Difference between revisions of "F-84G-21-RE (China)"

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(Survivability and armour: Edits.)
(Rewrote intro and armaments for brevity and style.)
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{{Specs-Card|code=f-84g_china}}
 
 
{{About
 
{{About
| about = Chinese jet fighter '''{{PAGENAME}}'''
+
| about = strike aircraft '''{{PAGENAME}}'''
| usage = other uses
+
| usage = other versions
 
| link = F-84 (Family)
 
| link = F-84 (Family)
 
}}
 
}}
 +
{{Specs-Card
 +
|code=f-84g_china
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
 +
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
{{break}} -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese jet fighter {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
 
 
Republic Aircraft Company’s jump into the jet fighter market was not as smooth as they would have liked. They experienced severe growing pains as they developed and produced the F-84 series aircraft, especially the B, C, D and E variants. Important upgrades and modifications included a more powerful turbine engine, strengthened wings, aerodynamically secure wing-tip fuel tanks and a strengthened structure. The resultant of these upgrades was the much improved F-84G fighter, which boasted new innovations such as improved avionics, radar, the capability of in-flight refuelling and ability to carry a Mark 7 nuclear bomb. Though the operationally longest lasting of the series with the United States (into the mid-1960s), several other nations continued to use it including France and Italy, however, Greece continued flying their fighters until 1991.<ref name="Burrows" />
 
  
Even with the changes from earlier models, even in-game pilots will notice the quirkiness of the F-84G. Noted for its nickname “Lead Sled”, the F-84G, like the B version in-game has an extremely long takeoff roll, around 1,500 m, typically due to the heavier payloads afforded to this aircraft. Though, once at altitude and during attack runs, the F-84G is an incredibly stable platform and can be outfitted with a number of various suspended armaments along with its six 12.7 mm M3 Browning machine guns. Each gun only has 300 rounds of ammunition, therefore trigger control is necessary or else the pilot will be left with empty guns in short order.  Considered a multi-role aircraft, the F-84G can be utilised as a fighter-interceptor, bomber interceptor and ground attack fighter. The F-84G can be laden with a variety of bombs ranging from 100 lbs all the way up to two 1,000 lb bombs. [[HVAR]] and [[Tiny Tim]] rockets are a viable option alone or mixed with bombs to expand the options of targets to be attacked depending on the map the pilot is flying in.
+
The F-84 Thunderjet was among the first American jet aircraft sold to the Republic of China Air Force, and in War Thunder it will often be a starting jet for Chinese pilots entering Rank V. It has a lot of perks to offer while still being a smooth transition from propeller fighters. Like the [[P-47D-28|ROCAF P-47D-28 Thunderbolt]], another beloved fighter-bomber from the same manufacturer, the Thunderjet has a large yet sleek appearance, a high top speed, six .50 caliber Browning machine guns, and a huge payload of bombs and rockets. It has competitive performance for air combat while being more forgiving than the [[MiG-9 (China)|PLAAF's starting MiG-9]], and can be very effective in Ground RB as well. Pilots who master the F-84G will earn a great plane for both air superiority and close air support, and be prepared for future Chinese jets.
  
Like many jet fighters, flying slowly makes for an easy target and this is no exception for the F-84G. Speed is necessary to ensure manoeuvrability both to engage a target and to shake a tail.  Though not the fastest fighter at this rank, the F-84G can hold its own and when pressed, the six centre lined M3 Browning machine guns can punch enough holes in an enemy fighter to bring it down. Don’t expect this fighter when laden down with two 1,000 lbs bombs or two Tiny Tim and 24 HVAR rockets to excel in a dog-fight as it won’t with all that weight, however, after all that ordnance is released the F-84B can then mix it up, though it is preferable to maintain speed while performing Boom & Zoom manoeuvres.
 
 
While dealing with mixed reviews over its positive and negative aspects, the F-84 series aircraft paved the way for a later aircraft which magnified all of the positive qualities of the F-84, being a stable firing platform, loaded to the gills with assorted suspended armaments and a main gun which rained destruction on the enemy, this aircraft would later be know as the Fairchild-Republic A-10 Thunderbolt II.
 
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
The F-84G is a streamline all-metal jet fighter which was designed to house the upgraded Allison J35-A-29 turbine jet engine. Though an upgraded engine compared to the F-84B, typically this fighter was laden with more ordnance thus still requiring a significant roll-out time of 1,040 m (~3,400 ft) before lift-off. Don’t be dismayed as other fighters are taking to the sky while you are still building up speed as once in the air you can climb to bomber altitude or set up for a ground attack run that few others can rival.
+
The F-84G is a streamlined all-metal jet fighter which was designed to house the upgraded Allison J35-A-29 turbine jet engine. Though an upgraded engine compared to the F-84B, typically this fighter was laden with more ordnance thus still requiring a significant roll-out time of 1,040 m (~3,400 ft) before lift-off. Don't be dismayed as other fighters are taking to the sky while you are still building up speed as once in the air you can climb to bomber altitude or set up for a ground attack run that few others can rival.
  
Though the take-off and climb characteristics of the Allison jet engine appeared lacklustre, it actually had decent level flight speed and good dive characteristics. Speed is what saves this fighter, in once it has enough built up, it will perform. Though not the fastest at its battle rating, the F-84G is a great boom & zoom aircraft vs. being a dog-fighter. Turning this aircraft will bleed its speed and the roll rate can be affected by the weight of the wing-tip fuel tanks. One negative aspect of the wing-tip fuel tanks of the early F-84s was that high speeds (+1,000 kph) tended to cause the fuel tanks to twist resulting (mitigated by the addition of fins on the tanks) in the destruction of the wings which does reflect in realistic and simulator battles in-game if exceeded. While turning in this jet is not advised, Immelmann and Split-S manoeuvres will help to conserve energy without compromising the speed of the aircraft.  
+
Though the take-off and climb characteristics of the Allison jet engine appeared lacklustre, it actually had decent level flight speed and good dive characteristics. Speed is what saves this fighter, in once it has enough built up, it will perform. Though not the fastest at its battle rating, the F-84G is a great boom & zoom aircraft vs. being a dogfighter. Turning this aircraft will bleed its speed and the roll rate can be affected by the weight of the wing-tip fuel tanks. One negative aspect of the wing-tip fuel tanks of the early F-84s was that high speeds (>1,000 km/h) tended to cause the fuel tanks to twist resulting (mitigated by the addition of fins on the tanks) in the destruction of the wings which does reflect in realistic and simulator battles in-game if exceeded. While turning in this jet is not advised, Immelmann and Split-S manoeuvres will help to conserve energy without compromising the speed of the aircraft.
  
 
If ever in danger of risking going faster than maximum rip speed, it is important to throttle back and extend air-brakes to reduce speed enough to keep the aircraft intact and manoeuvre in for the kill.
 
If ever in danger of risking going faster than maximum rip speed, it is important to throttle back and extend air-brakes to reduce speed enough to keep the aircraft intact and manoeuvre in for the kill.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 1,040
+
! Stock
|-
+
| 976 || 971 || rowspan="2" | {{Specs|ceiling}} || 29.0 || 30.4 || 30.8 || 29.3 || rowspan="2" | 3,000
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
+
! Upgraded
! rowspan="2" | Max altitude<br>(meters)
+
| 993 || 985 || 27.2 || 28.0 || 42.1 || 36.2
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 1,040
 
 
|-
 
|-
 
|}
 
|}
 +
[[File:F-84G-21-RE (China) climbing up above the clouds.jpg |450px|thumb|right|A '''{{PAGENAME}}''' ascending above the clouds in search of a target.]]
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
[[File:F-86G_(China)_successful_HVAR_attack.jpg|450px|thumb|right|A '''{{PAGENAME}}''' after a successful [[HVAR]] attack on a bomber.]]
 +
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 550 || ~10 || ~5
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 527 || 499 || 350 || ~11 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 530 || < 600 || < 690 || N/A
 
| < 530 || < 600 || < 690 || N/A
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|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | Allison J35-A-29 || 1
 +
| colspan="2" | 5,450 kg || colspan="2" | 276 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 8m fuel || 20m fuel || 27m fuel
 +
|-
 +
| 1,050 kg || colspan="2" | Axial-flow turbojet
 +
| 5,868 kg || 6,447 kg || 6,685 kg || 9,979 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
! colspan="3" | Setting 1
+
! Condition || 100% || WEP
 +
! 8m fuel || 20m fuel || 27m fuel || MTOW
 
|-
 
|-
! Optimal altitude
+
| ''Stationary'' || 2,300 kgf || N/A
! 100% Engine power
+
| 0.39 || 0.36 || 0.34 || 0.23
! WEP Engine power
 
 
|-
 
|-
| 0 m || 2,300 kgf || N/A
+
| ''Optimal'' || 2,300 kgf<br />(0 km/h) || N/A
 +
| 0.39 || 0.36 || 0.34 || 0.23
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 38 mm Bulletproof glass in cockpit front.
 
* 38 mm Bulletproof glass in cockpit front.
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Like many early jet fighters, the armour was placed around the pilot while not much thought was given to the other critical components of the aircraft mostly due to the weight imposed on the early and weak turbojet engines placed into service. From behind, the pilot is protected by an 8 mm steel plate behind the seat with a 12.7 mm steel plate as a headrest. In front of the pilot, a 38 mm bulletproof windscreen adds protection from head-on's or from defensive bomber weapons. Another 6.35 mm steel plate is placed in front of the pilot and instrument panel for further protection of bullets entering the open-ended air-intake.
 
Like many early jet fighters, the armour was placed around the pilot while not much thought was given to the other critical components of the aircraft mostly due to the weight imposed on the early and weak turbojet engines placed into service. From behind, the pilot is protected by an 8 mm steel plate behind the seat with a 12.7 mm steel plate as a headrest. In front of the pilot, a 38 mm bulletproof windscreen adds protection from head-on's or from defensive bomber weapons. Another 6.35 mm steel plate is placed in front of the pilot and instrument panel for further protection of bullets entering the open-ended air-intake.
  
Other critical components such as the jet turbine, fuel tanks and coolers are all exposed, only protected by the outer skin of the aircraft which may deflect incoming bullets if at sufficient distance or angle to do so.  
+
Other critical components such as the jet turbine, fuel tanks and coolers are all exposed, only protected by the outer skin of the aircraft which may deflect incoming bullets if at sufficient distance or angle to do so.
 +
 
 +
When attacking an F-84G, aim for the centre of the aircraft where you have a good chance of getting a critical hit on the engine or in a fuel tank. Due to this aircraft having wing-tip fuel tanks, shots to the wings or wing-tip tanks have a potential of starting a fire or breaking a wing off. If the attacking aircraft has sufficient calibre ammunition then shots taken at the pilot may have a larger chance of success if made from the sides or behind. This aircraft does not have much protection against rockets or missiles, however, given sufficient notice, rockets can be avoided and it is possible that missiles can be outmanoeuvred, however, when playing in realistic or simulator you run the risk of the pilot blacking-out due to G-force manoeuvres or wings snapping while trying to outfly a missile.
  
When attacking an F-84G, aim for the centre of the aircraft where you have a good chance of getting a critical hit on the engine or in a fuel tank. Due to this aircraft having wing-tip fuel tanks, shots to the wings or wing-tip tanks have a potential of starting a fire or breaking a wing off. If the attacking aircraft has sufficient calibre ammunition then shots taken at the pilot may have a larger chance of success if made from the sides or behind. This aircraft does not have much protection against rockets or missiles, however, given sufficient notice, rockets can be avoided and it is possible that missiles can be outmanoeuvred, however, when playing in realistic or simulator you run the risk of the pilot blacking-out due to G-force manoeuvers or wings snapping while trying to outfly a missile.
+
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Browning M3 (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
+
{{main|M3 Browning (12.7 mm)}}
 +
[[File:F-84G-21-RE (China) with HVAR rockets.jpg|450px|thumb|right|A '''{{PAGENAME}}''' manoeuvring toward ground targets with 24 [[HVAR]] unguided rockets.]]
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
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* 2 x 12.7 mm M3 Browning machine gun, wing-mounted (300 rpg = 600 total)
 
* 2 x 12.7 mm M3 Browning machine gun, wing-mounted (300 rpg = 600 total)
  
Early fighters had many different configurations of machine guns and cannons mounted in the fuselage and in the wings, sometimes needing to be synced with the propeller to prevent its destruction. With the jet age developing, many factors of the past needed to be reconsidered with gun placement. With jet fighters flying faster and chasing faster targets, trying to find the sweet spot with gun convergence was extremely difficult, jet fighter pilots needed a little extra help with this. Besides implementing newer gun sites and early radar, jet fighter guns tended to be fuselage-mounted, thus eliminating the need to set the convergence and at any point between 0 m and 800 m the ammunition rounds would fly true without a convergence point.
+
The F-84G has four 12.7 mm M3 Browning machine guns mounted in the forward fuselage and two others mounted close by in the wing roots. Compared to the cannon armament of other contemporary jets, the Brownings have less stopping power and have trouble dismantling enemy aircraft. But they are accurate, easy to aim, and can still cause fires easily. The ammunition supply is also quite generous, although the enhanced rate of fire of the M3 Browning compared to the earlier M2 will eat through it quickly in full-auto.
 
 
For the F-84G, four of the 12.7 mm M3 Browning machine guns were mounted in the fuselage with the other two mounted in the wing roots. While they were not all centre mounted, the two in the wing roots were close enough that convergence did not need to be messed with. Two ammunition options provide the most bang-for-the-buck, firstly, the omni-purpose rounds are good all-around ammunition rounds which provide tracers and explosive/incendiary rounds which are effective against aircraft and up to light armoured vehicles. Hardened vehicles and bunkers should be left to bombs and rockets for their destruction. If as a pilot you are looking for the sneak attack, stealth rounds will allow you to get on target fire off rounds and not give away your position, giving you a few seconds to make a second attack if needed before the target realizes where you are coming from.
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
 
{{main|HVAR|Tiny Tim}}
 
{{main|HVAR|Tiny Tim}}
 +
[[File:F-84G-21-RE_(China)_unloading_HVAR_rockets.jpg|450px|thumb|right|A '''{{PAGENAME}}''' descending on ground targets with 24 [[HVAR]] unguided rockets.]]
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 +
* Without load
 +
* 12 x HVAR rockets
 +
* 32 x HVAR rockets
 +
* 2 x Tiny Tim rockets
 +
* 2 x 100 lb AN-M30A1 bombs (200 lb total)
 +
* 2 x 250 lb AN-M57 bombs (500 lb total)
 +
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
 +
* 2 x 500 lb AN-M64A1 bombs + 24 x HVAR rockets (1,000 lb total)
 +
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
 +
 +
==== Custom loadout options ====
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="5%" | 1 !! width="5%" | 2 !! width="5%" | 3 !! width="5%" | 4 !! width="5%" | 5 !! width="5%" | 6 !! width="5%" | 7 !! width="5%" | 8
 +
| rowspan="8" width="30%" | <div class="ttx-image">[[File:Hardpoints_F-84G-21-RE (Italy).png]]</div>
 +
|-
 +
! 100 lb AN-M30A1 bombs
 +
| || || || 1 || 1 || || ||
 +
|-
 +
! 250 lb AN-M57 bombs
 +
| || || || 1 || 1 || || ||
 +
|-
 +
! 500 lb AN-M64A1 bombs
 +
| || || || 1 || 1 || || ||
 +
|-
 +
! 1,000 lb AN-M65A1 bombs
 +
| || || || 1 || 1 || || ||
 +
|-
 +
! HVAR rockets
 +
| 6* || 3 || 3 || 4 || 4 || 3 || 3 || 6*
 +
|-
 +
! Tiny Tim rockets
 +
| || || || 1 || 1 || || ||
 +
|-
 +
| colspan="9" | Maximum permissible weight imbalance: 900 kg
 +
|-
 +
| colspan="10" | * HVAR rockets on hardpoints 1/8 may only be equipped simultaneously
 +
|}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
The F-84G offers a range of bombs and rockets for destroying surface targets. Unguided bombs are mounted only on two fuselage hardpoints and the best choices are clearly the heavy 1,000 lb bombs. They drop individually and do not require a huge amount of precision to obliterate a capture point. Unfortunately, the need to fly directly above the target renders the Thunderjet vulnerable to SPAA fire in Ground RB, and radar guided systems like the [[M163]] and [[ZSU-23-4]] can easily shred unaware pilots.
  
* Without load
+
Pilots who want something more adventurous can mount enormous Tiny Tim rockets on these pylons instead; the F-84G is the only aircraft in the Chinese tech tree with access to them. They have less explosive content than the 1,000 lb bombs but still enough to knock out tanks even on near misses, and can be launched from safer distances. The main drawback is that they take a lot of practice to aim effectively, especially because they drop from the pylon before the rocket motor ignites.
* 2 x 100 lb AN-M30A1 bombs
 
* 2 x 250 lb AN-M57 bombs
 
* 2 x 500 lb AN-M64A1 bombs
 
* 2 x 1,000 lb AN-M65A1 bombs
 
* 24 x 127 mm HVAR rockets
 
* 32 x 127 mm HVAR rockets
 
* 24 x 127 mm HVAR rockets + 2 x 100 lb AN-M30A1 bombs
 
* 24 x 127 mm HVAR rockets + 2 x 250 lb AN-M57 bombs
 
* 24 x 127 mm HVAR rockets + 2 x 500 lb AN-M64A1 bombs
 
* 24 x 127 mm HVAR rockets + 2 x 1,000 lb AN-M65A1 bombs
 
* 24 x 127 mm HVAR rockets + 2 x 298 mm Tiny Tim rockets
 
  
The F-84G is one of a small handful of aircraft in War Thunder which offers many different suspended armament options ranging from bombs and rockets depending on the target needing to be destroyed. Due to the more effective engine utilised in the F-84G, it could sport a larger number of suspended armaments compared to its older brother the [[F-84B-26|F-84B]], turning into a truly ground attack workhorse. In comparison, a fully-loaded single-seat {{PAGENAME}} had approximately the same loadout capability as an early 7 crew [[B-25J-1|B-25J]] bomber. The smaller bombs such as the AN-M30A1 and AN-M57 and HVAR rockets are useful against soft targets like anti-aircraft batteries, unarmored vehicles, ships and some light tanks. The heavier hitters like the AN-M61A1, AN-M65A1 and Tiny Tim rockets are effective (more like overkill) for the softer targets, but also work well with bunkers, heavier armoured tanks, larger ships and can also be utilised against bases.
+
The remaining pylons are reserved for HVAR rockets. Previous P-47D pilots may have overlooked them because they are difficult to aim and have less explosive power than an artillery shell, but the Thunderjet can carry and launch them in good numbers. Although HVARs have a hard time damaging armoured targets and the wing placement of the hardpoints increases spread, they can be surprisingly effective at clearing out SPAA vehicles from 1-2 kilometers away. Firing a salvo of rockets while rolling will produce a spiral pattern that impacts the ground in a circle, and the resulting rain of explosives can easily overpressure light vehicles in its radius. This is a useful tactic for clearing an enemy spawn of heavy SPAA coverage and then switching to bombs for destroying hard targets. Just be aware that the Thunderjet is still somewhat vulnerable when flying straight to aim rockets, and be prepared to break off from incoming fire.
  
Sometimes the suspended weapons you start out with doesn't work well later on in the match, therefore you can return to your base and exit the aircraft (default key = 'j') and select a different load-out unless you would like to fly strictly as a fighter where you can select "without load" and rely just on the six Browning M3 machine guns. The wide variety of ordnance options available for this aircraft make it an excellent clean-up ground attacker which can attack just about anything on the map with the right setup.
+
A special note is that equipping HVARs on the wingtip hardpoints will replace the fuel tanks that normally occupy them (with no ill effect to the F-84G's actual fuel capacity). Once the rockets are fired off or jettisoned, the flight performance is improved by a small amount, which some players will exploit even when preparing for air combat. Another benefit is that the Thunderjet will be less vulnerable to being set on fire by stray shots.
  
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
 
The F-84G is a versatile multi-role fighter and can be configured to be used in various types of aerial warfare, namely bomber interceptor, ground attack and fighter-interceptor.
 
The F-84G is a versatile multi-role fighter and can be configured to be used in various types of aerial warfare, namely bomber interceptor, ground attack and fighter-interceptor.
  
 
;Bomber Interceptor
 
;Bomber Interceptor
Thanks to an upgraded engine compared to the F-84B, the G model has a bit more climbing power and does not need to rely solely on side climbing and reach the necessary altitude to begin hunting bombers or diving onto hapless fighters.  As a bomber interceptor, the pilot has two options for weapon load-outs besides the default guns, noting the HVAR and Tiny Tim rockets.
 
  
If the F-84G is still stock or in the process of upgrading modules, the best bet will be to not load any suspended armaments and rely on the six 12.7 mm M3 Browning machine guns to do the work. Just using the machine guns will help save on weight and make it a bit easier to climb on the unmodified engine. For those pilots who have modified engines, they can opt for guns only for a quicker climb or attach HVAR rockets for an additional punch against larger bombers.  
+
Thanks to an upgraded engine compared to the F-84B, the G model has a bit more climbing power and does not need to rely solely on side climbing and reach the necessary altitude to begin hunting bombers or diving onto hapless fighters. As a bomber interceptor, the pilot has two options for weapon load-outs besides the default guns, noting the HVAR and Tiny Tim rockets.
  
Once at altitude, scan and select a bomber target of opportunity. It is best to attain higher altitude than the bomber, giving you options as to which direction to attack from and increase your speed when diving in, speed is key to avoid defensive guns, race out of their range and to gain enough distance to safely turn around and follow up with another attack if needed.  
+
If the F-84G is still stock or in the process of upgrading modules, the best bet will be to not load any suspended armaments and rely on the six 12.7 mm M3 Browning machine guns to do the work. Just using the machine guns will help save on weight and make it a bit easier to climb on the unmodified engine. For those pilots who have modified engines, they can opt for guns only for a quicker climb or attach HVAR rockets for an additional punch against larger bombers.
 +
 
 +
Once at altitude, scan and select a bomber target of opportunity. It is best to attain higher altitude than the bomber, giving you options as to which direction to attack from and increase your speed when diving in, speed is key to avoid defensive guns, race out of their range and to gain enough distance to safely turn around and follow up with another attack if needed.
  
 
Since the six M3 machine guns are virtually centred on the aircraft, the inbound bullets will be clustered and should be aimed at engines, cockpit, fuel tanks and any other critical areas as the body of the aircraft can sometimes absorb a large amount of smaller calibre ammunition before causing a critical hit or crippling the aircraft. The limitation of only 300 rounds per gun will require trigger discipline by the pilot to ensure enough rounds are available for a secondary or tertiary attack without having to reload or return to base.
 
Since the six M3 machine guns are virtually centred on the aircraft, the inbound bullets will be clustered and should be aimed at engines, cockpit, fuel tanks and any other critical areas as the body of the aircraft can sometimes absorb a large amount of smaller calibre ammunition before causing a critical hit or crippling the aircraft. The limitation of only 300 rounds per gun will require trigger discipline by the pilot to ensure enough rounds are available for a secondary or tertiary attack without having to reload or return to base.
  
Utilizing HVAR rockets at large lumbering bombers can have a great impact, though unguided, they will need to be pointed in the general direction when launched, it may take several practice runs to determine best angle and distance in which to fire from for a successful attack. As with any unguided rocket, the best bet is to launch a volley of rockets to ensure a greater chance of at least one hitting.  
+
Utilizing HVAR rockets at large lumbering bombers can have a great impact, though unguided, they will need to be pointed in the general direction when launched, it may take several practice runs to determine best angle and distance in which to fire from for a successful attack. As with any unguided rocket, the best bet is to launch a volley of rockets to ensure a greater chance of at least one hitting.
  
 
;Ground Attack
 
;Ground Attack
 +
 
Jet fighters tend to not make good ground attackers as it typically requires them to fly low and slow making them easy pickings for enemy fighters above or anti-aircraft fire below. Since the F-84G is neither an exceptionally fast fighter nor a lumbering bomber, it has an advantage of being fast enough to be dangerous to ground targets without being a sitting duck for patrolling enemy fighters. Compared to many other fighters which are capable of ground attack, the F-84G can carry a fantastic amount of ground attack ordnance which can seriously put a dent into the enemy teams vehicles, bunkers and bases.
 
Jet fighters tend to not make good ground attackers as it typically requires them to fly low and slow making them easy pickings for enemy fighters above or anti-aircraft fire below. Since the F-84G is neither an exceptionally fast fighter nor a lumbering bomber, it has an advantage of being fast enough to be dangerous to ground targets without being a sitting duck for patrolling enemy fighters. Compared to many other fighters which are capable of ground attack, the F-84G can carry a fantastic amount of ground attack ordnance which can seriously put a dent into the enemy teams vehicles, bunkers and bases.
  
While many aircraft available in War Thunder has a specific role of fighter-interceptor, ground attack or bomber, the F-84G can set itself up with suspended ordnance depending on the targets available on the map. The F-84G has several options depending on the modules unlocked by the pilot which range from outfitting HVAR unguided rockets, massive Tiny Tim unguided rockets, 100 lb, 250 lb, 500 lb and 1,000 lb bombs or a mixture of bombs and rockets.  
+
While many aircraft available in War Thunder has a specific role of fighter-interceptor, ground attack or bomber, the F-84G can set itself up with suspended ordnance depending on the targets available on the map. The F-84G has several options depending on the modules unlocked by the pilot which range from outfitting HVAR unguided rockets, massive Tiny Tim unguided rockets, 100 lb, 250 lb, 500 lb and 1,000 lb bombs or a mixture of bombs and rockets.
  
 
Smaller bombs and the HVAR rockets are best for going after lighter armoured targets such as aircraft (on the ground or with rockets in the air), anti-aircraft batteries, trucks, some light tanks and ships. The larger Tiny Tim rockets and bombs are best reserved for more hardened targets like pillboxes, medium and large tanks, bunkers, large ships and bases. This fighter is not afraid to get down and dirty taking out ground targets, just be aware of your surroundings and watch for enemy fighters or anti-aircraft guns poised to take you out.
 
Smaller bombs and the HVAR rockets are best for going after lighter armoured targets such as aircraft (on the ground or with rockets in the air), anti-aircraft batteries, trucks, some light tanks and ships. The larger Tiny Tim rockets and bombs are best reserved for more hardened targets like pillboxes, medium and large tanks, bunkers, large ships and bases. This fighter is not afraid to get down and dirty taking out ground targets, just be aware of your surroundings and watch for enemy fighters or anti-aircraft guns poised to take you out.
  
 
;Fighter Interceptor
 
;Fighter Interceptor
While definitely not the fastest nor the most manoeuvrable fighter on the field, the F-84G has enough speed and manoeuvrability to take on fighter jets. The centerline six M3 machine guns concentrate enough lead into one spot to damage or destroy fighter aircraft flying in its path. While turning this fighter is bad due to bleeding airspeed (although maybe an option if you are trying to force an overshoot), Immelmann and Split-S manoeuvres will help you change directions keeping up your speed and allowing for a getaway or a targeting solution.  
+
 
 +
While definitely not the fastest nor the most manoeuvrable fighter on the field, the F-84G has enough speed and manoeuvrability to take on fighter jets. The centerline six M3 machine guns concentrate enough lead into one spot to damage or destroy fighter aircraft flying in its path. While turning this fighter is bad due to bleeding airspeed (although maybe an option if you are trying to force an overshoot), Immelmann and Split-S manoeuvres will help you change directions keeping up your speed and allowing for a getaway or a targeting solution.
  
 
Boom & Zoom tactics will enable the F-84G to have the speed to manoeuvre and set up their shots and keep them active in the fight. Many enemy fighters may mistake the F-84G as a weak and slow aircraft, however, the machine is not 100% of the solution and many pilots can take lesser aircraft and best faster, more agile and better-gunned aircraft by using their training, skills and the F-84B. The only time to count out the F-84G is when you see the pilot bail out, otherwise, always consider it a threat.
 
Boom & Zoom tactics will enable the F-84G to have the speed to manoeuvre and set up their shots and keep them active in the fight. Many enemy fighters may mistake the F-84G as a weak and slow aircraft, however, the machine is not 100% of the solution and many pilots can take lesser aircraft and best faster, more agile and better-gunned aircraft by using their training, skills and the F-84B. The only time to count out the F-84G is when you see the pilot bail out, otherwise, always consider it a threat.
 +
 +
===Radars===
 +
<!--{{main|AN/APG-30}}-->
 +
The F-84G is equipped with an AN/APG-30 rangefinding radar, located in the nose of the aircraft.
 +
It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range.
 +
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="4" | AN/APG-30 - Rangefinding radar
 +
|-
 +
! {{Annotation|Maximum<br/>Tracking<br/>Range|The maximum range at which a target can be tracked}}
 +
! {{Annotation|Minimum<br/>Tracking<br/>Range|The range below which targets cannot be tracked by the radar}}
 +
! {{Annotation|Azimuth Tracking<br/>Angle|How far to each side the radar can track a target}}
 +
! {{Annotation|Elevation Tracking<br/>Angle|How far up and down the radar can track a target}}
 +
|-
 +
| 2,750 m || 300 m || ±9° || ±9°
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 214: Line 271:
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
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<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
{{main|F-84G-21-RE#History|l1=History of the F-84G-21-RE}}
  
In early 1944, Alexander Kartveli, the chief designer for the Republic Aviation Aircraft Company set out to work on a replacement for the piston-powered P-47 Thunderbolt which instead would be powered by a turbojet.<ref name="Burrows" /> All attempts at trying to use the P-47 frame to accommodate a turbojet failed and Kartveli resorted to designing a brand new aircraft around an axial compressor turbojet engine. Due to the nature of the engine taking up a large majority of the fuselage, fuel tanks were designed to be in the wings of the aircraft, however, the body was streamlined to make the smallest profile possible and retain all necessary critical components.
+
As part of the Mutual Assistance Program for US-allied countries/regions, the ROCAF received their first jet, the F-84G series, in 1953 (ROC Year 42), and fleets of F-86s and F-104 series entered service by the late 1950s. F-84Gs have been the cornerstone of the ROCAF, and were one of the participants of the Taiwan Strait Crisis where the jet, piloted by Heinz Ouyang (歐陽漪棻; Ouyang Yifeng) on 21st July 1956, scored over 2 PLAAF MiG-17s and left the only remarkable victories of the F-84 series over Soviet-built jets.
  
The USAAF in September 1944 released new requirements for a daytime fighter along with specific characteristics such as the top speed of 600 mph (966 kph), armament of six 21.7mm machine guns or four 15.2 mm machine guns along with housing a General Electric TG-180 axial turbojet also known as the Allison J35 series turbojet engine.<ref name="Burrows" /> Republic proposed their new aircraft and on paper proposed it would be superior to Lockheed’s P-80 Shooting Star. The USAAF noting Republic’s already proven experience with single-seat fighters proposed a contract without holding any competition. These initial order fighters were listed as YP-84As and P-84Bs.
+
As more advanced jets joined ROCAF rapidly by the later 1950s, the remaining combat variants of the F-84G were decommissioned by 1960 and some of these jets are now displayed at some locations across Taiwan Island.
  
These early test aircraft were put to wind tunnel testing and it was found that major flaws developed when subjected to high speeds, notably longitudinal instability in the aircraft’s frame and stabilizer skin buckling at high speeds. Also noted was issues with the weight of the aircraft and the problem with early turbojets not producing enough thrust for takeoff and climb outs (a problem which plagued the F-84B aircraft until more robust engines were outfitted). Early J35-GE-7 engines were replaced with J35-A-15 versions which helped with the thrust ratio, however wing-tip fuel tanks were added to the mix prior to proper testing and issues developed which at one point grounded the fleet of aircraft until modifications were made.
+
== Media ==
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
In 1947, the USAF changed the pursuit designation of the aircraft to fighter and thus the P-84 became the F-84. The YP-84A and the F-84B only differed when it came to the type of M3 machine guns they carried, as the F-84B had faster-firing machine guns than the YP-84A. Early successes of the F-84B were overshadowed by problem after problem including a speed restriction limiting flight to no more than Mach 0.8 as any faster and the aircraft experienced control reversal where the pilot would input normal commands with the control stick and the opposite manoeuvre would occur (for instance if the pilot pulled back on the control stick to make the aircraft climb, the aircraft would actually begin to dive and vice versa). Even with the speed restrictions, the entire fleet of F-84B fighters was grounded by 1948 due to parts shortages and structural failures.<ref name="Burrows" /> It was also at this time that the F-84C aircraft were also determined to be incapable of performing any of their mission parameters, however since the F-84D was already under production (with all of the B and C variants issues being resolved), the program continued. Funding was allocated to upgrade the B and C variants, however, both were finally withdrawn from active duty service by the end of 1952.
 
 
 
Testing of the F-84D determined that the wings needed to be covered with a thicker aluminium skin to strengthen them which was helpful because the engine was upgraded to the more powerful J35-A-17D. Here it was found that during high-G manoeuvres, the wingtip fuel tanks led to the structural failure of the wings due to twisting motions. A simple fix of adding a small triangular fin to the external portion of the fuel tank alleviated that problem. Despite the fixes introduced with the D variant, it too was withdrawn from active duty in 1952. 
 
The F-84E variant fighter saw modifications specifically with strengthened wings and a larger cockpit which was necessary to equip advanced avionics to include an A-1C gunsight which worked with an APG-30 radar.<ref name="Burrows" /> Folding rocket racks were also developed so that once the HVAR rockets were fired; the racks would fold flush with the wing increasing the aircraft’s overall aerodynamics. Unfortunately even with all of the modifications, failure of the aircraft hinged upon the Allison J35-A-17 engines which were only designed to be flown for 25 hours a month and would receive a complete overhaul after 100 hours of flight. Due to the number of sorties flown in the Korean War, engine overhauls were taking place more frequently and quickly exhausted all of the spare parts and new engines produced.
 
 
The final variant of F-84 introduced was the G variant which began service in 1951. Utilised for the next nine years, the F-84G had new innovations which became standard on future aircraft to include, a refuelling boom mounted on the left-wing for in-flight refuelling, instrument landing system to allow for landing during inclement weather, a J35-A-29 engine, an autopilot system and the first fighter with the ability to carry a single Mark 7 nuclear bomb. The F-84G was retired from US service in 1960, however, countries such as Portugal continued to use this fighter through 1974 and were flown out of Angola.
 
The F-84 had a rocky start into the foray of turbine jet fighters, however, challenges and difficulties paved the way for the [[F-100D|F-100]] Super Sabre and the RF-101 Voodoo as their replacements.
 
  
At least 13 other countries bought into the F-84 program including China (Taiwan) which purchased 246 F-84G fighters and operated them from 1953 to 1964.
+
;Skins
  
== Media ==
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=f-84g_china Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
;Other versions
 +
 
 +
* [[F-84B-26]] ''Thunderjet''
 +
* [[F-84G-21-RE|F-84G-21-RE]]
 +
* [[F-84G-21-RE (Italy)]]
 +
* [[F-84G-26-RE (France)]]
 +
* [[F-84G-31-RE (China)]] - the very last block of straight-wing Thunderjet and used by Thunder Tiger Acrobatics Team
 +
 
 +
;Contemporary aircraft
 +
 
 +
* de Havilland [[Venom_FB.4|Venom]]
 +
* Gloster [[Meteor (Family)|Meteor]]
 +
* Dassault [[M.D.450B_Ouragan|M.D.450B Ouragan]]
 +
* Grumman [[F9F-2|F9F]] Panther (USAF)
 +
* Grumman [[F9F-8|F9F]] Cougar (US Navy)
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [https://forum.warthunder.com/index.php?/topic/364979-republic-f-84g-thunderjet/ Official data sheet - more details about the performance]
  
== References ==
+
=== References ===
 
<references>
 
<references>
 
<ref name="Burrows">Burrows, W. E. (2013, August). It had the body of a fighter and a bomber's soul. Retrieved from https://www.airspacemag.com/military-aviation/thunderjet-307269/</ref>
 
<ref name="Burrows">Burrows, W. E. (2013, August). It had the body of a fighter and a bomber's soul. Retrieved from https://www.airspacemag.com/military-aviation/thunderjet-307269/</ref>
 
</references>
 
</references>
  
 +
{{AirManufacturer Republic}}
 
{{China jet aircraft}}
 
{{China jet aircraft}}

Revision as of 06:16, 25 May 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the strike aircraft F-84G-21-RE (China). For other versions, see F-84 (Family).
␗F-84G-21-RE
f-84g_china.png
GarageImage F-84G-21-RE (China).jpg
␗F-84G-21-RE
AB RB SB
7.7 7.7 8.0
Research:95 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game

Description

The ␗F-84G-21-RE Thunderjet is a rank V Chinese strike aircraft with a battle rating of 7.7 (AB/RB) and 8.0 (SB). It was introduced in Update 1.91 "Night Vision".

The F-84 Thunderjet was among the first American jet aircraft sold to the Republic of China Air Force, and in War Thunder it will often be a starting jet for Chinese pilots entering Rank V. It has a lot of perks to offer while still being a smooth transition from propeller fighters. Like the ROCAF P-47D-28 Thunderbolt, another beloved fighter-bomber from the same manufacturer, the Thunderjet has a large yet sleek appearance, a high top speed, six .50 caliber Browning machine guns, and a huge payload of bombs and rockets. It has competitive performance for air combat while being more forgiving than the PLAAF's starting MiG-9, and can be very effective in Ground RB as well. Pilots who master the F-84G will earn a great plane for both air superiority and close air support, and be prepared for future Chinese jets.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m985 km/h
Turn time28 s
Max altitude12 500 m
EngineAllison J35-A-29
TypeJet
Cooling systemAir
Take-off weight10 t

The F-84G is a streamlined all-metal jet fighter which was designed to house the upgraded Allison J35-A-29 turbine jet engine. Though an upgraded engine compared to the F-84B, typically this fighter was laden with more ordnance thus still requiring a significant roll-out time of 1,040 m (~3,400 ft) before lift-off. Don't be dismayed as other fighters are taking to the sky while you are still building up speed as once in the air you can climb to bomber altitude or set up for a ground attack run that few others can rival.

Though the take-off and climb characteristics of the Allison jet engine appeared lacklustre, it actually had decent level flight speed and good dive characteristics. Speed is what saves this fighter, in once it has enough built up, it will perform. Though not the fastest at its battle rating, the F-84G is a great boom & zoom aircraft vs. being a dogfighter. Turning this aircraft will bleed its speed and the roll rate can be affected by the weight of the wing-tip fuel tanks. One negative aspect of the wing-tip fuel tanks of the early F-84s was that high speeds (>1,000 km/h) tended to cause the fuel tanks to twist resulting (mitigated by the addition of fins on the tanks) in the destruction of the wings which does reflect in realistic and simulator battles in-game if exceeded. While turning in this jet is not advised, Immelmann and Split-S manoeuvres will help to conserve energy without compromising the speed of the aircraft.

If ever in danger of risking going faster than maximum rip speed, it is important to throttle back and extend air-brakes to reduce speed enough to keep the aircraft intact and manoeuvre in for the kill.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 976 971 12500 29.0 30.4 30.8 29.3 3,000
Upgraded 993 985 27.2 28.0 42.1 36.2
A F-84G-21-RE (China) ascending above the clouds in search of a target.

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
A F-84G-21-RE (China) after a successful HVAR attack on a bomber.
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1044.75 320 527 499 350 ~11 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 530 < 600 < 690 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Allison J35-A-29 1 5,450 kg 276 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 27m fuel
1,050 kg Axial-flow turbojet 5,868 kg 6,447 kg 6,685 kg 9,979 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 8m fuel 20m fuel 27m fuel MTOW
Stationary 2,300 kgf N/A 0.39 0.36 0.34 0.23
Optimal 2,300 kgf
(0 km/h)
N/A 0.39 0.36 0.34 0.23

Survivability and armour

Crew1 person
Speed of destruction
Structural1 045 km/h
Gear320 km/h
  • 38 mm Bulletproof glass in cockpit front.
  • 6.35 mm Steel plate in front of pilot.
  • 12.7 mm Steel plate in pilot's headrest.
  • 8 mm Steel plate behind the pilot.

Like many early jet fighters, the armour was placed around the pilot while not much thought was given to the other critical components of the aircraft mostly due to the weight imposed on the early and weak turbojet engines placed into service. From behind, the pilot is protected by an 8 mm steel plate behind the seat with a 12.7 mm steel plate as a headrest. In front of the pilot, a 38 mm bulletproof windscreen adds protection from head-on's or from defensive bomber weapons. Another 6.35 mm steel plate is placed in front of the pilot and instrument panel for further protection of bullets entering the open-ended air-intake.

Other critical components such as the jet turbine, fuel tanks and coolers are all exposed, only protected by the outer skin of the aircraft which may deflect incoming bullets if at sufficient distance or angle to do so.

When attacking an F-84G, aim for the centre of the aircraft where you have a good chance of getting a critical hit on the engine or in a fuel tank. Due to this aircraft having wing-tip fuel tanks, shots to the wings or wing-tip tanks have a potential of starting a fire or breaking a wing off. If the attacking aircraft has sufficient calibre ammunition then shots taken at the pilot may have a larger chance of success if made from the sides or behind. This aircraft does not have much protection against rockets or missiles, however, given sufficient notice, rockets can be avoided and it is possible that missiles can be outmanoeuvred, however, when playing in realistic or simulator you run the risk of the pilot blacking-out due to G-force manoeuvres or wings snapping while trying to outfly a missile.

Modifications and economy

Repair costBasic → Reference
AB3 356 → 4 497 Sl icon.png
RB7 056 → 9 455 Sl icon.png
SB12 080 → 16 187 Sl icon.png
Total cost of modifications80 000 Rp icon.png
127 600 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training78 000 Sl icon.png
Experts270 000 Sl icon.png
Aces1 500 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 270 / 600 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
210 Ge icon.png
Mods booster.png
New boosters
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
210 Ge icon.png
Mods armor frame.png
Airframe
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
290 Ge icon.png
Mods jet compressor.png
Compressor
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
290 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
5 000 Rp icon.png
Cost:
8 100 Sl icon.png
330 Ge icon.png
Mods jet engine.png
Engine
Research:
5 000 Rp icon.png
Cost:
8 100 Sl icon.png
330 Ge icon.png
Mods armor cover.png
Cover
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
430 Ge icon.png
Mods g suit.png
G-suit
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
430 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
210 Ge icon.png
Mod arrow 1.png
Mods pilon rocket.png
FRC mk.7
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
210 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
FSBC mk.1
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
210 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
FRC mk.7a
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
290 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
FSBC mk.5
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods weapon.png
bmg50_new_gun
Research:
5 000 Rp icon.png
Cost:
8 100 Sl icon.png
330 Ge icon.png
Mods pilon bomb.png
FMBC mk.1
Research:
5 000 Rp icon.png
Cost:
8 100 Sl icon.png
330 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
LFRC mk.12
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
430 Ge icon.png
Mods pilon bomb.png
FLBC mk.1
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
430 Ge icon.png

Armaments

Offensive armament

Main article: M3 Browning (12.7 mm)
A F-84G-21-RE (China) manoeuvring toward ground targets with 24 HVAR unguided rockets.

The F-84G-21-RE (China) is armed with:

  • 4 x 12.7 mm M3 Browning machine gun, nose-mounted (300 rpg = 1,200 total)
  • 2 x 12.7 mm M3 Browning machine gun, wing-mounted (300 rpg = 600 total)

The F-84G has four 12.7 mm M3 Browning machine guns mounted in the forward fuselage and two others mounted close by in the wing roots. Compared to the cannon armament of other contemporary jets, the Brownings have less stopping power and have trouble dismantling enemy aircraft. But they are accurate, easy to aim, and can still cause fires easily. The ammunition supply is also quite generous, although the enhanced rate of fire of the M3 Browning compared to the earlier M2 will eat through it quickly in full-auto.

Suspended armament

Main articles: HVAR, Tiny Tim
A F-84G-21-RE (China) descending on ground targets with 24 HVAR unguided rockets.

The F-84G-21-RE (China) can be outfitted with the following ordnance:

  • Without load
  • 12 x HVAR rockets
  • 32 x HVAR rockets
  • 2 x Tiny Tim rockets
  • 2 x 100 lb AN-M30A1 bombs (200 lb total)
  • 2 x 250 lb AN-M57 bombs (500 lb total)
  • 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
  • 2 x 500 lb AN-M64A1 bombs + 24 x HVAR rockets (1,000 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)

Custom loadout options

1 2 3 4 5 6 7 8
Hardpoints F-84G-21-RE (Italy).png
100 lb AN-M30A1 bombs 1 1
250 lb AN-M57 bombs 1 1
500 lb AN-M64A1 bombs 1 1
1,000 lb AN-M65A1 bombs 1 1
HVAR rockets 6* 3 3 4 4 3 3 6*
Tiny Tim rockets 1 1
Maximum permissible weight imbalance: 900 kg
* HVAR rockets on hardpoints 1/8 may only be equipped simultaneously

The F-84G offers a range of bombs and rockets for destroying surface targets. Unguided bombs are mounted only on two fuselage hardpoints and the best choices are clearly the heavy 1,000 lb bombs. They drop individually and do not require a huge amount of precision to obliterate a capture point. Unfortunately, the need to fly directly above the target renders the Thunderjet vulnerable to SPAA fire in Ground RB, and radar guided systems like the M163 and ZSU-23-4 can easily shred unaware pilots.

Pilots who want something more adventurous can mount enormous Tiny Tim rockets on these pylons instead; the F-84G is the only aircraft in the Chinese tech tree with access to them. They have less explosive content than the 1,000 lb bombs but still enough to knock out tanks even on near misses, and can be launched from safer distances. The main drawback is that they take a lot of practice to aim effectively, especially because they drop from the pylon before the rocket motor ignites.

The remaining pylons are reserved for HVAR rockets. Previous P-47D pilots may have overlooked them because they are difficult to aim and have less explosive power than an artillery shell, but the Thunderjet can carry and launch them in good numbers. Although HVARs have a hard time damaging armoured targets and the wing placement of the hardpoints increases spread, they can be surprisingly effective at clearing out SPAA vehicles from 1-2 kilometers away. Firing a salvo of rockets while rolling will produce a spiral pattern that impacts the ground in a circle, and the resulting rain of explosives can easily overpressure light vehicles in its radius. This is a useful tactic for clearing an enemy spawn of heavy SPAA coverage and then switching to bombs for destroying hard targets. Just be aware that the Thunderjet is still somewhat vulnerable when flying straight to aim rockets, and be prepared to break off from incoming fire.

A special note is that equipping HVARs on the wingtip hardpoints will replace the fuel tanks that normally occupy them (with no ill effect to the F-84G's actual fuel capacity). Once the rockets are fired off or jettisoned, the flight performance is improved by a small amount, which some players will exploit even when preparing for air combat. Another benefit is that the Thunderjet will be less vulnerable to being set on fire by stray shots.

Usage in battles

The F-84G is a versatile multi-role fighter and can be configured to be used in various types of aerial warfare, namely bomber interceptor, ground attack and fighter-interceptor.

Bomber Interceptor

Thanks to an upgraded engine compared to the F-84B, the G model has a bit more climbing power and does not need to rely solely on side climbing and reach the necessary altitude to begin hunting bombers or diving onto hapless fighters. As a bomber interceptor, the pilot has two options for weapon load-outs besides the default guns, noting the HVAR and Tiny Tim rockets.

If the F-84G is still stock or in the process of upgrading modules, the best bet will be to not load any suspended armaments and rely on the six 12.7 mm M3 Browning machine guns to do the work. Just using the machine guns will help save on weight and make it a bit easier to climb on the unmodified engine. For those pilots who have modified engines, they can opt for guns only for a quicker climb or attach HVAR rockets for an additional punch against larger bombers.

Once at altitude, scan and select a bomber target of opportunity. It is best to attain higher altitude than the bomber, giving you options as to which direction to attack from and increase your speed when diving in, speed is key to avoid defensive guns, race out of their range and to gain enough distance to safely turn around and follow up with another attack if needed.

Since the six M3 machine guns are virtually centred on the aircraft, the inbound bullets will be clustered and should be aimed at engines, cockpit, fuel tanks and any other critical areas as the body of the aircraft can sometimes absorb a large amount of smaller calibre ammunition before causing a critical hit or crippling the aircraft. The limitation of only 300 rounds per gun will require trigger discipline by the pilot to ensure enough rounds are available for a secondary or tertiary attack without having to reload or return to base.

Utilizing HVAR rockets at large lumbering bombers can have a great impact, though unguided, they will need to be pointed in the general direction when launched, it may take several practice runs to determine best angle and distance in which to fire from for a successful attack. As with any unguided rocket, the best bet is to launch a volley of rockets to ensure a greater chance of at least one hitting.

Ground Attack

Jet fighters tend to not make good ground attackers as it typically requires them to fly low and slow making them easy pickings for enemy fighters above or anti-aircraft fire below. Since the F-84G is neither an exceptionally fast fighter nor a lumbering bomber, it has an advantage of being fast enough to be dangerous to ground targets without being a sitting duck for patrolling enemy fighters. Compared to many other fighters which are capable of ground attack, the F-84G can carry a fantastic amount of ground attack ordnance which can seriously put a dent into the enemy teams vehicles, bunkers and bases.

While many aircraft available in War Thunder has a specific role of fighter-interceptor, ground attack or bomber, the F-84G can set itself up with suspended ordnance depending on the targets available on the map. The F-84G has several options depending on the modules unlocked by the pilot which range from outfitting HVAR unguided rockets, massive Tiny Tim unguided rockets, 100 lb, 250 lb, 500 lb and 1,000 lb bombs or a mixture of bombs and rockets.

Smaller bombs and the HVAR rockets are best for going after lighter armoured targets such as aircraft (on the ground or with rockets in the air), anti-aircraft batteries, trucks, some light tanks and ships. The larger Tiny Tim rockets and bombs are best reserved for more hardened targets like pillboxes, medium and large tanks, bunkers, large ships and bases. This fighter is not afraid to get down and dirty taking out ground targets, just be aware of your surroundings and watch for enemy fighters or anti-aircraft guns poised to take you out.

Fighter Interceptor

While definitely not the fastest nor the most manoeuvrable fighter on the field, the F-84G has enough speed and manoeuvrability to take on fighter jets. The centerline six M3 machine guns concentrate enough lead into one spot to damage or destroy fighter aircraft flying in its path. While turning this fighter is bad due to bleeding airspeed (although maybe an option if you are trying to force an overshoot), Immelmann and Split-S manoeuvres will help you change directions keeping up your speed and allowing for a getaway or a targeting solution.

Boom & Zoom tactics will enable the F-84G to have the speed to manoeuvre and set up their shots and keep them active in the fight. Many enemy fighters may mistake the F-84G as a weak and slow aircraft, however, the machine is not 100% of the solution and many pilots can take lesser aircraft and best faster, more agile and better-gunned aircraft by using their training, skills and the F-84B. The only time to count out the F-84G is when you see the pilot bail out, otherwise, always consider it a threat.

Radars

The F-84G is equipped with an AN/APG-30 rangefinding radar, located in the nose of the aircraft. It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range.

AN/APG-30 - Rangefinding radar
Maximum
Tracking
Range
Minimum
Tracking
Range
Azimuth Tracking
Angle
Elevation Tracking
Angle
2,750 m 300 m ±9° ±9°

Pros and cons

Pros:

  • Center-line armament of six .50 cal machine guns with a great rate of fire
  • Huge payload options, a fantastic ground attacker
  • Good acceleration
  • Excellent dive speed
  • Sturdy wings, nearly unrippable

Cons:

  • Turn rate is not very good, though better than the F-84B
  • Manoeuvrability diminished with heavy payloads
  • Middle road fighter, not the best or fastest, but capable
  • Long takeoff roll out

History

As part of the Mutual Assistance Program for US-allied countries/regions, the ROCAF received their first jet, the F-84G series, in 1953 (ROC Year 42), and fleets of F-86s and F-104 series entered service by the late 1950s. F-84Gs have been the cornerstone of the ROCAF, and were one of the participants of the Taiwan Strait Crisis where the jet, piloted by Heinz Ouyang (歐陽漪棻; Ouyang Yifeng) on 21st July 1956, scored over 2 PLAAF MiG-17s and left the only remarkable victories of the F-84 series over Soviet-built jets.

As more advanced jets joined ROCAF rapidly by the later 1950s, the remaining combat variants of the F-84G were decommissioned by 1960 and some of these jets are now displayed at some locations across Taiwan Island.

Media

Skins

See also

Other versions
Contemporary aircraft

External links

References

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Republic Aviation Corporation
Fighters  P-43A-1
  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
Jet Aircraft  F-84B-26 · F-84F · F-84G-21-RE
  F-105D
Export  J9 Early*
  ␗P-43A-1
  ▄Thunderbolt Mk.1 · ▄P-47D-22-RE · ␗P-47D-23-RA · ▂P-47D-27 · ␗P-47D-30 · ▄P-47D-30
  ◄F-84F · ▄F-84F (Italy) · ▄F-84F (France) · F-84F IAF · F-84F
  ␗F-84G-21-RE · ▄F-84G-21-RE · ▄F-84G-26-RE · ␗F-84G-31-RE
Captured  ▀P-47D-16-RE · ▀P-47D
  *The company was named "Seversky Aircraft Company" before being renamed in 1939

China jet aircraft
Fighters  J-2 · J-4 · Shenyang F-5 · J-6A · J-7II · J-7D · J-7E · J-8B · J-8F · J-11
Strike aircraft  Q-5 early · Q-5A · Q-5L · A-5C · JH-7A
Bombers  H-5
American  ␗F-84G-21-RE · ␗F-84G-31-RE · ␗F-86F-30 · ␗F-86F-40 · ␗F-100A · ␗F-100F · ␗F-104A · ␗F-104G · ␗F-5A · ␗F-5E · ␗F-16A MLU
Soviet  ␗MiG-9 · ␗MiG-9 (l)