F-4EJ Phantom II
The F-4EJ Phantom II is a rank VI Japanese jet fighter with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
|Characteristics|| Max Speed
(km/h at 12,192 m)
| Max altitude
| Turn time
| Rate of climb
| Take-off run|
|Combat flaps||Take-off flaps||Landing flaps||Air brakes||Arrestor gear||Drogue chute|
|Wings (km/h)||Gear (km/h)||Flaps (km/h)||Max Static G|
|Optimal velocities (km/h)|
|< 810||< 750||< 700||N/A|
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
The F-4EJ Phantom II is armed with:
- 1 x 20 mm JM61A1 cannon, chin-mounted (640 rpg)
Due to this cannon's high rate of fire, trigger discipline is a must.
The F-4EJ Phantom II can be outfitted with the following ordnance:
- Without load
- 3 x 20 mm M61 cannons
- 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)
- 16 x 750 lb JM117 cone 45 bombs (12,000 lb total)
- 285 x FFAR Mighty Mouse rockets
- 60 x Zuni Mk32 Mod 0 ATAP rockets
- 4 x AIM-9E Sidewinder missiles
- 4 x AIM-9J Sidewinder missiles
- 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9E Sidewinder missiles (9,000 lb total)
- 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9J Sidewinder missiles (9,000 lb total)
- 10 x 750 lb JM117 cone 45 bombs + 4 x AIM-9E Sidewinder missiles (7,500 lb total)
- 10 x 750 lb JM117 cone 45 bombs + 4 x AIM-9J Sidewinder missiles (7,500 lb total)
- 4 x AIM-9E Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
- 4 x AIM-9J Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
- 4 x AIM-9E Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets
- 4 x AIM-9J Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets
Usage in battles
The F-4EJ Phantom is well-suited for any in-game situation. For attacking ground targets, the plane is armed with an assortment of bombs and rockets, and against air targets, players may employ the vehicle's deadly air-to-air missiles and frontal cannon. If desired, three externally-mounted gunpods may be equipped, but note that these may not be useful in all situations. Although they will undoubtedly increase the vehicle's destructive capabilities, they also appreciably hinder flight performance. In many situations, one front-facing cannon is all that is required to dispatch an opponent aircraft. As for the missiles, the ones used by this plane are among the best in the game, comparable to the R-60 missiles equipped by the MiG-21MF (Germany) and the MiG-21SMT.
The F-4EJ is more manoeuvrable than the F-4C Phantom II, thanks to its leading edge slats. Because of this, it can calmly deal with more intense dogfight situations than its predecessor. Still, as with all top-tier fighter jets, extended turnfights should be avoided, since they bleed much speed out of this heavy aircraft and leave the pilot defenceless against nearby vultures. Specifically, watch out for the J35D Draken, which will beat any of its contemporaries in an extended turn, and also keep an eye on nearby Mitsubishi T-2 pilots: although the T-2 doesn't do well in extended turns, it can pull a significant angle of attack in the first few moments of a turnfight.
Pros and cons
- Fairly manoeuvrable thanks to leading-edge slats, especially when low on fuel
- AIM-9J air-to-air missiles are among the best in the game
- Equipped with flares for evading enemy missiles
- A wide range of suspended armaments, suitable for any play-style
- Deadly frontal armament with high burst mass
- Makes use of a ballistic computer for assisting in the aim of cannons, rockets, and bombs
- Limited ammunition in the frontally-mounted cannon
- Quite large and heavy compared to other fighters at its tier
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
|McDonnell Aircraft Corporation|
|Jet Fighters||F2H-2 · F3H-2|
|F-4C Phantom II · F-4E Phantom II|
|Export / License||F-4EJ Phantom II · F-4F Early · Phantom FG.1 · Phantom FGR.2|
|The McDonnell Aircraft Corporation merged with Douglas Aircraft Company in 1967 to form McDonnell Douglas.|
|See Also||Mitsubishi Heavy Industries|
|Japan jet aircraft|
|Reconnaissance||R2Y2 Kai V1 · R2Y2 Kai V2 · R2Y2 Kai V3|
|Fighters||F-86F-30 ▅ · F-86F-40 ▅ · F-86F-40 JASDF▅|
|F-4EJ Phantom II|