Difference between revisions of "Flakpanzer 38"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
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<!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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{{break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} German self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.47 "Big Guns"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
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<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 +
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
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The Flakpanzer 38(t) Gepard has thin but highly sloped front armour that resists 7-8 mm machine guns and even 12.7 mm machine guns. The gun shield will shrug off rifle-calibres but not 12.7 mms. Like its predecessor, the Flakpanzer I, it maintains a crew of two and is also hull-breakable.  
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
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<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''-->
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Top speed and power-to-weight ratio are much higher than the Flakpanzer I, topping out at 45 kph forward, 6 kph backward, and a power-to-weight ratio in realistic and simulator battles 15.31 hp/ton, higher in arcade battles.
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
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<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
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{{main|FlaK 38 (20 mm)}}
  
=== Additional armament ===
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The gun is the same as its predecessor, the FlaK 38. It has sufficient HE shells for planes, 46 mm penetration AP-I, and 64 mm penetration APCR. The belt size is identical. Reload between clips is long. The gun can pen most things the tank encounters, barring Valentines, Matildas, B1 bis, B1 ter, and T-28E.  
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
=== Machine guns ===
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== Usage in battles ==
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
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<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
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The Flakpanzer 38 is an even better flanker and support unit than the Flakpanzer I and should be used in the same way. Flank around, engage tanks mainly, shoot planes when they aren't aware of you.
  
== Usage in the battles ==
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Just like the Flakpanzer I, avoid heavily armoured opposition, especially frontally. You can barely pen B1 bis, M3 Lee variations, and T-28Es on the side, but cannot pen Valentines, Matildas, or B1 ters from much of any side.  
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
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<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
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'''Pros:'''
  
'''Pros:'''
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* Great penetrating cannon with PzGr 40 belt
*
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* Fast fire rate
 +
* Fast turret traverse
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* Great mobility
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* Hull shrugs off up to 12.7 mm machine gun rounds
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Low-survivability due to two crew and hull-breakability
 +
* Long reload between clips is very punishing if you spray too much.
 +
* Open-topped and vulnerable to planes using any weapon
 +
* Best penetrating PzGr 40 belt is mixed with standard PzGr ammunition
 +
* Not a long range SPAA
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
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<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
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This was the first fully-tracked German anti-aircraft AFV. Considered a mediocre effort, about 150 were built and issued to the Panzer Divisions in early 1944. Users in Normandy included the 3rd, 33rd, Lehr and 1st SS Pz Regt.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
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== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Germany anti-aircraft vehicles}}

Revision as of 12:43, 31 August 2019

Flakpanzer 38, 2 cm, Pz.Fgst.38 (t) Sf.
germ_flakpanzer_38t_gepard.png
AB
RB
SB
General characteristics
Brief
Detailed
2.0/2.0/2.0BR
SPAAClass
2 peopleCrew
77 %Visibility
front / side / backArmour
10 / 15 / 10Hull
7 / 5 / 5Turret
Mobility
9.8 tWeight
286 hp150 hpEngine power
29 hp/t15 hp/tSurface density
45 km/h forward
6 km/h back
42 km/h forward
6 km/h back
Speed
Armament
20 mm FlaK38 cannonMain weapon
1 080 roundsAmmunition
3.0 / 3.9 sReload
20 roundsBelt capacity
480 shots/minFire rate
-10° / 90°Vertical guidance
Economy
5 900 Rp icon.pngResearch
6 300 Sl icon.pngPurchase
Sl icon.png520 / 674/360 / 466/370 / 479Repair
1 800 Sl icon.pngCrew training
6 300 Sl icon.pngExperts
80 Ge icon.pngAces
106 % Rp icon.pngReward for battle
70 % Sl icon.png50 % Sl icon.png20 % Sl icon.png

Description

GarageImage Flakpanzer 38.jpg


The Flakpanzer 38, 2 cm, Pz.Fgst.38 (t) Sf. is a rank I German self-propelled anti-aircraft gun with a battle rating of 2.0 (AB/RB/SB). It was introduced in Update 1.47 "Big Guns".

General info

Survivability and armour

The Flakpanzer 38(t) Gepard has thin but highly sloped front armour that resists 7-8 mm machine guns and even 12.7 mm machine guns. The gun shield will shrug off rifle-calibres but not 12.7 mms. Like its predecessor, the Flakpanzer I, it maintains a crew of two and is also hull-breakable.

Mobility

Top speed and power-to-weight ratio are much higher than the Flakpanzer I, topping out at 45 kph forward, 6 kph backward, and a power-to-weight ratio in realistic and simulator battles 15.31 hp/ton, higher in arcade battles.

Armaments

Main armament

Main article: FlaK 38 (20 mm)

The gun is the same as its predecessor, the FlaK 38. It has sufficient HE shells for planes, 46 mm penetration AP-I, and 64 mm penetration APCR. The belt size is identical. Reload between clips is long. The gun can pen most things the tank encounters, barring Valentines, Matildas, B1 bis, B1 ter, and T-28E.

Usage in battles

The Flakpanzer 38 is an even better flanker and support unit than the Flakpanzer I and should be used in the same way. Flank around, engage tanks mainly, shoot planes when they aren't aware of you.

Just like the Flakpanzer I, avoid heavily armoured opposition, especially frontally. You can barely pen B1 bis, M3 Lee variations, and T-28Es on the side, but cannot pen Valentines, Matildas, or B1 ters from much of any side.

Pros and cons

Pros:

  • Great penetrating cannon with PzGr 40 belt
  • Fast fire rate
  • Fast turret traverse
  • Great mobility
  • Hull shrugs off up to 12.7 mm machine gun rounds

Cons:

  • Low-survivability due to two crew and hull-breakability
  • Long reload between clips is very punishing if you spray too much.
  • Open-topped and vulnerable to planes using any weapon
  • Best penetrating PzGr 40 belt is mixed with standard PzGr ammunition
  • Not a long range SPAA

History

This was the first fully-tracked German anti-aircraft AFV. Considered a mediocre effort, about 150 were built and issued to the Panzer Divisions in early 1944. Users in Normandy included the 3rd, 33rd, Lehr and 1st SS Pz Regt.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany anti-aircraft vehicles
Tracked  Flakpanzer I · Flakpanzer 38
Half-track  Sd.Kfz. 6/2
Based on Pz.IV  Wirbelwind · Ostwind · Ostwind II · Kugelblitz
Based on Pz.V  Flakpanzer 341
Post-war  Gepard · FlaRakPz 1