Difference between revisions of "F6F-5N"

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{{About
 
{{About
 
| about = American naval fighter '''{{PAGENAME}}'''
 
| about = American naval fighter '''{{PAGENAME}}'''
| usage = other uses
+
| other
| link = F6F (Family)
+
| usage-1 = the French version
 +
| link-1 = F6F-5N (France)
 +
| usage-2 = other versions
 +
| link-2 = F6F (Family)
 
}}
 
}}
  
Line 16: Line 19:
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 24: Line 28:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,950 m)
+
! colspan="2" | Max Speed<br>(km/h at 5,730 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 30: Line 34:
 
! rowspan="2" | Take-off run<br>(meters)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 585 || 568 || {{Specs|ceiling}} || 22.7 || 23.1 || 8.1 || 8.1 || 399
+
| 602 || 581 || {{Specs|ceiling}} || 22.2 || 23.1 || 8.1 || 8.1 || 399
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,950 m)
+
! colspan="2" | Max Speed<br>(km/h at 5,730 m)
! rowspan="2" | Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 647 || 615 || {{Specs|ceiling}} || 19.4 || 21.0 || 20 || 11.8 || 399
+
| 661 || 629 || {{Specs|ceiling}} || 19.8 || 21.0 || 16.7 || 11.8 || 399
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || ✓
+
| ✓ || ✓ || ✓ || X || ✓     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 79: Line 69:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||510|| ~?? || ~?
+
|803<!--{{Specs|destruction|constructions}}-->|| {{Specs|destruction|chassis}} || 510 || ~11 || ~4
 
|-
 
|-
 
|}
 
|}
Line 133: Line 122:
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 3 mm steel - below the engine and above cooling system
 
* 3 mm steel - below the engine and above cooling system
Line 148: Line 137:
  
 
* 2 x 20 mm AN/M2 cannons, wing-mounted (231 rpg = 462 total)
 
* 2 x 20 mm AN/M2 cannons, wing-mounted (231 rpg = 462 total)
* 4 x 12.7 mm M2 Browning machine guns, wing-mounted (400 rpg = 1,600 total)
+
* 4 x 12.7 mm Browning M2 machine guns, wing-mounted (400 rpg = 1,600 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|HVAR|Tiny Tim|AN-M65A1 (1,000 lb)|Mk.13/44}}
+
{{main|AN-M65A1 (1,000 lb)|Tiny Tim|HVAR|Mk.13/44}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
* 6 x 127 mm HVAR rockets
+
* 6 x HVAR rockets
 
* 2 x Tiny Tim rockets
 
* 2 x Tiny Tim rockets
* 2 x 1,000 lb AN-M65A1 bombs
+
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
* 6 x 127 mm HVAR rockets + 2 x 1,000 lb AN-M65A1 bombs
+
* 2 x 1,000 lb AN-M65A1 bombs + 6 x HVAR rockets (2,000 lb total)
* 1 x 2,216 lbs Mk.13/44 torpedoes
+
* 1 x Mk.13/44 torpedo
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
There was a reason the F6F was a standout fighter during World War II. As a fighter, it was versatile, not only as an aerial fighter but also as a ground pounder.
 
There was a reason the F6F was a standout fighter during World War II. As a fighter, it was versatile, not only as an aerial fighter but also as a ground pounder.
  
 
;Aerial combat
 
;Aerial combat
  
* This F6F had a bit of weight to it which allowed it to perform well as a Boom & Zoom fighter. With a total of six guns, 2 x M2 Browning machine guns and one 20 mm cannon in each wing, this fighter could take out opponent fighters without much trouble.
+
* This F6F had a bit of weight to it which allowed it to perform well as a Boom & Zoom fighter. With a total of six guns, two M2 Browning machine guns and one 20 mm cannon in each wing, this fighter can take out enemy fighters without much trouble.
  
 
;Ground attack
 
;Ground attack
  
* The F6F excels in ground attack where it can be outfitted with either bombs or rockets. The 1,000 lb bombs have a devastating effect on ships and hardened structures not to mention vehicles which are clustered in a compact area. The agility of the aircraft makes it ideal to outfit rockets whether it is the HVAR or Tiny Tim unguided rockets. The larger Tiny Tim rockets will pack a huge punch in armoured vehicles and ships while also able to damage bases (though nowhere near as well as bombs). HVAR rockets work best when reserved for armoured vehicles some hardened concrete structures and bombers. The rockets can be outfitted with contact fuzes or time-delayed fuzes.
+
* The F6F excels in ground attack where it can be outfitted with either bombs or rockets. The 1,000 lb bombs have a devastating effect on ships and hardened structures not to mention vehicles which are clustered in a compact area. The agility of the aircraft makes it ideal to outfit rockets whether it is the HVAR or Tiny Tim rockets. The larger Tiny Tim rockets will pack a huge punch in armoured vehicles and ships while also able to damage bases (though nowhere near as well as bombs). HVAR rockets work best when reserved for armoured vehicles some hardened concrete structures and bombers. The rockets can be outfitted with contact fuses or time-delayed fuses.
  
 
;Naval attack
 
;Naval attack
  
* The previously mentioned weapons for both aerial and ground attack can be utilised with great success in the naval arena as all weapons can cause damage to naval aircraft and ships. The F6F can carry a single specialized naval weapon, a Mk. 13/44 torpedo which requires a slow and low approach to a ship to ensure the torpedo does not sink nor miss its target. While this is vulnerable and comprising to fly at a ship shooting back, a torpedo on target can yield a sunken ship.  
+
* The previously mentioned weapons for both aerial and ground attack can be utilised with great success in the naval arena as all weapons can cause damage to naval aircraft and ships. The F6F can carry a single specialised naval weapon, a Mk.13/44 torpedo which requires a slow and low approach to a ship to ensure the torpedo does not sink nor miss its target. While this is vulnerable and comprising to fly at a ship shooting back, a torpedo on target can yield a sunken ship.
  
 
===Radars===
 
===Radars===
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! colspan="4" | [[RP-5]] - Target Detection Radar
+
! colspan="4" | [[AN/APS-6]] - Target Detection Radar
 
|-
 
|-
 
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
 
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
Line 191: Line 180:
 
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
 
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
 
|-
 
|-
| 60,000 m<br/>(theoretical) || 7,200 m || ±60° || ±60°
+
| 60,000 m<br />(theoretical) || 7,200 m || ±60° || ±60°
 
|-
 
|-
! colspan="4" | [[RP-5]] - Target Tracking Radar
+
! colspan="4" | [[AN/APS-6]] - Target Tracking Radar
 
|-
 
|-
 
! {{Annotation|Maximum<br/>Tracking<br/>Range|The maximum range at which a target can be tracked}}
 
! {{Annotation|Maximum<br/>Tracking<br/>Range|The maximum range at which a target can be tracked}}
Line 204: Line 193:
 
|}
 
|}
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" | Controllable || rowspan="2" | Separate || rowspan="2" | Controllable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>3 gears || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
Payload modules unlock the following:
 
 
 
* ITC mk.III: One torpedo
 
* FRC mk.2: Six HVAR rockets
 
* LFRC mk.12: Two Tiny Tims
 
* FLBC mk.1: Two 1,000 lb AN-M65A1 bombs
 
 
 
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
 
! colspan="2" | Weaponry
 
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
 
|
 
|
Line 252: Line 232:
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
 
|
 
|
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| IV
 
| IV
 
|
 
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
 
| New 20 mm cannons
 
| New 20 mm cannons
Line 266: Line 246:
 
|-
 
|-
 
|}
 
|}
 +
 +
Payload modules unlock the following:
 +
 +
* ITC mk.III: One torpedo
 +
* FRC mk.2: Six HVAR rockets
 +
* LFRC mk.12: Two Tiny Tims
 +
* FLBC mk.1: Two 1,000 lb AN-M65A1 bombs
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 281: Line 268:
  
 
* Slower than the standard F6F-5
 
* Slower than the standard F6F-5
* Not as energy efficient on a zoom climb like a P-47
+
* Not as energy-efficient on a zoom climb like a P-47
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<div><ul>
 
<div><ul>
<li style="display: inline-block;"> [[File:F6F_FN_and_Tiny_Tim.png|thumb|none|200px|A view of a '''{{PAGENAME}}''' carrying two [[Tiny Tim]] rockets.]]</li>
+
<li style="display: inline-block;"> [[File:F6F_FN_and_Tiny_Tim.png|thumb|none|350px|An underside view of a '''{{PAGENAME}}''' carrying two [[Tiny Tim]] rockets. These rockets had to be released before igniting so to clear the propeller arc.]]</li>
<li style="display: inline-block;"> [[File:F6F_FN_firing_Tiny_Tim.png|thumb|none|200px|A view of a '''{{PAGENAME}}''' firing off a [[Tiny Tim]] rocket at an enemy target.]]</li>
+
<li style="display: inline-block;"> [[File:F6F_FN_firing_Tiny_Tim.png|thumb|none|375px|A view of a '''{{PAGENAME}}''' firing off a [[Tiny Tim]] rocket at an enemy target.]]</li>
<li style="display: inline-block;"> [[File:Tiny_Tim_shackle.png|thumb|none|200px|A side view of the shackle connection of the [[Tiny Tim]] rocket to the external pylon of the '''{{PAGENAME}}'''.]]</li>
+
<li style="display: inline-block;"> [[File:Tiny_Tim_shackle.png|thumb|none|320px|A side view of the shackle connection of the [[Tiny Tim]] rocket to the external pylon of the '''{{PAGENAME}}'''.]]</li>
 
</ul></div>
 
</ul></div>
  
Line 307: Line 294:
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Grumman}}
 
{{USA fighters}}
 
{{USA fighters}}

Revision as of 00:53, 31 December 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
F6F-5N
f6f-5n.png
F6F-5N
Research:33 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png
Show in game
This page is about the American naval fighter F6F-5N. For the French version, see F6F-5N (France). For other versions, see F6F (Family).

Description

GarageImage F6F-5N.jpg


The F6F-5N Hellcat is a rank III American naval fighter with a battle rating of 5.0 (AB) and 4.3 (RB/SB). It was introduced in Update 1.65 "Way of the Samurai".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,730 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
602 581 11000 22.2 23.1 8.1 8.1 399
Upgraded
Max Speed
(km/h at 5,730 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
661 629 11000 19.8 21.0 16.7 11.8 399

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
803 510 ~11 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 432 < 420 < 420 > 420
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
518 m 2,000 hp 2,398 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,724 m 1,800 hp 2,158 hp
Setting 3
Optimal altitude 100% Engine power WEP Engine power
6,400 m 1,650 hp 1,978 hp

Survivability and armour

  • 3 mm steel - below the engine and above cooling system
  • 6.35 mm steel - behind the pilot
  • 38 mm bulletproof glass - armoured windscreen

Armaments

Offensive armament

A page from the F63/F6F pilots manual detailing protective angles against enemy weapons.

The F6F-5N is armed with:

  • 2 x 20 mm AN/M2 cannons, wing-mounted (231 rpg = 462 total)
  • 4 x 12.7 mm Browning M2 machine guns, wing-mounted (400 rpg = 1,600 total)

Suspended armament

The F6F-5N can be outfitted with the following ordnance:

  • Without load
  • 6 x HVAR rockets
  • 2 x Tiny Tim rockets
  • 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs + 6 x HVAR rockets (2,000 lb total)
  • 1 x Mk.13/44 torpedo

Usage in battles

There was a reason the F6F was a standout fighter during World War II. As a fighter, it was versatile, not only as an aerial fighter but also as a ground pounder.

Aerial combat
  • This F6F had a bit of weight to it which allowed it to perform well as a Boom & Zoom fighter. With a total of six guns, two M2 Browning machine guns and one 20 mm cannon in each wing, this fighter can take out enemy fighters without much trouble.
Ground attack
  • The F6F excels in ground attack where it can be outfitted with either bombs or rockets. The 1,000 lb bombs have a devastating effect on ships and hardened structures not to mention vehicles which are clustered in a compact area. The agility of the aircraft makes it ideal to outfit rockets whether it is the HVAR or Tiny Tim rockets. The larger Tiny Tim rockets will pack a huge punch in armoured vehicles and ships while also able to damage bases (though nowhere near as well as bombs). HVAR rockets work best when reserved for armoured vehicles some hardened concrete structures and bombers. The rockets can be outfitted with contact fuses or time-delayed fuses.
Naval attack
  • The previously mentioned weapons for both aerial and ground attack can be utilised with great success in the naval arena as all weapons can cause damage to naval aircraft and ships. The F6F can carry a single specialised naval weapon, a Mk.13/44 torpedo which requires a slow and low approach to a ship to ensure the torpedo does not sink nor miss its target. While this is vulnerable and comprising to fly at a ship shooting back, a torpedo on target can yield a sunken ship.

Radars

Main article: AN/APS-6

The F6F-5N is equipped with an AN/APS-6 search and tracking radar. The radar is mounted in a pod under the right wing tip.

AN/APS-6 - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
60,000 m
(theoretical)
7,200 m ±60° ±60°
AN/APS-6 - Target Tracking Radar
Maximum
Tracking
Range
Minimum
Tracking
Range
Azimuth Tracking
Angle
Elevation Tracking
Angle
1,000 m 150 m ±15° ±15°

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
3 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm ITC mk.III
II Compressor Airframe New 12 mm MGs FRC mk.2
III Wings repair Engine Offensive 20 mm LFRC mk.12
IV Engine injection Cover New 20 mm cannons FLBC mk.1

Payload modules unlock the following:

  • ITC mk.III: One torpedo
  • FRC mk.2: Six HVAR rockets
  • LFRC mk.12: Two Tiny Tims
  • FLBC mk.1: Two 1,000 lb AN-M65A1 bombs

Pros and cons

Pros:

  • Has 2 x 20 mm cannons
  • Great variety of weapons for any map, aerial combat, ground attack and maps with naval ships
  • Decent climb rate and manoeuvrability
  • Has a search and tracking radar
  • Workhorse naval fighter

Cons:

  • Slower than the standard F6F-5
  • Not as energy-efficient on a zoom climb like a P-47

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

  • An underside view of a F6F-5N carrying two Tiny Tim rockets. These rockets had to be released before igniting so to clear the propeller arc.
  • A view of a F6F-5N firing off a Tiny Tim rocket at an enemy target.
  • A side view of the shackle connection of the Tiny Tim rocket to the external pylon of the F6F-5N.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Grumman Aircraft Engineering Corporation
Fighters 
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
XF5F Skyrocket  XF5F · XP-50
F6F Hellcat  F6F-5 · F6F-5N
F7F Tigercat  F7F-1 · F7F-3
F8F Bearcat  F8F-1 · F8F-1B
Jet Fighters 
F9F Panther/Cougar  F9F-2 · F9F-5 · F9F-8
F-11 Tiger  F11F-1
F-14 Tomcat  F-14A Early · F-14B
Jet Strike Aircraft 
A-6 Intruder  A-6E TRAM
Bombers  TBF-1C
Export  ▄Martlet Mk IV · ▄F6F-5 · ▄F6F-5N · ▄F8F-1B · ▄Avenger Mk II · ▄Hellcat Mk II

USA fighters
P-26 Peashooter  P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35
P-36 Hawk  P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G
P-39 Airacobra  P-400 · P-39N-0 · P-39Q-5
P-40  P-40C · P-40E-1 · P-40E-1 TD · P-40F-10
P-43 Lancer  P-43A-1
P-47 Thunderbolt  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
P-51 Mustang  P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA
P-63 Kingcobra  P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra
Prototypes  XP-55
F2A Buffalo  F2A-1 · Thach's F2A-1 · F2A-3
BF2C  BF2C-1
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
F4U Corsair  F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1
F6F Hellcat  F6F-5 · F6F-5N
F8F Bearcat  F8F-1 · F8F-1B
Other countries  ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc