Difference between revisions of "Galer's F3F-2"

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{{Specs-Card|code=f3f-2_galer}}
+
{{About
 +
|about=premium aircraft '''{{PAGENAME}}'''
 +
|usage=the regular version
 +
|link=F3F-2
 +
}}
 +
{{Specs-Card
 +
|code=f3f-2_galer
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|cockpit=cockpit_f3f-2_galer.jpg
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
'''{{Specs|name}}''' is a premium rank {{Specs|rank}} American fighter {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]]. The plane is painted after the camouflage scheme of American pilot Bob Galer in the USMC, whose plane can be viewed today at the National Naval Aviation Museum.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
[[File:Galer's F3F screenshot 5.jpg|thumb]]
 +
The F3F-2 is a highly manoeuvrable aircraft as would be expected from its biplane configuration, this allows it to competitively turn with majority of the enemy aircraft that it encounters, the energy retention is good at lower speeds (<250km/h), but at higher speeds the F3F-2 will lose energy quickly when in a hard turn, problems will be found when facing higher BR monoplane fighters which will have a considerably superior top speed this can cause problems due to the slower speed of the F3F.
 +
 
 +
Despite the slower speed of the F3F-2 it does have good early acceleration (0-240km/h) and will usually be one of the first aircraft in the air at the start of the match thanks to its 210m needed takeoff distance, the 16m/s climb rate will also allow for the F3F-2 to have an altitude against majority of the enemy fighters that it will face.
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 4,300 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 407 || 392 || rowspan="2" | {{Specs|ceiling}} || 13.5 || 13.9 || 11.9 || 11.9 || rowspan="2" | 57
 +
|-
 +
! Upgraded
 +
| 444 || 425 || 12.8 || 13.0 || 19.9 || 15.6
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 +
|-
 +
| X || X || X || X || ✓    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || N/A || ~13 || ~6
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 220 || < 280 || < 420 || > 250
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 1,600 m || 850 hp || 952 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,214 m || 750 hp || 840 hp
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
== Weaponry ==
+
* 8.5 mm steel boxes in the rear fuselage
=== Offensive weaponry ===
+
* Critical components located in front of aircraft (fuel, pilot, engine, controls)
''Describe the offensive weaponry of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
* Two self-sealing fuel tanks located in the fuselage
  
=== Suspended weaponry ===
+
=== Modifications and economy ===
''Describe the aircraft's suspended weapons: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
{{Specs-Economy}}
  
=== Defensive weaponry ===
+
== Armaments ==
''Defensive weaponry with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
{{Specs-Avia-Armaments}}
 +
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M2 Browning (12.7 mm)|Browning (7.62 mm)}}
  
== Usage in the battles ==
+
'''''{{PAGENAME}}''''' is armed with:
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
* 1 x 12.7 mm M2 Browning machine gun, nose-mounted (200 rpg)
 +
* 1 x 7.62 mm Browning machine gun, nose-mounted (500 rpg)
 +
 
 +
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AN-M30A1 (100 lb)}}
 +
 
 +
'''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* Without load
 +
* 2 x 100 lb AN-M30A1 bombs (200 lb total)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
[[File:Galer's F3F screenshot 3.jpg|thumb]]
 +
The F3F is first and foremost a fighter aircraft, this is a role in which it thrives with its brilliant manoeuvrability allowing it to deal with majority of enemy aircraft in a turn fight, trying to get an enemy aircraft to turn with you will be the best way to engage and win a fight, if the enemy is a monoplane they will usually have worse performance at slower speeds, so making them turn and lose energy is a good way to gain an advantage with your superior slow speed performance, if the enemy aircraft is also a biplane your main focus should be preventing them from getting guns onto your aircraft, if you can gain a turning advantage you should move into position and attempt to down the enemy aircraft, your two guns can end up putting lots of rounds into an enemy, but a hit to any critical component such as the pilot or engine will either end the fight or put it strongly in your favour. It is best to avoid "head on" engagements with enemy aircraft, as the engine on the F3F has a large frontal profile (Radial engine) along with the engine front being exposed, this makes the engine being hit a common occurrence and without your engine survival is unlikely.
 +
 
 +
The F3F will commonly come across aircraft with superior top speed, such as many of the early Bf-109 variants (A,B-1,E-1 & F-1), these aircraft will usually attempt to use a "boom & zoom" attack style against your aircraft, the best you can do is to keep a good amount of energy and be ready to evade when the commit to an attack run, if you can evade them for long enough you will hopefully receive some help from some of your other team members or you might be able to make the enemy try and commit to a turn fight where you should have an advantage and be able to critically damage or down their aircraft.
 +
 
 +
As for using the F3F for close air support (CAS) you will have a few possibilities, the most popular choice will be to take the two 100lb bombs (AN-M30A1), these only contain 24.5kg of explosive mass so you will need to land them very close to the intended target to do any meaningful damage. A second option is to use your .50cal (12.7mm) Browning M2 machine gun to destroy ground targets, all belts for this gun have 26mm of penetration, although the ground targets belts are best as they contain more AP rounds, these will be able to go through SPAA (Self Propelled Anti Aircraft) vehicles as well as some light & medium tanks, firing for the upper armour or side armour on enemy vehicles will usually prove to be the most effective way of going through enemy armour.
 +
 
 +
It is recommended not to hold the brakes on landing, as the F3F will likely flip over, it is best to tap the breaks on and off to avoid this occurring.
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil !! Water !! Type
 +
|-
 +
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
[[File:Galer's F3F screenshot 4.jpg|thumb]]
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Turning circle is very tight
 +
* Very low stalling speed
 +
* Extremely control responsive aircraft
 +
* 12.7mm MG can be used to destroy light ground targets
 +
* Climbrate is competitive against aircraft of similar BR
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Small primary armament, inadequate for bombers
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Low ammunition count for the .50 cal
 +
* Bright paint scheme makes it harder to stay hidden
 +
* Can flip on landing with continued brake use
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
Robert E. Galer ditched this aircraft in the ocean in 1940. He went on to become a distinguished Marine Corps aviator in WW2 and the Korean War.
  
 
== Media ==
 
== Media ==
''Прекрасным дополнением к статье станут видеогайды, а также скриншоты из игры и фотографии.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
== Read also ==
+
;Images
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<gallery mode="packed" heights="200px">
 +
File:Galer's F3F screenshot 1.jpg
 +
File:Galer's F3F screenshot 2.jpg
 +
</gallery>
 +
 
 +
;Videos
 +
{{Youtube-gallery|YZtAEsSpwNM|'''The Shooting Range #96''' - ''Pages of History'' section at 08:18 discusses the F3F-2.}}
 +
 
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
 
  
== Sources ==
+
* [[F3F-2]] - the normal tech tree version of the F3F
 +
* [[Zhukovsky's I-153-M62]] - similar Soviet aircraft
 +
 
 +
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''encyclopedia page on the aircraft;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{AirManufacturer Grumman}}
 +
{{USA fighters}}
 +
{{USA premium aircraft}}

Revision as of 18:36, 25 December 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the premium aircraft Galer's F3F-2. For the regular version, see F3F-2.
Galer's F3F-2
f3f-2_galer.png
GarageImage Galer's F3F-2.jpg
360://https://wiki.warthunder.com/images/3/3b/Cockpit_f3f-2_galer.jpg
Galer's F3F-2
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

Galer's F3F-2 is a premium rank I American fighter with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.69 "Regia Aeronautica". The plane is painted after the camouflage scheme of American pilot Bob Galer in the USMC, whose plane can be viewed today at the National Naval Aviation Museum.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Max speed
at 4 300 m425 km/h
Turn time13 s
Max altitude10 120 m
EngineWright Cyclone R-1820-22
TypeRadial
Cooling systemAir
Take-off weight2 t
Galer's F3F screenshot 5.jpg

The F3F-2 is a highly manoeuvrable aircraft as would be expected from its biplane configuration, this allows it to competitively turn with majority of the enemy aircraft that it encounters, the energy retention is good at lower speeds (<250km/h), but at higher speeds the F3F-2 will lose energy quickly when in a hard turn, problems will be found when facing higher BR monoplane fighters which will have a considerably superior top speed this can cause problems due to the slower speed of the F3F.

Despite the slower speed of the F3F-2 it does have good early acceleration (0-240km/h) and will usually be one of the first aircraft in the air at the start of the match thanks to its 210m needed takeoff distance, the 16m/s climb rate will also allow for the F3F-2 to have an altitude against majority of the enemy fighters that it will face.

Characteristics Max Speed
(km/h at 4,300 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 407 392 10120 13.5 13.9 11.9 11.9 57
Upgraded 444 425 12.8 13.0 19.9 15.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
810 320 N/A N/A N/A ~13 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 220 < 280 < 420 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,600 m 850 hp 952 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,214 m 750 hp 840 hp

Survivability and armour

Crew1 person
Speed of destruction
Structural810 km/h
Gear320 km/h
  • 8.5 mm steel boxes in the rear fuselage
  • Critical components located in front of aircraft (fuel, pilot, engine, controls)
  • Two self-sealing fuel tanks located in the fuselage

Modifications and economy

Repair cost
AB323 Sl icon.png
RB220 Sl icon.png
SB264 Sl icon.png
Total cost of modifications4 390 Rp icon.png
445 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 30 / 110 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
55 Ge icon.png
Mods armor frame.png
Airframe
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods armor cover.png
Cover
Mods metanol.png
Engine injection
Mods engine extinguisher.png
EFS
Research:
720 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods ammo.png
bmg30_belt_pack
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
55 Ge icon.png
Mod arrow 1.png
Mods ammo.png
bmg50_belt_pack
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
Mk.41
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods weapon.png
bmg30_new_gun
Research:
750 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods weapon.png
bmg50_new_gun
Research:
720 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png

Armaments

Offensive armament

Ammunition200 rounds
Fire rate750 shots/min
Ammunition500 rounds
Fire rate1 000 shots/min

Galer's F3F-2 is armed with:

  • 1 x 12.7 mm M2 Browning machine gun, nose-mounted (200 rpg)
  • 1 x 7.62 mm Browning machine gun, nose-mounted (500 rpg)

Suspended armament

List of setups (1)
Setup 12 x 100 lb AN-M30A1 bomb
Main article: AN-M30A1 (100 lb)

Galer's F3F-2 can be outfitted with the following ordnance:

  • Without load
  • 2 x 100 lb AN-M30A1 bombs (200 lb total)

Usage in battles

Galer's F3F screenshot 3.jpg

The F3F is first and foremost a fighter aircraft, this is a role in which it thrives with its brilliant manoeuvrability allowing it to deal with majority of enemy aircraft in a turn fight, trying to get an enemy aircraft to turn with you will be the best way to engage and win a fight, if the enemy is a monoplane they will usually have worse performance at slower speeds, so making them turn and lose energy is a good way to gain an advantage with your superior slow speed performance, if the enemy aircraft is also a biplane your main focus should be preventing them from getting guns onto your aircraft, if you can gain a turning advantage you should move into position and attempt to down the enemy aircraft, your two guns can end up putting lots of rounds into an enemy, but a hit to any critical component such as the pilot or engine will either end the fight or put it strongly in your favour. It is best to avoid "head on" engagements with enemy aircraft, as the engine on the F3F has a large frontal profile (Radial engine) along with the engine front being exposed, this makes the engine being hit a common occurrence and without your engine survival is unlikely.

The F3F will commonly come across aircraft with superior top speed, such as many of the early Bf-109 variants (A,B-1,E-1 & F-1), these aircraft will usually attempt to use a "boom & zoom" attack style against your aircraft, the best you can do is to keep a good amount of energy and be ready to evade when the commit to an attack run, if you can evade them for long enough you will hopefully receive some help from some of your other team members or you might be able to make the enemy try and commit to a turn fight where you should have an advantage and be able to critically damage or down their aircraft.

As for using the F3F for close air support (CAS) you will have a few possibilities, the most popular choice will be to take the two 100lb bombs (AN-M30A1), these only contain 24.5kg of explosive mass so you will need to land them very close to the intended target to do any meaningful damage. A second option is to use your .50cal (12.7mm) Browning M2 machine gun to destroy ground targets, all belts for this gun have 26mm of penetration, although the ground targets belts are best as they contain more AP rounds, these will be able to go through SPAA (Self Propelled Anti Aircraft) vehicles as well as some light & medium tanks, firing for the upper armour or side armour on enemy vehicles will usually prove to be the most effective way of going through enemy armour.

It is recommended not to hold the brakes on landing, as the F3F will likely flip over, it is best to tap the breaks on and off to avoid this occurring.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Galer's F3F screenshot 4.jpg

Pros:

  • Turning circle is very tight
  • Very low stalling speed
  • Extremely control responsive aircraft
  • 12.7mm MG can be used to destroy light ground targets
  • Climbrate is competitive against aircraft of similar BR

Cons:

  • Small primary armament, inadequate for bombers
  • Low ammunition count for the .50 cal
  • Bright paint scheme makes it harder to stay hidden
  • Can flip on landing with continued brake use

History

Robert E. Galer ditched this aircraft in the ocean in 1940. He went on to become a distinguished Marine Corps aviator in WW2 and the Korean War.

Media

Images
Videos

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Grumman Aircraft Engineering Corporation
Fighters 
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
XF5F Skyrocket  XF5F · XP-50
F6F Hellcat  F6F-5 · F6F-5N
F7F Tigercat  F7F-1 · F7F-3
F8F Bearcat  F8F-1 · F8F-1B
Jet Fighters 
F9F Panther/Cougar  F9F-2 · F9F-5 · F9F-8
F-11 Tiger  F11F-1
F-14 Tomcat  F-14A Early · F-14B
Jet Strike Aircraft 
A-6 Intruder  A-6E TRAM
Bombers  TBF-1C
Export  ▄Martlet Mk IV · ▄F6F-5 · ▄F6F-5N · ▄F8F-1B · ▄Avenger Mk II · ▄Hellcat Mk II

USA fighters
P-26 Peashooter  P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35
P-36 Hawk  P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G
P-39 Airacobra  P-400 · P-39N-0 · P-39Q-5
P-40  P-40C · P-40E-1 · P-40E-1 TD · P-40F-10
P-43 Lancer  P-43A-1
P-47 Thunderbolt  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
P-51 Mustang  P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA
P-63 Kingcobra  P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra
Prototypes  XP-55
F2A Buffalo  F2A-1 · Thach's F2A-1 · F2A-3
BF2C  BF2C-1
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
F4U Corsair  F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1
F6F Hellcat  F6F-5 · F6F-5N
F8F Bearcat  F8F-1 · F8F-1B
Other countries  ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc

USA premium aircraft
Fighters  Thach's F2A-1 · Galer's F3F-2 · F2G-1 · F4U-4B VMF-214 · P-26A-34 · P-40C · P-43A-1
  P-47M-1-RE · ⋠P-47M-1-RE · P-51A · P-51D-10 · P-51D-20-NA · ␠Kingcobra · XP-55
  ▃A6M2 · ▃Ki-43-II · ▃Ki-61-Ib · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc
Twin-engine fighters  XP-38G · Bong's P-38J-15 · P-38K · YP-38 · P-61A-11 · XF5F · XP-50 · F7F-3
Jet fighters  P-59A · F-86F-35 · F-89B · F-89D · F-4S Phantom II · F-5C · F-20A
Strike aircraft  A-1H · A2D-1 · AU-1 · XA-38 · AV-8A · A-6E TRAM · A-10A
Bombers  A-26C-45DT · B-10B · BTD-1 · PBM-3 "Mariner" · PV-2D