Difference between revisions of "F-80A-5"

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The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update 1.39]]. The plane was redesignated from the P-80A-5 to the F-80A-5 in [[Update 1.79 "Project X"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update 1.39]]. The plane was redesignated from the P-80A-5 to the F-80A-5 in [[Update 1.79 "Project X"]].
  
The main purpose of the F-80 is to teach a pilot how to fly jets in general. If a pilot is doing well (read: has even or close to even k/d) in the F-80, he's ready to move to higher tiered jets. Never give up your speed: it is the plane's insurance. Only trade it for the altitude in zoom climbs!
+
The main purpose of the F-80 is to teach a pilot how to fly jets in general. If a pilot is doing well (read: has even or close to even k/d) in the F-80, he's ready to move to higher-ranked jets. Never give up your speed: it is the plane's insurance. Only trade it for the altitude in zoom climbs!
  
 
Be careful that the jet is up-tiered quite a lot. When this happens, strictly adhere to the rules set forth in this article or you will be at a great disadvantage.
 
Be careful that the jet is up-tiered quite a lot. When this happens, strictly adhere to the rules set forth in this article or you will be at a great disadvantage.
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== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
This plane must be flown strictly as Boom and Zoom, or Boom and Run. Anything else does not work due to the aircraft's inferior acceleration compared to props and some Axis jets at certain speeds.
+
 
 +
This plane must be flown strictly as Boom-and-Zoom, or Boom-and-Run. Anything else does not work due to the aircraft's inferior acceleration compared to props and some Axis jets at certain speeds.
 +
 
 
For ground strike, the F-80 is a decent aircraft, carrying the USAF standard of bombs, rockets, and ground attack belts. It is not recommended to hit ground targets unless an enemy bomber is spaceclimbing, however; this is a fighter and not a lumbering attacker, and should be used to shoot down enemy aircraft.
 
For ground strike, the F-80 is a decent aircraft, carrying the USAF standard of bombs, rockets, and ground attack belts. It is not recommended to hit ground targets unless an enemy bomber is spaceclimbing, however; this is a fighter and not a lumbering attacker, and should be used to shoot down enemy aircraft.
  
 
At the beginning of the match, the P-80 needs to climb away from the potential combat zone.
 
At the beginning of the match, the P-80 needs to climb away from the potential combat zone.
  
An altitude of around 8,000 ft (~2,800 meters( is sufficient. It may then head into the battle after gaining a good speed of around 650 TAS / 550 IAS kph, or 465 /  390 IAS mph.
+
An altitude of around 8,000 ft (~2,800 meters) is sufficient. It may then head into the battle after gaining a good speed of around 650 TAS / 550 IAS km/h, or 465 /  390 IAS mph.
  
As of 1.99, the F-80 is locked in 7.0-7.3 matches against Axis jets, with the occasional mixed game in-between. This means it is ''always'' equal-tiered to its opponents, or a mere BR step below them. The F-80 is one of the fastest aircraft at its tier; however, due to its bad acceleration it must maintain energy discipline. Hard turns are taboo; turn to engage, not to follow. Opponents like the 229 can potentially outrun the F-80; however, due to the F-80A-5's higher acceleration at 650-750 IAS compared to a Horton, it is possible to keep up with one for a while.
+
As of 1.99, the F-80 is locked in 7.0-7.3 matches against Axis jets, with the occasional mixed game in-between. This means it is ''always'' equal-tiered to its opponents, or a mere BR step below them. The F-80 is one of the fastest aircraft at its rank; however, due to its bad acceleration it must maintain energy discipline. Hard turns are taboo; turn to engage, not to follow. Opponents like the 229 can potentially outrun the F-80; however, due to the F-80A-5's higher acceleration at 650-750 IAS compared to a Horton, it is possible to keep up with one for a while.
  
 
===Modules===
 
===Modules===
Line 197: Line 199:
 
* Great energy retention compared to piston planes
 
* Great energy retention compared to piston planes
 
* Great zoom climb compared to piston planes
 
* Great zoom climb compared to piston planes
* Excellent energy retention compared to the Me 262.
+
* Excellent energy retention compared to the Me 262
* Faster than any piston plane or 6.7-7.0 Axis jet
+
* Faster than any piston plane or early Axis jet
 
* Due to M2's lower rate of fire, the pilot can spray longer and have less trigger discipline
 
* Due to M2's lower rate of fire, the pilot can spray longer and have less trigger discipline
* M2 Brownings fire high-velocity rounds, reducing required lead of target and making head-ons more viable.
+
* M2 Brownings fire high-velocity rounds, reducing required lead of target and making head-ons more viable
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* M2 Brownings offer limited damage output
 
* M2 Brownings offer limited damage output
* The nose-mounted guns are set lower than wing-mounteds and require getting used to at close range.
+
* The nose-mounted guns are set lower than wing-mounted weapons and require getting used to at close range
 
* No WEP in realistic battle
 
* No WEP in realistic battle
 
* Only a 105% increase in throttle in an arcade battle
 
* Only a 105% increase in throttle in an arcade battle
* Four large fuel tanks on each wing.
+
* Four large fuel tanks on each wing
* Tail control burns away whenever the plane is set on fire.
+
* Tail control tends to burn away whenever the plane is set on fire
* Roll rate locks up at about 500 IAS kph.
+
* Roll rate locks up at about 500 IAS km/h
  
 
== History ==
 
== History ==

Revision as of 07:04, 17 June 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
F-80A-5
f-80a.png
360://https://wiki.warthunder.com/images/6/67/Cockpit_f-80a.jpg
F-80A-5
AB RB SB
6.7 7.0 7.0
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Purchase:240 000 Specs-Card-Lion.png
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This page is about the aircraft F-80A-5. For the other version, see F-80C-10.

Description

GarageImage F-80A-5.jpg


The F-80A-5 Shooting Star is a rank V American jet fighter with a battle rating of 6.7 (AB) and 7.0 (RB/SB). It was introduced in Update 1.39. The plane was redesignated from the P-80A-5 to the F-80A-5 in Update 1.79 "Project X".

The main purpose of the F-80 is to teach a pilot how to fly jets in general. If a pilot is doing well (read: has even or close to even k/d) in the F-80, he's ready to move to higher-ranked jets. Never give up your speed: it is the plane's insurance. Only trade it for the altitude in zoom climbs!

Be careful that the jet is up-tiered quite a lot. When this happens, strictly adhere to the rules set forth in this article or you will be at a great disadvantage.

One thing to take note of is the M2 Brownings. Sadly, they are insufficient for high-speed combat due to the low rate of fire and subsequently limited damage output; be aware, however, that they still pack a punch in partial headons with 262s, 229s, and the like. The issue is later on fixed with the M3 Browning on the successor F-80C Shooting star, but the ammunition load still remains low, like on the P-51D. As for piston planes: they are capable of setting enemy piston planes on fire in a short burst. All of the guns are mounted in the nose, making them deadly accurate when performing head-ons, especially once the "new 12 mm MGs" modification is installed. For ground attack, there is the usual complement of an ordinance for the USAF: HVAR rockets and standard 1000 lb bombs.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 854 829 12500 24.3 24.8 19.1 18.0 950
Upgraded 899 882 21.9 23.0 28.5 23.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
990 380 560 560 360 ~16 ~8
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 482 < 600 < 640 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Allison J33-A-17 1 3,980 kg 239 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 9m fuel 20m fuel 30m fuel 32m fuel
850 kg Centrifugal-flow turbojet 4,362 kg 4,800 kg 5,199 kg 5,278 kg 6,500 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 9m fuel 20m fuel 30m fuel 32m fuel MTOW
Stationary 1,651 kgf N/A 0.38 0.34 0.32 0.31 0.25
Optimal 1,651 kgf
(0 km/h)
N/A 0.38 0.34 0.32 0.31 0.25

Survivability and armour

  • 10 mm Steel - Fore cockpit armour
  • 12.7 mm Steel - Behind pilot's seat
  • 38 mm Bulletproof glass

Armaments

Offensive armament

Main article: Browning M2 (12.7 mm)

The F-80A-5 is armed with:

  • 6 × 12.7 mm Browning M2 machine guns, nose-mounted (300 rpg = 1800 total)

Suspended armament

Main articles: AN-M65A1 (1,000 lb), HVAR

The F-80A-5 can be outfitted with the following ordinance:

  • Without load
  • 8 × 127 mm HVAR rockets
  • 2 × 1000 lb (454 kg) AN-M65A1 bombs (2,000 lb total)

Usage in battles

This plane must be flown strictly as Boom-and-Zoom, or Boom-and-Run. Anything else does not work due to the aircraft's inferior acceleration compared to props and some Axis jets at certain speeds.

For ground strike, the F-80 is a decent aircraft, carrying the USAF standard of bombs, rockets, and ground attack belts. It is not recommended to hit ground targets unless an enemy bomber is spaceclimbing, however; this is a fighter and not a lumbering attacker, and should be used to shoot down enemy aircraft.

At the beginning of the match, the P-80 needs to climb away from the potential combat zone.

An altitude of around 8,000 ft (~2,800 meters) is sufficient. It may then head into the battle after gaining a good speed of around 650 TAS / 550 IAS km/h, or 465 / 390 IAS mph.

As of 1.99, the F-80 is locked in 7.0-7.3 matches against Axis jets, with the occasional mixed game in-between. This means it is always equal-tiered to its opponents, or a mere BR step below them. The F-80 is one of the fastest aircraft at its rank; however, due to its bad acceleration it must maintain energy discipline. Hard turns are taboo; turn to engage, not to follow. Opponents like the 229 can potentially outrun the F-80; however, due to the F-80A-5's higher acceleration at 650-750 IAS compared to a Horton, it is possible to keep up with one for a while.

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Compressor Offensive 12 mm
II New Boosters Airframe FRC mk.2
III Wings Repair Engine New 12 mm MGs
IV G-Suit Cover FLBC mk.1

As with most early jets, the acceleration is sub-par, so Compressor and Engine should be focused on first, then a choice between Airframe, New Boosters or the Offensive 12 mm. Wings Repair is recommended to help with the F-80's average maneuverability. Afterwards, the G-Suit upgrade will come in handy. Fuselage Repair and Cover are not really useful and can be ignored until the very end, although Airframe can be used to help the mediocre durability (the tail control will burn away instantly when you catch on fire unless you have Airframe).

Pros and cons

Pros:

  • Great energy retention compared to piston planes
  • Great zoom climb compared to piston planes
  • Excellent energy retention compared to the Me 262
  • Faster than any piston plane or early Axis jet
  • Due to M2's lower rate of fire, the pilot can spray longer and have less trigger discipline
  • M2 Brownings fire high-velocity rounds, reducing required lead of target and making head-ons more viable

Cons:

  • M2 Brownings offer limited damage output
  • The nose-mounted guns are set lower than wing-mounted weapons and require getting used to at close range
  • No WEP in realistic battle
  • Only a 105% increase in throttle in an arcade battle
  • Four large fuel tanks on each wing
  • Tail control tends to burn away whenever the plane is set on fire
  • Roll rate locks up at about 500 IAS km/h

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

"An all-metal, single-seat fighter-bomber with one turbojet engine. The aircraft was created by a group of Lockheed engineers (headed by Clarence ""Kelly"" Johnson) in only 143 days.

The first flight of the XP-80 prototype was performed in January 1944. The first production version, designated the P-80A Shooting Star, entered service in 1946. The P-80 became the first combat-capable jet aircraft to enter service with the USAAF.

1947 saw the appearance of the next production version of the aircraft, the P-80B. The ninth production P-80A-1 was converted to a new prototype, designated the XP-80B. It had an Allison J33-A-17 turbojet engine producing 1,816 kg of thrust, equipped with a methanol-water injection system. The airfoil was thinner, but the skin's thickness was increased. To install a water mixture tank, the plane's fuel quantity had to be sacrificed by reducing it from 1,781 to 1,610 liters The aircraft also received a Lockheed-designed ejection seat and a cockpit air-conditioning system.

The plane's armament consisted of six 12.7 mm Colt-Browning M3 machine guns with 300 rounds each in the forward fuselage. One 1,000 lb (454 kg) bomb or ten 5-inch (127 mm) unguided HVAR missiles could be suspended under each wing panel.

A total of 240 P-80B fighter-bombers were built from March 1947 to March 1948, including P-80B-1s and 31 P-80B-5s. The В-5 variant was intended to be operated in Arctic conditions; its heated canopy prevented icing. In addition, special types of oil and special rubber were used to operate the aircraft in low temperature conditions.

At least five P-80Bs were equipped with a guidance system for Bell GAM-63 RASCAL air-to-surface missiles. Externally, these aircraft differed in the shape of the forward fuselage and the wing-mounted tanks. Also, they were fitted with extra spoilers on the upper and lower wing surfaces.

In June 1948, when the US military aircraft designation system was changed, the P-80B was renamed to the F-80B.

When the Korean War started, F-80Bs were stationed in the USA and in Europe, being used by the USAAF mainly for training purposes. Later, 117 F-80Bs were brought up to the F-80C's standards and re-designated ""F-80C-12."" The remaining F-80Bs were withdrawn from service by the end of 1951."

Media

Skins
  • Skin and Camouflages for the F-80A-5 in Warthunder Live.
Videos

See also

Related development
Aircraft of comparable role, configuration and era

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Lockheed Corporation
Fighters  XP-38G · P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38K · P-38L-5-LO · YP-38
Bombers  B-34 · PV-2D
Jet Fighters  F-80A-5 · F-80C-10
  F-104A · F-104C
Export / License  A-29 · ▄Hudson Mk V
  ␗P-38L-1
  ␗F-104A · ▀F-104G · ␗F-104G · ▅F-104J · ▄F-104S
See Also  Mitsubishi Heavy Industries · Fiat Aviation

USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A