Difference between revisions of "G-5"

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(Usage in battles: Updated)
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The G-5 is a fast and manoeuvrable ship, with speeds upto 122 KM/H in Arcade and 94 KM/H in Realistic & Simulator Battles.  A G-5 also offers excellent manoeuvrability, at high speeds compared to it competitors such as the PT, LS and others. Additionally the G-5 is armed with a 12.7 mm machine gun, not all rivals have cannons or machine guns.  
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The G-5 is a fast and manoeuvrable ship, with speeds upto 122 KM/H in Arcade and 94 KM/H in Realistic & Simulator Battles.  A G-5 ShVAK also offers excellent manoeuvrability, at high speeds compared to it competitors such as the PT, LS and others. Additionally the G-5 ShVAK is armed with a 20mm cannon, not all rivals have cannons or machine guns. A G-5 is one of the fastest vessels in the game, almost twice as fast as other vessels similar in it's class.
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As such it is best utilised to capture points early, providing cover to allies with smokescreen, and sneaking around enemies and ambushing them with hit-and-run tactics with it's slightly faster and accurate torpedoes.
  
 
When playing the G-5 in arcade battles, it is important to be aware of your team mates - since most vessels travel at high speed it is not impossible for your team mates to accidentally collide into you. When this happens, the G-5 is a small and lightweight vessel, it is possible when they collide in the heat of battle, that they can flip you over and you drown.
 
When playing the G-5 in arcade battles, it is important to be aware of your team mates - since most vessels travel at high speed it is not impossible for your team mates to accidentally collide into you. When this happens, the G-5 is a small and lightweight vessel, it is possible when they collide in the heat of battle, that they can flip you over and you drown.
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Using the G-5 torpedoes, are more suited to bigger, slower and less manoeuvrable ships such as the following the class of ships: [[BMO]], [[165_ft_PC-451|165 ft PC-451]],[[SF40_Leichte|SF40 Leichte]], [[Isles_class_(T-285)|Isles class]], [[Type_K-3_/_No.1_Class|Type K-3/No.1 Class]] and other types which are similar to these. However, it is not impossible to use the torpedoes on smaller & manoeuvrable targets, one of the ways is to out manoeuvre the opponent, and turn into them and launch it allowing the rival to sail into it.   
 
Using the G-5 torpedoes, are more suited to bigger, slower and less manoeuvrable ships such as the following the class of ships: [[BMO]], [[165_ft_PC-451|165 ft PC-451]],[[SF40_Leichte|SF40 Leichte]], [[Isles_class_(T-285)|Isles class]], [[Type_K-3_/_No.1_Class|Type K-3/No.1 Class]] and other types which are similar to these. However, it is not impossible to use the torpedoes on smaller & manoeuvrable targets, one of the ways is to out manoeuvre the opponent, and turn into them and launch it allowing the rival to sail into it.   
 
The G-5 is one of the fastest vessels in the game, almost twice as fast as other vessels similar in it's class. As such it is best utilised to capture points early, providing cover to allies with smokescreen, and sneaking around enemies and ambushing them with hit-and-run tactics with it's slightly faster and accurate torpedoes.
 
  
  

Revision as of 14:59, 2 March 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
ussr_g5_mtb.png
G-5
Research:Free
Purchase:Free
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Description

GarageImage G-5.jpg


The G-5 Type is a reserve rank I Soviet motor torpedo boat with a battle rating of 1.0 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. It has a single 12.7 mm DShK machine gun and carries two torpedoes

General info

Survivability and armour

Profile shot of the G-5. The two engines sit at the bow and ammunition storage is tucked behind the bridge where the turret is.

The G-5 has no armour in its overall design, to the point where the only armour is the armoured glass, which provides 5mm of protection! located on the windows of the bridge. As such, any small arms armament can penetrate and destroy, critical modules and knock out crew members. The G-5 carries a crew complement of six, which are all located around the conning tower of the ship. Meaning any well placed shots with high explosive rounds or concentration of fire on this area, can see all the crew members knocked out and the ship destroyed!


Mobility

In arcade battles the ship can reach it's top speed of 132 KM/H within 14.9 seconds and in realistic & simulator it can reach up to 94 KM/H within 14.3 Seconds. The Reverse speeds can reach up to an impressive 62 KM/H! It's small size, combined with it's very fast speed, manoeuvrability creates a highly agile ship.

Armament

Primary armament

Main article: DShK (12.7 mm)

The only gun on the G-5 is a single 12.7 mm DShK machine gun. It can destroy any motor torpedo boats and some larger boats if your lucky. Being located in the centre of the vessel it does have 360 degrees of aiming but is somewhat restricted in elevation when pointed towards the bow due to structural designs meaning it can only be reliably fired at other vessels when aimed at the sides or rear of the ship. You can research two different ammo belts for the 12.7 mm, the high explosive incendiary (HEI) and armour piercing incendiary tracer (APIT) rounds.

Torpedo armament

Main article: 53-38 (533 mm)

The G-5 carries two 533 mm 53-38 torpedoes. They have a range of 4 km at a speed of 82 km/h. With the Torpedo Mode module installed, they can reach 10 km at a reduced speed of 75 km/h. As both torpedoes sit in the aft pointing towards the bow, they are accurate and easy to aim with.

Usage in battles

The G-5 is a fast and manoeuvrable ship, with speeds upto 122 KM/H in Arcade and 94 KM/H in Realistic & Simulator Battles. A G-5 ShVAK also offers excellent manoeuvrability, at high speeds compared to it competitors such as the PT, LS and others. Additionally the G-5 ShVAK is armed with a 20mm cannon, not all rivals have cannons or machine guns. A G-5 is one of the fastest vessels in the game, almost twice as fast as other vessels similar in it's class.

As such it is best utilised to capture points early, providing cover to allies with smokescreen, and sneaking around enemies and ambushing them with hit-and-run tactics with it's slightly faster and accurate torpedoes.

When playing the G-5 in arcade battles, it is important to be aware of your team mates - since most vessels travel at high speed it is not impossible for your team mates to accidentally collide into you. When this happens, the G-5 is a small and lightweight vessel, it is possible when they collide in the heat of battle, that they can flip you over and you drown.

In battle, weather it be arcade realistic or simulator: The G-5 can be compared to a piranha, it's small size, high agility, resilience and being very fast makes it unstoppable in the hands of a skilled player. When engaging enemy ships, turn the G-5 into them, keeping G-5 profile, very small and hard to hit. Using the great high speed manoeuvrability offered, bring the ship along side and blast them with the 12.7 mm machine gun.

It is important to make every shot count, do not aim for open spaces, aim for areas such the bridge and engine room where the rounds from the G-5 will be able to cause alot of damage to critical parts and knocking out sailors on the enemy vessel.

Using the G-5 torpedoes, are more suited to bigger, slower and less manoeuvrable ships such as the following the class of ships: BMO, 165 ft PC-451,SF40 Leichte, Isles class, Type K-3/No.1 Class and other types which are similar to these. However, it is not impossible to use the torpedoes on smaller & manoeuvrable targets, one of the ways is to out manoeuvre the opponent, and turn into them and launch it allowing the rival to sail into it.


Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 12.7 mm HEI belts
II Rudder Replacement Fire Protection System Smokescreen 12.7 mm APIT belts
III Propeller Replacement Primary Armament Targeting
IV Engine Maintenance New Pumps Artillery Support Torpedo Mode

Pros and cons

Pros:

  • Machine gun can carry a surplus of ammunition
  • Two torpedoes facing forwards, can help lead to incoming enemies
  • Small profile can make it hard to hit from a distance, especially against large-calibre weapons that have a slow fire rate
  • Speedy

Cons:

  • Basically no armour
  • Armament cannot fire towards the front except at high elevations
  • Machine gun armament has small belt of 50 rounds before reloading
  • Front is filled with engines, center filled with other important parts and crew, enemies can easily prioritize targeting for elimination
  • Gunner is somewhat exposed due to the lack of a gun shield.

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-11) · Pr.123K · Pr.183
Motor gun boats  TKA-106 · MO-4 · OD-200 · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late