The G-5 Type is a reserve rank I Soviet motor torpedo boat with a battle rating of 1.0 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. It has a single 12.7 mm DShK machine gun and carries two torpedoes
Survivability and armour
The G-5 basically has no armour in its overall design, to the point where the only armour that lights up in the armour-viewer is the armoured glass at the bridge, an astounding 5 mm of it. As such, any small arms armament can penetration and cripple the modules and the crew members. The G-5 carries a complement of six crew members.
With its small size, the G-5 is fast and manoeuvrable with the potential of reaching up to speeds of 133 km/h in ~15 seconds. Reverse speed can reach an impressive 62 km/h.
The only gun on the G-5 is a single 12.7 mm DShK machine gun. It can destroy any motor torpedo boats and some larger boats if your lucky. Being located in the centre of the vessel it does have 360 degrees of aiming but is somewhat restricted in elevation when pointed towards the bow due to structural designs meaning it can only be reliably fired at other vessels when aimed at the sides or rear of the ship. You can research two different ammo belts for the 12.7 mm, the high explosive incendiary (HEI) and armour piercing incendiary tracer (APIT) rounds.
The G-5 carries two 533 mm 53-38 torpedoes. They have a range of 4 km at a speed of 82 km/h. With the Torpedo Mode module installed, they can reach 10 km at a reduced speed of 75 km/h. As both torpedoes sit in the aft pointing towards the bow, they are accurate and easy to aim with.
Usage in battles
As with any motor torpedo boat, it is best to keep moving since a few good shots from other boats can take you out. While the 12.7 mm mount is flexible for a 360 degree traverse, its elevation is restricted in front due to structure obstructions. As such, the 12.7 mm can only effectively fire from the sides and stern of the boat. Because of this, it's generally a good idea to avoid direct confrontations.
That said, the G-5 is one of the fastest vessels in the game, almost twice as fast as other vessels similar in it's class. As such it is best utilised to capture points early, providing cover to allies with smokescreen, and sneaking around enemies and ambushing them with hit-and-run tactics with it's slightly faster and accurate torpedoes.
|I||Dry-Docking||Tool Set||12.7 mm HEI belts|
|II||Rudder Replacement||Fire Protection System||Smokescreen||12.7 mm APIT belts|
|III||Propeller Replacement||Primary Armament Targeting|
|IV||Engine Maintenance||New Pumps||Artillery Support||Torpedo Mode|
Pros and cons
- Machine gun can carry a surplus of ammunition
- Two torpedoes facing forwards, can help lead to incoming enemies
- Small profile can make it hard to hit from a distance, especially against large-calibre weapons that have a slow fire rate
- Basically no armour
- Armament cannot fire towards the front except at high elevations
- Machine gun armament has small belt of 50 rounds before reloading
- Front is filled with engines, center filled with other important parts and crew, enemies can easily prioritize targeting for elimination
- Gunner is somewhat exposed due to the lack of a gun shield.
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|Motor torpedo boats||D-3 · G-5 · TKA-106 · Pr.123-bis · Pr.123K (A-11) · Pr.123K · Pr.183|
|Motor gun boats||G-5 (ShVAK) · MO-4 · OD-200 · Ya-5M|
|Motor torpedo gun boats||Pr. 206 · Pr.206-M · MPK pr. 12412|
|Armoured gun boats||BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS|
|Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late|