Difference between revisions of "F4U-1C"

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{{Specs-Card
 
{{Specs-Card
 
|code=f4u-1c
 
|code=f4u-1c
|cockpit=332209/1106372
+
|cockpit=cockpit_f4u-1c.jpg
 
}}
 
}}
 
{{About
 
{{About
 
| about = American naval fighter '''{{PAGENAME}}'''
 
| about = American naval fighter '''{{PAGENAME}}'''
| usage = other uses
+
| usage = other versions
 
| link = F4U (Family)
 
| link = F4U (Family)
 
}}
 
}}
Line 13: Line 13:
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American naval fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to [[Update 1.27]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 28: Line 29:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|637||623|| {{Specs|ceiling}} ||23.5||24.1||11.1||12.9||250
+
| 643 || 622 || {{Specs|ceiling}} || 23.1 || 24.0 || 12.9 || 12.9 || 250
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 6,096 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,096 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||250
+
| 700 || 671 || {{Specs|ceiling}} || 20.9 || 22.0 || 20.7 || 16.4 || 250
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || ✓
+
| ✓ || ✓ || ✓ || X || ✓     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 79: Line 66:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||440|| ~12 || ~4
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 470 || ~11 || ~3
 
|-
 
|-
 
|}
 
|}
Line 98: Line 84:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 420 || < 450 || < 500 || > 270
+
| < 450 || < 450 || < 500 || > 450
 
|-
 
|-
 
|}
 
|}
Line 112: Line 98:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 610 m || 2,000 hp || 2,270 hp
+
| 300 m || 2,000 hp || 2,270 hp
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
Line 120: Line 106:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,876 m || 1,800 hp || 2,043 hp
+
| 4,785 m || 1,800 hp || 2,096 hp
 
|-
 
|-
 
! colspan="3" | Setting 3
 
! colspan="3" | Setting 3
Line 128: Line 114:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 6,401 m || 1,700 hp || 1,949 hp
+
| 6,400 m || 1,650 hp || 1,921 hp
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
* 3 mm steel - above front fuel tank
+
 
 +
* 3 mm steel - above the front fuel tank
 
* 8 mm steel - behind pilot's body
 
* 8 mm steel - behind pilot's body
 
* 12.7 mm steel - behind pilot's head
 
* 12.7 mm steel - behind pilot's head
Line 149: Line 136:
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Loved by its pilots, hated by its enemies, the F4U-1c is an easy to use U.S Navy fighter, with robust all-round specifications. The Corsair optimally performs with stealth ammunition loaded for best damage output, allowing an experienced pilot to take out several targets before returning to base and reloading. It is best to selectively aim for the most critical parts of an enemy plane if you want to maximise kill efficiency while you're in the sky. A few 20mm shells to an enemy engine or cockpit will destroy their plane with a little luck. While this may seem easier said than done, diving onto your opponent is almost a guaranteed kill, and if you are unlucky, you still have an incredibly impressive dive speed under your belt to keep you from being a target. While flying this plane, like any U.S fighter, you'll be in the most danger when you are 'floored' (at a low altitude), since your only escape is diving.
+
Loved by its pilots, hated by its enemies, the F4U-1C is an easy to use U.S. Navy fighter, with robust all-round specifications. The Corsair optimally performs with stealth ammunition loaded for best damage output, allowing an experienced pilot to take out several targets before returning to base and reloading. It is best to selectively aim for the most critical parts of an enemy plane if you want to maximise kill efficiency while you're in the sky. A few 20mm shells to an enemy engine or cockpit will destroy their plane with a little luck. While this may seem easier said than done, diving onto your opponent is almost a guaranteed kill, and if you are unlucky, you still have an incredibly impressive dive speed under your belt to keep you from being a target. While flying this plane, like any U.S. fighter, you'll be in the most danger when you are 'floored' (at a low altitude), since your only escape is diving.
  
Facing mainly Japanese planes in Realistic Battles and Simulator Battles, it is important to note not to turn with A6M5sand the like, but to use Boom and Zoom tactics.
+
Facing mainly Japanese planes in Realistic Battles and Simulator Battles, it is important to note not to turn with A6M5s and the like, but to use Boom and Zoom tactics.
  
The F4U-1c is an excellent plane in all game modes, however, be aware of the very restrictive cockpit, which makes it extremely difficult to spot targets in Simulator Battles, especially those behind you.
+
The F4U-1C is an excellent plane in all game modes, however, be aware of the very restrictive cockpit, which makes it extremely difficult to spot targets in Simulator Battles, especially those behind you.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" |Combined|| rowspan="2" | Controllable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>3 gears || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
A major advantage of all US cannons are the default belts. They have the highest ratio of high-explosions shells of any tracer belts, only the stealth one is in that regard better.
 
 
 
This makes the ammunition upgrade unnecessary and allows for a focused research on the performance upgrades.
 
 
 
As acceleration is the one of the planes flaws, going for "Compressor" and "Engine" first is advised.
 
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
! colspan="2" | Weaponry
+
! Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
 
|
 
|
Line 200: Line 180:
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
 
|
 
|
Line 207: Line 187:
 
| IV
 
| IV
 
|
 
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
| New 20 mm Cannons
+
| New 20 mm cannons
 
|-
 
|-
 
|}
 
|}
 +
 +
A major advantage of all US cannons are the default belts. They have the highest ratio of high-explosive shells of any tracer belts, only the stealth one is better in that regard.
 +
 +
This makes the ammunition upgrade unnecessary and allows for focused research on the performance upgrades.
 +
 +
As acceleration is one of this aircraft's flaws, initially researching "Compressor" and "Engine" will increase the ability of this aircraft to fly well.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
 
* Great firepower
 
* Great firepower
* Great ammo reserves, >200rds per gun
+
* Great ammo reserves, >200 rpg
 
* Great energy retention
 
* Great energy retention
 
* Fast
 
* Fast
 
* High dive speed
 
* High dive speed
 
* Good turn time
 
* Good turn time
* Mediocre rate of climb
+
* Reasonable rate of climb
 +
* Can use the gear as makeshift airbrakes
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Rather slow/sluggish acceleration
 
* Rather slow/sluggish acceleration
* No rear visibility in cockpit
+
* No rear visibility in the cockpit
* Wings can rip at high speed turns
+
* Wings can rip at high-speed turns
* The recoil from the cannons will yank the nose down quite a bit.
+
* The recoil from the cannons will yank the nose down quite a bit
* Cannons are highly inaccurate to the point of uselessness unless upgraded.
+
* Cannons are highly inaccurate to the point of uselessness unless upgraded
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->''Main article'': '''''[[F4U Corsair History]]'''''
 +
 
 +
The F4U-1C was based on the F4U-1D. The F4U-1D Corsair was designed in order to meet the Navy's requirement for capable carrier-based fighter-bombers. To meet this need, the -1D incorporate a Pratt and Whitney R-2800-8W water injection engine, increasing the engine power and the plane's speed from that of the F4U-1A. This gave it the increased performance necessary to carry a larger armament. Two pylons were added to the center wing section, that could hold 154 gallon fuel tanks, bombs up to 1,000 lbs, or napalm bombs. Because of the ability to carry more fuel externally, the 63 gallon fuel tanks in the wing tips were removed. Later in production, the ability to carry four 5 in rockets under each wing was added. In addition, the propeller diameter was reduced from 13 ft 4 in to 13 ft 1 in.
 +
 
 +
The F4U-1C was basically the same as the F4U-1D, except in primary armament. The -4D had a primary armament of six .50 in machine guns, as was standard for most Corsair variants. The F4U-1C replaced the .50 in machine guns with four 20 mm cannons. When rocket tabs were added to the F4U-1D, they were also added to the F4U-1C. This allowed it to carry eight 5 in rockets, along with the bombs and/or fuel tanks. All of the F4U-1Cs were fitted with the smaller propeller, with a diameter of 13 ft 1 in, whereas the -1D did not change the propeller size until after production had already started.
 +
 
 +
=== In-game description ===
 +
The Chance Vought F4U Le Corsaire. The F4U-1C "Corsair" was a single-seater, single-engine carrier-based fighter.
 +
 
 +
The unusual W-shaped wings of the F4U required propeller of a diameter of about four meters. Those were the biggest propellers ever used in a single-engine fighter. Therefore, a conventional wing would have required a significant extension of the landing gear, reducing their strength. So the Chance Vought designers decided to use a new wing design and keep the landing gear at a normal length. Wind tunnel tests proved the new wing design's effectiveness. To reduce weight and improve aerodynamics, the plane's design used spot welding.
 +
 
 +
In 1943, the F4U-1C variant was developed. It differed mainly from the F4U-1A in its armament: instead of six machine guns, the plane had four 20-mm cannons. Because of its low rate of fire, the new Corsair was used primarily to attack ground targets and for nighttime interceptions and took practically no part in aerial fighter combat.
 +
 
 +
The F4U-1C was produced on a relatively small scale. Only 200 were made.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
<div><ul>
 +
<li style="display: inline-block;"> [[File:Reworked F4U-1C Model.jpg|thumb|none|350px|Reworked model of the '''{{PAGENAME}}'''.]] </li><!--
 +
<li style="display: inline-block;"> [[File:File.jpg|thumb|none|(Info)]] </li>
 +
<li style="display: inline-block;"> [[File:File.jpg|thumb|none|(Info)]] </li>
 +
<li style="display: inline-block;"> [[File:File.jpg|thumb|none|(Info)]] </li>-->
 +
</ul></div>
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
* [[F4U (Family)|F4U Family]]
 +
* [[F4U Corsair History]]
 +
* [[F4U-1A]]
 +
* [[F4U-1D]]
  
 
== External links ==
 
== External links ==
Line 253: Line 264:
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Vought}}
 
{{USA fighters}}
 
{{USA fighters}}
 +
 +
== Bibliography ==
 +
 +
* "[https://www.jdsf4u.be/f4u-1c-vought-corsair F4U-1C Vought Corsair]", ''F4U Corsair - The Bent Wing Bird plane site'', Retrieved on 28 March 2020.
 +
* "[https://www.jdsf4u.be/type-of-plane-f4u Types of Plane F4U - Variants]", ''F4U Corsair- The Bent Wing Bird plane site'', Retrieved on 28 March 2020.

Revision as of 07:31, 9 June 2020

Rank 6 USA
F-5C Pack
F4U-1C
f4u-1c.png
360://https://wiki.warthunder.com/images/e/ef/Cockpit_f4u-1c.jpg
F4U-1C
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game
This page is about the American naval fighter F4U-1C. For other versions, see F4U (Family).

Description

GarageImage F4U-1C.jpg


The F4U-1C Corsair is a rank IV American fighter with a battle rating of 5.0 (AB) and 4.7 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 6,096 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
643 622 11247 23.1 24.0 12.9 12.9 250
Upgraded
Max Speed
(km/h at 6,096 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
700 671 11247 20.9 22.0 20.7 16.4 250

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
470 ~11 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 450 < 450 < 500 > 450
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
300 m 2,000 hp 2,270 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,785 m 1,800 hp 2,096 hp
Setting 3
Optimal altitude 100% Engine power WEP Engine power
6,400 m 1,650 hp 1,921 hp

Survivability and armour

  • 3 mm steel - above the front fuel tank
  • 8 mm steel - behind pilot's body
  • 12.7 mm steel - behind pilot's head
  • 38 mm bulletproof glass - armoured windscreen

Armaments

Offensive armament

Main article: AN/M2 (20 mm)

The F4U-1C is armed with:

  • 4 x 20 mm AN/M2 cannons, wing-mounted (231 rpg = 924 total)

Usage in battles

Loved by its pilots, hated by its enemies, the F4U-1C is an easy to use U.S. Navy fighter, with robust all-round specifications. The Corsair optimally performs with stealth ammunition loaded for best damage output, allowing an experienced pilot to take out several targets before returning to base and reloading. It is best to selectively aim for the most critical parts of an enemy plane if you want to maximise kill efficiency while you're in the sky. A few 20mm shells to an enemy engine or cockpit will destroy their plane with a little luck. While this may seem easier said than done, diving onto your opponent is almost a guaranteed kill, and if you are unlucky, you still have an incredibly impressive dive speed under your belt to keep you from being a target. While flying this plane, like any U.S. fighter, you'll be in the most danger when you are 'floored' (at a low altitude), since your only escape is diving.

Facing mainly Japanese planes in Realistic Battles and Simulator Battles, it is important to note not to turn with A6M5s and the like, but to use Boom and Zoom tactics.

The F4U-1C is an excellent plane in all game modes, however, be aware of the very restrictive cockpit, which makes it extremely difficult to spot targets in Simulator Battles, especially those behind you.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
3 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator
II Compressor Airframe Offensive 20 mm
III Wings repair Engine
IV Engine injection Cover New 20 mm cannons

A major advantage of all US cannons are the default belts. They have the highest ratio of high-explosive shells of any tracer belts, only the stealth one is better in that regard.

This makes the ammunition upgrade unnecessary and allows for focused research on the performance upgrades.

As acceleration is one of this aircraft's flaws, initially researching "Compressor" and "Engine" will increase the ability of this aircraft to fly well.

Pros and cons

Pros:

  • Great firepower
  • Great ammo reserves, >200 rpg
  • Great energy retention
  • Fast
  • High dive speed
  • Good turn time
  • Reasonable rate of climb
  • Can use the gear as makeshift airbrakes

Cons:

  • Rather slow/sluggish acceleration
  • No rear visibility in the cockpit
  • Wings can rip at high-speed turns
  • The recoil from the cannons will yank the nose down quite a bit
  • Cannons are highly inaccurate to the point of uselessness unless upgraded

History

Main articleF4U Corsair History

The F4U-1C was based on the F4U-1D. The F4U-1D Corsair was designed in order to meet the Navy's requirement for capable carrier-based fighter-bombers. To meet this need, the -1D incorporate a Pratt and Whitney R-2800-8W water injection engine, increasing the engine power and the plane's speed from that of the F4U-1A. This gave it the increased performance necessary to carry a larger armament. Two pylons were added to the center wing section, that could hold 154 gallon fuel tanks, bombs up to 1,000 lbs, or napalm bombs. Because of the ability to carry more fuel externally, the 63 gallon fuel tanks in the wing tips were removed. Later in production, the ability to carry four 5 in rockets under each wing was added. In addition, the propeller diameter was reduced from 13 ft 4 in to 13 ft 1 in.

The F4U-1C was basically the same as the F4U-1D, except in primary armament. The -4D had a primary armament of six .50 in machine guns, as was standard for most Corsair variants. The F4U-1C replaced the .50 in machine guns with four 20 mm cannons. When rocket tabs were added to the F4U-1D, they were also added to the F4U-1C. This allowed it to carry eight 5 in rockets, along with the bombs and/or fuel tanks. All of the F4U-1Cs were fitted with the smaller propeller, with a diameter of 13 ft 1 in, whereas the -1D did not change the propeller size until after production had already started.

In-game description

The Chance Vought F4U Le Corsaire. The F4U-1C "Corsair" was a single-seater, single-engine carrier-based fighter.

The unusual W-shaped wings of the F4U required propeller of a diameter of about four meters. Those were the biggest propellers ever used in a single-engine fighter. Therefore, a conventional wing would have required a significant extension of the landing gear, reducing their strength. So the Chance Vought designers decided to use a new wing design and keep the landing gear at a normal length. Wind tunnel tests proved the new wing design's effectiveness. To reduce weight and improve aerodynamics, the plane's design used spot welding.

In 1943, the F4U-1C variant was developed. It differed mainly from the F4U-1A in its armament: instead of six machine guns, the plane had four 20-mm cannons. Because of its low rate of fire, the new Corsair was used primarily to attack ground targets and for nighttime interceptions and took practically no part in aerial fighter combat.

The F4U-1C was produced on a relatively small scale. Only 200 were made.

Media

  • Reworked model of the F4U-1C.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Chance Vought Aircraft
Fighters 
Corsair  F4U-1A · F4U-1A (USMC) · F4U-1C · F4U-1D · F4U-4 · F4U-4B · F4U-4B VMF-214
Float planes  OS2U-1 · OS2U-3
Attackers  AU-1
Bombers  SB2U-2 · SB2U-3
Jet aircraft 
Corsair II  A-7D · A-7E · A-7K
Crusader  F8U-2 · F-8E
Export  V-156-B1 · V-156-F · ▄Corsair F Mk II · F4U-7 · ▄F-8E(FN)
Captured  ▅F4U-1A

USA fighters
P-26 Peashooter  P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35
P-36 Hawk  P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G
P-39 Airacobra  P-400 · P-39N-0 · P-39Q-5
P-40  P-40C · P-40E-1 · P-40E-1 TD · P-40F-10
P-43 Lancer  P-43A-1
P-47 Thunderbolt  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
P-51 Mustang  P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA
P-63 Kingcobra  P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra
Prototypes  XP-55
F2A Buffalo  F2A-1 · Thach's F2A-1 · F2A-3
BF2C  BF2C-1
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
F4U Corsair  F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1
F6F Hellcat  F6F-5 · F6F-5N
F8F Bearcat  F8F-1 · F8F-1B
Other countries  ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc

Bibliography