Difference between revisions of "F-86A-5"

From War Thunder Wiki
Jump to: navigation, search
m (See also)
m (Details)
(22 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Specs-Card
 
|code=f-86a-5
 
|cockpit=380314/1306424
 
}}
 
 
{{About
 
{{About
 
|about=aircraft '''{{PAGENAME}}'''
 
|about=aircraft '''{{PAGENAME}}'''
 
|usage=other uses
 
|usage=other uses
 
|link=F-86 (Family)
 
|link=F-86 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=f-86a-5
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|cockpit=cockpit_f-86a-5.jpg
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
== General info ==
{{break}}
+
=== Flight performance ===
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American jet fighter {{Battle-rating}}. This fighter has been in the game since the start of the Open Beta Test prior to Update 1.27.
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
The {{PAGENAME}} like many of the first line variants of an aircraft promises the world but does not fully live up to the promise, which is accurate for the Sabrejet. Outfitted with the General Electric J47-GE-13 jet engine, the {{PAGENAME}} struggles to climb to attack altitude and overall accelerate to sufficient attack speed. However, once the {{PAGENAME}} is at a good perching altitude, it can use its weight and manoeuvrability to Boom & Zoom other aircraft. This aircraft will not win many speed races against contemporary aircraft, however, with its speed, it can get in and out of a fight in a hurry and set up for another run. While the fighter is very agile when it comes to rolling, attempting to turn the aircraft results in a significant loss of speed. During this time, the wing's leading edge slats extend and help the fighter make tighter turns, however, sustained turns will bleed all of the fighter's energy, leaving it flying slow, an easy target for enemy aircraft.
  
== General info ==
+
One place where a slower {{PAGENAME}} actually has an advantage is in the ground bombing role as the the leading edge wing slats will help the manoeuvrability of the aircraft while lining up a bombing run with either 2,000 lbs of bombs or 16 [[HVAR]] rockets which can be unleashed from a stable weapons platform. When engaging ground targets, the trick is to get in and get out as quick as possible, because when flying low and slow, there is not much room for error and enemy fighters will be on the look out for aircraft on the deck without much room to manoeuvre. During bombing runs, reserve WEP power as a backup for departing the area. Once any external payload ordinances have been released, the {{PAGENAME}} can resume its role as an interceptor.
=== Flight Performance ===
 
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
 
The {{PAGENAME}} like many of the first line variants of an aircraft promises the world but does not fully live up to the promise, which is accurate for the Sabrejet. Outfitted with the General Electric J47-GE-13 jet engine, the {{PAGENAME}} struggles to climb to attack altitude and overall accelerate to sufficient attack speed. However, once the {{PAGENAME}} is at a good perching altitude, it can use its weight and manoeuvrability to Boom & Zoom other aircraft. This aircraft will not win many speed races against contemporary aircraft, however, with its speed, it can get in and out of a fight in a hurry and set up for another run. While the fighter is very agile when it comes to rolling, attempting to turn the aircraft results in a significant loss of speed. During this time, the wing’s leading edge slats extend and help the fighter make tighter turns, however, sustained turns will bleed all of the fighter’s energy, leaving it flying slow, an easy target for enemy aircraft.  
 
  
One place where a slower {{PAGENAME}} actually has an advantage is in the ground bombing role as the the leading edge wing slats will help the maneuverability of the aircraft while lining up a bombing run with either 2,000 lbs of bombs or 16 [[HVAR]] rockets which can be unleashed from a stable weapons platform. When engaging ground targets, the trick is to get in and get out as quick as possible, because when flying low and slow, there is not much room for error and enemy fighters will be on the look out for aircraft on the deck without much room to maneuver. During bombing runs, reserve WEP power as a backup for departing the area. Once any external payload ordinances have been released, the {{PAGENAME}} can resume its role as an interceptor.
+
{| class="wikitable" style="text-align:center" width="70%"
{| class="wikitable" style="text-align:center"
+
! rowspan="2" | Characteristics
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 1,081 || 1,071 || 14,000 || 25.4 || 25.9 || 30.8 || ??.? || 700
 
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
+
! Stock
! rowspan="2" |Max altitude (meters)
+
| 1,081 || 1,071 || rowspan="2" | {{Specs|ceiling}} || 25.4 || 25.9 || 30.8 || 28.8 || rowspan="2" | 700
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Upgraded
! RB
+
| 1,105 || 1,093 || 22.7 || 24.0 || 46.2 || 38.1
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 1,105 || 1,093 || 14,000 || 22.7 || 24.0 || 46.2 || 38.1 || 700
 
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 1,118 || 350 || 620 || ~13 || ~8
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 590 || 550 || 350 || ~11 || ~6
 
|-
 
|-
 
|}
 
|}
Line 94: Line 68:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 850 || < 600 || < 680 || > 250
+
| < 850 || < 600 || < 680 || N/A
 
|-
 
|-
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="5" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
! colspan="3" | Setting 1
+
| colspan="2" | General Electric J47-GE-13 ||  1
 +
| colspan="2" | 4,900 kg || colspan="3" | 232 kg/m<sup>2</sup>
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | Engine characteristics
! 100% Engine power
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
! WEP Engine power
 
 
|-
 
|-
| 0 m || 2250 kgf || No WEP
+
! Weight (each) || colspan="2" | Type
 +
! 9m fuel || 20m fuel || 30m fuel || 31m fuel
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
| 1,145 kg || colspan="2" | Axial-flow turbojet
 +
| 5,285 kg || 5,740 kg || 6,154 kg || 6,196 kg || 9,530 kg
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! 100% Engine power
+
! colspan="5" | Thrust to weight ratio @ 0 m (100%)
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! Condition || 100% || WEP
 +
! 9m fuel || 20m fuel || 30m fuel || 31m fuel || MTOW
 
|-
 
|-
! colspan="3" | Setting 3
+
| ''Stationary'' || 2,273 kgf || N/A
 +
| 0.43 || 0.40 || 0.37 || 0.37 || 0.24
 
|-
 
|-
! Optimal altitude
+
| ''Optimal'' || 2,273 kgf<br />(0 km/h) || N/A
! 100% Engine power
+
| 0.43 || 0.40 || 0.37 || 0.37 || 0.24
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 38 mm Bulletproof glass - Front Windshield
 
* 38 mm Bulletproof glass - Front Windshield
Line 142: Line 119:
 
* 20 mm Steel - Pilot's headrest
 
* 20 mm Steel - Pilot's headrest
 
* 12.7 mm Steel - Back of pilot's seat
 
* 12.7 mm Steel - Back of pilot's seat
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Browning M3 (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M3 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 6 x 12.7 mm Browning M3 machine guns, nose-mounted (300 rpg = 1,800 total)
+
* 6 x 12.7 mm M3 Browning machine guns, nose-mounted (300 rpg = 1,800 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|AN-M65A1 Fin M129 (1,000 lb)|HVAR}}
 
{{main|AN-M65A1 Fin M129 (1,000 lb)|HVAR}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* Without payload
+
* Without load
* 16 x 127 mm HVAR rockets
+
* 16 x HVAR rockets
 
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
 
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:ArtworkImage_F86mig.jpg|thumb|300px|right|The view of an F-86 Sabre from the cockpit of a [[MiG-15]]]]
 
[[File:ArtworkImage_F86mig.jpg|thumb|300px|right|The view of an F-86 Sabre from the cockpit of a [[MiG-15]]]]
 
The F-86A-5 should be played as a strict Boom & Zoom plane due to the fact that simple turns make it bleed a lot of speed. Gain some speed after takeoff (750 - 800 kph or 466 - 497 mph) then zoom up to 3,000 m/9,843 ft then turn to the centre after you're done zoom side-climbing. Next, you pick your targets. Dive, engage, zoom up smoothly (to not lose a lot of speed) then rinse and repeat. If there are multiple enemies above you, don't engage and keep flying straight. If there is one enemy above you in the vicinity, you can engage, but don't pull up hard or you will lose a lot of speed in the process! Do it smoothly. If you are generally low on speed and you can escape from enemies, keep flying straight until you're fast, zoom up then loop around and keep flying straight at the altitude you went up to then resume the strict Boom & Zoom procedure.
 
The F-86A-5 should be played as a strict Boom & Zoom plane due to the fact that simple turns make it bleed a lot of speed. Gain some speed after takeoff (750 - 800 kph or 466 - 497 mph) then zoom up to 3,000 m/9,843 ft then turn to the centre after you're done zoom side-climbing. Next, you pick your targets. Dive, engage, zoom up smoothly (to not lose a lot of speed) then rinse and repeat. If there are multiple enemies above you, don't engage and keep flying straight. If there is one enemy above you in the vicinity, you can engage, but don't pull up hard or you will lose a lot of speed in the process! Do it smoothly. If you are generally low on speed and you can escape from enemies, keep flying straight until you're fast, zoom up then loop around and keep flying straight at the altitude you went up to then resume the strict Boom & Zoom procedure.
Line 172: Line 155:
  
 
For those who may have a {{PAGENAME}} on their tail, if you're in an emergency (a situation where nothing that was explained works), resort to defensive flying. The defensive flying capabilities of the A-5 Sabre are very high and extremely good due to its roll rate. Most of the time, top rank jet pilots will Boom & Zoom you which can be a problem for you, however, if they decide to stick around and dogfight you, you will have the advantage.
 
For those who may have a {{PAGENAME}} on their tail, if you're in an emergency (a situation where nothing that was explained works), resort to defensive flying. The defensive flying capabilities of the A-5 Sabre are very high and extremely good due to its roll rate. Most of the time, top rank jet pilots will Boom & Zoom you which can be a problem for you, however, if they decide to stick around and dogfight you, you will have the advantage.
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Compressor
 
|
 
| Offensive 12 mm
 
|
 
|-
 
| II
 
| New Boosters
 
|
 
| Airframe
 
|
 
| FRC mk.2
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
| New 12 mm MGs
 
|
 
|-
 
| IV
 
| G-Suit
 
|
 
| Cover
 
|
 
| FLBC mk.1
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
 
* Very fast roll rate
 
* Very fast roll rate
* Leading edge slats which improve low-speed manoeuvrability
+
* Leading-edge slats which improve low-speed manoeuvrability
* Nose mounted weaponry
+
* Nose mounted weaponry with lots of ammunition
* Good zooming ability
+
* Very agile with good dive and turn rates
* Good diving ability
+
* 12.7 mm M3 Browning .50 calibre guns are effective weapons, high fire rate & overall damage
* Best turning Sabre
+
* Can fly with one wing
* 12.7 mm M3 Browning .50 calibre guns are very effective weapons
 
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Poor sustained climb rate
 
* Poor sustained climb rate
* Slow acceleration for a top rank jet
 
 
* Loses a lot of speed in turns
 
* Loses a lot of speed in turns
 
* Slow compared to its enemies
 
* Slow compared to its enemies
 +
* Becomes sluggish when ordnance is equipped
 
* Very hard to get guns on target in horizontal due to weak rudder control
 
* Very hard to get guns on target in horizontal due to weak rudder control
 +
* May face supersonic aircraft with guided munitions
 +
* 6 x 12.7 mm guns with high fire rate may make fast use of ammunition.
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
[[File:F86-MiG15_guncamera_Korea.gif|thumb|right|A view from the gun camera on an F-86 Sabre capturing the downing of a MiG-15 over the skies of Korea (''Click image to view .gif footage'')]]
 
[[File:F86-MiG15_guncamera_Korea.gif|thumb|right|A view from the gun camera on an F-86 Sabre capturing the downing of a MiG-15 over the skies of Korea (''Click image to view .gif footage'')]]
 
The F-86 is considered one of the best fighter jets of the Korean War. It is the most-produced Western fighter, with almost 10,000 aircraft produced by the US, Australia, Canada (as the re-engined CL-13), Italy, and Japan.
 
The F-86 is considered one of the best fighter jets of the Korean War. It is the most-produced Western fighter, with almost 10,000 aircraft produced by the US, Australia, Canada (as the re-engined CL-13), Italy, and Japan.
Line 241: Line 188:
  
 
=== In-game description ===
 
=== In-game description ===
 
+
An all-metal monoplane jet fighter with swept wings.
"An all-metal monoplane jet fighter with swept wings.
 
  
 
The development of the Sabre began in the autumn of 1944 as a modification of the NA-134 shipboard fighter. In November 1944, North-American presented its plan for a daytime fighter to the United States Army Air Forces (USAAF): the NA-140 model, based on the NA-134 and later given the designation of XP-86. It was decided in the design process that the XP-86 would feature the more promising swept wings instead of straight ones. The prototype Sabre XP-86, built with swept wings, first flew on October 1, 1947.
 
The development of the Sabre began in the autumn of 1944 as a modification of the NA-134 shipboard fighter. In November 1944, North-American presented its plan for a daytime fighter to the United States Army Air Forces (USAAF): the NA-140 model, based on the NA-134 and later given the designation of XP-86. It was decided in the design process that the XP-86 would feature the more promising swept wings instead of straight ones. The prototype Sabre XP-86, built with swept wings, first flew on October 1, 1947.
Line 260: Line 206:
 
The F-86A fighters took part in the Korean War, making their first combat flight on December 17, 1950. Compared to its main opponent, the Mikoyan-Gurevich MiG-15 fighter, the Sabre's flight characteristics were somewhat better at low altitude, but it was inferior to the MiG in its rate of climbing, service ceiling, speed at high altitude, and armament. However, the Sabre's main advantage was its sight, equipped with a radar ranging unit that enabled more accurately aimed fire when maneuvering at high speeds.
 
The F-86A fighters took part in the Korean War, making their first combat flight on December 17, 1950. Compared to its main opponent, the Mikoyan-Gurevich MiG-15 fighter, the Sabre's flight characteristics were somewhat better at low altitude, but it was inferior to the MiG in its rate of climbing, service ceiling, speed at high altitude, and armament. However, the Sabre's main advantage was its sight, equipped with a radar ranging unit that enabled more accurately aimed fire when maneuvering at high speeds.
  
The total number of the F-86A aircraft constructed was 554, and they served only with the USAF and the Air National Guard (ANG)."
+
The total number of the F-86A aircraft constructed was 554, and they served only with the USAF and the Air National Guard (ANG).
  
 
=== Notable pilots ===
 
=== Notable pilots ===
 
+
[[File:Ray_S_Wetmore_portrait.jpg|thumb|none|200px|link=User:U64962917#Wetmore,_Ray_S.|United States ace pilot [[User:U64962917#Wetmore,_Ray_S.|Ray S. Wetmore]], fatally crashed while flying an '''F-86''' which malfunctioned on final approach into Otis Air Force Base in Massachussetts in 1951.]]
<div><ul>
 
<li style="display: inline-block;"> [[File:Ray_S_Wetmore_portrait.jpg|thumb|none|200px|link=User:U64962917#Wetmore,_Ray_S.|United States ace pilot [[User:U64962917#Wetmore,_Ray_S.|Ray S. Wetmore]], fatally crashed while flying an '''F-86''' which malfunctioned on final approach into Otis Air Force Base in Massachussetts in 1951.]] </li><!--
 
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
 
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
 
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>-->
 
</ul></div>
 
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
{{Youtube-gallery|d4uyiiXhLGw|'''How to survive in the F-86A-5''' - ''McChickenBites''|8HW_aj3e1Kc|'''F-86A-5 Sabre Tips, Tricks, and Gameplay''' - ''WhooptieDo''}}
  
 
== See also ==
 
== See also ==
[[F-86F-25]]
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
;Related development
 +
 
 +
* Canadair [[F-86 (Family)|Sabre]] (those Sabres manufactured with the designator "CL")
 +
* North American [[F-86K (France)|F-86D]] Sabre
 +
* North American [[F-100D|F-100]] Super Sabre
 +
* North American [[FJ-4B|FJ-4]] Fury
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* Dassault [[Super Mystere B2|Super Mystère]]
 +
* Grumman [[F9F-8|F-9]] Cougar
 +
* Hawker [[Hunter F.1|Hunter]]
 +
* Lavochkin [[La-15]]
 +
* Mikoyan-Gurevich [[MiG-15]]
 +
* Mikoyan-Gurevich [[MiG-17]]
 +
* Saab [[J29D|J29]] Tunnan
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
* ''other literature.''
+
* ''other literature.''-->
 +
 
 +
* [https://forum.warthunder.com/index.php?/topic/272055-north-american-f-86a-5/ Official data sheet - more details about the performance]
  
{{USA jet aircrafts}}
+
{{AirManufacturer NAA}}
 +
{{USA jet aircraft}}

Revision as of 07:57, 16 February 2021

Rank 6 USA
F-5C Pack
This page is about the aircraft F-86A-5. For other uses, see F-86 (Family).
f-86a-5.png
GarageImage F-86A-5.jpg
360://https://wiki.warthunder.com/images/a/ae/Cockpit_f-86a-5.jpg
F-86A-5
AB RB SB
7.7 8.3 8.7
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The F-86A-5 Sabre is a rank V American jet fighter with a battle rating of 7.7 (AB), 8.3 (RB), and 8.7 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 093 km/h
Turn time24 s
Max altitude14 000 m
EngineGeneral Electric J47-GE-13
TypeJet
Cooling systemAir
Take-off weight10 t

The F-86A-5 like many of the first line variants of an aircraft promises the world but does not fully live up to the promise, which is accurate for the Sabrejet. Outfitted with the General Electric J47-GE-13 jet engine, the F-86A-5 struggles to climb to attack altitude and overall accelerate to sufficient attack speed. However, once the F-86A-5 is at a good perching altitude, it can use its weight and manoeuvrability to Boom & Zoom other aircraft. This aircraft will not win many speed races against contemporary aircraft, however, with its speed, it can get in and out of a fight in a hurry and set up for another run. While the fighter is very agile when it comes to rolling, attempting to turn the aircraft results in a significant loss of speed. During this time, the wing's leading edge slats extend and help the fighter make tighter turns, however, sustained turns will bleed all of the fighter's energy, leaving it flying slow, an easy target for enemy aircraft.

One place where a slower F-86A-5 actually has an advantage is in the ground bombing role as the the leading edge wing slats will help the manoeuvrability of the aircraft while lining up a bombing run with either 2,000 lbs of bombs or 16 HVAR rockets which can be unleashed from a stable weapons platform. When engaging ground targets, the trick is to get in and get out as quick as possible, because when flying low and slow, there is not much room for error and enemy fighters will be on the look out for aircraft on the deck without much room to manoeuvre. During bombing runs, reserve WEP power as a backup for departing the area. Once any external payload ordinances have been released, the F-86A-5 can resume its role as an interceptor.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,081 1,071 14000 25.4 25.9 30.8 28.8 700
Upgraded 1,105 1,093 22.7 24.0 46.2 38.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 350 590 550 350 ~11 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 850 < 600 < 680 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
General Electric J47-GE-13 1 4,900 kg 232 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 9m fuel 20m fuel 30m fuel 31m fuel
1,145 kg Axial-flow turbojet 5,285 kg 5,740 kg 6,154 kg 6,196 kg 9,530 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 9m fuel 20m fuel 30m fuel 31m fuel MTOW
Stationary 2,273 kgf N/A 0.43 0.40 0.37 0.37 0.24
Optimal 2,273 kgf
(0 km/h)
N/A 0.43 0.40 0.37 0.37 0.24

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear350 km/h
  • 38 mm Bulletproof glass - Front Windshield
  • 6.35 mm Steel - Nose armour x 2
  • 20 mm Steel - Pilot's headrest
  • 12.7 mm Steel - Back of pilot's seat

Modifications and economy

Repair costBasic → Reference
AB3 499 → 4 692 Sl icon.png
RB9 356 → 12 546 Sl icon.png
SB10 176 → 13 646 Sl icon.png
Total cost of modifications91 200 Rp icon.png
146 400 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 370 / 600 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
260 Ge icon.png
Mods jet compressor.png
Compressor
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
260 Ge icon.png
Mods booster.png
New boosters
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods jet engine.png
Engine
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods g suit.png
G-suit
Research:
9 900 Rp icon.png
Cost:
16 000 Sl icon.png
430 Ge icon.png
Mods armor frame.png
Airframe
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods armor cover.png
Cover
Research:
9 900 Rp icon.png
Cost:
16 000 Sl icon.png
430 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
260 Ge icon.png
Mod arrow 1.png
Mods pilon rocket.png
FRC mk.2
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mod arrow 1.png
Mods weapon.png
bmg50_new_gun
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods pilon bomb.png
FLBC mk.1
Research:
9 900 Rp icon.png
Cost:
16 000 Sl icon.png
430 Ge icon.png

Armaments

Offensive armament

Ammunition1 800 rounds
Fire rate1 200 shots/min
Main article: M3 Browning (12.7 mm)

The F-86A-5 is armed with:

  • 6 x 12.7 mm M3 Browning machine guns, nose-mounted (300 rpg = 1,800 total)

Suspended armament

List of setups (2)
Setup 18 x HVAR rockets
8 x HVAR rockets
Setup 22 x 1000 lb AN-M65A1 Fin M129 bomb

The F-86A-5 can be outfitted with the following ordnance:

  • Without load
  • 16 x HVAR rockets
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)

Usage in battles

The view of an F-86 Sabre from the cockpit of a MiG-15

The F-86A-5 should be played as a strict Boom & Zoom plane due to the fact that simple turns make it bleed a lot of speed. Gain some speed after takeoff (750 - 800 kph or 466 - 497 mph) then zoom up to 3,000 m/9,843 ft then turn to the centre after you're done zoom side-climbing. Next, you pick your targets. Dive, engage, zoom up smoothly (to not lose a lot of speed) then rinse and repeat. If there are multiple enemies above you, don't engage and keep flying straight. If there is one enemy above you in the vicinity, you can engage, but don't pull up hard or you will lose a lot of speed in the process! Do it smoothly. If you are generally low on speed and you can escape from enemies, keep flying straight until you're fast, zoom up then loop around and keep flying straight at the altitude you went up to then resume the strict Boom & Zoom procedure.

The F-86A-5 is not an air superiority fighter, it's more of a support plane despite being a Sabre. Tactics explained in "General playstyle".

All top rank jets are a threat. All of them have better performance overall especially in acceleration, climb rate and energy retention.

For those who may have a F-86A-5 on their tail, if you're in an emergency (a situation where nothing that was explained works), resort to defensive flying. The defensive flying capabilities of the A-5 Sabre are very high and extremely good due to its roll rate. Most of the time, top rank jet pilots will Boom & Zoom you which can be a problem for you, however, if they decide to stick around and dogfight you, you will have the advantage.

Pros and cons

Pros:

  • Very fast roll rate
  • Leading-edge slats which improve low-speed manoeuvrability
  • Nose mounted weaponry with lots of ammunition
  • Very agile with good dive and turn rates
  • 12.7 mm M3 Browning .50 calibre guns are effective weapons, high fire rate & overall damage
  • Can fly with one wing

Cons:

  • Poor sustained climb rate
  • Loses a lot of speed in turns
  • Slow compared to its enemies
  • Becomes sluggish when ordnance is equipped
  • Very hard to get guns on target in horizontal due to weak rudder control
  • May face supersonic aircraft with guided munitions
  • 6 x 12.7 mm guns with high fire rate may make fast use of ammunition.

History

A view from the gun camera on an F-86 Sabre capturing the downing of a MiG-15 over the skies of Korea (Click image to view .gif footage)

The F-86 is considered one of the best fighter jets of the Korean War. It is the most-produced Western fighter, with almost 10,000 aircraft produced by the US, Australia, Canada (as the re-engined CL-13), Italy, and Japan.

The F-86 was developed by North American Aviation, the creator of the venerable P-51 Mustang. The XP-86 prototype was created to meet the USAF requirement for a high-altitude escort fighter. It was derived from the Navy's FJ-1 Fury, a transitional fighter jet that borrowed the wings, tail surfaces and canopy from the P-51D. The XP-86 was under threat of cancellation because the XP-80 and XP-84 had similar performance characteristics and were farther ahead in development. However, North American designers made a radical change to the design and replaced the straight wing with a swept wing, which was shown by seized German research to greatly reduce drag and increase performance at high speed. The resulting performance boost was so significant that the swept-wing prototype of the XP-86 was supposedly able to break the sound barrier in a dive a few days before Chuck Yeager made his official attempt.

The F-86A-5 is the first operational variant of the F-86. It is powered by the General Electric J47 engine and includes slats on the leading edge of the wing derived from the Messerschmitt Me 262 to increase low-speed performance. It is armed with six M3 .50 (12.7 mm) electrically boosted machine guns firing at 1,200 rounds per minute. It can carry eight 5" rockets, 2,000 lb of bombs, or a pair of external fuel tanks that can be jettisoned in-flight to increase performance in combat. While most of the F-86As had a Mark 18 manual ranging-computing gun sight, the last 24 F-86A-5-NAs were equipped with the A-1CM gun sight, which used radar to automatically compute a target's range. This later became standard on the F-86E.

In-game description

An all-metal monoplane jet fighter with swept wings.

The development of the Sabre began in the autumn of 1944 as a modification of the NA-134 shipboard fighter. In November 1944, North-American presented its plan for a daytime fighter to the United States Army Air Forces (USAAF): the NA-140 model, based on the NA-134 and later given the designation of XP-86. It was decided in the design process that the XP-86 would feature the more promising swept wings instead of straight ones. The prototype Sabre XP-86, built with swept wings, first flew on October 1, 1947.

The first production model of the Sabre was the Р-86А (manufacturer number NA-151). In June 1948, the aircraft was given the new designation of F-86A. It was fitted with a General Electric J47-GE-1 (-3, -7) turbojet engine producing 2,360 kg of thrust.

The aircraft's armament consisted of six 12.7mm Browning M3.5 machine guns with 1,800 total rounds of ammunition. The distinctive features of the production model were a curved windscreen and flaps over the machine gun firing ports, which could be closed by means of an electric motor. The first production Р-86А-1 took off on 20 May 1948. Most of the F-86А-1s were used to perform various tests and were not delivered to the front.

The F-86A-5 (NA-151) was the first real combat Sabre with a J47-GE-7 engine. It was produced for the first time on February 23, 1949. This model had a new windscreen, and the closeable flaps of the machine gun firing ports were removed to simplify maintenance. The cockpit canopy could be jettisoned if necessary. Two 780-liter fuel tanks could be mounted on the underwing pylons. Instead of fuel tanks, the aircraft could carry a combat load, which usually consisted of two 100-lb (45-kg), 500-lb (227-kg) or 1,000-lb (454-kg) bombs, two 375-kg tanks filled with napalm, or two 220-kg bomb clusters. Guide rails could also be mounted to hold eight unguided 5-inch HVAR rockets under each wing.

A contract to deliver the next batch of the F-86As was signed in May 1948. These aircraft were still designated as F-86A-5s but they were named NA-161s at the plant, as they had a number of differences from previous series. In particular, they were equipped with a J47-GE-13 engine. Deliveries of this batch began in October 1949 and were finished in December of the following year.

The last 24 F-86A-5s had a new A-1CM sight coupled with an AN/APG-30 radar ranging unit. The planes originally equipped with the А-1СМ were designated as F-86A-6s, and those retrofitted on site were designated as F-86A-7s.

The first USAAF military unit that received the F-86A was the 94th FS (Fighter Squadron) of the 1st FW (Fighter Wing). The pilots in the unit nicknamed the new fighter the Sabre.

The F-86A fighters took part in the Korean War, making their first combat flight on December 17, 1950. Compared to its main opponent, the Mikoyan-Gurevich MiG-15 fighter, the Sabre's flight characteristics were somewhat better at low altitude, but it was inferior to the MiG in its rate of climbing, service ceiling, speed at high altitude, and armament. However, the Sabre's main advantage was its sight, equipped with a radar ranging unit that enabled more accurately aimed fire when maneuvering at high speeds.

The total number of the F-86A aircraft constructed was 554, and they served only with the USAF and the Air National Guard (ANG).

Notable pilots

United States ace pilot Ray S. Wetmore, fatally crashed while flying an F-86 which malfunctioned on final approach into Otis Air Force Base in Massachussetts in 1951.

Media

See also

Related development
  • Canadair Sabre (those Sabres manufactured with the designator "CL")
  • North American F-86D Sabre
  • North American F-100 Super Sabre
  • North American FJ-4 Fury
Aircraft of comparable role, configuration and era

External links


North American Aviation
Fighters 
P-51A  P-51
P-51C  P-51C-10
P-51D  P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30
P-51H  P-51H-5-NA
Twin-engine fighters  F-82E
Jet fighters  F-86A-5 · F-86F-2 · F-86F-25 · F-86F-35 · F-100D
Strike aircraft  A-36 · PBJ-1H · PBJ-1J
  FJ-4B · FJ-4B VMF-232
Bombers  B-25J-1 · B-25J-20
Export/Licence  ▂B-25J-30 · ␗B-25J-30
  ▄Mustang Mk IA · F-6C-10-NA · ␗P-51D-20 · J26 David · J26 · P-51D-20-NA · ␗P-51K
  F-86F-30 ▅ · ␗F-86F-30 · F-86F-40 ▅ · F-86F-40 JASDF▅ · ␗F-86F-40
  ◄F-86K · ▄F-86K (Italy) · ▄F-86K (France)
  ␗F-100A · ▄F-100D · ␗F-100F
Captured  ▅P-51C-11-NT
  Canadair Limited license-built the F-86 as the CL-13 for use in Canada and export to Europe.
  Fiat license-built the F-86K for the Italian Air Force though another 120 NAA built F-86Ks were also sold to the Italians.
See Also  Mitsubishi Heavy Industries · Canadair Limited · Fiat Aviation

USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A