Difference between revisions of "F9F-5"

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{{Specs-Card|code=f9f-5}}
+
{{Specs-Card
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Panther (Disambiguation)]]''}}
+
|code=f9f-5
 
+
|cockpit=380313/1306421
 +
}}
 +
{{About
 +
| about = American jet fighter '''{{PAGENAME}}'''
 +
| other
 +
| usage-1 = other planes of the family
 +
| link-1 = F9F (Family)
 +
| usage-2 = other uses of the nickname
 +
| link-2 = Panther (Disambiguation)
 +
}}
 
== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
Line 7: Line 16:
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American naval jet fighter {{Battle-rating}}. It was introduced in [[Update 1.33]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American naval jet fighter {{Battle-rating}}. It was introduced in [[Update 1.33]].
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 18: Line 28:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 31: Line 41:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
|958||950|| {{Specs|ceiling}} ||27.8||28.8||18.1||16.7||800
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run (meters)
 
|-
 
|-
 
! AB
 
! AB
Line 48: Line 58:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||800
 
|-
 
|-
 
|}
 
|}
Line 79: Line 89:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 607 || ~?? || ~?
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 607 || ~14 || ~6
 
|-
 
|-
 
|}
 
|}
Line 92: Line 102:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 620 || < 650 || < 720 || > ???
+
| < 620 || < 650 || < 720 || > 550
 
|-
 
|-
 
|}
 
|}
Line 106: Line 116:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
|  0 m || 2600 kgf || 2938 kgf  
+
|  0 m || 2600 kgf || 2938 kgf
 
|-
 
|-
 
<!--! colspan="3" | Setting 2
 
<!--! colspan="3" | Setting 2
Line 114: Line 124:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
+
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
|-
 
! colspan="3" | Setting 3
 
! colspan="3" | Setting 3
Line 122: Line 132:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
+
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
* No armour plating
+
* 9.5 mm steel - in front of cockpit
* No armour glazing
+
* 8.5 mm steel - behind pilot
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
+
* 60 mm steel - armoured windscreen
* More fuel tanks located in wings near fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|MAC 1934 (7.5 mm)}}
+
{{main|AN/M3 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
+
* 4 х 20 mm AN/M3 cannons, nose-mounted (190 rpg = 760 total)
-->
+
 
<!--=== Suspended armament ===
+
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
+
{{main|AN-M65A1 (1,000 lb)|AN-M64A1 (500 lb)|HVAR|AN-M30A1 (100 lb)}}
<!--
+
 
=== Defensive armament ===
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
 
-->
+
* 2 х 1000 lb AN-M65A1 bomb
== Usage in the battles ==
+
* 6 х 500 lb AN-M64A1 bomb
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
* 6 х HVAR rockets
 +
* 8 х 100 lb AN-M30A1 bomb
 +
* 6 х 100 lb AN-M30A1 bomb
 +
 
 +
== Usage in battles ==
 +
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
The baseline Panther has very poor performance, losing a lot of speed in turns and having poor acceleration. Once the aircraft has been upgraded, it is a very powerful fighter. Its decent climb rate and 20mm guns make the aircraft best for Boom and Zoom tactics. The aircraft has a poor top speed, making it vulnerable to enemy F-86s and MiGs flying at higher altitudes.
  
===Manual Engine Control===
+
The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.
 +
 
 +
The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.
 +
 
 +
<!--===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 165: Line 184:
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
|}
+
|}-->
  
 
===Modules===
 
===Modules===
 +
The primary modules that will need to be unlocked are flight performance, handling (New boosters), and offensive 20mm belts. After unlocking these high priority improvements, then the focus is secondary weaponry. Without the new 20mm Cannon module the plane tends to have a high spread when firing its primary armament.
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "2"| Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
 
| Fuselage Repair
 
| Fuselage Repair
| Radiator
+
| Compressor
|  
+
|
|  
+
|
 +
| FRC mk.2
 
|-
 
|-
 
| II
 
| II
|  
+
| New Boosters
| Compressor
+
|
 
| Airframe
 
| Airframe
|  
+
| Offensive 20 mm
 +
|
 
|-
 
|-
 
| III
 
| III
 
| Wings Repair
 
| Wings Repair
 
| Engine
 
| Engine
|  
+
|
|  
+
|
 +
| FLBC mk.1
 
|-
 
|-
 
| IV
 
| IV
|  
+
| G-Suit
| Engine Injection
+
|
 
| Cover
 
| Cover
|  
+
| New 20 mm Cannons
 +
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Maneuverability at higher speeds
 +
* Excellent roll rate
 +
* Low altitude performance
 +
* Large armament with a high rate of fire
 +
* Larger fuel capacity in comparison with other fighter jets
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Poor high altitude performance
 +
* Poor low speed maneuverability
 +
* Poor top speed
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable). -->
 +
 
 +
The Panther was born during a time when the jet engine was beginning to make its appearance into service. The United States Navy commissioned a jet-powered fighter for its carrier decks. Grumman began work on the XF9F-1 Prototype. The airframe would carry two crewman and implement four turbojet engines. At the time four of them were planned to be used due to the low power output by early turbojet engines. This ran into several issues including taking up too much space on American carriers. Eventually the design was dropped in favor of the XF9F-2 prototype that utilized 1 crew member and eventually a single engine. The British Rolls-Royce Nene turbojet engine was used for basic testing. Pratt & Whitney were eventually able to produce the engine and it was designated "J42". As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949.
 +
 
 +
The Panther entered combat during the Korean War. It was the primary jet fighter used by the U.S. Navy and Marines. It played a significant part in the ground attack role and flew over 78,000 sorties. It secured the first U.S. Naval air to air kill against a Yak-9. Famous F9F pilots included astronaut John Glenn and Boston Red Sox player Ted Williams. Panthers were pulled from front-line service in 1956 in favor of the swept wing "Cougar". F9F Panther were the first jet used with the US Navy's Blue Angels aerobatic team.
 +
 
 +
=== Ingame description ===
 +
The F9F Panther was a fighter-bomber developed by the Grumman Aircraft Engineering Corporation and used during the Korean War by the US Navy and USMC. It was also the first aircraft used by the Navy's Blue Angels aerial demonstration team.
 +
 
 +
The project started after World War II when Grumman proposed the XF9F-1 experimental aircraft (Grumman designation G75), a two-seat, four-engined aircraft for a contract to build a jet-powered night fighter for the US Navy. The company lost to the Douglas XF3D-1, but received funding to continue development of the XF9F. After jet technologies evolved to create engines with higher thrust, Grumman designed the Model G79, a single-engined day fighter. When the Navy realized the potential of this new design, they shifted funding towards the G79, which became the F9F Panther. Permanent fuel tanks were added to the wingtips to extend the range of the thirsty jet, but the added weight incidentally improved the aircraft's roll rate.
 +
 
 +
The F9F-5 is the last and most produced variant of the Panther. It is a further development of the F9F-4, which lengthened the fuselage to carry more fuel. The F9F-5 was re-engined with the Pratt & Whitney J48 engine, a license-built version of the Rolls-Royce Tay engine. The Panther was later developed into the F9 Cougar, a swept-wing aircraft with significantly more thrust.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{USA jet aircrafts}}
 
{{USA jet aircrafts}}

Revision as of 05:34, 31 May 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
F9F-5
f9f-5.png
F9F-5
Research:53 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game
This page is about the American jet fighter F9F-5. For other planes of the family, see F9F (Family). For other uses of the nickname, see Panther (Disambiguation).

Description

GarageImage F9F-5.jpg


The F9F-5 Panther is a rank V American naval jet fighter with a battle rating of 8.3 (AB/SB) and 8.0 (RB). It was introduced in Update 1.33.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 0 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
958 950 12500 27.8 28.8 18.1 16.7 800
Upgraded
Max Speed
(km/h at 0 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 12500  ??.?  ??.?  ??.?  ??.? 800

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1000 410 607 ~14 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 620 < 650 < 720 > 550
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2600 kgf 2938 kgf

Survivability and armour

  • 9.5 mm steel - in front of cockpit
  • 8.5 mm steel - behind pilot
  • 60 mm steel - armoured windscreen

Armaments

Offensive armament

Main article: AN/M3 (20 mm)

The F9F-5 is armed with:

  • 4 х 20 mm AN/M3 cannons, nose-mounted (190 rpg = 760 total)

Suspended armament

The F9F-5 can be outfitted with the following ordnance:

  • 2 х 1000 lb AN-M65A1 bomb
  • 6 х 500 lb AN-M64A1 bomb
  • 6 х HVAR rockets
  • 8 х 100 lb AN-M30A1 bomb
  • 6 х 100 lb AN-M30A1 bomb

Usage in battles

The baseline Panther has very poor performance, losing a lot of speed in turns and having poor acceleration. Once the aircraft has been upgraded, it is a very powerful fighter. Its decent climb rate and 20mm guns make the aircraft best for Boom and Zoom tactics. The aircraft has a poor top speed, making it vulnerable to enemy F-86s and MiGs flying at higher altitudes.

The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.

The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.


Modules

The primary modules that will need to be unlocked are flight performance, handling (New boosters), and offensive 20mm belts. After unlocking these high priority improvements, then the focus is secondary weaponry. Without the new 20mm Cannon module the plane tends to have a high spread when firing its primary armament.

Tier Flight performance Survivability Weaponry
I Fuselage Repair Compressor FRC mk.2
II New Boosters Airframe Offensive 20 mm
III Wings Repair Engine FLBC mk.1
IV G-Suit Cover New 20 mm Cannons

Pros and cons

Pros:

  • Maneuverability at higher speeds
  • Excellent roll rate
  • Low altitude performance
  • Large armament with a high rate of fire
  • Larger fuel capacity in comparison with other fighter jets

Cons:

  • Poor high altitude performance
  • Poor low speed maneuverability
  • Poor top speed

History

The Panther was born during a time when the jet engine was beginning to make its appearance into service. The United States Navy commissioned a jet-powered fighter for its carrier decks. Grumman began work on the XF9F-1 Prototype. The airframe would carry two crewman and implement four turbojet engines. At the time four of them were planned to be used due to the low power output by early turbojet engines. This ran into several issues including taking up too much space on American carriers. Eventually the design was dropped in favor of the XF9F-2 prototype that utilized 1 crew member and eventually a single engine. The British Rolls-Royce Nene turbojet engine was used for basic testing. Pratt & Whitney were eventually able to produce the engine and it was designated "J42". As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949.

The Panther entered combat during the Korean War. It was the primary jet fighter used by the U.S. Navy and Marines. It played a significant part in the ground attack role and flew over 78,000 sorties. It secured the first U.S. Naval air to air kill against a Yak-9. Famous F9F pilots included astronaut John Glenn and Boston Red Sox player Ted Williams. Panthers were pulled from front-line service in 1956 in favor of the swept wing "Cougar". F9F Panther were the first jet used with the US Navy's Blue Angels aerobatic team.

Ingame description

The F9F Panther was a fighter-bomber developed by the Grumman Aircraft Engineering Corporation and used during the Korean War by the US Navy and USMC. It was also the first aircraft used by the Navy's Blue Angels aerial demonstration team.

The project started after World War II when Grumman proposed the XF9F-1 experimental aircraft (Grumman designation G75), a two-seat, four-engined aircraft for a contract to build a jet-powered night fighter for the US Navy. The company lost to the Douglas XF3D-1, but received funding to continue development of the XF9F. After jet technologies evolved to create engines with higher thrust, Grumman designed the Model G79, a single-engined day fighter. When the Navy realized the potential of this new design, they shifted funding towards the G79, which became the F9F Panther. Permanent fuel tanks were added to the wingtips to extend the range of the thirsty jet, but the added weight incidentally improved the aircraft's roll rate.

The F9F-5 is the last and most produced variant of the Panther. It is a further development of the F9F-4, which lengthened the fuselage to carry more fuel. The F9F-5 was re-engined with the Pratt & Whitney J48 engine, a license-built version of the Rolls-Royce Tay engine. The Panther was later developed into the F9 Cougar, a swept-wing aircraft with significantly more thrust.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A