Difference between revisions of "Etendard IVM"

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{{Specs-Card|code=etndard_4m}}
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{{About
 +
| about = French strike aircraft '''{{PAGENAME}}'''
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| usage = the other version
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| link = Super Etendard
 +
}}
 +
{{Specs-Card
 +
|code=etndard_4m
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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Following a collaborative effort between Dassault Aviation and Breguet Aviation in the late 1950s to develop a new strike fighter meeting the requirements of the French Navy, the '''Etendard IVM''' entered service in 1962. The aircraft boasted a delta wing configuration and was equipped with a single SNECMA Atar 8 engine, affording it respectable speed and range. The Etendard IV played a notable role during the Cold War era as a carrier-based platform, carrying a variety of munitions, including air-to-surface missiles and anti-ship weapons. Despite its service longevity, the Etendard IVM gradually succumbed to obsolescence, with its final retirement from active duty occurring in the early 2000s, marking the end of an era for this stalwart of French naval aviation.
{{Break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
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Introduced in [[Update 1.95 "Northern Wind"]], the Etendard shines as a true "jack of all trades yet master of none" at its battle rating. The aircraft has incredible guided CAS ordnance for its BR in ground mixed battles, and in air-to-air engagements, the aircraft can take lower end missiles and the powerful DEFA 552 cannons to utilize its incredible unloaded performance in dogfights. The many lessons learnt using the Etendard will be crucial for future French jets, and players who enjoy the Etendard should look forward to the [[Super Etendard]] following it in the tree, which as the name implies, is better in almost every way.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
The Etendard has good acceleration up to 1050 km/h, after which the aircraft tends to have a very difficult time accelerating. Manoeuvrability is acceptable when above 800 km/h - not great, but not bad. However, dipping below 800 km/h causes the aircraft to lose much of its turning ability, which requires the pilot to pop out flaps to remain manoeuvrable. Energy retention is quite poor at all speeds, but once the aircraft is able to get back into a straight line, said energy will be regained quite quickly. The aircraft has a good rate of climb compared to its counterparts.
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
 
! Stock
 
! Stock
| 1,085 || 1,076 || rowspan="2" | {{Specs|ceiling}} || 32.7 || 33.5 || 79.4 || 74.2 || rowspan="2" | 800
+
| 1,084 || 1,076 || rowspan="2" | {{Specs|ceiling}} || 32.7 || 33.5 || 79.3 || 73.9 || rowspan="2" | 800
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ??? || 1,100 || ??.? || 32.0 || ??.? || 95.0
+
| 1,115 || 1,100 || 31.5 || 32.0 || 112.5 || 95.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="6" | Features
 
! colspan="6" | Features
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| X || ✓ || ✓ || ✓ || ✓ || ✓    <!-- ✓ -->
+
| || ✓ || ✓ || ✓ || ✓ || ✓    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="7" | Limits
 
! colspan="7" | Limits
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 1,300 || 389 || ~10 || ~4
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| 1,263 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 1,263 || 389 || 389 || ~11 || ~4
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 920 || < 750 || < 600 || N/A
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| < 920 || < 750 || < 600 || -
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
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{{Specs-Avia-Armour}}
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
== Armaments ==
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*Side walls have a 14 mm steel plate
=== Offensive armament ===
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*Front firewall has a 14 mm steel plate
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
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*Bulletproof glass is only installed down the centre window of 40 mm
{{main|DEFA 552 (30 mm)}}
 
  
The '''''{{PAGENAME}}''''' is armed with:
+
=== Modifications and economy ===
 
+
{{Specs-Economy}}
* 2 x 30 mm DEFA 552 cannons, belly-mounted (120 rpg = 240 total)
 
  
 +
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | [[Ballistic Computer]]
 +
|-
 +
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator
 +
|-
 +
| {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}
 +
|-
 +
|}
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|AN-M64A1 (500 lb)|LDGP Mk 83 (1,000 lb)|SNEB type 23|AIM-9B Sidewinder}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* Without load
+
{| class="wikitable" style="text-align:center" width="100%"
* 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
+
|-
* 2 x 1,000 lb LDGP Mk 83 bombs (2,000 lb total)
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! !! width="7%" | 1 !! width="7%" | 2 !! width="7%" | 3 !! width="7%" | 4 !! width="7%" | 5 !! width="7%" | 6
* 72 x SNEB type 23 rockets
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| rowspan="11" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
* 2 x AIM-9B Sidewinder missiles
+
|-
* 2 x 500 lb AN-M64A1 bombs + 36 x SNEB type 23 rockets (1,000 lb total)
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! [[DEFA 552 (30 mm)|30 mm DEFA 552]] cannons (120 rpg)
* 2 x 500 lb AN-M64A1 bombs + 2 x AIM-9B Sidewinder missiles (1,000 lb total)
+
| || || 1* || 1* || ||
* 36 x SNEB type 23 rockets + 2 x AIM-9B Sidewinder missiles
+
|-
 
+
! [[SAMP Type 25 (250 kg)|250 kg SAMP Type 25]] bombs
== Usage in battles ==
+
| 1 || 1 || || || 1 || 1
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
|-
 
+
! [[SAMP Type 21 (400 kg)|400 kg SAMP Type 21]] bombs
=== Modules ===
+
| || 1 || || || 1 ||
{| class="wikitable"
+
|-
! Tier
+
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
! colspan="2" | Flight performance
+
| 1 || 1 || || || 1 || 1
! Survivability
+
|-
! colspan="3" | Weaponry
+
! [[LDGP Mk 83 (1,000 lb)|1,000 lb LDGP Mk 83]] bombs
 +
| || 1 || || || 1 ||
 +
|-
 +
! [[SNEB type 23]] rockets
 +
| 18 || 18 || || || 18 || 18
 +
|-
 +
! [[AIM-9B Sidewinder]] missiles
 +
| 1 || || || || || 1
 
|-
 
|-
| I
+
! [[AS-20 Nord]] missiles
| Fuselage repair
+
| || 1* || || || 1* ||
| Compressor
 
|
 
|
 
| M64
 
|
 
 
|-
 
|-
| II
+
! [[AS-30 Nord]] missiles
| New boosters
+
| || 1* || || || 1* ||
|
 
| Airframe
 
| Offensive 30 mm
 
|
 
| Matra SNEB
 
 
|-
 
|-
| III
+
| colspan="7" | Maximum permissible loadout weight: 1,610 kg<br>Maximum permissible weight imbalance: 620 kg
| Wings repair
 
| Engine
 
|
 
|
 
| Mk83
 
|
 
 
|-
 
|-
| IV
+
| colspan="8" | * Cannons cannot be equipped in conjunction with air-to-ground missiles
| G-suit
 
|
 
| Cover
 
| New 30 mm cannons
 
|
 
| AIM-9B
 
 
|-
 
|-
 
|}
 
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
 +
* 2 x 30 mm DEFA 552 cannons (120 rpg = 240 total)
 +
* 2 x 30 mm DEFA 552 cannons + 2 x AIM-9B Sidewinder missiles
 +
* 2 x 30 mm DEFA 552 cannons + 72 x SNEB type 23 rockets
 +
* 2 x AS-20 Nord missiles
 +
* 2 x AS-30 Nord missiles
 +
* 2 x 30 mm DEFA 552 cannons + 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
 +
* 2 x 30 mm DEFA 552 cannons + 2 x 1,000 lb LDGP Mk 83 bombs (2,000 lb total)
 +
* 2 x 30 mm DEFA 552 cannons + 4 x 250 kg SAMP Type 25 bombs (1,000 kg total)
 +
* 2 x 30 mm DEFA 552 cannons + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
 +
{{Navigation-End}}
 +
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 +
Although it does not have an afterburner, the Etendard has a very competitive TWR and acceleration, thanks to its light weight and powerful engine. It also has a good climb rate, decent turn rate, and a fairly standard set of armaments. However, like many French jets at its rank, it tends to have poor energy retention, and any manoeuvring tends to drastically reduce acceleration. This means that a turnfighting playstyle is often difficult, and defensive flying is hard to do successfully- the player should avoid gaining a tail if at all possible.
 +
 +
As such, the aircraft's good climbing ability and acceleration make it better suited for a more passive boom and zoom playstyle, where it is unlikely that an enemy will be able to chase it down. Such a playstyle will require teamwork. The Etendard is by no means a solo carry, and diving in and out of furballs to support teammates is often necessary. In this playstyle, the player will be easily able to keep a speed above 800 km/h (below which the aircraft's manoeuvrability suffers greatly).
 +
 +
In case if the Etendard were to fall under 800 km/h, the only way to survive is either through regaining energy and run away, or pop out flaps. The Etendard is a jet that requires a pilot to use their flaps properly. This way, the Etendard can outturn its majority of opponents. Just be careful to not lose all of its energy. The key to using flaps for the Etendard is as follows:
 +
 +
* Above 850 km/h, don't use any flaps, as flaps decreases the Etendard's manoeuvrability at higher speeds
 +
* 600-850 km/h, pop out combat flaps
 +
* 300-550 km/h, utilise take-off flaps
 +
* 300 km/h and below, lower landing flaps
 +
 +
The above flaps guide for the Etendard is a necessary component of the Etendard, as this is the only way to maintain ideal and competitive manoeuvrability over other jets. However, it is important that a pilot retain most of their aircraft energy, and thus, don't overextend the Etendard's manoeuvring capability.
 +
 +
The Etendard has two 30 mm cannons mounted on the bottom side of the aircraft. This can throw off many players' aim, and the only way to resolve this issue is through practice. Another good way to compensate this is by setting the gun convergence around 400-600 m with vertical targeting on. While this might help, practice remains necessary.
 +
 +
The aircraft's air-to-air missiles, while less able to lock and track enemies than missiles mounted by other aircraft above its rank, can be very effective against slow targets and non-manoeuvrable bombers such as the [[B-57A|B-57]], [[Tu-14T]] or the Israeli [[Vautour IIA (Israel)|Vautour IIA]] and [[Vautour IIN (Israel)|Vautour IIN]].
 +
 +
Apart from that, the Etendard has access to CCIP for its rockets and bombs, a rarity for aircraft at this BR. Other aircraft that has access to CCIP or CCRP around this BR includes the [[A32A]], both [[Buccaneer S.1]] and [[Buccaneer S.2|S.2]], and the [[Su-7B]]. Combining the flight performance of the Etendard and access to ballistic computers, this aircraft makes one of the most accurate and effective attacker of its BR, especially in Ground RB. This compensates for its limited suspended armaments compared to its more dedicated attacker peers.
 +
 +
The Etendard also has access to a DRAA 3D radar. A radar at this BR is a really rare feature, present only in a few select aircraft, such as the [[F-86K (France)|F-86K]], [[Lim-5P]] and the unwieldy [[Vautour IIN (Israel)]]. However, the Etendard's radar is the weakest of them all, having only a 25° x 25° detection cone, which is a far cry from the Lim-5's 120° x 30° detection cone. While the radar is weaker compared to its peers, the presence of the radar alone could be useful in some situations, especially if you are playing simulator.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Good acceleration and climb rate
 +
* Strong cannons and ground-attack capability
 +
* Carrier take-off results in a higher starting speed than a land take-off
 +
* Better energy retention than the Super Mystere B2
 +
* Access to AS-30 Nord MCLOS-guided missiles
 +
* Has a Ballistic Computer for rockets and bombs, making it a capable and accurate attacker
 +
* Access to an IFF-enabled radar capable of detecting and tracking an enemy 15 km away
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Often uptiered, forcing the plane to face difficult opponents
 +
* Has fewer air-to-air missiles than some other jets at its rank
 +
* Limited ammunition and small payload
 +
* Poor low-speed manoeuvrability, can be compensated by the proper usage of flaps
 +
* Bleeds energy in a turn extremely quickly
 +
* The radar has a pretty bad frontal detection cone of just a mere 25° x 25°
  
 
== History ==
 
== History ==
at the end of 1953, Drawing lessons from the Korean War (1950-1953), the Air Force staff and the official services, concerned with the increase in weight and aircraft prices, write specifications for a light interceptor.
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
the Air Force staff requests a light tactical support plane and armed fighter aircraft specially designed to operate in the vicinity of the line of fire and, in principle, at low altitude. This aircraft must be able to carry out a dual mission: to carry out ground attacks and to fight to ensure air superiority although aerial combat remains a secondary mission and, for safety reasons, to be twin-engine. The French Navy, for its part, wants to have a similar aircraft that can be loaded on its aircraft carriers.
+
The Dassault Etendard was developed from an aircraft initially intended for the French Air Force to participate in the competition for the best ground attack aircraft capable of operating from makeshift <!-- original word was "artisanal", so this interpretation may not be accurate --> runways.
  
In 1955, the Technical Service of Aeronautics asked Dassault to study the embarkation of the Mystère XXIV (Étendard IV), to make it an "on-board assault and low-altitude fighter aircraft". The Étendard IV M on-board prototype is an attack and fighter aircraft at low and medium altitudes, usable from aircraft carriers of the Clemenceau class, equipped with the Snecma Atar 8 reactor with 4,400 kg of thrust.
+
This design was not chosen by NATO, which preferred the [[G.91 (Family)|Fiat G.91]]. The French Air Force also did not want it and preferred to wait until the end of the development of the Mirage III. However, the prototype built for the French Air Force caught the attention of the Navy, which requested a navalised prototype in 1956.
  
[[File:Étendard IVM and Super Étendard aboard Foch in 1983..jpg|thumb|332x332px]]
+
A new engine was then added to it: the Atar 8 (Atar 9 without afterburner); an in-flight refuelling probe; new high lift devices; a new fuselage with a larger wing area; foldable wing tips; a new reinforced structure to support catapult launches and landings; and finally, an enlarged nose cone to fit the new '''Aida radar''' for aerial and ground target acquisition. In addition, a SAAB AX 26 toss-bombing and ballistic computer was incorporated into the design. 5 pre-production airframes were ordered by the French Navy in May 1957. On May 21, 1958, at Melun Villaroche, Jean-Marie Saget took charge of the plane. The Etendard flew as fast as the [[Super Mystere B2]] despite not having an afterburner.
The first Étendard IV M flies on May 21, 1958, in Melun-Villaroche, in the hands of Jean-Marie Saget. Five pre-series aircraft are produced. The performance and carrying capacity of external loads make the Étendard IV M an excellent assault aircraft, usable in secondary missions for interception and air combat, characteristics imposed by the French Navy. This order of 90 planes including 30 in photographic recognition version, Étendard IV P.
 
  
Ordered in September 1959, the prototype n ° 07 which became Étendard IV P made its first flight on November 19, 1960. This version carries five OMERA cameras in the nose of the fuselage while the belly compartment can also be equipped with long focal length cameras instead of cannons. It has a non-retractable in-flight refueling pole.
+
Dassault would produce 90 copies in Mérignac (not counting the prototypes). From the Etendard IVM no.1 to no.69, deliveries were made from December 1961 to May 1965.
  
Between December 9, 1961 and May 26, 1965, the naval aviation received 69 Étendard IV M and 21 Étendard IV P. For the first time in its history, it reached transonic speeds. The Étendard IV M remained in active service in the French Navy until July 1991. They carried out in all 180,000 flight hours and 25,300 landings. The Étendard IV Ps remained in active service in the French Navy until July 27, 2000. They flew more than 200,000 hours.
+
The Etendard IVM was gradually withdrawn from service from 1978, due to the introduction of the Super Etendard.
  
'''in his life, the Etendard was engaged :'''
+
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
 '''-''' In Lebanon, in 1983-1984: On September 23, 1983, an aircraft was hit at the tail by a surface-to-air missile 9K32 Strela-2, but managed to reach the aircraft carrier Foch without difficulty. Repaired, it flies four days later ;
+
;Skins
  
'''-''' In the former Yugoslavia from 1993 : On April 15, 1994, the Étendard IVP n °115, on a reconnaissance mission, was hit by a surface-to-air missile in Bosnia and Herzegovina over Gorazde. Without elevator, riddled with impacts, Lieutenant-Commander Pierre Clary achieves a piloting feat and, with the help of his teammate, he brings the plane back on board the Clemenceau after a deck-landing at a speed higher than normal. A television crew present on the aircraft carrier immortalizes the landing. The plane was repaired in the Cuers workshops and resumed flight a month and a half later ;
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=etndard_4m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
'''-''' In Kosovo in 1999.
+
;Videos
 +
{{Youtube-gallery|Az7bIMUyQys|'''{{PAGENAME}}  - With Flying Colours To A First Stupid Ace''' - ''Napalmratte''|-n_KnfIDCCY|'''Fast Boi, But Not Fast Enough: {{PAGENAME}}''' - ''Spit_flyer''}}
  
== Media ==
+
== See also ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
== See also ==
+
;Aircraft of comparable role, configuration and era
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
* [[G.91 (Family)]]
* ''links to approximate analogues of other nations and research trees.''
+
* [[Super Mystere B2]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [[wikipedia:Dassault_Étendard_IV|[Wikipedia] Dassault Étendard IV]]
* ''encyclopedia page on the aircraft;''
+
* [http://www.airvectors.net/aveten.html <nowiki>[Air Vectors]</nowiki> The Dassault Etendard & Super Etendard]
* ''other literature.''
+
* [https://www.dassault-aviation.com/en/passion/aircraft/military-dassault-aircraft/etendard/ <nowiki>[Dassault Aviation]</nowiki> Etendard]
  
{{AirManufacturer Bloch}}
+
{{AirManufacturer Dassault}}
 
{{France jet aircraft}}
 
{{France jet aircraft}}

Latest revision as of 10:04, 28 January 2024

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
This page is about the French strike aircraft Etendard IVM. For the other version, see Super Etendard.
etndard_4m.png
GarageImage Etendard IVM.jpg
ArtImage Etendard IVM.png
Etendard IVM
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
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Description

Following a collaborative effort between Dassault Aviation and Breguet Aviation in the late 1950s to develop a new strike fighter meeting the requirements of the French Navy, the Etendard IVM entered service in 1962. The aircraft boasted a delta wing configuration and was equipped with a single SNECMA Atar 8 engine, affording it respectable speed and range. The Etendard IV played a notable role during the Cold War era as a carrier-based platform, carrying a variety of munitions, including air-to-surface missiles and anti-ship weapons. Despite its service longevity, the Etendard IVM gradually succumbed to obsolescence, with its final retirement from active duty occurring in the early 2000s, marking the end of an era for this stalwart of French naval aviation.

Introduced in Update 1.95 "Northern Wind", the Etendard shines as a true "jack of all trades yet master of none" at its battle rating. The aircraft has incredible guided CAS ordnance for its BR in ground mixed battles, and in air-to-air engagements, the aircraft can take lower end missiles and the powerful DEFA 552 cannons to utilize its incredible unloaded performance in dogfights. The many lessons learnt using the Etendard will be crucial for future French jets, and players who enjoy the Etendard should look forward to the Super Etendard following it in the tree, which as the name implies, is better in almost every way.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 100 km/h
Turn time32 s
Max altitude13 000 m
EngineSNECMA Atar 8C2
TypeJet
Cooling systemAir
Take-off weight21 t

The Etendard has good acceleration up to 1050 km/h, after which the aircraft tends to have a very difficult time accelerating. Manoeuvrability is acceptable when above 800 km/h - not great, but not bad. However, dipping below 800 km/h causes the aircraft to lose much of its turning ability, which requires the pilot to pop out flaps to remain manoeuvrable. Energy retention is quite poor at all speeds, but once the aircraft is able to get back into a straight line, said energy will be regained quite quickly. The aircraft has a good rate of climb compared to its counterparts.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,084 1,076 13000 32.7 33.5 79.3 73.9 800
Upgraded 1,115 1,100 31.5 32.0 112.5 95.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,263 426 1,263 389 389 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 920 < 750 < 600 -

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
SNECMA Atar 8C2 1 3,385 kg 320 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 11m fuel 20m fuel 30m fuel 38m fuel
950 kg Axial-flow turbojet 7,228 kg 7,848 kg 8,537 kg 9,088 kg 10,950 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 11m fuel 20m fuel 30m fuel 38m fuel MTOW
Stationary 4,075 kgf N/A 0.56 0.52 0.48 0.45 0.37
Optimal 5,688 kgf
(750 - 900 km/h)
N/A 0.79 0.72 0.67 0.63 0.52

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear426 km/h
  • Side walls have a 14 mm steel plate
  • Front firewall has a 14 mm steel plate
  • Bulletproof glass is only installed down the centre window of 40 mm

Modifications and economy

Repair costBasic → Reference
AB2 912 → 3 957 Sl icon.png
RB8 766 → 11 912 Sl icon.png
SB9 999 → 13 588 Sl icon.png
Total cost of modifications168 000 Rp icon.png
262 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 330 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods armor frame.png
Airframe
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mods booster.png
New boosters
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
540 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
540 Ge icon.png
Mods armor cover.png
Cover
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods g suit.png
G-suit
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods pilon bomb.png
M64
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mod arrow 0.png
Mods ammo.png
aden_belt_pack
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
Mk83
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mods pilon block rocket.png
Matra SNEB
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mod arrow 1.png
Mods pilon rocket.png
Nord AS.20
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
540 Ge icon.png
Mods weapon.png
aden_new_gun
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods pilon rocket.png
Nord AS.30
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods air to air missile.png
AIM-9B
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) Lead indicator
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Suspended armament

The Etendard IVM can be outfitted with the following ordnance:

1 2 3 4 5 6
Hardpoints Etendard IVM.png
30 mm DEFA 552 cannons (120 rpg) 1* 1*
250 kg SAMP Type 25 bombs 1 1 1 1
400 kg SAMP Type 21 bombs 1 1
500 lb AN-M64A1 bombs 1 1 1 1
1,000 lb LDGP Mk 83 bombs 1 1
SNEB type 23 rockets 18 18 18 18
AIM-9B Sidewinder missiles 1 1
AS-20 Nord missiles 1* 1*
AS-30 Nord missiles 1* 1*
Maximum permissible loadout weight: 1,610 kg
Maximum permissible weight imbalance: 620 kg
* Cannons cannot be equipped in conjunction with air-to-ground missiles
Default weapon presets
  • 2 x 30 mm DEFA 552 cannons (120 rpg = 240 total)
  • 2 x 30 mm DEFA 552 cannons + 2 x AIM-9B Sidewinder missiles
  • 2 x 30 mm DEFA 552 cannons + 72 x SNEB type 23 rockets
  • 2 x AS-20 Nord missiles
  • 2 x AS-30 Nord missiles
  • 2 x 30 mm DEFA 552 cannons + 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
  • 2 x 30 mm DEFA 552 cannons + 2 x 1,000 lb LDGP Mk 83 bombs (2,000 lb total)
  • 2 x 30 mm DEFA 552 cannons + 4 x 250 kg SAMP Type 25 bombs (1,000 kg total)
  • 2 x 30 mm DEFA 552 cannons + 2 x 400 kg SAMP Type 21 bombs (800 kg total)

Usage in battles

Although it does not have an afterburner, the Etendard has a very competitive TWR and acceleration, thanks to its light weight and powerful engine. It also has a good climb rate, decent turn rate, and a fairly standard set of armaments. However, like many French jets at its rank, it tends to have poor energy retention, and any manoeuvring tends to drastically reduce acceleration. This means that a turnfighting playstyle is often difficult, and defensive flying is hard to do successfully- the player should avoid gaining a tail if at all possible.

As such, the aircraft's good climbing ability and acceleration make it better suited for a more passive boom and zoom playstyle, where it is unlikely that an enemy will be able to chase it down. Such a playstyle will require teamwork. The Etendard is by no means a solo carry, and diving in and out of furballs to support teammates is often necessary. In this playstyle, the player will be easily able to keep a speed above 800 km/h (below which the aircraft's manoeuvrability suffers greatly).

In case if the Etendard were to fall under 800 km/h, the only way to survive is either through regaining energy and run away, or pop out flaps. The Etendard is a jet that requires a pilot to use their flaps properly. This way, the Etendard can outturn its majority of opponents. Just be careful to not lose all of its energy. The key to using flaps for the Etendard is as follows:

  • Above 850 km/h, don't use any flaps, as flaps decreases the Etendard's manoeuvrability at higher speeds
  • 600-850 km/h, pop out combat flaps
  • 300-550 km/h, utilise take-off flaps
  • 300 km/h and below, lower landing flaps

The above flaps guide for the Etendard is a necessary component of the Etendard, as this is the only way to maintain ideal and competitive manoeuvrability over other jets. However, it is important that a pilot retain most of their aircraft energy, and thus, don't overextend the Etendard's manoeuvring capability.

The Etendard has two 30 mm cannons mounted on the bottom side of the aircraft. This can throw off many players' aim, and the only way to resolve this issue is through practice. Another good way to compensate this is by setting the gun convergence around 400-600 m with vertical targeting on. While this might help, practice remains necessary.

The aircraft's air-to-air missiles, while less able to lock and track enemies than missiles mounted by other aircraft above its rank, can be very effective against slow targets and non-manoeuvrable bombers such as the B-57, Tu-14T or the Israeli Vautour IIA and Vautour IIN.

Apart from that, the Etendard has access to CCIP for its rockets and bombs, a rarity for aircraft at this BR. Other aircraft that has access to CCIP or CCRP around this BR includes the A32A, both Buccaneer S.1 and S.2, and the Su-7B. Combining the flight performance of the Etendard and access to ballistic computers, this aircraft makes one of the most accurate and effective attacker of its BR, especially in Ground RB. This compensates for its limited suspended armaments compared to its more dedicated attacker peers.

The Etendard also has access to a DRAA 3D radar. A radar at this BR is a really rare feature, present only in a few select aircraft, such as the F-86K, Lim-5P and the unwieldy Vautour IIN (Israel). However, the Etendard's radar is the weakest of them all, having only a 25° x 25° detection cone, which is a far cry from the Lim-5's 120° x 30° detection cone. While the radar is weaker compared to its peers, the presence of the radar alone could be useful in some situations, especially if you are playing simulator.

Pros and cons

Pros:

  • Good acceleration and climb rate
  • Strong cannons and ground-attack capability
  • Carrier take-off results in a higher starting speed than a land take-off
  • Better energy retention than the Super Mystere B2
  • Access to AS-30 Nord MCLOS-guided missiles
  • Has a Ballistic Computer for rockets and bombs, making it a capable and accurate attacker
  • Access to an IFF-enabled radar capable of detecting and tracking an enemy 15 km away

Cons:

  • Often uptiered, forcing the plane to face difficult opponents
  • Has fewer air-to-air missiles than some other jets at its rank
  • Limited ammunition and small payload
  • Poor low-speed manoeuvrability, can be compensated by the proper usage of flaps
  • Bleeds energy in a turn extremely quickly
  • The radar has a pretty bad frontal detection cone of just a mere 25° x 25°

History

The Dassault Etendard was developed from an aircraft initially intended for the French Air Force to participate in the competition for the best ground attack aircraft capable of operating from makeshift runways.

This design was not chosen by NATO, which preferred the Fiat G.91. The French Air Force also did not want it and preferred to wait until the end of the development of the Mirage III. However, the prototype built for the French Air Force caught the attention of the Navy, which requested a navalised prototype in 1956.

A new engine was then added to it: the Atar 8 (Atar 9 without afterburner); an in-flight refuelling probe; new high lift devices; a new fuselage with a larger wing area; foldable wing tips; a new reinforced structure to support catapult launches and landings; and finally, an enlarged nose cone to fit the new Aida radar for aerial and ground target acquisition. In addition, a SAAB AX 26 toss-bombing and ballistic computer was incorporated into the design. 5 pre-production airframes were ordered by the French Navy in May 1957. On May 21, 1958, at Melun Villaroche, Jean-Marie Saget took charge of the plane. The Etendard flew as fast as the Super Mystere B2 despite not having an afterburner.

Dassault would produce 90 copies in Mérignac (not counting the prototypes). From the Etendard IVM no.1 to no.69, deliveries were made from December 1961 to May 1965.

The Etendard IVM was gradually withdrawn from service from 1978, due to the introduction of the Super Etendard.

Media

Skins
Videos

See also

Aircraft of comparable role, configuration and era

External links


Dassault Aviation
WW2
Fighters  M.B.152C1 · M.B.157
Bombers  M.B.162 · M.B.174A-3 · M.B.175T
Jet Aircraft 
M.D 450  M.D.450B Barougan · M.D.450B Ouragan
Mystère  M.D.452 IIA · M.D.452 IIC · Mystere IVA
Super Mystère  Super Mystere B2
Étendard  Etendard IVM
Super Étendard  Super Etendard
Alpha Jet  Alpha Jet E**
Mirage 
Mirage III  Mirage IIIC · Mirage IIIE · Milan
Mirage V  Mirage 5F
Mirage F1  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Mirage 2000  Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1
Mirage 4000  Mirage 4000
Export 
M.D 450  M.D.450B Ouragan
Mystere  Mystere IVA
Super Mystère  Sambad · Sa'ar***
Mirage  Shahak
  *The company was named "Société des Avions Marcel Bloch" before being renamed in 1947
  **Jointly manufactured with Dornier Flugzeugwerke
  ***Israeli Super Mystère refitted with new avionics and an American engine

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)