Difference between revisions of "Fw 190 D-13"

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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_Fw190D13.jpg|420px|thumb|left]]
 
[[File:GarageImage_Fw190D13.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} German fighter {{Battle-rating}}. This fighter has been in the game since the start of the Open Beta Test prior to Update 1.29. The Fw 190 D-13 is very similar to the [[Fw 190 D-12|Fw 190 D-12]] in the German tech tree, with the only difference being the 20 mm MG 151 "Motorkanone" firing through the centre of the propeller, rather than the 30 mm Mk 108 cannon on the D-12.
+
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. The Fw 190 D-13 is very similar to the [[Fw 190 D-12|Fw 190 D-12]] in the German tech tree, with the only difference being the 20 mm MG 151 "Motorkanone" firing through the centre of the propeller, rather than the 30 mm Mk 108 cannon on the D-12.
  
 
As the final in-game variant of the [[Fw_190_(Disambiguation)|Fw 190 series]] (excluding the later [[Ta_152_H-1|Ta 152 H-1]]) the Fw 190 D-13's main attributes include a very high top speed, heavy armament with a large ammunition pool, a fantastic engine built for high-altitude performance and it features hydraulic ailerons for an amazing high-speed roll rate. It is one of the only prop driven aircraft able to reach speeds exceeding 450 MPH/725 KPH while still retaining some ability to manoeuvre. This being said, the Fw 190 D-13 bears a heavy reliance on speed and [[Guide_to_manual_engine_controls|engine power]] to be successful. Although constructed by the Germans during World War Two to be a bomber interceptor, the D-13 is more than capable of downing any aircraft it faces, even some first-generation jets such as the [[Meteor_F_Mk 3|Meteor F. Mk.3]] and the [[F-80A-5|F-80A-5]].
 
As the final in-game variant of the [[Fw_190_(Disambiguation)|Fw 190 series]] (excluding the later [[Ta_152_H-1|Ta 152 H-1]]) the Fw 190 D-13's main attributes include a very high top speed, heavy armament with a large ammunition pool, a fantastic engine built for high-altitude performance and it features hydraulic ailerons for an amazing high-speed roll rate. It is one of the only prop driven aircraft able to reach speeds exceeding 450 MPH/725 KPH while still retaining some ability to manoeuvre. This being said, the Fw 190 D-13 bears a heavy reliance on speed and [[Guide_to_manual_engine_controls|engine power]] to be successful. Although constructed by the Germans during World War Two to be a bomber interceptor, the D-13 is more than capable of downing any aircraft it faces, even some first-generation jets such as the [[Meteor_F_Mk 3|Meteor F. Mk.3]] and the [[F-80A-5|F-80A-5]].
  
The Fw 190 D-13 is, however, plagued by some downfalls; namely, its ability to recover from a dive and its ability (or lack thereof) to turn fight. Because of these deficits, the Fw 190 D-13 is best utilized as an "energy fighter" capable of swift and deadly dive attacks in which no harm is put on the pilot. This is precisely how to effectively fly the D-13, as when caught in a sticky situation it can be difficult to evade potential assailants, especially Spitfires.  
+
The Fw 190 D-13 is, however, plagued by some downfalls; namely, its ability to recover from a dive and its ability (or lack thereof) to turn fight. Because of these deficits, the Fw 190 D-13 is best utilized as an "energy fighter" capable of swift and deadly dive attacks in which no harm is put on the pilot. This is precisely how to effectively fly the D-13, as when caught in a sticky situation it can be difficult to evade potential assailants, especially Spitfires.
  
 
One of the most known abilities of the Fw 190 series is their ability to out roll enemies such as the [[Spitfire_(Disambiguation)|Spitfire]] that "lock up" at higher speeds. If attacked from above and if the enemy is at a higher speed than the D-13, it is possible to perform a series of rolls called a "scissors". The goal of this manoeuvre is to both avoid the enemy's guns by rolling out of the way as well as allowing that enemy to overshoot, resulting in the D-13 pilot tailing the would-be killer. Although difficult,  manoeuvres such as these can turn the tables in a one-on-one dogfight and ensure survival.
 
One of the most known abilities of the Fw 190 series is their ability to out roll enemies such as the [[Spitfire_(Disambiguation)|Spitfire]] that "lock up" at higher speeds. If attacked from above and if the enemy is at a higher speed than the D-13, it is possible to perform a series of rolls called a "scissors". The goal of this manoeuvre is to both avoid the enemy's guns by rolling out of the way as well as allowing that enemy to overshoot, resulting in the D-13 pilot tailing the would-be killer. Although difficult,  manoeuvres such as these can turn the tables in a one-on-one dogfight and ensure survival.
  
The D-13 variant can be flown in a versatile fashion, as was already mentioned. With the destructive power of the ''Minengeschoß,'' no bomber or fighter in the game can survive more than 50 cannon hits. Against fighters, the MG 151 cannons wielded by the D-13 and its predecessors get the job done, albeit it can be worse to aim them than the Hispanos.  
+
The D-13 variant can be flown in a versatile fashion, as was already mentioned. With the destructive power of the ''Minengeschoß,'' no bomber or fighter in the game can survive more than 50 cannon hits. Against fighters, the MG 151 cannons wielded by the D-13 and its predecessors get the job done, albeit it can be worse to aim them than the Hispanos.
  
Due to the extreme reliability of the MG 151 cannon attempt every shot possible. These cannons can often cut off an enemy's wing with a single shell. No matter which aircraft wielding the MG 151 cannon, a few successful hits with the ''Minengeschoß'' round will cause critical damage. Attempt every deflection shot possible, and if the rounds are not hitting the target pull harder. It is better to have rounds fly in front of an enemy plane than miles behind them. In order to pull ahead, make good use of combat/landing flaps. However, remember not to activate them at high speeds as they will rip off causing a momentary loss of control.  
+
Due to the extreme reliability of the MG 151 cannon attempt every shot possible. These cannons can often cut off an enemy's wing with a single shell. No matter which aircraft wielding the MG 151 cannon, a few successful hits with the ''Minengeschoß'' round will cause critical damage. Attempt every deflection shot possible, and if the rounds are not hitting the target pull harder. It is better to have rounds fly in front of an enemy plane than miles behind them. In order to pull ahead, make good use of combat/landing flaps. However, remember not to activate them at high speeds as they will rip off causing a momentary loss of control.
  
 
The role of the ''Bomb Dora'' can be done by any Fw 190 D. A wide array of payload options are available, but take a long time to research. None of them is powerful enough to destroy strategic bomb zones. In addition, the 50 kg bombs can only be dropped in pairs in RB & SB. In combination with the lack of an aiming reticule, it is recommended to only carry a ''main'' payload consisting of larger bombs. Bridges, heavy tanks, and heavy pillboxes should be the primary target for the 500 kg bomb. The other targets can be destroyed with ease by allied attackers.
 
The role of the ''Bomb Dora'' can be done by any Fw 190 D. A wide array of payload options are available, but take a long time to research. None of them is powerful enough to destroy strategic bomb zones. In addition, the 50 kg bombs can only be dropped in pairs in RB & SB. In combination with the lack of an aiming reticule, it is recommended to only carry a ''main'' payload consisting of larger bombs. Bridges, heavy tanks, and heavy pillboxes should be the primary target for the 500 kg bomb. The other targets can be destroyed with ease by allied attackers.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 690 || 673 || 12,000 || 23.1 || 23.6 || 10.5 || 12.8 || 317
+
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 317
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 9,700 m)
 
! colspan="2" | Max Speed<br>(km/h at 9,700 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 759 || 725 || 12,000 || 20.1 || 21.6 || 26.7 || 17.1 || 317
+
| 761 || 725 || {{Specs|ceiling}} || 20.4 || 21.6 || 22.4 || 17.1 || 317
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| || ✓ || ✓ || X || X    <!-- ✓ -->
+
| X || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! + !! -
! -
 
 
|-
 
|-
| 920 || 920 || ??? || ~21 || ~21
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 900 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 410 || < 520 || < 520 || > 280
+
| < 420 || < 300 || < 550 || > 390
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 3,900 m || 1,632 hp || 2,007 hp  
+
| 2,600 m || 1,750 hp || 2,074 hp
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 7,300 m || 1,658 hp || 2,039 hp  
+
| 6,800 m || 1,540 hp || 1,825 hp
 
|-
 
|-
 
! colspan="3" | Setting 3
 
! colspan="3" | Setting 3
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 9,700 m || 1,377 hp || 1,694 hp  
+
| 9,700 m || 1,230 hp || 1,458 hp
|-  
+
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
 
 
* 5 mm Steel - Fuel tank plate
 
* 5 mm Steel - Fuel tank plate
 
* 8 mm Steel - Under fuel tank plate
 
* 8 mm Steel - Under fuel tank plate
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|MG 151/20 (20 mm)}}
 
{{main|MG 151/20 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
* 1 x 20 mm MG 151/20 cannon, nose-mounted (250 rpg)
 +
* 2 x 20 mm MG 151/20 cannons, wing-mounted (250 rpg = 500 total)
  
* 3 x 20 mm MG 151/20 cannons (250 rpg = 750 total)
+
The three cannons are arranged with one in each wing and the third in the propeller shaft, firing through the propeller hub. Each are armed with the same amount of ammunition, which means that all guns will fire together until empty.
  
The three cannons are arranged with one in each wing and the third in the propeller shaft, firing through the propeller hub. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
 
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC500K (500 kg)}}
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC500K (500 kg)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following external ordinance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
+
* Without load
* 4 x 50 kg SC50JA (200 kg total)
+
* 4 x 50 kg SC50JA bombs (200 kg total)
* 8 x 50 kg SC50JA (400 kg total)
+
* 8 x 50 kg SC50JA bombs (400 kg total)
* 1 x 250 kg SC250JA (250 kg total)
+
* 1 x 250 kg SC250JA bomb + 4 x 50 kg SC50JA bombs (450 kg total)
* 4 x 50 kg SC50JA + 1 x 250 kg SC250JA (450 kg total)
+
* 1 x 250 kg SC250JA bomb (250 kg total)
* 1 x 500 kg SC250JA (500 kg total)
+
* 1 x 500 kg SC500K bomb (500 kg total)
* 4 x 50 kg SC50JA + 1 x 500 kg SC500K (700 kg total)  
+
* 1 x 500 kg SC500K bomb + 4 x 50 kg SC50JA bombs (700 kg total)
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:Cockpit_Fw190d12.jpg|thumbnail|right|The Fw 190 D-13's instrument panel.]]
 
[[File:Cockpit_Fw190d12.jpg|thumbnail|right|The Fw 190 D-13's instrument panel.]]
  
 
====Tactics====
 
====Tactics====
 
<!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)-->
 
<!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)-->
Generally, upon entering a match the D-13 is best utilized as a "side climber". Instead of climbing towards the enemy, take a different route. Once you reach a reasonable altitude, turn back towards the fray. By doing this, you end up arriving at the fight above both your teammates and your enemies, which is very helpful. Although this method takes more time, you can not only dive on unsuspecting enemies but you can also help other pilots on your team. If a teammate looks like he is having trouble shaking an enemy or pulling the lead, you can swoop in and help out.  
+
Generally, upon entering a match the D-13 is best utilized as a "side climber". Instead of climbing towards the enemy, take a different route. Once you reach a reasonable altitude, turn back towards the fray. By doing this, you end up arriving at the fight above both your teammates and your enemies, which is very helpful. Although this method takes more time, you can not only dive on unsuspecting enemies but you can also help other pilots on your team. If a teammate looks like he is having trouble shaking an enemy or pulling the lead, you can swoop in and help out.
  
In Realistic Battles, it is very important to have situational awareness while using D-13. Once at a good altitude (7-8 thousand meters) you can consider engaging the enemy. Ideally, this aircraft should never get into low altitude and low-speed engagements. That being said, make use of the D-13's good climbing abilities. Instead of trying to drag enemies lower to the ground, keep them high and with low energy. This becomes more and more possible the higher the altitudes go, especially when facing off against planes built for low-altitude combat. Many of the enemy aircraft the Fw 190 D-13 faces are not designed for fighting at high altitudes. If found at a low altitude and in a vulnerable state, use cloud cover to your advantage. Even if an enemy is within meters behind you it is possible to lose them in thick clouds.  
+
In Realistic Battles, it is very important to have situational awareness while using D-13. Once at a good altitude (7-8 thousand meters) you can consider engaging the enemy. Ideally, this aircraft should never get into low altitude and low-speed engagements. That being said, make use of the D-13's good climbing abilities. Instead of trying to drag enemies lower to the ground, keep them high and with low energy. This becomes more and more possible the higher the altitudes go, especially when facing off against planes built for low-altitude combat. Many of the enemy aircraft the Fw 190 D-13 faces are not designed for fighting at high altitudes. If found at a low altitude and in a vulnerable state, use cloud cover to your advantage. Even if an enemy is within meters behind you it is possible to lose them in thick clouds.
  
 
Another facet of the D-13's success lies in head-on attacks. Utilize the "fake out" - this entails lining the plane up with the enemy's and firing the cannons at a distance starting at around 1.0 mile or 1.60 kilometres away. Unless the enemy plane is using stealth belts, you can judge when to pull off by watching for their tracers. By doing this, it becomes possible to completely avoid enemy fire while dishing out a deadly barrage of shells at a long range.
 
Another facet of the D-13's success lies in head-on attacks. Utilize the "fake out" - this entails lining the plane up with the enemy's and firing the cannons at a distance starting at around 1.0 mile or 1.60 kilometres away. Unless the enemy plane is using stealth belts, you can judge when to pull off by watching for their tracers. By doing this, it becomes possible to completely avoid enemy fire while dishing out a deadly barrage of shells at a long range.
  
In order to score a successful kill using this method, it is recommended to have the "20 mm belts" module unlocked for your aircraft. The ''Minengeschoß'' belt for MG 151 cannons is considered by many to be the best aircraft belt in the game. Unlike other cannon shells, the ''Minengeschoß'' is a thin-walled shell comprised of a high amount of HE filler. Instead of filling a metal round with high explosive, the Germans built an ammunition round out of HE and applied a thin layer of metal around it.  
+
In order to score a successful kill using this method, it is recommended to have the "20 mm belts" module unlocked for your aircraft. The ''Minengeschoß'' belt for MG 151 cannons is considered by many to be the best aircraft belt in the game. Unlike other cannon shells, the ''Minengeschoß'' is a thin-walled shell comprised of a high amount of HE filler. Instead of filling a metal round with high explosive, the Germans built an ammunition round out of HE and applied a thin layer of metal around it.
  
 
The main points:<br />
 
The main points:<br />
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* Utilize "zoom climbing"
 
* Utilize "zoom climbing"
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>3 gears || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! Flight performance
+
! colspan="2" | Flight performance
 
! Survivability
 
! Survivability
! Weaponry
+
! colspan="3" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair, Radiator
+
| Fuselage repair
|  
+
| Radiator
 +
|
 +
|
 
| ETC 71 I
 
| ETC 71 I
 +
|
 
|-
 
|-
 
| II
 
| II
 +
|
 
| Compressor
 
| Compressor
| Air Frame
+
| Airframe
| Offensive 20 mm, ETC 71 II
+
| Offensive 20 mm
 +
| ETC 71 II
 +
|
 
|-
 
|-
 
| III
 
| III
| Wing Repair, Engine
+
| Wings repair
|  
+
| Engine
| ETC 504 I, ETC 504 + ER 4 I
+
|
 +
|
 +
| ETC 504 I
 +
| ETC 504 + ER 4 I
 
|-
 
|-
 
| IV
 
| IV
| Engine Injection
+
|
| Compressor
+
| Engine injection
| New 20 mm Cannons, ETC 504 II, ETC 504 ER 4 II
+
| Cover
 +
| New 20 mm cannons
 +
| ETC 504 II
 +
| ETC 504 ER 4 II
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Excellent energy retention
 
* Excellent energy retention
 
* Excellent dive acceleration
 
* Excellent dive acceleration
Line 270: Line 261:
 
* Good climb rate
 
* Good climb rate
 
* Water injection (MW50) - WEP lasts at least 30 minutes
 
* Water injection (MW50) - WEP lasts at least 30 minutes
* Flaps never rip  
+
* Flaps have a very high rip speed
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Awful turn rate at low speeds
* Awful turn rate below high speeds
 
 
* Enormous turn circle
 
* Enormous turn circle
 
* Any engine damage whatsoever reduces the ability to dogfight and gain speed by a high degree
 
* Any engine damage whatsoever reduces the ability to dogfight and gain speed by a high degree
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
=== In-game description ===
 
=== In-game description ===
"Focke-Wulf Fw 190 D-13 ""Dora"" single-engine high-altitude fighter
+
Focke-Wulf Fw 190 D-13 "Dora" single-engine high-altitude fighter
 +
 
 
The Fw 190 D-13 was the last production variant in the family of Fw 190D aircraft with Junkers Jumo 213 engines. The first two prototypes were converted from production Fw 190 A-8s in October and November 1944. Both machines differed from the Fw 190 D-12 only in their armament. In the V of the Jumo 213E engine, a 20 mm Mauser MG 151/20 cannon with 220 rounds was mounted instead of the 30 mm Rheinmetall-Borsig MK 108 cannon. There were also two 20 mm synchronized Mauser MG.151/20 cannons in the wing roots.
 
The Fw 190 D-13 was the last production variant in the family of Fw 190D aircraft with Junkers Jumo 213 engines. The first two prototypes were converted from production Fw 190 A-8s in October and November 1944. Both machines differed from the Fw 190 D-12 only in their armament. In the V of the Jumo 213E engine, a 20 mm Mauser MG 151/20 cannon with 220 rounds was mounted instead of the 30 mm Rheinmetall-Borsig MK 108 cannon. There were also two 20 mm synchronized Mauser MG.151/20 cannons in the wing roots.
  
Line 292: Line 283:
 
About 30 of these aircraft were built by the end of the war, and 20 were delivered to the JG 26 Fighter Wing.
 
About 30 of these aircraft were built by the end of the war, and 20 were delivered to the JG 26 Fighter Wing.
  
The Fw 190 D-13/R5 variant was supposed to be equipped with a ТSА-2D sight and a ventral ETC 504 rack and underwing ETC 71 racks for 50 kg SC 50 bombs. German forces planned for Fw 190 D-13/R5s to be subsequently armed with two Ruhrstahl X-4 air-to-air missiles.  
+
The Fw 190 D-13/R5 variant was supposed to be equipped with a ТSА-2D sight and a ventral ETC 504 rack and underwing ETC 71 racks for 50 kg SC 50 bombs. German forces planned for Fw 190 D-13/R5s to be subsequently armed with two Ruhrstahl X-4 air-to-air missiles.
  
 
Distinctive features of the Fw 190D included a rational layout of the engine components and the engine-propeller power plant and a well-designed automatic cooler temperature regulator. A well-tested fire control system was developed for the aircraft. When all gun positions fired simultaneously, aim was stable, and the pilot felt virtually no recoil. Extensive electrification of the equipment simplified the pilot's work.
 
Distinctive features of the Fw 190D included a rational layout of the engine components and the engine-propeller power plant and a well-designed automatic cooler temperature regulator. A well-tested fire control system was developed for the aircraft. When all gun positions fired simultaneously, aim was stable, and the pilot felt virtually no recoil. Extensive electrification of the equipment simplified the pilot's work.
  
These final German fighters, the Fw 190D and the Ta 152, were the swan song of the era of piston-engined machines."
+
These final German fighters, the Fw 190D and the Ta 152, were the swan song of the era of piston-engined machines.
  
 
== Media ==
 
== Media ==
https://www.youtube.com/watch?v=XyACmEodRaE
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
+
{{Youtube-gallery|XyACmEodRaE|}}
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Germany fighters}}
 
{{Germany fighters}}
 +
{{Germany premium aircraft}}

Revision as of 10:28, 19 October 2019

Fw 190 D-13
fw-190d-13.png
Fw 190 D-13
AB RB SB
5.7 5.0 5.3
Show in game
STORE
This page is about the German fighter Fw 190 D-13. For other uses, see Fw 190 (Family).

Description

GarageImage Fw 190 D-13.jpg


The Fw 190 D-13 is a gift rank IV German fighter with a battle rating of 5.7 (AB), 5.0 (RB), and 5.3 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. The Fw 190 D-13 is very similar to the Fw 190 D-12 in the German tech tree, with the only difference being the 20 mm MG 151 "Motorkanone" firing through the centre of the propeller, rather than the 30 mm Mk 108 cannon on the D-12.

As the final in-game variant of the Fw 190 series (excluding the later Ta 152 H-1) the Fw 190 D-13's main attributes include a very high top speed, heavy armament with a large ammunition pool, a fantastic engine built for high-altitude performance and it features hydraulic ailerons for an amazing high-speed roll rate. It is one of the only prop driven aircraft able to reach speeds exceeding 450 MPH/725 KPH while still retaining some ability to manoeuvre. This being said, the Fw 190 D-13 bears a heavy reliance on speed and engine power to be successful. Although constructed by the Germans during World War Two to be a bomber interceptor, the D-13 is more than capable of downing any aircraft it faces, even some first-generation jets such as the Meteor F. Mk.3 and the F-80A-5.

The Fw 190 D-13 is, however, plagued by some downfalls; namely, its ability to recover from a dive and its ability (or lack thereof) to turn fight. Because of these deficits, the Fw 190 D-13 is best utilized as an "energy fighter" capable of swift and deadly dive attacks in which no harm is put on the pilot. This is precisely how to effectively fly the D-13, as when caught in a sticky situation it can be difficult to evade potential assailants, especially Spitfires.

One of the most known abilities of the Fw 190 series is their ability to out roll enemies such as the Spitfire that "lock up" at higher speeds. If attacked from above and if the enemy is at a higher speed than the D-13, it is possible to perform a series of rolls called a "scissors". The goal of this manoeuvre is to both avoid the enemy's guns by rolling out of the way as well as allowing that enemy to overshoot, resulting in the D-13 pilot tailing the would-be killer. Although difficult, manoeuvres such as these can turn the tables in a one-on-one dogfight and ensure survival.

The D-13 variant can be flown in a versatile fashion, as was already mentioned. With the destructive power of the Minengeschoß, no bomber or fighter in the game can survive more than 50 cannon hits. Against fighters, the MG 151 cannons wielded by the D-13 and its predecessors get the job done, albeit it can be worse to aim them than the Hispanos.

Due to the extreme reliability of the MG 151 cannon attempt every shot possible. These cannons can often cut off an enemy's wing with a single shell. No matter which aircraft wielding the MG 151 cannon, a few successful hits with the Minengeschoß round will cause critical damage. Attempt every deflection shot possible, and if the rounds are not hitting the target pull harder. It is better to have rounds fly in front of an enemy plane than miles behind them. In order to pull ahead, make good use of combat/landing flaps. However, remember not to activate them at high speeds as they will rip off causing a momentary loss of control.

The role of the Bomb Dora can be done by any Fw 190 D. A wide array of payload options are available, but take a long time to research. None of them is powerful enough to destroy strategic bomb zones. In addition, the 50 kg bombs can only be dropped in pairs in RB & SB. In combination with the lack of an aiming reticule, it is recommended to only carry a main payload consisting of larger bombs. Bridges, heavy tanks, and heavy pillboxes should be the primary target for the 500 kg bomb. The other targets can be destroyed with ease by allied attackers.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 9,700 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ???  ??? 12000  ??.?  ??.?  ??.?  ??.? 317
Upgraded
Max Speed
(km/h at 9,700 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
761 725 12000 20.4 21.6 22.4 17.1 317

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
900 ~12 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 420 < 300 < 550 > 390
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,600 m 1,750 hp 2,074 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
6,800 m 1,540 hp 1,825 hp
Setting 3
Optimal altitude 100% Engine power WEP Engine power
9,700 m 1,230 hp 1,458 hp

Survivability and armour

  • 5 mm Steel - Fuel tank plate
  • 8 mm Steel - Under fuel tank plate
  • 6 mm Steel - Pilot seat
  • 8 mm Steel - Pilot seat
  • 12 mm Steel - Headrest
  • 3 mm Steel - Engine cowling
  • 57 mm Bulletproof glass

Armaments

Offensive armament

Main article: MG 151/20 (20 mm)

The Fw 190 D-13 is armed with:

  • 1 x 20 mm MG 151/20 cannon, nose-mounted (250 rpg)
  • 2 x 20 mm MG 151/20 cannons, wing-mounted (250 rpg = 500 total)

The three cannons are arranged with one in each wing and the third in the propeller shaft, firing through the propeller hub. Each are armed with the same amount of ammunition, which means that all guns will fire together until empty.

Suspended armament

The Fw 190 D-13 can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 8 x 50 kg SC50JA bombs (400 kg total)
  • 1 x 250 kg SC250JA bomb + 4 x 50 kg SC50JA bombs (450 kg total)
  • 1 x 250 kg SC250JA bomb (250 kg total)
  • 1 x 500 kg SC500K bomb (500 kg total)
  • 1 x 500 kg SC500K bomb + 4 x 50 kg SC50JA bombs (700 kg total)

Usage in battles

The Fw 190 D-13's instrument panel.

Tactics

Generally, upon entering a match the D-13 is best utilized as a "side climber". Instead of climbing towards the enemy, take a different route. Once you reach a reasonable altitude, turn back towards the fray. By doing this, you end up arriving at the fight above both your teammates and your enemies, which is very helpful. Although this method takes more time, you can not only dive on unsuspecting enemies but you can also help other pilots on your team. If a teammate looks like he is having trouble shaking an enemy or pulling the lead, you can swoop in and help out.

In Realistic Battles, it is very important to have situational awareness while using D-13. Once at a good altitude (7-8 thousand meters) you can consider engaging the enemy. Ideally, this aircraft should never get into low altitude and low-speed engagements. That being said, make use of the D-13's good climbing abilities. Instead of trying to drag enemies lower to the ground, keep them high and with low energy. This becomes more and more possible the higher the altitudes go, especially when facing off against planes built for low-altitude combat. Many of the enemy aircraft the Fw 190 D-13 faces are not designed for fighting at high altitudes. If found at a low altitude and in a vulnerable state, use cloud cover to your advantage. Even if an enemy is within meters behind you it is possible to lose them in thick clouds.

Another facet of the D-13's success lies in head-on attacks. Utilize the "fake out" - this entails lining the plane up with the enemy's and firing the cannons at a distance starting at around 1.0 mile or 1.60 kilometres away. Unless the enemy plane is using stealth belts, you can judge when to pull off by watching for their tracers. By doing this, it becomes possible to completely avoid enemy fire while dishing out a deadly barrage of shells at a long range.

In order to score a successful kill using this method, it is recommended to have the "20 mm belts" module unlocked for your aircraft. The Minengeschoß belt for MG 151 cannons is considered by many to be the best aircraft belt in the game. Unlike other cannon shells, the Minengeschoß is a thin-walled shell comprised of a high amount of HE filler. Instead of filling a metal round with high explosive, the Germans built an ammunition round out of HE and applied a thin layer of metal around it.

The main points:

  • Use Boom & Zoom tactics
  • Attempt every shot possible
  • Never turn fight with any plane, unless you are 100% sure, that enemy is in much lower energy state, and you can turn inside him, or when you are baiting for your teammates.
  • Always have an altitude advantage
  • Attempt every SAFE head on attack
  • Utilize "zoom climbing"

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
3 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator ETC 71 I
II Compressor Airframe Offensive 20 mm ETC 71 II
III Wings repair Engine ETC 504 I ETC 504 + ER 4 I
IV Engine injection Cover New 20 mm cannons ETC 504 II ETC 504 ER 4 II

Pros and cons

Pros:

  • Excellent energy retention
  • Excellent dive acceleration
  • Great speed on both low and high altitudes
  • Very high top speed in a dive
  • Great high-speed manoeuvrability
  • Impressive high altitude performance
  • Great aileron control and roll rate especially at higher speeds
  • Heavy-hitting armament
  • High ammunition supply (750)
  • Heavily armoured, especially around the fuel tanks
  • Good climb rate
  • Water injection (MW50) - WEP lasts at least 30 minutes
  • Flaps have a very high rip speed

Cons:

  • Awful turn rate at low speeds
  • Enormous turn circle
  • Any engine damage whatsoever reduces the ability to dogfight and gain speed by a high degree
  • Poor elevator authority at high speeds (can be difficult to pull out of a dive)

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

Focke-Wulf Fw 190 D-13 "Dora" single-engine high-altitude fighter

The Fw 190 D-13 was the last production variant in the family of Fw 190D aircraft with Junkers Jumo 213 engines. The first two prototypes were converted from production Fw 190 A-8s in October and November 1944. Both machines differed from the Fw 190 D-12 only in their armament. In the V of the Jumo 213E engine, a 20 mm Mauser MG 151/20 cannon with 220 rounds was mounted instead of the 30 mm Rheinmetall-Borsig MK 108 cannon. There were also two 20 mm synchronized Mauser MG.151/20 cannons in the wing roots.

Later, the Jumo 213 F-1 engine was installed on these planes, equipped with a 9-8213 H supercharger and an MW 50 injection system. Since the plan was to use aircraft from the D-13 series as high-altitude fighters, both prototypes were equipped with airtight cockpits.

The Fw 190 D-13 was not launched into full-scale production until March 1945. Planes were produced in the Fw 190 D-13/R11 variant, an all-weather interceptor fighter, and equipped with a PKS 12 automatic pilot, a FuG 125 Hermine radio system, and a heated cockpit canopy windscreen.

About 30 of these aircraft were built by the end of the war, and 20 were delivered to the JG 26 Fighter Wing.

The Fw 190 D-13/R5 variant was supposed to be equipped with a ТSА-2D sight and a ventral ETC 504 rack and underwing ETC 71 racks for 50 kg SC 50 bombs. German forces planned for Fw 190 D-13/R5s to be subsequently armed with two Ruhrstahl X-4 air-to-air missiles.

Distinctive features of the Fw 190D included a rational layout of the engine components and the engine-propeller power plant and a well-designed automatic cooler temperature regulator. A well-tested fire control system was developed for the aircraft. When all gun positions fired simultaneously, aim was stable, and the pilot felt virtually no recoil. Extensive electrification of the equipment simplified the pilot's work.

These final German fighters, the Fw 190D and the Ta 152, were the swan song of the era of piston-engined machines.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2

Germany premium aircraft
Fighters  He 51 B-2/H · BV 155 B-1
He 112  He 112 B-1/U2 · He 112 B-2/U2
Bf 109  Flegel's Bf 109 A · Bf 109 E-7/U2 · Bf 109 G-2
Fw 190  Fw 190 A-5/U14 · Fw 190 C · Fw 190 D-13
Captured  ▀Marcolin's C.R.42 CN · ▀Hawk H-75A-2 · ▀Yak-1B · ▀La-5FN · ▀P-47D-16-RE · ▀P-47D · ▀Tempest Mk V
Twin-engine fighters  Bf 109 Z-1 · Ju 388 J · Ta 154 A-1
Jet fighters  ◄Sea Hawk Mk.100 · ◄G.91 R/4 · ◄MiG-21 SPS-K · ◊MiG-21 "Lazur-M"
Strike aircraft  Hs 129 B-2 (Romania) · ▀IL-2 (1942) · Bf 110 C-6 · Do 335 B-2 · He 219 A-7 · ◄Tornado IDS WTD61
Bombers  Ar 196 A-3 · BV 238 · Fw 189 A-1 · Ju 87 R-2 Libya · Ju 288 C · ▀Wellington Mk Ic