Difference between revisions of "G.91 R/4"

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{{Specs-Card|code=fiat_g91_r4}}
+
{{Specs-Card
 +
|code=fiat_g91_r4
 +
|store=6720
 +
}}
 
{{About
 
{{About
| about = Italian jet fighter '''{{PAGENAME}}'''
+
| about = premium Italian jet fighter '''{{PAGENAME}}'''
 
| usage = other uses
 
| usage = other uses
| link = G.91 (Disambiguation)
+
| link = G.91 (Family)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 +
[[File:GarageImage_G.91_R4.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update 1.87 "Locked On"]].
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} (country and aircraft type) {{Battle-rating}}.
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
The G.91 R/4 is a very nimble fighter with relatively average top speed and fairly good acceleration. Best played as a support fighter, the G.91 R/4 can use its incredible roll and turn rates to quickly get guns on target, as well as to dodge the typically less manoeuvrable fighters that it shares its battle ratings with.
 +
 
 +
The R/4 is a variant of the G.91 jet fighter that has been modified for ground attack, allowing it access to a competitive selection of air-to-ground ordnance such as bombs, rockets, and high-explosive air-to-ground missiles. The R/4 also has the option to equip two different types of air-to-air missiles; the IR-tracking [[AIM-9B|AIM-9B Sidewinder]] missile, or the command-guided [[AA-20|AA-20 Nord]] missile.
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 21: Line 28:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 34: Line 41:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
| 1,066 || 1,042 || {{Specs|ceiling}} || 27.4 || 28.0 || 30.4 || 29.5 || 850
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 51: Line 58:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
| 1,097 || 1,084 || {{Specs|ceiling}} || 24.7 || 26.0 || 48.8 || 39 || 850
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 76: Line 83:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
Line 82: Line 89:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 620 || ~10 || ~4
 
|-
 
|-
 
|}
 
|}
Line 95: Line 102:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 800 || < 650 || < 660 || >250
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 0 m || 2,190 kgf || 2,212 kgf
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
* No armour plating
+
 
* No armour glazing
+
* 40 mm Bulletproof glass in front of the pilot
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
+
* 6.5 mm Steel plate, starts in the pilot's seat, goes below the pilot, ends in front of the pilot
* More fuel tanks located in wings near the fuselage
+
* 6.5 mm Steel plate below a fuel tank in the centre-front of the fuselage
 +
* 6.5 mm Steel plate below a fuel tank in the centre-rear of the fuselage
 +
 
 +
Though the G.91 R/4 does have a decent amount of armour spaced out between the centre and front of the fuselage, the Steel plates will only be sufficient to protect the pilot and aircraft from lower calibre fire (7.92 mm to 7.62 mm machine guns will only penetrate at '''very''' close ranges.) And, thanks to the sacrifices made to lighten the aircraft, the airframe is not particularly reinforced. The wings are very thin, and susceptible to being out-right broken off by most-all primary armaments the G.91 will face at its tier, and the fuselage is full of juicy fuel tanks as well as the single engine of the R/4. Even more so than most planes, the G.91 R/4 is not capable of taking any hits. Even low calibre fire, such as that from .50 calibre machine guns, can cripple an R/4 nigh-immediately, and necessitate an immediate return-to-base.
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
{{main|MAC 1934 (7.5 mm)}}
+
{{main|Browning M3 (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
+
* 4 x 12.7 mm Browning M3 machine guns, nose-mounted (300 rpg = 1,200 total)
-->
+
 
<!--=== Suspended armament ===
+
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
<!--
+
{{main|AN-M64A1 (500 lb)|AA-20|AS-20|FFAR Mighty Mouse|AIM-9B}}
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
  
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
===Modules===
+
* Without load
 +
* 38 x FFAR Mighty Mouse rockets
 +
* 2 x AA-20 missiles
 +
* 2 x AS-20 rockets
 +
* 4 x AIM-9B missiles
 +
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
 +
 
 +
For air-to-ground purposes, the G.91 R/4 is similar to the [[G.91 pre-serie]] and [[G.91 R/1]], both its predecessors, in loadout options sharing the same FFAR Mighty Mouse rocket option as well as the choice of a pair of 500 lb bombs. However, the G.91 R/4 has an additional and unique option; the AS-20 Nord air-to-ground missile, with a reasonable penetration value (83 mm RHAe) but incredible warhead size of (just under) 30 kilograms of TNT. Skilled use of the missile can allow for a more accurate fire at longer ranges especially versus more dangerous vehicles like self-propelled anti-aircraft guns.
 +
 
 +
Air-to-air ordnance selection is where the G.91 R/4 stands out from its brethren; the G.91 R/4 is the lowest tier jet in the Italian aircraft tree to gain access to air-to-air missiles, with access to the American AIM-9B infrared-guided missile, and one of only two jets in-game (alongside the [[Super Mystere B2|Super Mystére B.2]]) to have the option of loading the unique AA-20 Nord air-to-air missiles; keyboard guided missiles with a 15 metre proximity fuse. Unlike infrared-guided missiles in War Thunder, the AA-20 Nords do not warn targets of a missile launch giving R/4 pilots the element of surprise, and the Nord's proximity fuse increases the chance of long-range launches striking a target, though these perks come at the demand of a much higher skill floor for usage.
 +
 
 +
== Usage in battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Due to the G.91 R/4's notably lower speed and high-end acceleration as compared to its contemporaries, the R/4 should be played as a support fighter; meaning the pilot should seek to stick near teammates rather than hunting targets solo, and opt to pick off hostile aircraft that are engaged and distracted with/by allied fighters. The G.91 airframe is exceptionally agile, and the R/4 is no exception; even heavily manoeuvring targets are easy for this plane to keep the nose on. The plane's exceptional roll and turn rates are its biggest strengths, and the pilot should seek to use that to their advantage rather than attempting to fight speed or energy battles.
 +
 
 +
Make use of the G.91 R/4's varied suspended armaments to dispatch a variety of targets. The AIM-9B is very easy to use missile and can force faster targets to manoeuvre, slowing them down, and can sometimes even net target destructions. Be careful when using this missile around friendlies though, as a misguided Sidewinder '''will''' destroy allied aircraft. The AA-20 Nord is a much more difficult missile to use, but it has a far longer effective range and can often surprise enemies who expect a warning from enemy missile launches. Use the massive range and proximity fuse to take down faster targets flying away from you, and consider using them to destroy bombers such as the often-seen [[S.O.4050_Vautour_IIB|Vautour IIB]], [[S.O.4050_Vautour_IIA|Vautour IIA]], and [[Vautour_IIA_IDF/AF_(France)|Israeli Vautour IIA]], who not only are far less able to dodge missiles but also have larger airframes that trigger the proximity fuse from longer distances.
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Not controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "2"| Weaponry
+
! colspan="3" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
| Radiator
+
| Compressor
|  
+
|
|  
+
| Offensive 12 mm
 +
| FFAR Mighty Mouse
 +
|
 
|-
 
|-
 
| II
 
| II
|  
+
| New boosters
| Compressor
+
|
 
| Airframe
 
| Airframe
|  
+
|
 +
| Nord AA.20
 +
| SBC-17
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|  
+
| New 12 mm MGs
 +
| Nord AS.20
 +
|
 
|-
 
|-
 
| IV
 
| IV
|  
+
| G-suit
| Engine Injection
+
|
 
| Cover
 
| Cover
|  
+
|
 +
| AIM-9B
 +
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
  
'''Pros:'''
+
'''Pros:'''  
*
+
 
 +
* Exceptional maneouvrability, with very high roll and turn rates
 +
* Varied and effective suspended armament choices
 +
* Access to air-to-air missiles, including the [[AA-20|AA-20 Nord]]
 +
* Access to the [[AS-20|AS-20 Nord]] air-to-ground missile
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Relatively low calibre primary armament (four .50 cal Brownings)
 +
* Slower than most of its contemporaries
 +
* Very fragile airframe
 +
* Poor energy retention
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 +
[[File:G91 R4.png|thumb|338x338px|none|Left side of the G.91 R/4]]
 +
[[File:G91 R4 2.png|thumb|338x338px|none|The nose of the G.91 R/4]]
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.''-->
<!--''ETC.''-->
+
 
 +
* [[G.91 (Family)]]
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
* ''other literature.''
+
* ''other literature.''-->
 +
 
 +
* [https://store.gaijin.net/story.php?title=Fiat-G-91-R%2F4-Pack Fiat G.91 R/4 Pack (Gaijin.Net Store)]
  
 
{{Italy jet aircraft}}
 
{{Italy jet aircraft}}
 
{{Italy premium aircraft}}
 
{{Italy premium aircraft}}

Revision as of 16:41, 9 August 2019

G.91 R/4
fiat_g91_r4.png
G.91 R/4
Purchase:8 910 Specs-Card-Eagle.png
Show in game
STORE
This page is about the premium Italian jet fighter G.91 R/4. For other uses, see G.91 (Family).

Description

GarageImage G.91 R4.jpg


The G.91 R/4 is a gift rank V Italian jet fighter with a battle rating of 8.3 (AB), 8.7 (RB), and 9.0 (SB). It was introduced in Update 1.87 "Locked On".

General info

Flight Performance

The G.91 R/4 is a very nimble fighter with relatively average top speed and fairly good acceleration. Best played as a support fighter, the G.91 R/4 can use its incredible roll and turn rates to quickly get guns on target, as well as to dodge the typically less manoeuvrable fighters that it shares its battle ratings with.

The R/4 is a variant of the G.91 jet fighter that has been modified for ground attack, allowing it access to a competitive selection of air-to-ground ordnance such as bombs, rockets, and high-explosive air-to-ground missiles. The R/4 also has the option to equip two different types of air-to-air missiles; the IR-tracking AIM-9B Sidewinder missile, or the command-guided AA-20 Nord missile.

Characteristics
Stock
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,066 1,042 11000 27.4 28.0 30.4 29.5 850
Upgraded
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,097 1,084 11000 24.7 26.0 48.8 39 850

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
620 ~10 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 800 < 650 < 660 >250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2,190 kgf 2,212 kgf

Survivability and armour

  • 40 mm Bulletproof glass in front of the pilot
  • 6.5 mm Steel plate, starts in the pilot's seat, goes below the pilot, ends in front of the pilot
  • 6.5 mm Steel plate below a fuel tank in the centre-front of the fuselage
  • 6.5 mm Steel plate below a fuel tank in the centre-rear of the fuselage

Though the G.91 R/4 does have a decent amount of armour spaced out between the centre and front of the fuselage, the Steel plates will only be sufficient to protect the pilot and aircraft from lower calibre fire (7.92 mm to 7.62 mm machine guns will only penetrate at very close ranges.) And, thanks to the sacrifices made to lighten the aircraft, the airframe is not particularly reinforced. The wings are very thin, and susceptible to being out-right broken off by most-all primary armaments the G.91 will face at its tier, and the fuselage is full of juicy fuel tanks as well as the single engine of the R/4. Even more so than most planes, the G.91 R/4 is not capable of taking any hits. Even low calibre fire, such as that from .50 calibre machine guns, can cripple an R/4 nigh-immediately, and necessitate an immediate return-to-base.

Armaments

Offensive armament

Main article: Browning M3 (12.7 mm)

The G.91 R/4 is armed with:

  • 4 x 12.7 mm Browning M3 machine guns, nose-mounted (300 rpg = 1,200 total)

Suspended armament

The G.91 R/4 can be outfitted with the following ordnance:

  • Without load
  • 38 x FFAR Mighty Mouse rockets
  • 2 x AA-20 missiles
  • 2 x AS-20 rockets
  • 4 x AIM-9B missiles
  • 2 x 500 lb AN-M64A1 bombs (1,000 lb total)

For air-to-ground purposes, the G.91 R/4 is similar to the G.91 pre-serie and G.91 R/1, both its predecessors, in loadout options sharing the same FFAR Mighty Mouse rocket option as well as the choice of a pair of 500 lb bombs. However, the G.91 R/4 has an additional and unique option; the AS-20 Nord air-to-ground missile, with a reasonable penetration value (83 mm RHAe) but incredible warhead size of (just under) 30 kilograms of TNT. Skilled use of the missile can allow for a more accurate fire at longer ranges especially versus more dangerous vehicles like self-propelled anti-aircraft guns.

Air-to-air ordnance selection is where the G.91 R/4 stands out from its brethren; the G.91 R/4 is the lowest tier jet in the Italian aircraft tree to gain access to air-to-air missiles, with access to the American AIM-9B infrared-guided missile, and one of only two jets in-game (alongside the Super Mystére B.2) to have the option of loading the unique AA-20 Nord air-to-air missiles; keyboard guided missiles with a 15 metre proximity fuse. Unlike infrared-guided missiles in War Thunder, the AA-20 Nords do not warn targets of a missile launch giving R/4 pilots the element of surprise, and the Nord's proximity fuse increases the chance of long-range launches striking a target, though these perks come at the demand of a much higher skill floor for usage.

Usage in battles

Due to the G.91 R/4's notably lower speed and high-end acceleration as compared to its contemporaries, the R/4 should be played as a support fighter; meaning the pilot should seek to stick near teammates rather than hunting targets solo, and opt to pick off hostile aircraft that are engaged and distracted with/by allied fighters. The G.91 airframe is exceptionally agile, and the R/4 is no exception; even heavily manoeuvring targets are easy for this plane to keep the nose on. The plane's exceptional roll and turn rates are its biggest strengths, and the pilot should seek to use that to their advantage rather than attempting to fight speed or energy battles.

Make use of the G.91 R/4's varied suspended armaments to dispatch a variety of targets. The AIM-9B is very easy to use missile and can force faster targets to manoeuvre, slowing them down, and can sometimes even net target destructions. Be careful when using this missile around friendlies though, as a misguided Sidewinder will destroy allied aircraft. The AA-20 Nord is a much more difficult missile to use, but it has a far longer effective range and can often surprise enemies who expect a warning from enemy missile launches. Use the massive range and proximity fuse to take down faster targets flying away from you, and consider using them to destroy bombers such as the often-seen Vautour IIB, Vautour IIA, and Israeli Vautour IIA, who not only are far less able to dodge missiles but also have larger airframes that trigger the proximity fuse from longer distances.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable
Not auto controlled
Not controllable
Auto control available
Not controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Compressor Offensive 12 mm FFAR Mighty Mouse
II New boosters Airframe Nord AA.20 SBC-17
III Wings repair Engine New 12 mm MGs Nord AS.20
IV G-suit Cover AIM-9B

Pros and cons

Pros:

  • Exceptional maneouvrability, with very high roll and turn rates
  • Varied and effective suspended armament choices
  • Access to air-to-air missiles, including the AA-20 Nord
  • Access to the AS-20 Nord air-to-ground missile

Cons:

  • Relatively low calibre primary armament (four .50 cal Brownings)
  • Slower than most of its contemporaries
  • Very fragile airframe
  • Poor energy retention

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Left side of the G.91 R/4
The nose of the G.91 R/4

See also

External links


Italy jet aircraft
Aefer  Sagittario 2 · Ariete
Fiat  G.91 pre-serie · G.91 R/1 · G.91 R/4 (Portugal) · G.91 Y · G.91 YS
AMX International  AMX
Panavia  Tornado ADV · ▄Tornado IDS (1995)
  Foreign:
Vampire  Vampire FB 52A
F-84  ▄F-84F · ▄F-84G-21-RE
F-86  CL-13 Mk.4 · ▄F-86K
F-104  ▄F-104G · F-104S · ▄F-104S TAF (Turkey) · F-104S.ASA
F-16  ▄F-16A ADF
AV-8  ▄AV-8B Plus
Hungary 
Mikoyan-Gurevich  ◔MiG-15bis · ◔MiG-17PF · ◔MiG-21MF · ◔MiG-21bis-SAU · ◔MiG-23MF · ◔MiG-29
Ilyushin  ◔IL-28
Sukhoi  ◔Su-22M3
Saab  ◔JAS39EBS HU C

Italy premium aircraft
Fighters  CR.32 bis · Marcolin's C.R.42 CN · He 112 B-1/U2 · Re.2001 gruppo 22
  C. 202D · IAR-81C · ▄Spitfire Mk Vb/trop · ◐Bf 109 F-4 · ◐Bf 109 G-2 · G.55S
Jet fighters  Ariete · G.91 R/4 · ▄F-104S TAF
Strike aircraft  ◐Bf 110 G-4 · Hs 129 B-2 (Romania) · Ro.57 Quadriarma