H8K3

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Rank VI | Premium | Golden Eagles
Challenger DS Pack
H8K3
h8k3.png
H8K3
Purchase:2 300 Specs-Card-Eagle.png
Show in game
This page is about the premium aircraft H8K3. For the other H8K plane, see H8K2.

Description

GarageImage H8K3.jpg


The H8K3 is a premium rank II Japanese bomber with a battle rating of 3.7 (AB) and 4.0 (RB/SB). It was introduced in Update 1.57 "Battle March".

General info

Flight performance

Max speed
at 6 000 m541 km/h
Turn time33 s
Max altitude9 500 m
Engine4 х Mitsubishi Kasei 22
TypeRadial
Cooling systemAir
Take-off weight33 t
Characteristics Max Speed
(km/h at 6,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 514 503 9500 33.9 34.7 4.2 4.2 750
Upgraded 570 541 32.1 33.0 11.4 7.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 450 420 420 260 ~4 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 360 > 341

Survivability and armour

Crew9 people
Speed of destruction
Structural0 km/h
Gear450 km/h
  • 20 mm steel plates protecting rear gunner
  • 5 mm steel behind pilots
  • 5 mm protecting dorsal gunner
  • 5 mm behind hull fuel tanks
  • Self-sealing fuel tanks (6 in mid-fuselage, 1 in each wingroot, 3 in each wing)

Modifications and economy

Repair cost
AB608 Sl icon.png
RB4 364 Sl icon.png
SB2 157 Sl icon.png
Crew training6 900 Sl icon.png
Experts46 000 Sl icon.png
Aces320 Ge icon.png
Research Aces500 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 60 / 200 / 220 % Sl icon.png
Talisman.png 2 × 130 / 130 / 130 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
type92_turret_belt_pack
Mod arrow 0.png
Mods pilon bomb.png
12 in (mod30)
Mod arrow 2.png
Mods turret gun.png
type92_turret_new_gun
Mods ammo.png
type99_turret_belt_pack
Mod arrow 0.png
Mods turret gun.png
type99_turret_new_gun
Mods pilon bomb.png
14 in (mod35)

Armaments

Suspended armament

List of setups (5)
Setup 12 x Type 91 Model 2 torpedo (835 kg)
Setup 216 x 60 kg Navy Type 97 Number 6 ground bomb
Setup 38 x 250 kg Navy Type 98 Number 25 bomb
Setup 42 x 800 kg Navy Type 99 Number 80 AP bomb
Setup 52 x 800 kg Number 80 Mod. 1 bomb

The H8K3 can be outfitted with the following ordnance:

  • 2 x 835 kg Type 91 Model 2 torpedoes
  • 16 x 60 kg Navy Type 97 Number 6 bombs (960 kg total)
  • 8 x 250 kg Navy Type 98 Number 25 bombs (2,000 kg total)
  • 2 x 800 kg Navy Type 99 Number 80 AP bombs (1,600 kg total)
  • 2 x 800 kg Navy Type Number 80 Model 1 bombs (1,600 kg total)

Defensive armament

3 х Turret20 mm Type 99 Model 1 cannon
Ammunition270 rounds
Fire rate517 shots/min
Turret20 mm Type 99 Model 1 cannon
Ammunition450 rounds
Fire rate517 shots/min
Turret20 mm Type 99 Model 1 cannon
Ammunition540 rounds
Fire rate517 shots/min
5 х Turret7.7 mm Type 92 machine gun
Ammunition582 rounds
Fire rate600 shots/min

The H8K3 is defended by:

  • 1 x 20 mm Type 99 Model 1 cannon, nose turret (270 rpg)
  • 1 x 20 mm Type 99 Model 1 cannon, dorsal turret (450 rpg)
  • 1 x 20 mm Type 99 Model 1 cannon, 2 x beam turrets (270 rpg)
  • 1 x 20 mm Type 99 Model 1 cannon, tail turret (540 rpg)
  • 1 x 7.7 mm Type 92 machine gun, 2 x cockpit turrets (582 rpg)
  • 1 x 7.7 mm Type 92 machine gun, 2 x underwing turrets (582 rpg)
  • 1 x 7.7 mm Type 92 machine gun, ventral turret (582 rpg)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm 12 in (mod30)
II Compressor Airframe New 7 mm MGs (turret)
III Wings repair Engine Turret 20 mm
IV Engine injection Cover New 20 mm cannons (turret) 14 in (mod35)
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • A straight improvement over the H8K2, with more speed and retractable gear
  • Incredible speed and climb, making it effectively untouchable if one climbs directly toward a base
  • Good armament spread and damage (when they hit), including limited coverage under the plane
  • Favourable matchmaking; always on Axis team.
  • Incredible climb rate, slightly increased over the H8K2
  • (RB) Long Range Bomber spawn, putting it at usually around 4,500 m altitude on spawn
  • Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks

Cons:

  • Awful bomb load; 780kg TNT equivalent with largest load with both wing bombs dropping together
  • Armaments are unreliable; cannons are the weak 20 mm Type 99 Mod.1's, machine guns are single 7.7 mms, long reload on the cannons
  • Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
  • Additional speed in dives cause the H8K to rapidly approach its rip speed of ~560 km/h IAS
  • Retractable gear can make slowing down more difficult, especially with the landing flaps causing so much lift that they can often stall you
  • Huge target

History

The H8K3 was a prototype variant of the H8K2. It was modified to allow the dorsal turret and the landing floats to retract, as well as to include fowler flaps, and the blisters which housed the side guns were replaced with sliding hatches. All such changes were made in order to reduce drag and thereby increase speed (Note: None of the turret modifications are currently modeled in game). A total of only 2 were built.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Kawanishi Aircraft Company (川西航空機)
Fighters  J6K1
N1K  N1K1-Ja · N1K2-J · N1K2-Ja
Bombers  H6K4 · H8K2 · H8K3
Hydroplane  N1K1 · E7K2

Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E