Difference between revisions of "G.55S"

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(The ability to mount a torpedo does not make one a torpedo bomber - These are categorized as those labeled as such by the in-game classification)
(Updated as of 1.89.1.78)
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|store = 5614
 
|store = 5614
 
}}
 
}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[G.55_(Disambiguation)|G.55 (Disambiguation)]]''}}
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{{About
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| about = gift Italian fighter '''{{PAGENAME}}'''
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| and
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| usage = other versions
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| link-1 = G.55 sottoserie 0
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| link-2 = G.55 serie 1
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}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a gift Rank {{Specs|rank}} Italian fighter {{Battle-rating|5}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]] as a pre-order prior the update that also allowed access into the Italian Closed Beta Test. A model of the [[G.55_serie_1|G.55 Centauro]] converted for a torpedo-bombing role, the G.55S has the ability to engage naval targets while keeping the air attack characteristics of the G.55 model.
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The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]] as a pre-order prior to the update that also allowed access into the Italian Closed Beta Test. A model of the [[G.55 serie 1|G.55 Centauro]] converted for a torpedo-bombing role, the G.55S has the ability to engage naval targets while keeping the air attack characteristics of the G.55 model.
  
The main purpose of the G.55S historically was to fulfill the role as a torpedo fighter. In game, the G.55S can easily fulfill its designed role on maps such as Norway. It can fly to Light Cruisers, drop its payload, and then proceed to jump in on any nearby fight to engage enemy aircraft.  
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The main purpose of the G.55S historically was to fulfil the role as a torpedo fighter. In game, the G.55S can easily fulfil its designed role on maps such as Norway. It can fly to Light Cruisers, drop its payload, and then proceed to jump in on any nearby fight to engage enemy aircraft.
  
When the G.55S is not being used as a torpedo fighter, the G.55S would be best used as a low to medium altitude fighter, between the altitudes of 2 to 5 kilometers. With three MG 151/20 autocannons, it will make short work of all fighters and with careful aiming, can be used to effectively attack and damage heavy fighters and light or medium bombers.  
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When the G.55S is not being used as a torpedo fighter, the G.55S would be best used as a low to medium altitude fighter, between the altitudes of 2 to 5 kilometers. With three MG 151/20 autocannons, it will make short work of all fighters and with careful aiming, can be used to effectively attack and damage heavy fighters and light or medium bombers.
  
Attacking targets that have defensive armaments in this plane (Eg: A bomber, heavy fighter, planes with defensive gunners) is not recommended. The Fiat G.55 series aircraft (In general) does not have much armor. The armour is only comprised of a 50 mm bullet proof windshield as well as an 8 mm armored steel seat. There are no armoured headrests or armoured floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.  
+
Attacking targets that have defensive armaments in this plane (eg: bombers, heavy fighters, planes with defensive gunners) is not recommended. Fiat G.55 series aircraft (in general) do not have much armour. The armour is only comprised of a 50 mm bullet proof windshield as well as an 8 mm armoured steel seat. There are no armoured headrests or armoured floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
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=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| 605 || 597 || 10,000 || 20.1 || 20.4 || 13.4 || 15.5 || 300
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| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 300
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
! rowspan="2" |Max altitude (meters)
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! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
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! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| 666 || 634 || 10,000 || 18.3 || 19.0 || 26.4 || 18.8 || 300
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| 659 || 634 || {{Specs|ceiling}} || 18.1 || 19.0 || 22.7 || 18.8 || 300
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
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! Combat flaps
! Take-off flap
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! Take-off flaps
! Landing flap
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! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
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! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| ??? || ??? || ??? || ~?? || ~?
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| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 460 || ~9 || ~4
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
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| < 400 || < 420 || < 450 || > 715
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
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| 5,700 m || 1,260 hp || 1,399 hp
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp  
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
* 8 mm Steel - Pilot's seat
 
* 8 mm Steel - Pilot's seat
* 50 mm Bulletproof glass - Armored windscreen
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* 50 mm Bulletproof glass - Armoured windscreen
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|MG 151/20 (20 mm)}}
 
{{main|MG 151/20 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
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* 1 x 20 mm MG 151/20 cannon, nose-mounted (250 rpg)
* 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total) [AB Reload time: 40s]
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* 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total)
* 1 x 20 mm MG 151/20 cannon, nose-mounted (250 rpg) [AB Reload time: 40s]
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
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<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]], [[:Category:Suspended armaments|Torpedoes]]'''''
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{{main|GP 50 (50 kg)|GP 100 (100 kg)|F200/450}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
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* Without load
* 1 x F200/450 45 cm torpedo
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* 1 x F200/450 torpedo
 
* 2 x 50 kg GP 50 bombs (100 kg total)
 
* 2 x 50 kg GP 50 bombs (100 kg total)
 
* 2 x 100 kg GP 100 bombs (200 kg total)
 
* 2 x 100 kg GP 100 bombs (200 kg total)
<!--
+
 
=== Defensive armament ===
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== Usage in battles ==
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
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<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
-->
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'''''Arcade Battle''''': Once in the game, climb to a good altitude. Its great climb rate ensures that the G.55S can easily gain an altitude advantage over their adversaries for the best tactical situation for the plane. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about to minimise the time being targeted by enemy vehicles.
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
'''''Arcade Battle''''': Once in the game, climb to a good altitude. Its great climb rate ensures that the G.55S can easily gain an altitude advantage over their adversaries for the best tactical situation for the plane. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about to minimize the time being targeted by enemy vehicles.
 
  
 
With three 20 mm auto cannons, a good burst on a target can cripple an enemy aircraft. Due to the effect of the rounds, swooping down onto a bomber or attacker by the wing can easily shred off one wing, whereas a fighter could simply explode into a fireball once hit with a sufficient amount of 20 mm shells.
 
With three 20 mm auto cannons, a good burst on a target can cripple an enemy aircraft. Due to the effect of the rounds, swooping down onto a bomber or attacker by the wing can easily shred off one wing, whereas a fighter could simply explode into a fireball once hit with a sufficient amount of 20 mm shells.
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As Arcade Battles does away the liberty of returning to the airfield to reload and some other traits that would be a problem to the pilot, it is entirely possible to enter the battlefield wielding bombs and torpedoes for a fighter-bomber role. Fly towards the enemy ground/naval targets and bomb away, then while the payload reloads, climb up to a sufficient altitude and focus on fighting enemy planes while the reload time ticks down slowly. With the great climb rate, it is rather easy to transition between the two tactics while retaining energy for sufficient speed and mobility against the enemy.
 
As Arcade Battles does away the liberty of returning to the airfield to reload and some other traits that would be a problem to the pilot, it is entirely possible to enter the battlefield wielding bombs and torpedoes for a fighter-bomber role. Fly towards the enemy ground/naval targets and bomb away, then while the payload reloads, climb up to a sufficient altitude and focus on fighting enemy planes while the reload time ticks down slowly. With the great climb rate, it is rather easy to transition between the two tactics while retaining energy for sufficient speed and mobility against the enemy.
  
In '''''Realistic Battles''''' when used as a fighter, the plane is highly capable, but it has some weaknesses that need to be avoided. This plane does not climb as well as other aircraft like the C.202 Folgore, however it still is a capable climber. Climbing to 4-5,000 m is a breeze, and many opponents will be at or below that altitude. It should be noted that WEP will increase the rate of climb, but the G.55S has a tendency to quickly run hot and then overheat so it is best to climb at 100% throttle. Use intermittent WEP at discretion, climbing to altitude with only 100% throttle doesn't take that much longer.  
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In '''''Realistic Battles''''' when used as a fighter, the plane is highly capable, but it has some weaknesses that need to be avoided. This plane does not climb as well as other aircraft like the [[C.202|C.202 Folgore]], however it still is a capable climber. Climbing to 4-5,000 m is a breeze, and many opponents will be at or below that altitude. It should be noted that WEP will increase the rate of climb, but the G.55S has a tendency to quickly run hot and then overheat so it is best to climb at 100% throttle. Use intermittent WEP at discretion, climbing to altitude with only 100% throttle doesn't take that much longer.
  
 
It should be noted that while the G.55S is rated for speed at 6,500 m, that the rate of climb falls significantly at approximately 5,000-5,250 m from ~21 m/s to ~10 m/s.
 
It should be noted that while the G.55S is rated for speed at 6,500 m, that the rate of climb falls significantly at approximately 5,000-5,250 m from ~21 m/s to ~10 m/s.
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Time to climb to 4,500 m was approximately four and a half minutes, 5,500 m took approximately 6 minutes (both from a standing start on the runway, utilizing 100% throttle).
 
Time to climb to 4,500 m was approximately four and a half minutes, 5,500 m took approximately 6 minutes (both from a standing start on the runway, utilizing 100% throttle).
  
Above ~800 kph (~500 mph)(TAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft would be much more difficult. At 915 kph (~570 mph)(TAS) both wings will rip off while displaying an error of exceeding an 840 kph speed limit.
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Above ~800 km/h (~500 mph) (TAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft would be much more difficult. At 915 km/h (~570 mph) (TAS) both wings will rip off while displaying an error of exceeding an 840 km/h speed limit.
  
When flying the Fiat G.55S, it will perform optimally from ~1 km to ~4 km. This gives space to climb away with a high rate of climb if trying to pull away from someone, or to have a chance to dive away from a battle. It performs well above ~280 kph and it can use combat flaps to make quick turns below ~425 kph. While it won't hold a turn as well as a Spitfire, it is maneuverable and turns better than many American aircraft.  
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When flying the Fiat G.55S, it will perform optimally from ~1 km to ~4 km. This gives space to climb away with a high rate of climb if trying to pull away from someone, or to have a chance to dive away from a battle. It performs well above ~280 km/h and it can use combat flaps to make quick turns below ~425 km/h. While it won't hold a turn as well as a Spitfire, it is manoeuvrable and turns better than many American aircraft.
  
'''''Simulator Battle''''': From someone with little experience with "Full Control" and mouse joystick: It was simple to take off with slow throttle input and seemed docile.  
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'''''Simulator Battle''''': From someone with little experience with "Full Control" and mouse joystick: It was simple to take off with slow throttle input and seemed docile.
  
Visibility in the cockpit when attempting to look around left a lot to be desired - the headrest behind the pilot is not given any armor value for pilot protection, but does a wonderful job at blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that block portions of view out to the left and right.
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Visibility in the cockpit when attempting to look around leaves a lot to be desired - the headrest behind the pilot is not given any armour value for pilot protection, but does a wonderful job at blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that block portions of view out to the left and right.
===Manual Engine Control===
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 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
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! rowspan="2" | Mixer
! rowspan="2" |Pitch
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! rowspan="2" | Pitch
! colspan="3" |Radiator
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! colspan="3" | Radiator
! rowspan="2" |Supercharger
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! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
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! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
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! Type
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
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| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
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=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
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! colspan="1" | Tier
!colspan = "2"| Flight performance
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! colspan="2" | Flight performance
!colspan = "1"| Survivability
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! colspan="1" | Survivability
!colspan = "2"| Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|  
+
|
 
| MCGP50
 
| MCGP50
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
|
|  
+
|
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
 
| Offensive 20 mm
 
| Offensive 20 mm
 
| MCSAP100
 
| MCSAP100
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
| New 20 mm Cannons
+
| New 20 mm cannons
|  
+
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Exceptional low and mid-altitude performance
 
* Exceptional low and mid-altitude performance
 
* Relatively robust airframe
 
* Relatively robust airframe
* Ability to mount torpedoes, compared to its [[G.55_serie_1|regular version]]
+
* Ability to mount torpedoes, compared to its [[G.55 serie 1|regular version]]
 
* Good turn and roll rate
 
* Good turn and roll rate
 
* 650 ammo capacity is more than enough to take down multiple planes with the exceptional 20 mm MG 151/20 cannons
 
* 650 ammo capacity is more than enough to take down multiple planes with the exceptional 20 mm MG 151/20 cannons
  
'''Cons:'''  
+
'''Cons:'''
 
* Lack of armour means the pilot is more prone to being knocked out in a head-on pass but this is not too much of a problem because of the effectiveness of the nose-mounted 20 mm which are great in head-ons
 
* Lack of armour means the pilot is more prone to being knocked out in a head-on pass but this is not too much of a problem because of the effectiveness of the nose-mounted 20 mm which are great in head-ons
 
* Roll and yaw is limited at high speeds
 
* Roll and yaw is limited at high speeds
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== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
Early Italian fighter planes were mainly built over the Italian copy of the DB 601 engine, such as the [[C.202|C.202 Folgore]]. However, with the appearance of the DB 605 engine and the acquirement by Italy on its licensed production as the Fiat RA. 1050, the Italian aircraft manufacturers moved on to produce a more capable aircraft that could exploit this engine's power.
 
Early Italian fighter planes were mainly built over the Italian copy of the DB 601 engine, such as the [[C.202|C.202 Folgore]]. However, with the appearance of the DB 605 engine and the acquirement by Italy on its licensed production as the Fiat RA. 1050, the Italian aircraft manufacturers moved on to produce a more capable aircraft that could exploit this engine's power.
  
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===G.55S===
 
===G.55S===
Initially, the Regia Aeronautica used the [[S.M.79_AS|Sparviero medium bomber]] as its plane of choice for combating ships with torpedoes. As World War II progressed, Sparviero bombers were met with more and more advanced allied fighters, and the decision was made to acquire an aircraft that was capable of carrying a torpedo faster, that could also have some possibility of fighting allied fighters on more equal footing. Initially, Fiat considered adapting the G.55 to carry a torpedo, but Fiat decided that a new design - the G.57, would be more suited to the task, and would utilize a radial engine. After the project for the G.57 fell through, Fiat returned to the idea of adapting the G.55 as a torpedo fighter.  
+
Initially, the Regia Aeronautica used the [[S.M.79_AS|Sparviero medium bomber]] as its plane of choice for combating ships with torpedoes. As World War II progressed, Sparviero bombers were met with more and more advanced allied fighters, and the decision was made to acquire an aircraft that was capable of carrying a torpedo faster, that could also have some possibility of fighting allied fighters on more equal footing. Initially, Fiat considered adapting the G.55 to carry a torpedo, but Fiat decided that a new design - the G.57, would be more suited to the task, and would utilize a radial engine. After the project for the G.57 fell through, Fiat returned to the idea of adapting the G.55 as a torpedo fighter.
  
 
A production G.55 was taken by Fiat, and the modifications commenced to transform it into a torpedo fighter. Modifications included changing the single radiator for two radiators moved to each side of where the torpedo would be mounted, lengthening the tail wheel as well as giving it a stiffer shock to handle the added weight of a torpedo, as well as a small cowling added to reduce the drag of the rear tail wheel. After modification, the G.55 was capable of mounting a 920 kg torpedo, fulfilling its design role as a torpedo fighter that could engage allied fighters when needed.
 
A production G.55 was taken by Fiat, and the modifications commenced to transform it into a torpedo fighter. Modifications included changing the single radiator for two radiators moved to each side of where the torpedo would be mounted, lengthening the tail wheel as well as giving it a stiffer shock to handle the added weight of a torpedo, as well as a small cowling added to reduce the drag of the rear tail wheel. After modification, the G.55 was capable of mounting a 920 kg torpedo, fulfilling its design role as a torpedo fighter that could engage allied fighters when needed.
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== Media ==
 
== Media ==
<!--''Excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
{{Youtube-gallery|mzFOHUsXu-E|Premium Vehicles: G.55 Silurante}}
 
{{Youtube-gallery|mzFOHUsXu-E|Premium Vehicles: G.55 Silurante}}
== Read also ==
+
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
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== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
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* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
{{Italian fighters}}
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{{Italy fighters}}

Revision as of 08:43, 3 July 2019

G.55S
g_55s.png
DOWNLOAD THE GAME
AB
RB
SB
General characteristics
Brief
Detailed
4.7/4.7/5.3BR
FighterClass
1 personCrew
4.4 tTake-off weight
Flight characteristics
Daimler-Benz DB-605AEngine
InlineType
waterCooling system
Speed of destruction
840 km/hStructural
260 km/hGear
Offensive armament
3 x 20 mm MG 151 cannonWeapon 1
650 roundsAmmunition
750 shots/minFire rate
Suspended armament
1 x 450 mm F200/450 torpedoSetup 1
2 x 50 kg GP 50 bombSetup 2
2 x 100 kg GP 100 bombSetup 3
Economy
4 300 Ge icon.pngPurchase
Sl icon.png8 500/9 880/4 330Repair
10 000 Sl icon.pngCrew training
240 000 Sl icon.pngExperts
820 Ge icon.pngAces
× (160 + 100 Talisman.png) % Rp icon.pngReward for battle
This page is about the gift Italian fighter G.55S. For other versions, see G.55 sottoserie 0 and G.55 serie 1.

Description

GarageImage G.55S.jpg


The G.55S is a gift rank IV Italian fighter with a battle rating of 5.3 (AB) and 4.7 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica" as a pre-order prior to the update that also allowed access into the Italian Closed Beta Test. A model of the G.55 Centauro converted for a torpedo-bombing role, the G.55S has the ability to engage naval targets while keeping the air attack characteristics of the G.55 model.

The main purpose of the G.55S historically was to fulfil the role as a torpedo fighter. In game, the G.55S can easily fulfil its designed role on maps such as Norway. It can fly to Light Cruisers, drop its payload, and then proceed to jump in on any nearby fight to engage enemy aircraft.

When the G.55S is not being used as a torpedo fighter, the G.55S would be best used as a low to medium altitude fighter, between the altitudes of 2 to 5 kilometers. With three MG 151/20 autocannons, it will make short work of all fighters and with careful aiming, can be used to effectively attack and damage heavy fighters and light or medium bombers.

Attacking targets that have defensive armaments in this plane (eg: bombers, heavy fighters, planes with defensive gunners) is not recommended. Fiat G.55 series aircraft (in general) do not have much armour. The armour is only comprised of a 50 mm bullet proof windshield as well as an 8 mm armoured steel seat. There are no armoured headrests or armoured floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 6,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ???  ???  ??.?  ??.?  ??.?  ??.? 300
Upgraded
Max Speed
(km/h at 6,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
659 634 18.1 19.0 22.7 18.8 300

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
460 ~9 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 400 < 420 < 450 > 715
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,700 m 1,260 hp 1,399 hp

Survivability and armour

  • 8 mm Steel - Pilot's seat
  • 50 mm Bulletproof glass - Armoured windscreen

Armaments

Offensive armament

Main article: MG 151/20 (20 mm)

The G.55S is armed with:

  • 1 x 20 mm MG 151/20 cannon, nose-mounted (250 rpg)
  • 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total)

Suspended armament

The G.55S can be outfitted with the following ordnance:

  • Without load
  • 1 x F200/450 torpedo
  • 2 x 50 kg GP 50 bombs (100 kg total)
  • 2 x 100 kg GP 100 bombs (200 kg total)

Usage in battles

Arcade Battle: Once in the game, climb to a good altitude. Its great climb rate ensures that the G.55S can easily gain an altitude advantage over their adversaries for the best tactical situation for the plane. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about to minimise the time being targeted by enemy vehicles.

With three 20 mm auto cannons, a good burst on a target can cripple an enemy aircraft. Due to the effect of the rounds, swooping down onto a bomber or attacker by the wing can easily shred off one wing, whereas a fighter could simply explode into a fireball once hit with a sufficient amount of 20 mm shells.

As Arcade Battles does away the liberty of returning to the airfield to reload and some other traits that would be a problem to the pilot, it is entirely possible to enter the battlefield wielding bombs and torpedoes for a fighter-bomber role. Fly towards the enemy ground/naval targets and bomb away, then while the payload reloads, climb up to a sufficient altitude and focus on fighting enemy planes while the reload time ticks down slowly. With the great climb rate, it is rather easy to transition between the two tactics while retaining energy for sufficient speed and mobility against the enemy.

In Realistic Battles when used as a fighter, the plane is highly capable, but it has some weaknesses that need to be avoided. This plane does not climb as well as other aircraft like the C.202 Folgore, however it still is a capable climber. Climbing to 4-5,000 m is a breeze, and many opponents will be at or below that altitude. It should be noted that WEP will increase the rate of climb, but the G.55S has a tendency to quickly run hot and then overheat so it is best to climb at 100% throttle. Use intermittent WEP at discretion, climbing to altitude with only 100% throttle doesn't take that much longer.

It should be noted that while the G.55S is rated for speed at 6,500 m, that the rate of climb falls significantly at approximately 5,000-5,250 m from ~21 m/s to ~10 m/s.

Time to climb to 4,500 m was approximately four and a half minutes, 5,500 m took approximately 6 minutes (both from a standing start on the runway, utilizing 100% throttle).

Above ~800 km/h (~500 mph) (TAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft would be much more difficult. At 915 km/h (~570 mph) (TAS) both wings will rip off while displaying an error of exceeding an 840 km/h speed limit.

When flying the Fiat G.55S, it will perform optimally from ~1 km to ~4 km. This gives space to climb away with a high rate of climb if trying to pull away from someone, or to have a chance to dive away from a battle. It performs well above ~280 km/h and it can use combat flaps to make quick turns below ~425 km/h. While it won't hold a turn as well as a Spitfire, it is manoeuvrable and turns better than many American aircraft.

Simulator Battle: From someone with little experience with "Full Control" and mouse joystick: It was simple to take off with slow throttle input and seemed docile.

Visibility in the cockpit when attempting to look around leaves a lot to be desired - the headrest behind the pilot is not given any armour value for pilot protection, but does a wonderful job at blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that block portions of view out to the left and right.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator MCGP50
II Compressor Airframe
III Wings repair Engine Offensive 20 mm MCSAP100
IV Engine injection Cover New 20 mm cannons

Pros and cons

Pros:

  • 20 mm cannons is more than enough for most enemy planes you will meet
  • Nose-mounted 20 mm allows better accuracy as compared to planes with armaments mounted on the wings
  • Good climb rate
  • Exceptional low and mid-altitude performance
  • Relatively robust airframe
  • Ability to mount torpedoes, compared to its regular version
  • Good turn and roll rate
  • 650 ammo capacity is more than enough to take down multiple planes with the exceptional 20 mm MG 151/20 cannons

Cons:

  • Lack of armour means the pilot is more prone to being knocked out in a head-on pass but this is not too much of a problem because of the effectiveness of the nose-mounted 20 mm which are great in head-ons
  • Roll and yaw is limited at high speeds
  • Metal beams on canopy window obstruct first person view
  • Only 3 x 20 mm, so aiming is a must if you don't want to burn through your 650 ammo capacity to take down one plane

History

Early Italian fighter planes were mainly built over the Italian copy of the DB 601 engine, such as the C.202 Folgore. However, with the appearance of the DB 605 engine and the acquirement by Italy on its licensed production as the Fiat RA. 1050, the Italian aircraft manufacturers moved on to produce a more capable aircraft that could exploit this engine's power.

Giuseppe Gabrielli, an aeronautic engineer working with Fiat and was responsible for the G.50 Freccia, started on an aircraft design around the DB 605, which would eventually be known as the G.55. The first prototype of the G.55, known as the Sottoserie 0, flew on 30 April 1942, piloted by Valentino Cus and showed it had very favourable flight characteristics. The armament arrangement was considered troublesome to reload, so the layout was modified and this later design became known as the serie 1. The prototype flew against the Macchi C.205 and the Reggiane Re.2005 that were also built around the DB 605 and proved the second best performing of the three. It was eventually adopted for mass production alongside the C.205 for the Regia Aeronautica and named the Centauro (Centaur). 1,800 G.55 were commissioned to be built, which was later raised to 2,400 planes. Despite these optimistic production plans, only 274 were produced during the war, with 75 more made after the war. The planes served in both the Regia Aeronautica and then the pro-Axis Aeronautica Nazionale Repubblicana after Italy after their 1943 Armistice.

G.55S

Initially, the Regia Aeronautica used the Sparviero medium bomber as its plane of choice for combating ships with torpedoes. As World War II progressed, Sparviero bombers were met with more and more advanced allied fighters, and the decision was made to acquire an aircraft that was capable of carrying a torpedo faster, that could also have some possibility of fighting allied fighters on more equal footing. Initially, Fiat considered adapting the G.55 to carry a torpedo, but Fiat decided that a new design - the G.57, would be more suited to the task, and would utilize a radial engine. After the project for the G.57 fell through, Fiat returned to the idea of adapting the G.55 as a torpedo fighter.

A production G.55 was taken by Fiat, and the modifications commenced to transform it into a torpedo fighter. Modifications included changing the single radiator for two radiators moved to each side of where the torpedo would be mounted, lengthening the tail wheel as well as giving it a stiffer shock to handle the added weight of a torpedo, as well as a small cowling added to reduce the drag of the rear tail wheel. After modification, the G.55 was capable of mounting a 920 kg torpedo, fulfilling its design role as a torpedo fighter that could engage allied fighters when needed.

Although an order was placed for ten initial aircraft and 100 production aircraft, when World War II came to a halt in Europe, so did the contract. The sole prototype fighter, designated as the G.55S, was converted back to the Serie 1 standard and continued service in the Aeronautica Militare Italiana, the post-war Italian air force.

Media

Premium Vehicles: G.55 Silurante

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 Falco · Marcolin's C.R.42 CN
  G.50 Freccia serie 2 · G.50 Freccia AS serie 7 · G.55 sottoserie 0 · G.55 Centauro serie 1 · G.55S · G.56
Reggiane  Re.2000 serie 1 · Re.2000 G.A. · Re.2001 serie 1 · Re.2001 CB · Re.2001 CN · Re.2002 Early · Re.2005 serie 0
Macchi  C.200 Saetta serie 3 · C.200 Saetta serie 7 · C.202 Folgore · C.202EC · C.205 serie 1 · C.205 serie 3 · C.205N2
Other countries  IAR-81C · ▄Spitfire Mk Vb/trop · ▄Bf 109 G-14/AS