Difference between revisions of "H8K3"

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(Flight Performance)
(Edits)
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|link = H8K2
 
|link = H8K2
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Japanese bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.57 "Battle March"]].
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese bomber {{Battle-rating}}. It was introduced in [[Update 1.57 "Battle March"]].
  
 
== General info ==
 
== General info ==
Line 33: Line 34:
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
Line 48: Line 45:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~6.2 || ~2.8
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 420 || 420 || 260 || ~4 || ~3
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < ??? || < ??? || < ??? || > ???
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
! colspan="3" | Setting 3
+
| < 360 || < 360 || < 360 || > 341
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 20mm steel plates protecting rear gunner
+
* 20 mm steel plates protecting rear gunner
* 5mm steel behind pilots
+
* 5 mm steel behind pilots
* 5mm protecting dorsal gunner
+
* 5 mm protecting dorsal gunner
* 5mm behind hull fuel tanks  
+
* 5 mm behind hull fuel tanks
 
* Self-sealing fuel tanks (6 in mid-fuselage, 1 in each wingroot, 3 in each wing)
 
* Self-sealing fuel tanks (6 in mid-fuselage, 1 in each wingroot, 3 in each wing)
  
 
== Armaments ==
 
== Armaments ==
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|Type 91 Mod.2}}
+
{{main|Navy Type 97 Number 6 (60 kg)|Navy Type 98 Number 25 (250 kg)|Navy Type 99 Number 80 AP (800 kg)|Navy Type Number 80 Model 1 (800 kg)}}
{{main|Navy Type 97 Number 6 (60 kg)|Navy_Type_98_Number_25_(250_kg)|Navy Type 99 Number 80 AP (800_kg)|Navy_Type_Number_80_Model_1_(800_kg)|l1=Type 97 No.6 (60 kg)|l2=Type 98 No.25 (250 kg)|l3=Type 99 No.80 AP (800 kg)|l4=Type No.80 Mod.1 (800 kg)}}
+
{{main|Type 91 Model 2 (835 kg)}}
  
* 2 x Type 91 Mod.2 torpedoes
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 2 x 835 kg Type 91 Model 2 torpedoes
 
* 16 x 60 kg Navy Type 97 Number 6 bombs (960 kg total)
 
* 16 x 60 kg Navy Type 97 Number 6 bombs (960 kg total)
 
* 8 x 250 kg Navy Type 98 Number 25 bombs (2,000 kg total)
 
* 8 x 250 kg Navy Type 98 Number 25 bombs (2,000 kg total)
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=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
{{main|Type 99 Model 1 navy (20 mm)|Type 92 navy (7.7 mm)|l1=Type 99 Mod.1 (20 mm)|l2=Type 92 (7.7 mm)}}
+
{{main|Type 99 Model 1 (20 mm)|Type 92 (7.7 mm)}}
  
* 1 x 20 mm Type 99 Model 1 navy cannon, tail turret (270 rpg)
+
The '''''{{PAGENAME}}''''' is defended by:
* 1 x 20 mm Type 99 Model 1 navy cannon, nose turret (270 rpg)
+
 
* 1 x 20 mm Type 99 Model 1 navy cannon, 2 x beam turrets (270 rpg)
+
* 1 x 20 mm Type 99 Model 1 cannon, nose turret (270 rpg)
* 2 x 7.7 mm Type 92 navy machine gun, wing turrets (582 rpg)
+
* 1 x 20 mm Type 99 Model 1 cannon, dorsal turret (450 rpg)
* 2 x 7.7 mm Type 92 navy machine gun, cockpit turrets (582 rpg)
+
* 1 x 20 mm Type 99 Model 1 cannon, 2 x beam turrets (270 rpg)
* 1 x 7.7 mm Type 92 navy machine gun, dorsal turret (582 rpg)
+
* 1 x 20 mm Type 99 Model 1 cannon, tail turret (540 rpg)
 +
* 1 x 7.7 mm Type 92 machine gun, 2 x cockpit turrets (582 rpg)
 +
* 1 x 7.7 mm Type 92 machine gun, 2 x underwing turrets (582 rpg)
 +
* 1 x 7.7 mm Type 92 machine gun, ventral turret (582 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
 
! colspan="2" | Weaponry
 
! colspan="2" | Weaponry
 
|-
 
|-
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| 14 in (mod35)
 
| 14 in (mod35)
 
|-
 
|-
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
+
! colspan="6" | This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
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* Favourable matchmaking; always on Axis team.
 
* Favourable matchmaking; always on Axis team.
 
* Incredible climb rate, slightly increased over the H8K2
 
* Incredible climb rate, slightly increased over the H8K2
* (RB) Long Range Bomber spawn, putting it at usually around 4,500m altitude on spawn
+
* (RB) Long Range Bomber spawn, putting it at usually around 4,500 m altitude on spawn
 
* Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
 
* Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
* Incredible SL modifier of 2.4 (meaning 480% when including premium vehicle modifier, 720% with premium account), one of the highest in the game
 
* Good RP modifier of 1.3, comparable to the BV 238 and better than the PBM-3
 
  
 
'''Cons:'''
 
'''Cons:'''
Line 224: Line 189:
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
 
 
The H8K3 was a prototype variant of the H8K2. It was modified to allow the dorsal turret and the landing floats to retract, as well as to include fowler flaps, and the blisters which housed the side guns were replaced with sliding hatches. All such changes were made in order to reduce drag and thereby increase speed (Note: None of the turret modifications are currently modeled in game). A total of only 2 were built.
 
The H8K3 was a prototype variant of the H8K2. It was modified to allow the dorsal turret and the landing floats to retract, as well as to include fowler flaps, and the blisters which housed the side guns were replaced with sliding hatches. All such changes were made in order to reduce drag and thereby increase speed (Note: None of the turret modifications are currently modeled in game). A total of only 2 were built.
  
Line 233: Line 197:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 239: Line 202:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 15:53, 15 December 2020

RANK 4 FRANCE
Somua SM PACK
H8K3
h8k3.png
H8K3
Purchase:2 300 Specs-Card-Eagle.png
Show in game
This page is about the premium aircraft H8K3. For the other H8K plane, see H8K2.

Description

GarageImage H8K3.jpg


The H8K3 is a premium rank II Japanese bomber with a battle rating of 3.7 (AB) and 4.0 (RB/SB). It was introduced in Update 1.57 "Battle March".

General info

Flight performance

Characteristics Max Speed
(km/h at 6,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 514 503 9500 33.9 34.7 4.2 4.2 750
Upgraded 570 541 32.1 33.0 11.4 7.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 450 420 420 260 ~4 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 360 > 341

Survivability and armour

  • 20 mm steel plates protecting rear gunner
  • 5 mm steel behind pilots
  • 5 mm protecting dorsal gunner
  • 5 mm behind hull fuel tanks
  • Self-sealing fuel tanks (6 in mid-fuselage, 1 in each wingroot, 3 in each wing)

Armaments

Suspended armament

The H8K3 can be outfitted with the following ordnance:

  • 2 x 835 kg Type 91 Model 2 torpedoes
  • 16 x 60 kg Navy Type 97 Number 6 bombs (960 kg total)
  • 8 x 250 kg Navy Type 98 Number 25 bombs (2,000 kg total)
  • 2 x 800 kg Navy Type 99 Number 80 AP bombs (1,600 kg total)
  • 2 x 800 kg Navy Type Number 80 Model 1 bombs (1,600 kg total)

Defensive armament

The H8K3 is defended by:

  • 1 x 20 mm Type 99 Model 1 cannon, nose turret (270 rpg)
  • 1 x 20 mm Type 99 Model 1 cannon, dorsal turret (450 rpg)
  • 1 x 20 mm Type 99 Model 1 cannon, 2 x beam turrets (270 rpg)
  • 1 x 20 mm Type 99 Model 1 cannon, tail turret (540 rpg)
  • 1 x 7.7 mm Type 92 machine gun, 2 x cockpit turrets (582 rpg)
  • 1 x 7.7 mm Type 92 machine gun, 2 x underwing turrets (582 rpg)
  • 1 x 7.7 mm Type 92 machine gun, ventral turret (582 rpg)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm 12 in (mod30)
II Compressor Airframe New 7 mm MGs (turret)
III Wings repair Engine Turret 20 mm
IV Engine injection Cover New 20 mm cannons (turret) 14 in (mod35)
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • A straight improvement over the H8K2, with more speed and retractable gear
  • Incredible speed and climb, making it effectively untouchable if one climbs directly toward a base
  • Good armament spread and damage (when they hit), including limited coverage under the plane
  • Favourable matchmaking; always on Axis team.
  • Incredible climb rate, slightly increased over the H8K2
  • (RB) Long Range Bomber spawn, putting it at usually around 4,500 m altitude on spawn
  • Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks

Cons:

  • Awful bomb load; 780kg TNT equivalent with largest load with both wing bombs dropping together
  • Armaments are unreliable; cannons are the weak 20 mm Type 99 Mod.1's, machine guns are single 7.7 mms, long reload on the cannons
  • Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
  • Additional speed in dives cause the H8K to rapidly approach its rip speed of ~560 km/h IAS
  • Retractable gear can make slowing down more difficult, especially with the landing flaps causing so much lift that they can often stall you
  • Huge target

History

The H8K3 was a prototype variant of the H8K2. It was modified to allow the dorsal turret and the landing floats to retract, as well as to include fowler flaps, and the blisters which housed the side guns were replaced with sliding hatches. All such changes were made in order to reduce drag and thereby increase speed (Note: None of the turret modifications are currently modeled in game). A total of only 2 were built.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Kawanishi Aircraft Company (川西航空機)
Fighters  J6K1
N1K  N1K1-Ja · N1K2-J · N1K2-Ja
Bombers  H6K4 · H8K2 · H8K3
Hydroplane  N1K1 · E7K2

Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E