Difference between revisions of "F-86K (Italy)"

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{{Specs-Card|code=f-86k_late_italy}}
 
{{Specs-Card|code=f-86k_late_italy}}
 +
{{About
 +
| about = jet fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = F-86 (Family)
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}} -->
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{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 +
 +
The original F-86D was developed as bomber interceptor and was outfitted with a retractable ventral rocket-rack which housed 24 x 2.75 in (70 mm) [[FFAR Mighty Mouse|Mighty Mouse]] folding-fin aerial rockets. Lacking cannons or air-to-air missiles, the F-86D was limited in role strictly as a bomber hunter.  In 1953 the Italians approached North American in an attempt to modify the existing F-86D into a fighter-interceptor, however, the proposed changes proved too costly. This cost overage required scaling back the requirements and from this was produced the F-86K, a fighter-interceptor aircraft which was outfitted with 4 x 20 mm cannons and two AIM-9B Sidewinder missiles. Originally this aircraft was produced for the U.S., however, later the Italian manufacturer Fiat was licensed to also manufacture and produce this version of the fighter.
 +
 +
{{Quote
 +
|'''Fun Fact''': The Sabre Dog was initially to be designated F-95, but had its name changed to F-86D instead, in order to make it seem like a variant of the existing Sabre and not an entirely new aircraft. In reality, however, the F-86D was only about 25% similar to the original F-86 and the name change was only done to secure further support for the project.
 +
|  War Thunder Dev Blog
 +
}}
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
 
 +
The F-86K is a good aircraft at its rank, but not the best. The F-86K has very good low-end acceleration due to its afterburner, however, this aircraft is still only a subsonic fighter. Like every other jet, it's bad at manoeuvring at low speeds and it's control surfaces compress at high speeds. However, the F-86K can handle top speed relatively well compared to other aircraft of its rank. If the F-86K can do one thing very well, it excels when going into vertical flight.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 1,000
+
! Stock
|-
+
| 1,103 || 1,097 || rowspan="2" | {{Specs|ceiling}} || 27.4 || 28.3 || 42.7 || 37.1 || rowspan="2" | 1,000
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 1,000
+
! Upgraded
 +
| ___ || 1,111 || __._ || 27.0 || __._ || 56.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || ✓     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 620 || ~8 || ~4
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 620 || 620 || 370 || ~8 || ~4
 
|-
 
|-
 
|}
 
|}
Line 69: Line 71:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 850 || < 600 || < 660 || N/A
 
| < 850 || < 600 || < 660 || N/A
Line 80: Line 79:
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="5" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
! colspan="3" | Setting 1
+
| colspan="2" | General Electric J47-GE-17B || 1
 +
| colspan="2" | 6,430 kg || colspan="3" | 292 kg/m<sup>2</sup>
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | Engine characteristics
! 100% Engine power
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
! WEP Engine power
 
 
|-
 
|-
| 0 m || 2,105 kgf || 4,098 kgf
+
! Weight (each) || colspan="2" | Type
 +
! 13m fuel || 20m fuel || 30m fuel || 46m fuel
 +
|-
 +
| 1,150 kg || colspan="2" | Afterburning axial-flow turbojet
 +
| 6,952 kg || 7,227 kg || 7,620 kg || 8,248 kg || 9,530 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="5" | Thrust to weight ratio @ 0 m (100%)
 +
|-
 +
! Condition || 100% || WEP
 +
! 13m fuel || 20m fuel || 30m fuel || 46m fuel || MTOW
 +
|-
 +
| ''Stationary'' || 2,294 kgf || 4,467 kgf
 +
| 0.64 || 0.62 || 0.59 || 0.54 || 0.47
 +
|-
 +
| ''Optimal'' || 2,294 kgf<br />(0 km/h) || 4,467 kgf<br />(0 km/h)
 +
| 0.64 || 0.62 || 0.59 || 0.54 || 0.47
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
The plane is equipped at the front with a 6.35 mm steel plate protecting the pilot's wrist and up. The cockpit's frontal glass is made of 38mm of bulletproof glass that helps against incoming small caliber rounds. All the while the pilot's seat is made of 12.7mm of steel which protects his back of any incoming small caliber rounds and shrapnel.
 +
 
 +
===Radars===
 +
{{main|AN/APS-21}}
 +
The F-86K is equipped with an [[AN/APS-21]] search radar, located in the nose of the aircraft.
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="4" | [[AN/APS-21]] - Target Detection Radar
 +
|-
 +
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
 +
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
 +
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
 +
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
 +
|-
 +
| 45,000 m || 28,000 m || ±85° || ±16°
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M24A1 (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 20 mm M24A1 cannons, nose-mounted (132 rpg = 528 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AIM-9B Sidewinder}}
  
=== Defensive armament ===
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
+
 
 +
* Without load
 +
* 2 x AIM-9B Sidewinder missiles
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
The F-86K should be used mainly as a support fighter, due to its sub-par manoeuvrability compared to other aircraft at its rank such as the MiG-17 at low speeds. In a 1 vs 1 dogfight, the F-86K outclassed when pitted against a MiG-17 unless you fight in a vertical, which this aircraft should do most of the time. When it comes to bomber hunting, this aircraft has four M24A1s, however these are also fantastic to use during a head-on attack. However, don't commit to head ons, instead fire a burst from maybe .8 km out then pull out. This is to decrease the chances of both of you crashing and increasing your chance of surviving. Your opponents will mainly be slightly lower-ranked aircraft like the MiG-15 Bis or F-86 A5 Sabre which you can easily out climb or outrun. However, sometimes you will get up-tiered to a higher rank and unfortunately, any thrust advantage is nullified when facing F-100s which are supersonic aircraft. There is a potential to be matched up against Hunter F6's which can be armed with the devastating SRAAM missiles.
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Flight performance
 +
! Survivability
 +
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage repair
 +
| Compressor
 +
|
 +
| Offensive 20 mm
 +
|
 +
|-
 +
| II
 +
| New boosters
 +
|
 +
| Airframe
 +
|
 +
| AIM-9B
 +
|-
 +
| III
 +
| Wings repair
 +
| Engine
 +
|
 +
| New 20 mm cannons
 +
|
 +
|-
 +
| IV
 +
| G-suit
 +
|
 +
| Cover
 +
|
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Good top speed
 +
* Good roll rate at low/medium speed (<800 kph)
 +
* Good acceleration with afterburner
 +
* Has a search radar (can only spot bombers or large attackers)
 +
* High velocity 20 mm cannons, highly effective in head-ons and deflection shots
 +
* Possesses payload of two air-to-air missiles AIM-9B Sidewinders
 +
* Brake chute
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Subsonic
 +
* Heavy compared to regular Sabres so less nimble, even with leading slats
 +
* Hard compression at high speed (>900 kph), especially in the roll axis
 +
* Can easily rip wings with strong input
 +
* Afterburner guzzles a lot of fuel
 +
* Missile lock can be broken with a high-G manoeuvre
 +
* No bombs or rockets
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
The F-86K is the NATO variant of the F-86D with the exception it did not sport the internal FFAR Mighty Mouse rocket launcher, but 20 mm cannons and Sidewinder missiles instead. Many foreign countries wanted a high altitude interceptor. This need was created by the Soviet bomber threat many Western countries feared of. The U.S. felt the F-86D would be the perfect candidate for NATO countries, however, they didn't give the F-86D away. This was due to sensitive material the F-86D possessed, especially the state-of-the-art fire control system. Not only was the fire control system sensitive info, but it was also unreliable and the U.S. did not want to give unreliable equipment to other NATO countries. So the U.S. came up with the F-86K, an almost exact copy of the F-86D other than an improvised fire control and a slightly longer nose. After the F-86K was designed, production started with NAA (North American Arms) making around a hundred F-86K's. These were shipped to NATO countries and Italy, but the U.S. also sent sets of parts to Italy around 1956. Fiat took these sets and assembled their own F-86K's. Some of the Fiat assembled F-86K's were shipped to France or other NATO countries. Italy continued to use F-86K's up until they started to slowly get rid of them starting 1964 to make space for the F-104 Starfighter. The last Italian F-86K was decommissioned in 1973.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Videos
 +
{{Youtube-gallery|NuacwZrhw3M|'''The Shooting Range #159''' - ''Metal Beasts'' section at 00:35 discusses the F-86K (France).}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
 +
;Related development
 +
* Canadair [[F-86 (Family)|Sabre]] (those Sabres manufactured with the designator "CL")
 +
* North American [[F-86 (Family)|F-86A/F]]
 +
* North American [[F-100D|F-100]] Super Sabre
 +
* North American [[FJ-4B|FJ-4]] Fury
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* Dassault [[Super Mystere B2|Super Mystère]]
 +
* Grumman [[F9F-8|F-9]] Cougar
 +
* Hawker [[Hunter F.1|Hunter]]
 +
* Lavochkin [[La-15]]
 +
* Mikoyan-Gurevich [[MiG-15]]
 +
* Mikoyan-Gurevich [[MiG-17]]
 +
* Saab [[J29D|J29]] Tunnan
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
* ''other literature.''
+
* ''other literature.'' -->
 +
* [http://www.joebaugher.com/usaf_fighters/p86_17.html [joebaugher<nowiki>.com]</nowiki> North American F-86K Sabre]
  
 +
{{AirManufacturer Fiat}}
 +
{{AirManufacturer NAA}}
 
{{Italy jet aircraft}}
 
{{Italy jet aircraft}}

Latest revision as of 16:41, 28 May 2020

RANK 6 USA
"APACHE" | AH-64A Peten
▄F-86K
f-86k_late_italy.png
AB
RB
SB
General characteristics
Brief
Detailed
9.3/9.3/9.0BR
1 personCrew
9.5 tTake-off weight
10.10 kg/sBurst mass
Flight characteristics
15 500 mCeiling
General Electric J47-GE-17BEngine
JetType
airCooling system
Speed of destruction
1187 km/hStructural
350 km/hGear
Offensive armament
4 x 20 mm M24A1 cannonWeapon 1
528 roundsAmmunition
1 500 shots/minFire rate
Suspended armament
2 x AIM-9B Sidewinder air-to-air missilesSetup 1
Economy
380 000 Rp icon.pngResearch
990 000 Sl icon.pngPurchase
Sl icon.png37 000 / 49 912/17 000 / 22 932/4 700 / 6 340Repair
280 000 Sl icon.pngCrew training
990 000 Sl icon.pngExperts
2 200 Ge icon.pngAces
214 % Rp icon.pngReward for battle
440 % Sl icon.png380 % Sl icon.png150 % Sl icon.png
This page is about the jet fighter F-86K (Italy). For other versions, see F-86 (Family).

Description

GarageImage F-86K (Italy).jpg


The ▄F-86K is a rank VI Italian jet fighter with a battle rating of 9.0 (AB) and 9.3 (RB/SB). It was introduced in Update 1.91 "Night Vision".

The original F-86D was developed as bomber interceptor and was outfitted with a retractable ventral rocket-rack which housed 24 x 2.75 in (70 mm) Mighty Mouse folding-fin aerial rockets. Lacking cannons or air-to-air missiles, the F-86D was limited in role strictly as a bomber hunter. In 1953 the Italians approached North American in an attempt to modify the existing F-86D into a fighter-interceptor, however, the proposed changes proved too costly. This cost overage required scaling back the requirements and from this was produced the F-86K, a fighter-interceptor aircraft which was outfitted with 4 x 20 mm cannons and two AIM-9B Sidewinder missiles. Originally this aircraft was produced for the U.S., however, later the Italian manufacturer Fiat was licensed to also manufacture and produce this version of the fighter.

Quote icon.png

Fun Fact: The Sabre Dog was initially to be designated F-95, but had its name changed to F-86D instead, in order to make it seem like a variant of the existing Sabre and not an entirely new aircraft. In reality, however, the F-86D was only about 25% similar to the original F-86 and the name change was only done to secure further support for the project.

—  War Thunder Dev Blog

General info

Flight performance

The F-86K is a good aircraft at its rank, but not the best. The F-86K has very good low-end acceleration due to its afterburner, however, this aircraft is still only a subsonic fighter. Like every other jet, it's bad at manoeuvring at low speeds and it's control surfaces compress at high speeds. However, the F-86K can handle top speed relatively well compared to other aircraft of its rank. If the F-86K can do one thing very well, it excels when going into vertical flight.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,103 1,097 15 500 27.4 28.3 42.7 37.1 1,000
Upgraded ___ 1,111 __._ 27.0 __._ 56.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1187 350 620 620 370 ~8 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 850 < 600 < 660 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
General Electric J47-GE-17B 1 6,430 kg 292 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 13m fuel 20m fuel 30m fuel 46m fuel
1,150 kg Afterburning axial-flow turbojet 6,952 kg 7,227 kg 7,620 kg 8,248 kg 9,530 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 13m fuel 20m fuel 30m fuel 46m fuel MTOW
Stationary 2,294 kgf 4,467 kgf 0.64 0.62 0.59 0.54 0.47
Optimal 2,294 kgf
(0 km/h)
4,467 kgf
(0 km/h)
0.64 0.62 0.59 0.54 0.47

Survivability and armour

The plane is equipped at the front with a 6.35 mm steel plate protecting the pilot's wrist and up. The cockpit's frontal glass is made of 38mm of bulletproof glass that helps against incoming small caliber rounds. All the while the pilot's seat is made of 12.7mm of steel which protects his back of any incoming small caliber rounds and shrapnel.

Radars

Main article: AN/APS-21

The F-86K is equipped with an AN/APS-21 search radar, located in the nose of the aircraft.

AN/APS-21 - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
45,000 m 28,000 m ±85° ±16°

Armaments

Offensive armament

Main article: M24A1 (20 mm)

The F-86K (Italy) is armed with:

  • 4 x 20 mm M24A1 cannons, nose-mounted (132 rpg = 528 total)

Suspended armament

Main article: AIM-9B Sidewinder

The F-86K (Italy) can be outfitted with the following ordnance:

  • Without load
  • 2 x AIM-9B Sidewinder missiles

Usage in battles

The F-86K should be used mainly as a support fighter, due to its sub-par manoeuvrability compared to other aircraft at its rank such as the MiG-17 at low speeds. In a 1 vs 1 dogfight, the F-86K outclassed when pitted against a MiG-17 unless you fight in a vertical, which this aircraft should do most of the time. When it comes to bomber hunting, this aircraft has four M24A1s, however these are also fantastic to use during a head-on attack. However, don't commit to head ons, instead fire a burst from maybe .8 km out then pull out. This is to decrease the chances of both of you crashing and increasing your chance of surviving. Your opponents will mainly be slightly lower-ranked aircraft like the MiG-15 Bis or F-86 A5 Sabre which you can easily out climb or outrun. However, sometimes you will get up-tiered to a higher rank and unfortunately, any thrust advantage is nullified when facing F-100s which are supersonic aircraft. There is a potential to be matched up against Hunter F6's which can be armed with the devastating SRAAM missiles.

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Compressor Offensive 20 mm
II New boosters Airframe AIM-9B
III Wings repair Engine New 20 mm cannons
IV G-suit Cover

Pros and cons

Pros:

  • Good top speed
  • Good roll rate at low/medium speed (<800 kph)
  • Good acceleration with afterburner
  • Has a search radar (can only spot bombers or large attackers)
  • High velocity 20 mm cannons, highly effective in head-ons and deflection shots
  • Possesses payload of two air-to-air missiles AIM-9B Sidewinders
  • Brake chute

Cons:

  • Subsonic
  • Heavy compared to regular Sabres so less nimble, even with leading slats
  • Hard compression at high speed (>900 kph), especially in the roll axis
  • Can easily rip wings with strong input
  • Afterburner guzzles a lot of fuel
  • Missile lock can be broken with a high-G manoeuvre
  • No bombs or rockets

History

The F-86K is the NATO variant of the F-86D with the exception it did not sport the internal FFAR Mighty Mouse rocket launcher, but 20 mm cannons and Sidewinder missiles instead. Many foreign countries wanted a high altitude interceptor. This need was created by the Soviet bomber threat many Western countries feared of. The U.S. felt the F-86D would be the perfect candidate for NATO countries, however, they didn't give the F-86D away. This was due to sensitive material the F-86D possessed, especially the state-of-the-art fire control system. Not only was the fire control system sensitive info, but it was also unreliable and the U.S. did not want to give unreliable equipment to other NATO countries. So the U.S. came up with the F-86K, an almost exact copy of the F-86D other than an improvised fire control and a slightly longer nose. After the F-86K was designed, production started with NAA (North American Arms) making around a hundred F-86K's. These were shipped to NATO countries and Italy, but the U.S. also sent sets of parts to Italy around 1956. Fiat took these sets and assembled their own F-86K's. Some of the Fiat assembled F-86K's were shipped to France or other NATO countries. Italy continued to use F-86K's up until they started to slowly get rid of them starting 1964 to make space for the F-104 Starfighter. The last Italian F-86K was decommissioned in 1973.

Media

Videos
The Shooting Range #159 - Metal Beasts section at 00:35 discusses the F-86K (France).

See also

Related development
  • Canadair Sabre (those Sabres manufactured with the designator "CL")
  • North American F-86A/F
  • North American F-100 Super Sabre
  • North American FJ-4 Fury
Aircraft of comparable role, configuration and era

External links


Fiat Aviation (Fiat Aviazione)
Fighters  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN · G.50 serie 2 · G.50 AS serie 7 · G.55 serie 1 · G.55 sottoserie 0 · G.55S · G.56
Bombers  BR.20 DR · B.R.20M M1
Jet Fighters  F-86K (Italy) · G.91 pre-serie · G.91 R/1 · G.91 R/4 · G.91 YS
Export  J11 · ▀G.91 R/3
  The North American Aviation allowed Fiat to license-build 121 F-86K aircraft for the Italian Air Force.

North American Aviation
Attackers  A-36 · PBJ-1H · PBJ-1J
Fighters  P-51 · P-51A · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA · F-82E
Bombers  B-25J-1 · B-25J-20
Jet Fighters  FJ-4B · FJ-4B VMF-232 · F-86A-5 · F-86F-2 · F-86F-25 · F-86F-35 · F-100D
Export  ␗B-25J-30 · ▂B-25J-30 · J26 · ▄Mustang Mk IA · ␗P-51D-20 · ␗P-51K
  ␗F-86F-30 · F-86F-30 ▅ · F-86F-40 ▅ · F-86F-40 JASDF▅ · ␗F-86F-40 · ▀F-86K · ▄F-86K (Italy) · ▄F-86K (France) · ␗F-100A · ▄F-100D
  The North American Aviation allowed Canadair Limited to license-build the F-86 as the CL-13 for use in Canada and to export to Europe.
  The North American Aviation allowed Fiat to license-build the F-86K for the Italian Air Force though another 120 NAA built F-86Ks were also sold to the Italians.

Italy jet aircraft
Fiat  G.91 pre-serie · G.91 R/1 · G.91 R/4 · G.91 YS
Foreign  ▄F-84G-21-RE · CL-13 Mk.4 · ▄F-86K · F-104S
  Vampire FB 52A