/45 QF Mark IV main gun.
* Good AA capabilities with HE-VT shell
+
* Rear-facing Twin 40mm can cripple ships in close range.
* Can hold its own against other destroyers
+
* Good AA capabilities with HE-VT shell.
 +
* Can hold its own against most other destroyers.
  
 
'''Cons:'''
 
'''Cons:'''
  
* The main armament has no depression angle towards bow section, a limited firing arc and a poor accuracy.
+
* Main armament cannot effectively target anything closer than 4.30km (2.67mi) towards the bow.
 
* Bidder Torpedoes are capped at 37 km/h and have a small explosive warhead (89 kg TNT).  
 
* Bidder Torpedoes are capped at 37 km/h and have a small explosive warhead (89 kg TNT).  
* The radar is not useful, as it cannot lock on aircraft due to low scan rate.
+
* All torpedo tubes and mortar cannot be aimed.
* Huge unprotected captain bridge: high risk of losing control when destroyed in a fight.
+
* Search & Tracking radar have poor scan rates.
 +
* Large bridge: high risk of being disabled by even AA.
 +
* Bridge, Fire Control and Radio rooms are all in close proximity to each other.
 
* All ammunition is stored directly below the main gun.
 
* All ammunition is stored directly below the main gun.
 +
* Limbo mortar (currently) functions no differently to a Y-gun.
 +
* Slightly below average speed.
  
 
== History ==
 
== History ==
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;Skins
 
;Skins
 +
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_frigate_whitby_blackpool Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_frigate_whitby_blackpool Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''

Revision as of 10:40, 1 November 2021

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
HMS Blackpool
uk_frigate_whitby_blackpool.png
GarageImage HMS Blackpool.jpg
HMS Blackpool
AB RB SB
3.7 3.7 3.7
Class:
Research:280 000 Specs-Card-Exp.png
Purchase:780 000 Specs-Card-Lion.png
Show in game

Description

The Whitby-class, HMS Blackpool (F77) is a rank V British frigate with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "Ixwa Strike".

General info

Survivability and armour

Armourfront / side / back
Main fire tower13 / 13 / 13 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement2 600 t
Crew231 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB78 / 33 km/h
RB55 / 24 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 78 33
RB/SB Stock ___ ___
Upgraded 55 24

Modifications and economy

Repair costBasic → Reference
AB10 018 → 12 662 Sl icon.png
RB14 449 → 18 263 Sl icon.png
Total cost of modifications238 000 Rp icon.png
371 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training220 000 Sl icon.png
Experts780 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
250 / 470 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
230 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
490 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
230 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
230 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods ship venting.png
Ventilation
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
490 Ge icon.png
Mods tank ammo.png
114mm_uk_sap_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
230 Ge icon.png
Mods he frag dist fuse ship.png
114mm_uk_aa_distant_fuse_ammo_pack
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
230 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
230 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
490 Ge icon.png
Mods he frag proxi fuze ship.png
114mm_uk_aa_radio_fuse_ammo_pack
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
490 Ge icon.png

Armament

Primary armament

Turret2 x 4.5 inch/45 QF Mark IV cannon
Ammunition600 rounds
Vertical guidance-15° / 85°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Turret2 x 40 mm QF STAAG Mark II gun
Ammunition4000 rounds
Belt capacity4 rounds
Fire rate156 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Additional armament

Setup 112 x 21 inch Mk.20 Bidder torpedo
Setup 2102 x Limbo mortar
Setup 312 x 21 inch Mk.20 Bidder torpedo
6 x Limbo mortar

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • High survivability thanks to large crew size.
  • Large amount of (forward-facing) torpedoes.
  • Fast firing 4.5 inch/45 QF Mark IV main gun.
  • Rear-facing Twin 40mm can cripple ships in close range.
  • Good AA capabilities with HE-VT shell.
  • Can hold its own against most other destroyers.

Cons:

  • Main armament cannot effectively target anything closer than 4.30km (2.67mi) towards the bow.
  • Bidder Torpedoes are capped at 37 km/h and have a small explosive warhead (89 kg TNT).
  • All torpedo tubes and mortar cannot be aimed.
  • Search & Tracking radar have poor scan rates.
  • Large bridge: high risk of being disabled by even AA.
  • Bridge, Fire Control and Radio rooms are all in close proximity to each other.
  • All ammunition is stored directly below the main gun.
  • Limbo mortar (currently) functions no differently to a Y-gun.
  • Slightly below average speed.

History

Devblog

Development of the Type 12 frigates, or Whitby-class as they would also become known, began in the early 1950s at the very start of the Cold War. Developed to be fast, ocean-going frigates for convoy escort duties, the Whitby-class featured a novel hull design and incorporated many new features all derived from the experience gained during WWII. Subsequently, the Whitby-class was constructed with a heavy focus on anti-submarine warfare capabilities, thus being able to effectively combat some of the most modern high-speed submarines.

As a result, ships of the class resembled destroyers in their size and, due to their high construction cost, only eight ended up being built by the late 1950s. The Whitbys remained in active service with the Royal Navy up until the 1970s before they were gradually decommissioned as more modern ships began to take their place.

Among the eight Whitby-class frigates built was also HMS Blackpool. Laid down in December 1954 and commissioned in August 1958, HMS Blackpool was the last Whitby-class frigate built for the Royal Navy. For the better part of her service career, HMS Blackpool was stationed around the Suez canal and operated in the Far East until the mid 1960s.

In 1966, HMS Blackpool was leased to the Royal New Zealand Navy and continued operating under the New Zealand flag until 1971. Upon being returned to the Royal Navy, HMS Blackpool was decommissioned and ultimately sold for scrap in 1980.

Media

Skins
Images

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Britain frigates
Leopard-class  HMS Leopard
Whitby-class  HMS Blackpool · HMS Whitby
Restigouche-class  HMCS Terra Nova