Difference between revisions of "F-80C-10"

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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update 1.33]]. It is found under the F-80 bracket, immediately after the F-80A-5.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update 1.33]]. It is found under the F-80 bracket, immediately after the F-80A-5.
  
The greatest performance upgrade from the A-5 to the C-10 is that the C-10 comes with WEP. This additional power significantly increases acceleration, allowing you to match that of the British Meteor series. It also allows for a last-resort method to escape if you happen to get jumped on.
+
The greatest performance upgrade from the A-5 to the C-10 is that the C-10 comes with WEP. This additional power significantly increases acceleration, allowing you to match that of the British Meteor series. It also allows for a last-resort method to escape if you happen to get jumped on. However, maximum power WEP only lasts for about 2 minutes, and once that runs out, the thrust increase by the less powerful WEP (now visible in gray instead of red), is not as significant.
With the WEP comes with fuel management. If you opt for maximum performance by selecting 9 minutes of fuel, you will run out of fuel quickly if you choose to WEP for the entire match.
 
  
 
== General info ==
 
== General info ==
Line 24: Line 23:
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 891 || 884 || {{Specs|ceiling}} || 24.4 || 25.6 || 18.9 || 17.7 || 850
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at sea level)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 891 || 883 || rowspan="2" | {{Specs|ceiling}} || 24.3 || 25.5 || 18.7 || 17.3 || rowspan="2" | 850
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 915 || 903 || {{Specs|ceiling}} || 23.7 || 24.0 || 32.2 || 25.2 || 850
+
! Upgraded
 +
| 915 || 903 || 23.7 || 24.0 || 32.2 || 25.2
 
|-
 
|-
 
|}
 
|}
Line 66: Line 43:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 80: Line 53:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 560 || ~11 || ~4.5
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 560 || 560 || 360 || ~11 || ~4.5
 
|-
 
|-
 
|}
 
|}
Line 96: Line 68:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 482 || < 600 || < 640 || > ???
+
| < 482 || < 600 || < 640 || N/A
 
|-
 
|-
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 
|-
 
|-
! colspan="3" | Setting 1
+
| colspan="2" | Allison J33-A-35 ||  1
 +
| colspan="2" | 4,160 kg || colspan="2" | 194 kg/m<sup>2</sup>
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | Engine characteristics
! 100% Engine power
+
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br/>Weight
! WEP Engine power
 
 
|-
 
|-
| 0 m || 1980 kgf || 2,396 kgf
+
! Weight (each) || colspan="2" | Type
 +
! 6m fuel || 20m fuel || 21m fuel
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
| 814 kg || colspan="2" | Centrifugal-flow turbojet
 +
| 4,548 kg || 5,398 kg || 5,458 kg || 6,962 kg
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! 100% Engine power
+
! colspan="4" | Thrust to weight ratio @ 0 m (WEP)
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! Condition || 100% || WEP
 +
! 6m fuel || 20m fuel || 21m fuel || MTOW
 
|-
 
|-
! colspan="3" | Setting 3
+
| ''Stationary'' || 1,980 kgf || 2,396 kgf
 +
| 0.53 || 0.44 || 0.44 || 0.34
 
|-
 
|-
! Optimal altitude
+
| ''Optimal'' || 1,980 kgf<br/>(0 km/h) || 2,396 kgf<br/>(0 km/h)
! 100% Engine power
+
| 0.53 || 0.44 || 0.44 || 0.34
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
 +
 
 +
* 12.7 mm steel - behind the pilot
 +
* 10 mm steel - in front of the pilot
 +
* 38 mm bulletproof glass - armoured windscreen
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Browning M3 (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 6 x 12.7 mm M3 Browning machine gun, nose-mounted (300 rpg = 1,800 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AN-M65A1 (1,000 lb)|HVAR}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 2 х 1000 lb AN-M65A1 bomb
 +
* 8 х 127 mm HVAR rockets
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
Like most American props and tech, your best option to attack is Boom and Zoom. At the start of the match, fly out towards the edge of the map. Make light climbs at 2.5 degrees to 300 meters (1,000 ft) and dive down to sea level to convert it into speed. Rinse and repeat until you have reached 400 km/h (350 knots), then zoom climb at 30 degrees. Once you have slowed down to 287 km/h (250 kt), continue to climb at a solid 15-20 degrees. Optimally, you should have between 3,300 - 4,500 m (11,000 - 15,000 ft) depending on how high the highest enemy is, before turning in towards the area of conflict (continue to climb or maintain altitude). Only once you have selected a target should you dive and make your pass. Always keep your energy high, whether it be speed or altitude. Your greatest advantage is speed, as the F-80 is faster than almost every other jet at its rank.  
+
Like most American props and tech, your best option to attack is Boom and Zoom. At the start of the match, fly out towards the edge of the map. Climb at 2-3 degrees until you have reached ~770 km/h (~420 knots) at ~910 metres (~3,000 ft), then zoom climb at 20-30 degrees. Once you have slowed down to 287 km/h (155 kt), continue to climb at a solid 10 degrees. Optimally, you should have between 3.7-4.9 km (12,000-16,000 ft) depending on how high the highest enemy is, before turning in towards the area of conflict (continue to climb or maintain altitude). Only once you have selected a target should you dive and make your pass. Always keep your energy high, whether it be speed or altitude. Because the F-80 is frequently uptiered to 9.0, the best option is to dive on unsuspecting targets that are occupied engaging your teammates.  
  
Defensive flying and rolling scissors is an option with the hydraulic boosters upgrade, however, you risk losing too much energy, and your attacker may choose to break off and try again while you are struggling to maintain lift.
+
Defensive flying, rolling scissors, and to some degree, turn fighting, are options with the hydraulic boosters upgrade, as the straight wing as compared to 9.0 jets with swept wings provides better maneuverability at medium speeds (463-648 km/h, 250-350 knots). Any higher and the control surfaces begin to stiffen, any lower and you risk stalling out first, as jets with higher BR generally have a better thrust-to-weight ratio.
  
If you are given an awkward firing angle (e.g.: you are directly vertical to your enemy and must pull 10G+ to line up a shot) or you fail to destroy them on your first pass, slowly pull your aircraft back up into a straight vertical climb to recover as much altitude as possible. If you persist on knocking out your target, you risk crashing into the ground from control stiffening or getting strafed by another enemy because you are losing your energy in a dogfight.
+
If you are given an awkward firing angle (e.g.: your target is near ground level and you are diving at a steep angle) or you fail to destroy them on your first pass, slowly pull your aircraft back up into a straight vertical climb to recover as much altitude as possible. If you persist on knocking out your target, you risk crashing into the ground from control stiffening or getting strafed by another enemy because you are losing your energy in a dogfight.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
Line 217: Line 206:
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Good acceleration and climb rate
 +
* Effective weapons
 +
* Can outturn Mig-15's when the need arises
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Relatively slow dive speed
 +
* Average level flight speed
 +
* Poor turn rate at 4-500 km/h
 +
* Overall useless in a uptier, it is just too slow
 +
* Just 100 seconds of WEP in RB, it is only there for emergencies
  
 
== History ==
 
== History ==
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 +
 +
=== In-game description ===
 +
"An all-metal, single-seat fighter-bomber with one turbojet engine. The aircraft was created by a group of Lockheed engineers (headed by Clarence ""Kelly"" Johnson) in only 143 days.
 +
 +
The first flight of the XP-80 prototype was performed in January 1944. The first production version, designated the P-80A Shooting Star, entered service in 1946. The P-80 became the first combat-capable jet aircraft to enter service with the USAAF.
 +
 +
1947 saw the appearance of the next production version of the aircraft, the P-80B. The ninth production P-80A-1 was converted to a new prototype, designated the XP-80B. It had an Allison J33-A-17 turbojet engine producing 1,816 kg of thrust, equipped with a methanol-water injection system. The airfoil was thinner, but the skin's thickness was increased. To install a water mixture tank, the plane's fuel quantity had to be sacrificed by reducing it from 1,781 to 1,610 liters The aircraft also received a Lockheed-designed ejection seat and a cockpit air-conditioning system.
 +
 +
The plane's armament consisted of six 12.7 mm Colt-Browning M3 machine guns with 300 rounds each in the forward fuselage. One 1,000 lb (454 kg) bomb or ten 5-inch (127 mm) unguided HVAR missiles could be suspended under each wing panel.
 +
 +
A total of 240 P-80B fighter-bombers were built from March 1947 to March 1948, including P-80B-1s and 31 P-80B-5s. The В-5 variant was intended to be operated in Arctic conditions; its heated canopy prevented icing. In addition, special types of oil and special rubber were used to operate the aircraft in low temperature conditions.
 +
 +
At least five P-80Bs were equipped with a guidance system for Bell GAM-63 RASCAL air-to-surface missiles. Externally, these aircraft differed in the shape of the forward fuselage and the wing-mounted tanks. Also, they were fitted with extra spoilers on the upper and lower wing surfaces.
 +
 +
In June 1948, when the US military aircraft designation system was changed, the P-80B was renamed to the F-80B.
 +
 +
When the Korean War started, F-80Bs were stationed in the USA and in Europe, being used by the USAAF mainly for training purposes. Later, 117 F-80Bs were brought up to the F-80C's standards and re-designated "F-80C-12." The remaining F-80Bs were withdrawn from service by the end of 1951."
 +
 +
=== Notable pilots ===
 +
 +
<div><ul>
 +
<li style="display: inline-block;"> [[File:Robin_Olds_portrait.jpg|thumb|none|250px|link=User:U64962917#Olds,_Robin.|When United States ace pilot [[User:U64962917#Olds, Robin|Robin Olds]], showed up for a staff position and was told "to go find something to do", he opted to performed his own flight check (and first flight in a jet) in a '''P-80''' without prior authorization.]] </li><!--
 +
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
 +
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
 +
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>-->
 +
</ul></div>
  
 
== Media ==
 
== Media ==
Line 231: Line 252:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 236: Line 258:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Lockheed}}
 
{{USA jet aircraft}}
 
{{USA jet aircraft}}

Latest revision as of 21:26, 11 February 2020

RANK 5 SWEDEN
SAAB J-29D PACK
F-80C-10 Shooting Star
f-80.png
Cockpit
AB
RB
SB
General characteristics
Brief
Detailed
7.7/7.7/7.3BR
1 personCrew
7.0 tTake-off weight
5.20 kg/sBurst mass
Flight characteristics
12 500 mCeiling
Allison J33-A-35Engine
JetType
airCooling system
Speed of destruction
990 km/hStructural
380 km/hGear
Offensive armament
6 x 12.7 mm M3 Browning machine gunWeapon 1
1 800 roundsAmmunition
1 200 shots/minFire rate
Suspended armament
8 x HVAR rocketsSetup 1
2 x 1000 lb AN-M65A1 bombSetup 2
Economy
92 000 Rp icon.pngResearch
370 000 Sl icon.pngPurchase
Sl icon.png8 300 / 11 105/10 480 / 14 022/4 170 / 5 579Repair
110 000 Sl icon.pngCrew training
370 000 Sl icon.pngExperts
1 700 Ge icon.pngAces
196 % Rp icon.pngReward for battle
370 % Sl icon.png280 % Sl icon.png120 % Sl icon.png
This page is about the aircraft F-80C-10. For the other version, see F-80A-5.

Description

GarageImage F-80C-10.jpg


The F-80C-10 Shooting Star is a rank V American jet fighter with a battle rating of 7.3 (AB) and 7.7 (RB/SB). It was introduced in Update 1.33. It is found under the F-80 bracket, immediately after the F-80A-5.

The greatest performance upgrade from the A-5 to the C-10 is that the C-10 comes with WEP. This additional power significantly increases acceleration, allowing you to match that of the British Meteor series. It also allows for a last-resort method to escape if you happen to get jumped on. However, maximum power WEP only lasts for about 2 minutes, and once that runs out, the thrust increase by the less powerful WEP (now visible in gray instead of red), is not as significant.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 891 883 12 500 24.3 25.5 18.7 17.3 850
Upgraded 915 903 23.7 24.0 32.2 25.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
990 380 560 560 360 ~11 ~4.5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 482 < 600 < 640 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Allison J33-A-35 1 4,160 kg 194 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 6m fuel 20m fuel 21m fuel
814 kg Centrifugal-flow turbojet 4,548 kg 5,398 kg 5,458 kg 6,962 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 6m fuel 20m fuel 21m fuel MTOW
Stationary 1,980 kgf 2,396 kgf 0.53 0.44 0.44 0.34
Optimal 1,980 kgf
(0 km/h)
2,396 kgf
(0 km/h)
0.53 0.44 0.44 0.34

Survivability and armour

  • 12.7 mm steel - behind the pilot
  • 10 mm steel - in front of the pilot
  • 38 mm bulletproof glass - armoured windscreen

Armaments

Offensive armament

Main article: Browning M3 (12.7 mm)

The F-80C-10 is armed with:

  • 6 x 12.7 mm M3 Browning machine gun, nose-mounted (300 rpg = 1,800 total)

Suspended armament

Main articles: AN-M65A1 (1,000 lb), HVAR

The F-80C-10 can be outfitted with the following ordnance:

  • 2 х 1000 lb AN-M65A1 bomb
  • 8 х 127 mm HVAR rockets

Usage in battles

Like most American props and tech, your best option to attack is Boom and Zoom. At the start of the match, fly out towards the edge of the map. Climb at 2-3 degrees until you have reached ~770 km/h (~420 knots) at ~910 metres (~3,000 ft), then zoom climb at 20-30 degrees. Once you have slowed down to 287 km/h (155 kt), continue to climb at a solid 10 degrees. Optimally, you should have between 3.7-4.9 km (12,000-16,000 ft) depending on how high the highest enemy is, before turning in towards the area of conflict (continue to climb or maintain altitude). Only once you have selected a target should you dive and make your pass. Always keep your energy high, whether it be speed or altitude. Because the F-80 is frequently uptiered to 9.0, the best option is to dive on unsuspecting targets that are occupied engaging your teammates.

Defensive flying, rolling scissors, and to some degree, turn fighting, are options with the hydraulic boosters upgrade, as the straight wing as compared to 9.0 jets with swept wings provides better maneuverability at medium speeds (463-648 km/h, 250-350 knots). Any higher and the control surfaces begin to stiffen, any lower and you risk stalling out first, as jets with higher BR generally have a better thrust-to-weight ratio.

If you are given an awkward firing angle (e.g.: your target is near ground level and you are diving at a steep angle) or you fail to destroy them on your first pass, slowly pull your aircraft back up into a straight vertical climb to recover as much altitude as possible. If you persist on knocking out your target, you risk crashing into the ground from control stiffening or getting strafed by another enemy because you are losing your energy in a dogfight.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Compressor Airframe Offensive 12 mm
II New Boosters FRC mk.2
III Wings Repair Engine Cover New 12 mm MGs
IV G-suit FLBC mk.1

Pros and cons

Pros:

  • Good acceleration and climb rate
  • Effective weapons
  • Can outturn Mig-15's when the need arises

Cons:

  • Relatively slow dive speed
  • Average level flight speed
  • Poor turn rate at 4-500 km/h
  • Overall useless in a uptier, it is just too slow
  • Just 100 seconds of WEP in RB, it is only there for emergencies

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

"An all-metal, single-seat fighter-bomber with one turbojet engine. The aircraft was created by a group of Lockheed engineers (headed by Clarence ""Kelly"" Johnson) in only 143 days.

The first flight of the XP-80 prototype was performed in January 1944. The first production version, designated the P-80A Shooting Star, entered service in 1946. The P-80 became the first combat-capable jet aircraft to enter service with the USAAF.

1947 saw the appearance of the next production version of the aircraft, the P-80B. The ninth production P-80A-1 was converted to a new prototype, designated the XP-80B. It had an Allison J33-A-17 turbojet engine producing 1,816 kg of thrust, equipped with a methanol-water injection system. The airfoil was thinner, but the skin's thickness was increased. To install a water mixture tank, the plane's fuel quantity had to be sacrificed by reducing it from 1,781 to 1,610 liters The aircraft also received a Lockheed-designed ejection seat and a cockpit air-conditioning system.

The plane's armament consisted of six 12.7 mm Colt-Browning M3 machine guns with 300 rounds each in the forward fuselage. One 1,000 lb (454 kg) bomb or ten 5-inch (127 mm) unguided HVAR missiles could be suspended under each wing panel.

A total of 240 P-80B fighter-bombers were built from March 1947 to March 1948, including P-80B-1s and 31 P-80B-5s. The В-5 variant was intended to be operated in Arctic conditions; its heated canopy prevented icing. In addition, special types of oil and special rubber were used to operate the aircraft in low temperature conditions.

At least five P-80Bs were equipped with a guidance system for Bell GAM-63 RASCAL air-to-surface missiles. Externally, these aircraft differed in the shape of the forward fuselage and the wing-mounted tanks. Also, they were fitted with extra spoilers on the upper and lower wing surfaces.

In June 1948, when the US military aircraft designation system was changed, the P-80B was renamed to the F-80B.

When the Korean War started, F-80Bs were stationed in the USA and in Europe, being used by the USAAF mainly for training purposes. Later, 117 F-80Bs were brought up to the F-80C's standards and re-designated "F-80C-12." The remaining F-80Bs were withdrawn from service by the end of 1951."

Notable pilots

  • When United States ace pilot Robin Olds, showed up for a staff position and was told "to go find something to do", he opted to performed his own flight check (and first flight in a jet) in a P-80 without prior authorization.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Lockheed Corporation
Fighters  P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38K · P-38L-5-LO · XP-38G
Bombers  B-34 · PV-2D
Jet Fighters  F-80A-5 · F-80C-10
Export  A-29 · ▄Hudson Mk V · ␗P-38L-1

USA jet aircraft
F-4  F-4C Phantom II · F-4E Phantom II
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F3D-1 · F2H-2 · FJ-4B · FJ-4B VMF-232 · F-100D
A-4  A-4B
B-57  B-57A · B-57B