Difference between revisions of "F9F-8"

From War Thunder Wiki
Jump to: navigation, search
m (Links to other F9F's)
(Media)
(11 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{Specs-Card
 
{{Specs-Card
 
|code=f9f-8
 
|code=f9f-8
|cockpit = 75152/187257
+
|cockpit = cockpit_f9f-8.jpg
 
}}
 
}}
 
{{About
 
{{About
Line 20: Line 20:
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 610 m)
 
! colspan="2" | Max Speed<br>(km/h at 610 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|1,019||988|| {{Specs|ceiling}} ||33.7||34.3||17.4||15.9||500
+
! Stock
 +
| 1,019 || 988 || rowspan="2" | {{Specs|ceiling}} || 33.7 || 34.3 || 22.1 || 20.6 || rowspan="2" | 500
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| ??? || ??? || ??.? || ??.? || ??.? || ??.?
! colspan="2" | Max Speed<br>(km/h at 610 m)
 
! rowspan="2" | Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||500
 
 
|-
 
|-
 
|}
 
|}
Line 62: Line 40:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || X || ✓ || ✓ || ✓    <!-- ✓ -->
+
| X || X || ✓ || ✓ || ✓ || X     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 76: Line 50:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 620 || ~?? || ~?
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 410 || ~9 || ~5
 
|-
 
|-
 
|}
 
|}
Line 92: Line 65:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 950 || < 790 || < 510 || > ???
+
| < 950 || < 790 || < 510 || N/A
 
|-
 
|-
 
|}
 
|}
 +
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="6" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="3" | Empty mass || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
! colspan="3" | Setting 1
+
| colspan="2" | Pratt & Whitney J48-P-8A ||  1
 +
| colspan="3" | 5,900 kg || colspan="3" |  286 kg/m<sup>2</sup>
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | Engine characteristics
! 100% Engine power
+
! colspan="5" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
! WEP Engine power
 
 
|-
 
|-
| 0 m || 3120 kgf || No WEP
+
! Weight (each) || colspan="2" | Type
 +
! 17m fuel || 20m fuel || 30m fuel || 45m fuel || 58m fuel
 
|-
 
|-
<!--
+
| 600 kg || colspan="2" | Axial-flow turbojet
! colspan="3" | Setting 2
+
| 6,796 kg || 6,952 kg || 7,472 kg || 8,253 kg || 8,929 kg || 9,636 kg
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! 100% Engine power
+
! colspan="6" | Thrust to weight ratio @ 0 m (100%)
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! Condition || 100% || WEP
 +
! 17m fuel || 20m fuel || 30m fuel || 45m fuel || 58m fuel || MTOW
 
|-
 
|-
! colspan="3" | Setting 3
+
| ''Stationary'' || 3,182 kgf || N/A
 +
| 0.47 || 0.46 || 0.43 || 0.39 || 0.36 || 0.33
 
|-
 
|-
! Optimal altitude
+
| ''Optimal'' || 3,182 kgf<br />(0 km/h) || N/A
! 100% Engine power
+
| 0.47 || 0.46 || 0.43 || 0.39 || 0.36 || 0.33
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
Line 162: Line 137:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
 
First of your objective when you purchase this plane is to research as fast as you can the 20 mm cannons modifications. The F9F-8 default cannons get jammed in a quick burst.
 
First of your objective when you purchase this plane is to research as fast as you can the 20 mm cannons modifications. The F9F-8 default cannons get jammed in a quick burst.
  
This said don’t expect to defeat MiG-15 and MiG-17A very easily. The F9F-8 performs great defensing maneuvers and can keep up in turns with the MiGs (beware that doesn’t have the great acceleration that MiGs have).
+
This said don’t expect to dogfight very well against any pure fighter jet as the turn time is quite stock but when you spade it out turning does get a better but the F9F-8 performs great defensing maneuvers and can keep up in turns with the MiGs (beware that doesn’t have the great acceleration that MiGs have).
  
 
This is not an air superiority aircraft, its main purpose is to support ground vehicles and planes.
 
This is not an air superiority aircraft, its main purpose is to support ground vehicles and planes.
Line 172: Line 148:
 
* Never roll too hard over 750 km\h (466 mph) or the wings will explode
 
* Never roll too hard over 750 km\h (466 mph) or the wings will explode
 
* Never execute maneuvers over –2 G or the wings will explode
 
* Never execute maneuvers over –2 G or the wings will explode
 
 
<!--===Manual Engine Control===
 
<!--===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
Line 227: Line 202:
 
'''Pros:'''
 
'''Pros:'''
  
* Good bombload options
+
* Good payload options for bombs
 
* Four 20 mm cannons can shred enemy aircraft and light ground targets
 
* Four 20 mm cannons can shred enemy aircraft and light ground targets
 
* Slightly better top speed than on the F9F Panther
 
* Slightly better top speed than on the F9F Panther
 
* Can equip with AIM-9 Sidewinder guided missiles
 
* Can equip with AIM-9 Sidewinder guided missiles
* Good roll rate over 800 kph (497 mph)
+
* Good roll rate over 800 km/h (500 mph)
* Faster than its predecessors
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Bad turn time overall; even the Hawker Hunter can turn tighter in some scenarios
+
* Bad aerial performance in turn time, G-limits, acceleration, and energy retention
* Top speed is not great but is not terrible either
+
* Around 800 km/h (500 mph) and above the plane starts to compress quite badly
 +
* Guns tend to jam quickly without New 20 mm upgrade
 
* Can't equip rockets
 
* Can't equip rockets
* Cannot turn over -2G
+
* When equipped the AIM-9 Sidewinder guided missiles the performance drops dramatically
* Rips very very easily in turns and rolls
+
* Not a good dogfighter among its peers
* Not good at retaining energy, have to be very strict in order to keep it
+
* Difficult stock grind due to aforementioned poor aerial and firepower performance
* Poor acceleration
+
* Relatively expensive plane to purchase and train crew with, along with expensive modification costs
* Guns tend to jam quickly without New 20 mm upgrade
+
* Can be uptiered to encounter jets such as MiG-17s/Shenyang F-5s
  
 
== History ==
 
== History ==
Line 259: Line 234:
  
 
== Media ==
 
== Media ==
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''-->
+
<gallery>
<div><ul>
+
F9F-8 left-hand banking turn (In-Game).jpg
<li style="display: inline-block;"> [[File:F9F-8 left-hand banking turn (In-Game).jpg|thumb|none|250px|]] </li>
+
F9F-8 Sidewinder.jpg
<li style="display: inline-block;"> [[File:F9F-8 Sidewinder.jpg|thumb|none|355px|]] </li>
+
</gallery>
</ul></div>
+
 
 +
{{Skin-gallery
 +
|market|ugcitem_1000237|F9F-8 Lynx.png|Camo "Lynx"
 +
}}
 +
 
 +
{{Youtube-gallery
 +
|iQ97c_m8G0I|'''The Shooting Range #16''' - ''Pages of History'' section at 04:05 discusses the F9F-8.
 +
}}
  
 
== See also ==
 
== See also ==
[[F9F-2]] [[F9F-5]]
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the ship;''
 +
* ''links to approximate analogues of other nations and research trees.''-->
 +
 
 +
* [[F9F-2]]
 +
* [[F9F-5]]
  
 
== External links ==
 
== External links ==
Line 276: Line 263:
 
* [https://warthunder.com/en/news/4239-development-f9f-8-cougar-a-perfect-predator-en/ [Devblog<nowiki>]</nowiki> F9F-8 Cougar - A Perfect Predator]
 
* [https://warthunder.com/en/news/4239-development-f9f-8-cougar-a-perfect-predator-en/ [Devblog<nowiki>]</nowiki> F9F-8 Cougar - A Perfect Predator]
  
 +
{{AirManufacturer Grumman}}
 
{{USA jet aircraft}}
 
{{USA jet aircraft}}

Revision as of 07:41, 25 September 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
F9F-8
f9f-8.png
360://https://wiki.warthunder.com/images/7/7e/Cockpit_f9f-8.jpg
F9F-8
Research:61 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png
Show in game
This page is about the American naval jet fighter F9F-8. For other uses, see F9F (Family).

Description

GarageImage F9F-8.jpg


The F9F-8 Cougar is a rank V American naval jet fighter with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.63 "Desert Hunters".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 610 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,019 988 12500 33.7 34.3 22.1 20.6 500
Upgraded  ???  ???  ??.?  ??.?  ??.?  ??.?

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1127 410 N/A N/A 410 ~9 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 950 < 790 < 510 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Pratt & Whitney J48-P-8A 1 5,900 kg 286 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 17m fuel 20m fuel 30m fuel 45m fuel 58m fuel
600 kg Axial-flow turbojet 6,796 kg 6,952 kg 7,472 kg 8,253 kg 8,929 kg 9,636 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 17m fuel 20m fuel 30m fuel 45m fuel 58m fuel MTOW
Stationary 3,182 kgf N/A 0.47 0.46 0.43 0.39 0.36 0.33
Optimal 3,182 kgf
(0 km/h)
N/A 0.47 0.46 0.43 0.39 0.36 0.33

Survivability and armour

  • 9.5 mm steel - in front of cockpit
  • 8.5 mm steel - behind pilot
  • 60 mm steel - armoured windscreen

Armaments

Offensive armament

Main article: AN/M3 (20 mm)

The F9F-8 is armed with:

  • 4 x AN/M3 20 mm cannon (190 RPG = 760 total)

Suspended armament

The F9F-8 can be outfitted with the following ordnance:

  • Without load
  • 4 х 500 lb AN-M64A1 bombs (2,000 lb total)
  • 2 х 1000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  • 4 х AIM-9B Sidewinder air-to-air missiles

Usage in battles

First of your objective when you purchase this plane is to research as fast as you can the 20 mm cannons modifications. The F9F-8 default cannons get jammed in a quick burst.

This said don’t expect to dogfight very well against any pure fighter jet as the turn time is quite stock but when you spade it out turning does get a better but the F9F-8 performs great defensing maneuvers and can keep up in turns with the MiGs (beware that doesn’t have the great acceleration that MiGs have).

This is not an air superiority aircraft, its main purpose is to support ground vehicles and planes.

The best tactics if you are new to this plane is to fly it like a F9F-2 or F9F-5 so stay near some allies and give them support.

  • Never roll too hard over 750 km\h (466 mph) or the wings will explode
  • Never execute maneuvers over –2 G or the wings will explode

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Compressor
II New boosters Airframe Offensive 20 mm FLBC mk.1
III Wings repair Engine New 20 mm cannons
IV G-suit Cover AIM-9B

Pros and cons

Pros:

  • Good payload options for bombs
  • Four 20 mm cannons can shred enemy aircraft and light ground targets
  • Slightly better top speed than on the F9F Panther
  • Can equip with AIM-9 Sidewinder guided missiles
  • Good roll rate over 800 km/h (500 mph)

Cons:

  • Bad aerial performance in turn time, G-limits, acceleration, and energy retention
  • Around 800 km/h (500 mph) and above the plane starts to compress quite badly
  • Guns tend to jam quickly without New 20 mm upgrade
  • Can't equip rockets
  • When equipped the AIM-9 Sidewinder guided missiles the performance drops dramatically
  • Not a good dogfighter among its peers
  • Difficult stock grind due to aforementioned poor aerial and firepower performance
  • Relatively expensive plane to purchase and train crew with, along with expensive modification costs
  • Can be uptiered to encounter jets such as MiG-17s/Shenyang F-5s

History

It was Grumman's engineers who first thought of developing their successful F9F Panther fighter into a swept-wing variant. The resulting Cougar was a very new design in many ways bucking post-war design trends. The fuselage, fin and rudder remained the same, however, the wings were completely new with a 35-degree sweep and lacking the distinctive wingtip tanks of the Panther. The engine was also an upgrade, a Pratt and Whitney J48 with an extra 1,000 kg of thrust over the previous J42. First flight was 20 September 1951, with operational trials starting three months later. Squadron deliveries began in November 1952. 706 F9F-6s with the original engine were produced, and 168 of the F9F-7 which used the Allison J33 turbojet instead.

The F9F-8 was the final version. Its prototype's first flight was December 1953. In this model, the fuselage was lengthened 30 cm to increase the space for fuel tanks. It had the J48-P-8 engines installed that gave it a total of 3,447kg of Thrust, the wings were also modified slightly to add an in-air refuelling probe plus the capability of mounting four Aim-9 sidewinders and a nose radar was fitted. In total, 601 F9F-8s were built.

The F9F-8 was too late to see combat in Korea, however, there were four trainer versions of the F9F-8 (F9F-8T) deployed to Vietnam and was used in airstrike directing for incoming allied aircraft.

The Argentine Navy was the only other nation to operate the F9F-8 and was the first jet aircraft that they ever had capable of breaking the sound barrier (In a dive).

It is also worth noting that the F9F-8 was redesignated, as part of the United States Tri-Service Designation System, to the F-9J in 1962.

Media

See also

External links


Grumman Aircraft Engineering Corporation
Fighters 
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
XF5F Skyrocket  XF5F · XP-50
F6F Hellcat  F6F-5 · F6F-5N
F7F Tigercat  F7F-1 · F7F-3
F8F Bearcat  F8F-1 · F8F-1B
Jet Fighters 
F9F Panther/Cougar  F9F-2 · F9F-5 · F9F-8
F-11 Tiger  F11F-1
F-14 Tomcat  F-14A Early · F-14B
Jet Strike Aircraft 
A-6 Intruder  A-6E TRAM
Bombers  TBF-1C
Export  ▄Martlet Mk IV · ▄F6F-5 · ▄F6F-5N · ▄F8F-1B · ▄Avenger Mk II · ▄Hellcat Mk II

USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A