Difference between revisions of "F9F-8"

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{{Specs-Card|code=f9f-8}}
+
{{Specs-Card
 +
|code=f9f-8
 +
|cockpit = 75152/187257
 +
}}
 +
{{About
 +
| about = American naval jet fighter '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = F9F (Family)
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American naval jet fighter {{Battle-rating}}. It was introduced in [[Update 1.63 "Desert Hunters"]].
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 610 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
|1,019||988|| {{Specs|ceiling}} ||33.7||34.3||17.4||15.9||500
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 610 m)
 +
! rowspan="2" | Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||500
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| X || X || ✓ || ✓ || ✓    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 620 || ~?? || ~?
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 950 || < 790 || < 510 || > ???
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 0 m || 3120 kgf || No WEP
 +
|-
 +
<!--
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
 +
 
 +
* 9.5 mm steel - in front of cockpit
 +
* 8.5 mm steel - behind pilot
 +
* 60 mm steel - armoured windscreen
 +
 
 +
== Armaments ==
 +
=== Offensive armament ===
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|AN/M3 (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x AN/M3 20 mm cannon (190 RPG = 760 total)
 +
 
 +
=== Suspended armament ===
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AIM-9B}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
== Weaponry ==
+
* Without load
=== Offensive weaponry ===
+
* 4 х 500 lb AN-M64A1 bombs (2,000 lb total)
''Describe the offensive weaponry of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
* 2 х 1000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
 +
* 4 х AIM-9B Sidewinder air-to-air missiles
  
=== Suspended weaponry ===
+
== Usage in battles ==
''Describe the aircraft's suspended weapons: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
First of your objective when you purchase this plane is to research as fast as you can the 20 mm cannons modifications. The F9F-8 default cannons get jammed in a quick burst.
  
=== Defensive weaponry ===
+
This said don’t expect to defeat MiG-15 and MiG-17A very easily. The F9F-8 performs great defensing maneuvers and can keep up in turns with the MiGs (beware that doesn’t have the great acceleration that MiGs have).
''Defensive weaponry with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
  
== Usage in the battles ==
+
This is not an air superiority aircraft, its main purpose is to support ground vehicles and planes.
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
The best tactics if you are new to this plane is to fly it like a F9F-2 or F9F-5 so stay near some allies and give them support.
 +
 
 +
* Never roll too hard over 750 km\h (466 mph) or the wings will explode
 +
* Never execute maneuvers over –2 G or the wings will explode
 +
 
 +
<!--===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Controllable <br> No automatic pitch|| rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" | Combined || rowspan="2" | Controllable || rowspan="2" | Controllable
 +
|-
 +
|}-->
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" |Flight performance
 +
! Survivability
 +
! colspan="2" |Weaponry
 +
|-
 +
| I
 +
| Fuselage repair||Compressor
 +
|
 +
|
 +
|
 +
|-
 +
| II
 +
| New boosters||
 +
| Airframe
 +
| Offensive 20 mm||FLBC mk.1
 +
|-
 +
| III
 +
| Wings repair||Engine
 +
|
 +
| New 20 mm cannons||
 +
|-
 +
| IV
 +
| G-suit||
 +
| Cover
 +
| ||AIM-9B
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Good bombload options
 +
* Four 20 mm cannons can shred enemy aircraft and light ground targets
 +
* Slightly better top speed than on the F9F Panther
 +
* Can equip with AIM-9 Sidewinder guided missiles
 +
* Good roll rate over 800 kph (497 mph)
 +
* Faster than its predecessors
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Bad turn time overall; even the Hawker Hunter can turn tighter in some scenarios
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Top speed is not great but is not terrible either
 +
* Can't equip rockets
 +
* Cannot turn over -2G
 +
* Rips very very easily in turns and rolls
 +
* Not good at retaining energy, have to be very strict in order to keep it
 +
* Poor acceleration
 +
* Guns tend to jam quickly without New 20 mm upgrade
 +
 
 +
== History ==
 +
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
 +
 
 +
It was Grumman's engineers who first thought of developing their successful F9F Panther fighter into a swept-wing variant. The resulting ''Cougar'' was a very new design in many ways bucking post-war design trends. The fuselage, fin and rudder remained the same, however, the wings were completely new with a 35-degree sweep and lacking the distinctive wingtip tanks of the Panther. The engine was also an upgrade, a Pratt and Whitney J48 with an extra 1,000 kg of thrust over the previous J42. First flight was 20 September 1951, with operational trials starting three months later. Squadron deliveries began in November 1952. 706 F9F-6s with the original engine were produced, and 168 of the F9F-7 which used the Allison J33 turbojet instead.
 +
 
 +
The F9F-8 was the final version. Its prototype's first flight was December 1953. In this model, the fuselage was lengthened 30 cm to increase the space for fuel tanks. It had the J48-P-8 engines installed that gave it a total of 3,447kg of Thrust, the wings were also modified slightly to add an in-air refuelling probe plus the capability of mounting four Aim-9 sidewinders and a nose radar was fitted. In total, 601 F9F-8s were built. 
 +
 
 +
The F9F-8 was too late to see combat in Korea, however, there were four trainer versions of the F9F-8 (F9F-8T) deployed to Vietnam and was used in airstrike directing for incoming allied aircraft.
 +
 
 +
The Argentine Navy was the only other nation to operate the F9F-8 and was the first jet aircraft that they ever had capable of breaking the sound barrier (In a dive).
 +
 
 +
It is also worth noting that the F9F-8 was redesignated, as part of the United States Tri-Service Designation System, to the F-9J in 1962.
  
 
== Media ==
 
== Media ==
''Прекрасным дополнением к статье станут видеогайды, а также скриншоты из игры и фотографии.''
+
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''-->
 +
<div><ul>
 +
<li style="display: inline-block;"> [[File:F9F-8 left-hand banking turn (In-Game).jpg|thumb|none|250px|]] </li>
 +
<li style="display: inline-block;"> [[File:F9F-8 Sidewinder.jpg|thumb|none|355px|]] </li>
 +
</ul></div>
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the aircraft;''
+
* ''reference to the series of the ship;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.''-->
''ETC.''
+
* [[F9F-2]]
 +
* [[F9F-5]]
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''encyclopedia page on the aircraft;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [https://warthunder.com/en/news/4239-development-f9f-8-cougar-a-perfect-predator-en/ [Devblog<nowiki>]</nowiki> F9F-8 Cougar - A Perfect Predator]
 +
 
 +
{{USA jet aircraft}}

Revision as of 04:15, 28 October 2019

Rank 6 USA
F-5C Pack
F9F-8
f9f-8.png
F9F-8
Research:61 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png
Show in game
This page is about the American naval jet fighter F9F-8. For other uses, see F9F (Family).

Description

GarageImage F9F-8.jpg


The F9F-8 Cougar is a rank V American naval jet fighter with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.63 "Desert Hunters".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 610 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,019 988 12500 33.7 34.3 17.4 15.9 500
Upgraded
Max Speed
(km/h at 610 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 12500  ??.?  ??.?  ??.?  ??.? 500

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1127 410 620 ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 950 < 790 < 510 > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 3120 kgf No WEP

Survivability and armour

  • 9.5 mm steel - in front of cockpit
  • 8.5 mm steel - behind pilot
  • 60 mm steel - armoured windscreen

Armaments

Offensive armament

Main article: AN/M3 (20 mm)

The F9F-8 is armed with:

  • 4 x AN/M3 20 mm cannon (190 RPG = 760 total)

Suspended armament

The F9F-8 can be outfitted with the following ordnance:

  • Without load
  • 4 х 500 lb AN-M64A1 bombs (2,000 lb total)
  • 2 х 1000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  • 4 х AIM-9B Sidewinder air-to-air missiles

Usage in battles

First of your objective when you purchase this plane is to research as fast as you can the 20 mm cannons modifications. The F9F-8 default cannons get jammed in a quick burst.

This said don’t expect to defeat MiG-15 and MiG-17A very easily. The F9F-8 performs great defensing maneuvers and can keep up in turns with the MiGs (beware that doesn’t have the great acceleration that MiGs have).

This is not an air superiority aircraft, its main purpose is to support ground vehicles and planes.

The best tactics if you are new to this plane is to fly it like a F9F-2 or F9F-5 so stay near some allies and give them support.

  • Never roll too hard over 750 km\h (466 mph) or the wings will explode
  • Never execute maneuvers over –2 G or the wings will explode


Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Compressor
II New boosters Airframe Offensive 20 mm FLBC mk.1
III Wings repair Engine New 20 mm cannons
IV G-suit Cover AIM-9B

Pros and cons

Pros:

  • Good bombload options
  • Four 20 mm cannons can shred enemy aircraft and light ground targets
  • Slightly better top speed than on the F9F Panther
  • Can equip with AIM-9 Sidewinder guided missiles
  • Good roll rate over 800 kph (497 mph)
  • Faster than its predecessors

Cons:

  • Bad turn time overall; even the Hawker Hunter can turn tighter in some scenarios
  • Top speed is not great but is not terrible either
  • Can't equip rockets
  • Cannot turn over -2G
  • Rips very very easily in turns and rolls
  • Not good at retaining energy, have to be very strict in order to keep it
  • Poor acceleration
  • Guns tend to jam quickly without New 20 mm upgrade

History

It was Grumman's engineers who first thought of developing their successful F9F Panther fighter into a swept-wing variant. The resulting Cougar was a very new design in many ways bucking post-war design trends. The fuselage, fin and rudder remained the same, however, the wings were completely new with a 35-degree sweep and lacking the distinctive wingtip tanks of the Panther. The engine was also an upgrade, a Pratt and Whitney J48 with an extra 1,000 kg of thrust over the previous J42. First flight was 20 September 1951, with operational trials starting three months later. Squadron deliveries began in November 1952. 706 F9F-6s with the original engine were produced, and 168 of the F9F-7 which used the Allison J33 turbojet instead.

The F9F-8 was the final version. Its prototype's first flight was December 1953. In this model, the fuselage was lengthened 30 cm to increase the space for fuel tanks. It had the J48-P-8 engines installed that gave it a total of 3,447kg of Thrust, the wings were also modified slightly to add an in-air refuelling probe plus the capability of mounting four Aim-9 sidewinders and a nose radar was fitted. In total, 601 F9F-8s were built.

The F9F-8 was too late to see combat in Korea, however, there were four trainer versions of the F9F-8 (F9F-8T) deployed to Vietnam and was used in airstrike directing for incoming allied aircraft.

The Argentine Navy was the only other nation to operate the F9F-8 and was the first jet aircraft that they ever had capable of breaking the sound barrier (In a dive).

It is also worth noting that the F9F-8 was redesignated, as part of the United States Tri-Service Designation System, to the F-9J in 1962.

Media

  • F9F-8 left-hand banking turn (In-Game).jpg
  • F9F-8 Sidewinder.jpg

See also

External links


USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A