Difference between revisions of "H8K3"

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(Added updated H8K2 information to H8K3)
(Edits, Updated template w/ new design)
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{{Notice|''This page is about the premium aircraft '''{{PAGENAME}}'''. For the other H8K plane, see [[H8K2]]''}}
 
{{Notice|''This page is about the premium aircraft '''{{PAGENAME}}'''. For the other H8K plane, see [[H8K2]]''}}
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
 
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
 
{{break}}
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Japanese bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.57 "Battle March"]].
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Japanese bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.57 "Battle March"]].
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== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
* 20mm armour plates protecting rear gunner, 5mm protecting pilot from rear, 5mm protecting dorsal gunner, 5mm protecting hull fuel tanks
+
* 20mm armour plates protecting rear gunner
* No armour glazing
+
* 5mm protecting pilot from rear
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
+
* 5mm protecting dorsal gunner
* More fuel tanks located in wings near the fuselage
+
* 5mm protecting hull fuel tanks
 
* All fuel tanks are self-sealing
 
* All fuel tanks are self-sealing
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
=== Suspended armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
{{main|MAC 1934 (7.5 mm)}}
+
{{main|Type 91 Mod.2}}
 +
{{main|Navy Type 97 Number 6 (60 kg)|Navy_Type_98_Number_25_(250_kg)|Navy Type 99 Number 80 AP (800_kg)|Navy_Type_Number_80_Model_1_(800_kg)|l1=Type 97 No.6 (60 kg)|l2=Type 98 No.25 (250 kg)|l3=Type 99 No.80 AP (800 kg)|l4=Type No.80 Mod.1 (800 kg)}}
 +
* 2 x Type 91 Mod.2 torpedoes
 +
* 16 x 60 kg Navy Type 97 Number 6 bombs
 +
* 8 x 250 kg Navy Type 98 Number 25 bombs
 +
* 2 x 800 kg bombs (Navy and Army variants)
  
The '''''{{PAGENAME}}''''' is armed with:
+
=== Defensive armament ===
 +
{{main|Type 99 Model 1 navy (20 mm)|Type 92 navy (7.7 mm)|l1=Type 99 Mod.1 (20 mm)|l2=Type 92 (7.7 mm)}}
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
+
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
* 16x 60kg bombs
 
* 8x 250kg bombs
 
* 2x 800kg bombs (Navy and Army variants)
 
* 2x torpedoes (mod 2 variant)
 
  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
+
== Usage in battles ==
<!--
+
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->'''Pros:'''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
 +
'''Pros:'''
  
 
* A straight improvement over the H8K2, with more speed and retractable gear
 
* A straight improvement over the H8K2, with more speed and retractable gear
 
* Incredible speed and climb, making it effectively untouchable if one climbs directly toward a base
 
* Incredible speed and climb, making it effectively untouchable if one climbs directly toward a base
 
* Good armament spread and damage (when they hit), including limited coverage under the plane
 
* Good armament spread and damage (when they hit), including limited coverage under the plane
* Favourable matchmaking; always on Axis team, BR means cannot fight 4.7's
+
* Favourable matchmaking; always on Axis team.
* Incredible climb rate, further increased slightly over the H8K2
+
* Incredible climb rate, slightly increased over the H8K2
* (RB) Long Range Bomber spawn, putting it at usually around 4,500m on spawn
+
* (RB) Long Range Bomber spawn, putting it at usually around 4,500m altitude on spawn
 
* Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
 
* Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
* Incredible SL modifier of 2.4 (meaning 480% when including premium vehicle modifier, 720% with premium account), the equal highest in the game
+
* Incredible SL modifier of 2.4 (meaning 480% when including premium vehicle modifier, 720% with premium account), one of the highest in the game
* Good RP modifier of 1.3, comparable to the BV-238 and better than the PBM-3
+
* Good RP modifier of 1.3, comparable to the BV 238 and better than the PBM-3
  
 
'''Cons:'''
 
'''Cons:'''
  
* Expensive at over 2,000 GE for a Tier 2 premium vehicle that is a modification of one already in the tree
+
* Awful bomb load; 780kg TNT equivalent with largest load with both wing bombs dropping together
* Awful bomb load; 780kg TNT equivalent with largest load, with both wing bombs dropping together
+
* Armaments are unreliable; cannons are the weak 20 mm Type 99 Mod.1's, machine guns are single 7.7 mms, long reload on the cannons
* Guns are unreliable; cannons are the weak 99 mod.1's, machine guns are single 7.7's, long reload on the cannons
 
 
* Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
 
* Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
* Additional speed means that in dives, the H8K can rapidly approach its rip speed of ~560 km/h IAS
+
* Additional speed in dives cause the H8K to rapidly approach its rip speed of ~560 km/h IAS
* Retractable gear can make slowing down more difficult, especially with the landing flaps causing so much lift they can often stall you
+
* Retractable gear can make slowing down more difficult, especially with the landing flaps causing so much lift that they can often stall you
 
* Huge target
 
* Huge target
 
*
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Japan bombers}}
 
{{Japan bombers}}

Revision as of 17:16, 25 March 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
H8K3
h8k3.png
H8K3
Purchase:2 300 Specs-Card-Eagle.png
Show in game
Msg-info.png This page is about the premium aircraft H8K3. For the other H8K plane, see H8K2

Description

GarageImage H8K3.jpg


The H8K3 is a Rank II premium Japanese bomber with a battle rating of 3.7 (AB) and 4.0 (RB/SB). This aircraft was introduced in Update 1.57 "Battle March".

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 9500  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 9500  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 450  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 20mm armour plates protecting rear gunner
  • 5mm protecting pilot from rear
  • 5mm protecting dorsal gunner
  • 5mm protecting hull fuel tanks
  • All fuel tanks are self-sealing

Armaments

Suspended armament

Main article: Type 91 Mod.2
  • 2 x Type 91 Mod.2 torpedoes
  • 16 x 60 kg Navy Type 97 Number 6 bombs
  • 8 x 250 kg Navy Type 98 Number 25 bombs
  • 2 x 800 kg bombs (Navy and Army variants)

Defensive armament

Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • A straight improvement over the H8K2, with more speed and retractable gear
  • Incredible speed and climb, making it effectively untouchable if one climbs directly toward a base
  • Good armament spread and damage (when they hit), including limited coverage under the plane
  • Favourable matchmaking; always on Axis team.
  • Incredible climb rate, slightly increased over the H8K2
  • (RB) Long Range Bomber spawn, putting it at usually around 4,500m altitude on spawn
  • Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
  • Incredible SL modifier of 2.4 (meaning 480% when including premium vehicle modifier, 720% with premium account), one of the highest in the game
  • Good RP modifier of 1.3, comparable to the BV 238 and better than the PBM-3

Cons:

  • Awful bomb load; 780kg TNT equivalent with largest load with both wing bombs dropping together
  • Armaments are unreliable; cannons are the weak 20 mm Type 99 Mod.1's, machine guns are single 7.7 mms, long reload on the cannons
  • Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
  • Additional speed in dives cause the H8K to rapidly approach its rip speed of ~560 km/h IAS
  • Retractable gear can make slowing down more difficult, especially with the landing flaps causing so much lift that they can often stall you
  • Huge target

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E