Difference between revisions of "Fairmile A (ML100)"

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== Description ==
 
== Description ==
''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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{{break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} British motor gun boat {{Battle-rating|1}}. It was introduced in [[Update 1.83 "Masters of the Sea"]] along with the British fleet.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
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The Fairmile A has little to no armour, therefore a few good shots to the engine and ammo rack will make quick work of the Fairmile A. The Fairmile A has a crew of 14, which is small compared to the Soviet [[OD-200]] and the German [[R-boot R-41]]. In terms of survivability, it is best to stay at a distance of about 1.40km from the enemy, so you're just out of reach. But you don't want to be too far otherwise you won't be able to hit the target with the 3 pdr armament.
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''
 
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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The Fairmile A has a top speed of around 37 km/h. It is fairly slow at turning. Since the Fairmile A has a low top speed, it is hard to catch up to the more agile motor torpedo boats, but you should be able to catch up to similar ships such as the Soviet OD-200.
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
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{{main|3 pdr QF Hotchkiss (47 mm)}}
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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The primary Gun is a 3 pdr QF Hotchkiss cannon. It is very slow at reloading and has a slow firing rate. It cannot fire towards the front of the ship, only from the sides or rear of the ship due to its positioning. However, the 3 pdr is capable of taking out motor torpedo boats and other ships. The 3 pdr has a high explosive (HE) shell, of which a single shot can destroy a motor torpedo boat at close range if you aim for the engine or ammo rack.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
''Some ships are fitted with weapons of various calibers. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
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{{main|Lewis (7.7 mm)}}
  
''If there is no secondary armament, remove this section.''
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In addition to the 3 pdr QF Hotchkiss cannon, the Fairmile A (ML100) has three turrets with dual-mount 7.72mm Lewis machine guns. They are capable to destroy lightly armoured motor torpedo boats and enemy planes.
  
=== Anti-aircraft armament ===
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=== Special armament ===
''An important part of the ship’s armament responsible for air raid defense. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
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{{main|Mk.VII depth charge}}
 
 
''If there is no anti-aircraft artillery, remove this section.''
 
 
 
=== Torpedo armament ===
 
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
  
''If there is no torpedo armament, remove this section.''
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12 x Mk.VII depth charge
 
 
=== Special armament ===
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
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The best way to use this ship is to take out other slow-moving ships with the 3 pdr gun. The main gun fires very slowly and is slow to reload, so its best to switch to the Lewis guns scattered around the ship to take out any approaching boats. Watch out for other motor torpedo boats that are approaching, as this boat is a bit slow so they will hit you with torpedoes if you don't shoot first.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
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<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
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'''Pros:'''  
  
'''Pros:'''
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* Good 3pdr gun
*
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* Three turrets of dual-mounted Lewis guns
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* Access to 12 depth chargers
  
 
'''Cons:'''
 
'''Cons:'''
*
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 +
* 3 pdr gun is slow to fire and reload
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* Boat is a bit slow
  
 
== History ==
 
== History ==
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
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<!--''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''-->
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The Fairmile A was a series of 12 ships designed prior to the start of WWII, with the British Admiralty purchasing all 12 at the start of hostilities. Intended to serve as a light coastal patrol craft the had a unique modular design that could be manufactured by light industry prior to final assembly at a second line port, such as the ones that fabricated pleasure craft.
 +
 
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The ships were originally intended for coastal escort duties, being rigged with sonar and depth charges. However, as the war progressed and due to the lightweight design of the Fairmile A, the ships would see selective service restricted to British coastal waters much more so than the later variations of the same vessel.
  
 
== Media ==
 
== Media ==
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== Read also ==
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
 
''ETC.''
 
''ETC.''
  
 
== Sources ==
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''page on ship encyclopedia;''
 
* ''page on ship encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Britain boats}}

Revision as of 22:24, 12 May 2019

VTOL | Rank 5 USA
AV-8A Harrier Pack
Fairmile A (ML100)
uk_fairmile_a_ml100.png
Fairmile A (ML100)
AB RB SB
1.0 1.0 1.0
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

GarageImage Fairmile A (ML100).jpg


The Fairmile A (ML100) is a rank I British motor gun boat with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" along with the British fleet.

General info

Survivability and armour

The Fairmile A has little to no armour, therefore a few good shots to the engine and ammo rack will make quick work of the Fairmile A. The Fairmile A has a crew of 14, which is small compared to the Soviet OD-200 and the German R-boot R-41. In terms of survivability, it is best to stay at a distance of about 1.40km from the enemy, so you're just out of reach. But you don't want to be too far otherwise you won't be able to hit the target with the 3 pdr armament.

Mobility

The Fairmile A has a top speed of around 37 km/h. It is fairly slow at turning. Since the Fairmile A has a low top speed, it is hard to catch up to the more agile motor torpedo boats, but you should be able to catch up to similar ships such as the Soviet OD-200.

Armament

Primary armament

The primary Gun is a 3 pdr QF Hotchkiss cannon. It is very slow at reloading and has a slow firing rate. It cannot fire towards the front of the ship, only from the sides or rear of the ship due to its positioning. However, the 3 pdr is capable of taking out motor torpedo boats and other ships. The 3 pdr has a high explosive (HE) shell, of which a single shot can destroy a motor torpedo boat at close range if you aim for the engine or ammo rack.

Secondary armament

Main article: Lewis (7.7 mm)

In addition to the 3 pdr QF Hotchkiss cannon, the Fairmile A (ML100) has three turrets with dual-mount 7.72mm Lewis machine guns. They are capable to destroy lightly armoured motor torpedo boats and enemy planes.

Special armament

Main article: Mk.VII depth charge

12 x Mk.VII depth charge

Usage in the battles

The best way to use this ship is to take out other slow-moving ships with the 3 pdr gun. The main gun fires very slowly and is slow to reload, so its best to switch to the Lewis guns scattered around the ship to take out any approaching boats. Watch out for other motor torpedo boats that are approaching, as this boat is a bit slow so they will hit you with torpedoes if you don't shoot first.

Pros and cons

Pros:

  • Good 3pdr gun
  • Three turrets of dual-mounted Lewis guns
  • Access to 12 depth chargers

Cons:

  • 3 pdr gun is slow to fire and reload
  • Boat is a bit slow

History

The Fairmile A was a series of 12 ships designed prior to the start of WWII, with the British Admiralty purchasing all 12 at the start of hostilities. Intended to serve as a light coastal patrol craft the had a unique modular design that could be manufactured by light industry prior to final assembly at a second line port, such as the ones that fabricated pleasure craft.

The ships were originally intended for coastal escort duties, being rigged with sonar and depth charges. However, as the war progressed and due to the lightweight design of the Fairmile A, the ships would see selective service restricted to British coastal waters much more so than the later variations of the same vessel.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on ship encyclopedia;
  • other literature.


Britain boats
Motor torpedo boats  Brave Borderer · Dark Aggressor · Dark Aggressor TD · Fairmile D (617) · Fairmile D (697) · Fairmile D (5001) · HMS Gay Archer
  MTB-1(1) · MTB-1(2) · MTB Vosper · MTB Vosper(2) · MTB-422
Motor gun boats  Dark Adventurer · Fairmile A (ML100) · Fairmile B (ML345) · Fairmile C (312) · Fairmile C (332) · Fairmile D (601) · Fairmile H LCS(L)(2)
  HMAS Arrow · MGB-61 · MGB-75 · ML 1383 · SGB Grey Fox · SGB Grey Goose
Gunboats  HMS Spey