Difference between revisions of "EC-665 Tiger UHT"

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{{Specs-Card|code=tiger_uht}}
+
{{Specs-Card
 +
|code=tiger_uht
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German attack helicopter {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German helicopter {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Heli-Flight}}
 +
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
As a Eurocopter, it has the best agility and flight performance compared to other helicopters as the rest of the EC-665 seen in game. It is able to do barrel rolls metres from the ground. Despite not having the best top speed (Russian helicopters excel at that part) it is able to perform "unique" tricks mid-air for helicopters. It is not the best strike helicopter when you want to do lighting strikes (fast attacks with minimal exposure time) but it is able to "peek-a-boo" with enemies, specially since the collective pitch on the EC-665 can be increased and decreased very quickly. One of the pros, at least for flight performance, of the UHT compared to other EC-665s is the lack of the 30 mm autocannon. This reduces the weight of the helicopter, increasing speed, manoeuvrability and agility overall.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Characteristics
+
! rowspan="2" | Characteristics
|-
 
! colspan="3" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
|-
 
|-
 
! AB !! RB
 
! AB !! RB
 
|-
 
|-
| 268km/h || 256km/h ||4000
+
! Stock
 +
| 268 || 256 || rowspan="2" | {{Specs|ceiling}}
 
|-
 
|-
! colspan="3" | ''Upgraded''
+
! Upgraded
 +
| 308 || 303
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
+
|}
! rowspan="2" | Max altitude<br>(meters)
+
 
 +
=== Survivability and armour ===
 +
{{Specs-Heli-Armour}}
 +
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' -->
 +
 
 +
As with most helicopters in the game, the Tiger UHT can be shot down easily by even 7.62 mm machine gun fire. However, the EC-665 crew is inside what looks like an "armoured bathtub". The crew is protected by AMAP-AIR (Advanced Modular Armour Plating Air) which is able to protect the crew from fragmentation only. It is not able to withstand machine gun fire without being damaged badly. However, the EC-665's best armour is to not be seen at all. This is something the Tiger excels at. Thanks to the GPS (Gunner Primary Sight) displacement, if the real life combat usage is followed (staying behind trees and mountains and poke just the rotor), the survivability of the EC-665 can be tremendously improved, thanks to this, it is not detected by anti-aircraft at all and will be hard to spot unless thermals are being used.
 +
 
 +
The fuel and transmission sit in the middle of the aircraft, between the gunner and the engine. There is no armour protection for the transmission and fuel, and their placement in the middle of the helicopter make them vulnerable to enemy fire.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Heli-Armaments}}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | [[Ballistic Computer]]
 
|-
 
|-
! AB !! RB
+
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)
 
|-
 
|-
| 308km/h || 303km/h ||4000
+
| {{Tick}} || {{Tick}} || {{Cross}}
 
|-
 
|-
 
|}
 
|}
 +
=== Suspended armament ===
 +
{{Specs-Heli-Suspended}}
 +
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AIM-92 Stinger|HOT-3|PARS 3 LR|FFAR Mighty Mouse|FN M3P (12.7 mm)}}
 +
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 +
* 38 x FFAR Mighty Mouse rockets
 +
* 2 x 12.7 mm FN M3P machine guns (500 rpg = 1,000 total)
 +
* 1 x 12.7 mm FN M3P machine gun + 19 x FFAR Mighty Mouse rockets
 +
* 2 x 12.7 mm FN M3P machine guns + 6 x FFAR Mighty Mouse rockets
 +
* 1 x 12.7 mm FN M3P machine gun + 22 x FFAR Mighty Mouse rockets
 +
* 8 x HOT-3 missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles + 3 x FFAR Mighty Mouse rockets
 +
* 4 x AIM-92 Stinger missiles
 +
* 4 x AIM-92 Stinger missiles + 38 x FFAR Mighty Mouse rockets
 +
* 2 x 12.7 mm FN M3P machine guns + 4 x AIM-92 Stinger missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x AIM-92 Stinger missiles + 19 x FFAR Mighty Mouse rockets
 +
* 2 x 12.7 mm FN M3P machine guns + 4 x AIM-92 Stinger missiles + 6 x FFAR Mighty Mouse rockets
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x AIM-92 Stinger missiles + 22 x FFAR Mighty Mouse rockets
 +
* 8 x HOT-3 missiles + 4 x AIM-92 Stinger missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles + 4 x AIM-92 Stinger missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles + 4 x AIM-92 Stinger missiles + 3 x FFAR Mighty Mouse rockets
 +
* 8 x PARS 3 LR missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles + 3 x FFAR Mighty Mouse rockets
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles + 4 x AIM-92 Stinger missiles
 +
* 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles + 4 x AIM-92 Stinger missiles + 3 x FFAR Mighty Mouse rockets
 +
* 8 x PARS 3 LR missiles + 4 x AIM-92 Stinger missiles
 +
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
=== Survivability and armour ===
+
;Overview
<!--''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''-->
+
 
 +
The EC-665 Tiger UHT is a great tank hunting helicopter, enabled through the help of its superb avionics, electronics, optronics and one-of-a-kind PARS 3 LR anti-tank guided missiles. Although the playstyle is similar to its predecessors, the Tiger UHT is quite unlike other helicopters previously found in its tech tree. With the addition of all-new MAW, thermal optics, air-to-air missiles and unique heat-seeking anti-tank guided missiles, the EC-665 Tiger UHT presents the leading edge of anti-tank helicopters. With support from friendly fighters occupying hostile aircraft and helicopters, the Tiger UHT can singlehandedly wipe out entire teams on the ground, even the latest anti-air vehicles have great difficulty taking out a Tiger UHT when piloted accordingly.
 +
 
 +
;Air to Air combat
 +
 
 +
Although possible, the Tiger UHT should avoid actively hunting other helicopters and especially aircraft(unless unavoidable), as it is far more important to prioritize hunting ground targets instead. If required, the Tiger UHT is equipped with 4 Stinger heat-seeking missiles that work best against slow-flying targets within 750m-5km with 2km being the optimal launch distance. With an all aspect locking seeker, the missile can engage aircraft directly coming towards it, however, this is limited to a maximum distance of roughly 4km.
 +
 
 +
;Short-range anti tank combat
 +
 
 +
Just like air combat, close-range anti-tank combat is not a very viable option, the 38 Mighty Mouse rockets or 12.7 mm gun pods don't present a great tool to destroy anything that isn't soft targets. If rockets are used, the ballistics computer will assist with landing precise hits.
 +
 
 +
;Long-range anti-tank combat
 +
 
 +
For the Tiger UHT, there are 2 choices of anti-tank guided missiles: HOT-3 and PARS 3 LR. Although HOT-3 has the highest penetration of any armament in-game, it does not perform well due to its very lacking 4.3 km range. PARS 3 LR however is the highlight of the Tiger UHT, with its unique ability to home-in on the target on its own after launch, allowing the pilot to seek cover immediately after firing the missile. The only disadvantage to the missile is the requirement to lock the target beforehand, which isn't too important due to the short 1-second warm-up timer. This also allows all 8 missiles to be fired within 10 seconds at either the same or 8 different targets at once.
 +
 
 +
;Engaging ground targets with PARS 3 LR
 +
 
 +
[[File:Pars_3_LR_demonstration.mp4|right|thumb|x300px|Engagement of multiple tank targets using PARS 3 LR]]
 +
When picking out targets to engage, there are a few criteria to be checked to ensure a good hit. Targets that are moving towards cover such as buildings, terrain, or smoke, or sitting behind bushes (not bushes as 3D decorations). The task of finding targets is greatly improved through the optics being mounted above the main rotor overseeing the entire helicopter and being equipped with thermal/night vision systems. This allows for great viewing angles of over -60° to 60° in the horizontal plane, and -40° to 10° in elevation.
  
The armor on this helicopter consists of 20mm of composite AMAP-AIR surrounding the cockpit and protecting the pilot and gunner. Both the pilot and the gunner sit on 5mm thick kevlar seats. Finally, there is an additional 8mm of steel separating the the two engines.
+
An important feature about PARS 3 LR is the infrared seeker, being able to engage aircraft and especially helicopters too. Although not reliable due to the lack of a proximity fuse, this can be a live saver when fighting at ranges that exceed the range of Stinger.
  
The fuel and transmission sit in the middle of the aircraft, between the gunner and the engine. There is no armor protection for the transmission and fuel, and their placement in the middile of the helicopter make them vulnerable to enemy fire.
+
;Altitude is key - Fighting against and around anti-air
  
== Armaments ==
+
In almost all cases, the Tiger UHT will face anti-air vehicles, especially missile-based systems. For these kinds of threats, there are multiple layers of protection against these types of threats. The first one being the radar warning receiver, informing about any radar pings or locks from hostile as well as friendly anti-air. For best results, it is highly advised to differentiate how many pings are picked up, and how many friendly radar-equipped anti-air units are present so that one can prepare for possible attacks. Although a radar lock can be a giveaway if anti-aircraft is active, a missile warning system is installed in addition to the radar warning system. It will inform you if any type of missile has been launched at the Tiger UHT, either ground or air-based missiles. Following the missile warning, multiple ways of evasion and countermeasures can be deployed and used, commonly being flares, quickly lowering altitude, changing the direction of flight, bringing hard cover between the helicopter and launch direction.
=== Offensive armament ===
 
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
  
=== Suspended armament ===
+
The most important part about defending against missile systems is altitude, in cases when the missile is below 25 metres over the ground, which will disable the proximity fuse until it reaches above 25 metres again, greatly limiting its effectiveness against low flying/hovering helicopters. This can be used to reliably evade missiles when no hard cover such as a hill is available.
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
  
== Usage in battles ==
+
;Conclusion
''Describe the tactics of playing in a helicopter, the features of using helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
=== Modules ===
+
When deployed properly, the Tiger UHT is a great addition to any line-up. What it lacks against aircraft, it will quickly make up against any ground targets or helicopters.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Optic is mounted above the rotor, Has the ability to only expose the optic and fire on enemies
+
* Optic is mounted above the rotor, has the ability to only expose the optic and fire on enemies
* Fire And Forget ATGMs
+
* Wide viewing angles on the Optics allow for instant target acquisition and engagement
* Very Maneuverable
+
* Fire-and-forget ATGMs
 +
* Very manoeuvrable
 
* Has RWR and MAW
 
* Has RWR and MAW
* Low Thermal Signature
+
* Low thermal signature
* Stingers and PARS-3 can be used on aircraft
+
* Thermal sight
 
+
* PARS-3 can be used against aircraft
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* With the Optic mounted above the rotor looking down you will see the rotor spinning
+
* With the optic mounted above the rotor looking down you will see the rotor spinning
* No frontal cannon
+
* Only hardpoint mounted machineguns
* No Radar
+
* No radar
* IR Missiles will loose lock through smoke and obstacles
+
* IR missiles will lose lock through smoke and obstacles
 
+
* Stinger is not effective against fast moving targets greatly limiting self-defence against aircraft
*
+
* Only 8 ATGMs compared to its contemporaries with 12 or even 16 ATGMs
 +
* PARS-3 missiles are relatively slow
  
 
== History ==
 
== History ==
Line 84: Line 150:
  
 
;Images
 
;Images
<div><ul>
+
<gallery mode="packed" heights="200">
<li style="display: inline-block;"> [[File:Eurocopter Tiger UHT WTWallpaper 001.jpg|thumb|none|250px|]] </li>
+
File:Eurocopter Tiger UHT WTWallpaper 001.jpg
<li style="display: inline-block;"> [[File:Eurocopter Tiger UHT WTWallpaper 002.jpg|thumb|none|250px|]] </li>
+
File:Eurocopter Tiger UHT WTWallpaper 002.jpg
</ul></div>
+
</gallery>
  
 
;Videos
 
;Videos
Line 99: Line 165:
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the helicopter;''
 
* ''encyclopedia page on the helicopter;''
* ''other literature.''-->
+
* ''other literature.'' -->
  
* [https://warthunder.com/en/news/6338-development-eurocopter-tiger-pouncing-on-the-prey-en [Development<nowiki>]</nowiki> Eurocopter Tiger: Pouncing on the Prey]
+
* [[wt:en/news/6338-development-eurocopter-tiger-pouncing-on-the-prey-en|[Development] Eurocopter Tiger: Pouncing on the Prey]]
  
 
{{AirManufacturer Eurocopter}}
 
{{AirManufacturer Eurocopter}}
 
{{Germany helicopters}}
 
{{Germany helicopters}}

Revision as of 12:26, 10 April 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
EC-665 Tiger UHT
tiger_uht.png
GarageImage EC-665 Tiger UHT.jpg
EC-665 Tiger UHT
Research:400 000 Specs-Card-Exp.png
Purchase:1 020 000 Specs-Card-Lion.png
Show in game

Description

The EC-665 Tiger UHT is a rank VII German attack helicopter with a battle rating of 10.3 (AB), 11.7 (RB), and 10.7 (SB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

Max speed
at 1 000 m290 km/h
Max altitude4 000 m
Engine2 х MTU Turbomeca Rolls-Royce MTR390-2c
Power1 285 hp
Take-off weight6 t

As a Eurocopter, it has the best agility and flight performance compared to other helicopters as the rest of the EC-665 seen in game. It is able to do barrel rolls metres from the ground. Despite not having the best top speed (Russian helicopters excel at that part) it is able to perform "unique" tricks mid-air for helicopters. It is not the best strike helicopter when you want to do lighting strikes (fast attacks with minimal exposure time) but it is able to "peek-a-boo" with enemies, specially since the collective pitch on the EC-665 can be increased and decreased very quickly. One of the pros, at least for flight performance, of the UHT compared to other EC-665s is the lack of the 30 mm autocannon. This reduces the weight of the helicopter, increasing speed, manoeuvrability and agility overall.

Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 268 256 4000
Upgraded 308 303

Survivability and armour

MAW
Alerts when an incoming missile is detected, and automatically deploys flares/chaff
Crew2 people
Speed of destruction
Structural460 km/h
Gear420 km/h

As with most helicopters in the game, the Tiger UHT can be shot down easily by even 7.62 mm machine gun fire. However, the EC-665 crew is inside what looks like an "armoured bathtub". The crew is protected by AMAP-AIR (Advanced Modular Armour Plating Air) which is able to protect the crew from fragmentation only. It is not able to withstand machine gun fire without being damaged badly. However, the EC-665's best armour is to not be seen at all. This is something the Tiger excels at. Thanks to the GPS (Gunner Primary Sight) displacement, if the real life combat usage is followed (staying behind trees and mountains and poke just the rotor), the survivability of the EC-665 can be tremendously improved, thanks to this, it is not detected by anti-aircraft at all and will be hard to spot unless thermals are being used.

The fuel and transmission sit in the middle of the aircraft, between the gunner and the engine. There is no armour protection for the transmission and fuel, and their placement in the middle of the helicopter make them vulnerable to enemy fire.

Modifications and economy

Repair costBasic → Reference
AB8 586 → 13 900 Sl icon.png
RB4 725 → 7 649 Sl icon.png
SB5 240 → 8 483 Sl icon.png
Total cost of modifications304 000 Rp icon.png
447 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training290 000 Sl icon.png
Experts1 020 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 200 / 330 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods cd 98 main rotor.png
Replacing helicopter blades
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
350 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods heli flak jacket.png
Flak jacket
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods heli structure.png
Helicopter frame
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
350 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods armor cover.png
Cover
Research:
33 000 Rp icon.png
Cost:
48 000 Sl icon.png
830 Ge icon.png
Mods gunpods.png
FN HMP400 LCC
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mod arrow 1.png
Mods heli false thermal targets.png
MAW
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
350 Ge icon.png
Mod arrow 1.png
Mods atgm heli preset.png
HOT-3
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
APKWS II
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
350 Ge icon.png
Mods rocket gun.png
FN RMP LC
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods atgm heli preset.png
PARS 3 LR
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods thermal sight.png
NVD
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods weapon.png
bmg50_new_gun
Research:
33 000 Rp icon.png
Cost:
48 000 Sl icon.png
830 Ge icon.png
Mods air to air missile.png
AIM-92 Stinger
Research:
33 000 Rp icon.png
Cost:
48 000 Sl icon.png
830 Ge icon.png

Armaments

Night vision devices
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night
Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png

Suspended armament

The EC-665 Tiger UHT can be outfitted with the following ordnance:

  • 38 x FFAR Mighty Mouse rockets
  • 2 x 12.7 mm FN M3P machine guns (500 rpg = 1,000 total)
  • 1 x 12.7 mm FN M3P machine gun + 19 x FFAR Mighty Mouse rockets
  • 2 x 12.7 mm FN M3P machine guns + 6 x FFAR Mighty Mouse rockets
  • 1 x 12.7 mm FN M3P machine gun + 22 x FFAR Mighty Mouse rockets
  • 8 x HOT-3 missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles + 3 x FFAR Mighty Mouse rockets
  • 4 x AIM-92 Stinger missiles
  • 4 x AIM-92 Stinger missiles + 38 x FFAR Mighty Mouse rockets
  • 2 x 12.7 mm FN M3P machine guns + 4 x AIM-92 Stinger missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x AIM-92 Stinger missiles + 19 x FFAR Mighty Mouse rockets
  • 2 x 12.7 mm FN M3P machine guns + 4 x AIM-92 Stinger missiles + 6 x FFAR Mighty Mouse rockets
  • 1 x 12.7 mm FN M3P machine gun + 4 x AIM-92 Stinger missiles + 22 x FFAR Mighty Mouse rockets
  • 8 x HOT-3 missiles + 4 x AIM-92 Stinger missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles + 4 x AIM-92 Stinger missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x HOT-3 missiles + 4 x AIM-92 Stinger missiles + 3 x FFAR Mighty Mouse rockets
  • 8 x PARS 3 LR missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles + 3 x FFAR Mighty Mouse rockets
  • 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles + 4 x AIM-92 Stinger missiles
  • 1 x 12.7 mm FN M3P machine gun + 4 x PARS 3 LR missiles + 4 x AIM-92 Stinger missiles + 3 x FFAR Mighty Mouse rockets
  • 8 x PARS 3 LR missiles + 4 x AIM-92 Stinger missiles

Usage in battles

Overview

The EC-665 Tiger UHT is a great tank hunting helicopter, enabled through the help of its superb avionics, electronics, optronics and one-of-a-kind PARS 3 LR anti-tank guided missiles. Although the playstyle is similar to its predecessors, the Tiger UHT is quite unlike other helicopters previously found in its tech tree. With the addition of all-new MAW, thermal optics, air-to-air missiles and unique heat-seeking anti-tank guided missiles, the EC-665 Tiger UHT presents the leading edge of anti-tank helicopters. With support from friendly fighters occupying hostile aircraft and helicopters, the Tiger UHT can singlehandedly wipe out entire teams on the ground, even the latest anti-air vehicles have great difficulty taking out a Tiger UHT when piloted accordingly.

Air to Air combat

Although possible, the Tiger UHT should avoid actively hunting other helicopters and especially aircraft(unless unavoidable), as it is far more important to prioritize hunting ground targets instead. If required, the Tiger UHT is equipped with 4 Stinger heat-seeking missiles that work best against slow-flying targets within 750m-5km with 2km being the optimal launch distance. With an all aspect locking seeker, the missile can engage aircraft directly coming towards it, however, this is limited to a maximum distance of roughly 4km.

Short-range anti tank combat

Just like air combat, close-range anti-tank combat is not a very viable option, the 38 Mighty Mouse rockets or 12.7 mm gun pods don't present a great tool to destroy anything that isn't soft targets. If rockets are used, the ballistics computer will assist with landing precise hits.

Long-range anti-tank combat

For the Tiger UHT, there are 2 choices of anti-tank guided missiles: HOT-3 and PARS 3 LR. Although HOT-3 has the highest penetration of any armament in-game, it does not perform well due to its very lacking 4.3 km range. PARS 3 LR however is the highlight of the Tiger UHT, with its unique ability to home-in on the target on its own after launch, allowing the pilot to seek cover immediately after firing the missile. The only disadvantage to the missile is the requirement to lock the target beforehand, which isn't too important due to the short 1-second warm-up timer. This also allows all 8 missiles to be fired within 10 seconds at either the same or 8 different targets at once.

Engaging ground targets with PARS 3 LR
Engagement of multiple tank targets using PARS 3 LR

When picking out targets to engage, there are a few criteria to be checked to ensure a good hit. Targets that are moving towards cover such as buildings, terrain, or smoke, or sitting behind bushes (not bushes as 3D decorations). The task of finding targets is greatly improved through the optics being mounted above the main rotor overseeing the entire helicopter and being equipped with thermal/night vision systems. This allows for great viewing angles of over -60° to 60° in the horizontal plane, and -40° to 10° in elevation.

An important feature about PARS 3 LR is the infrared seeker, being able to engage aircraft and especially helicopters too. Although not reliable due to the lack of a proximity fuse, this can be a live saver when fighting at ranges that exceed the range of Stinger.

Altitude is key - Fighting against and around anti-air

In almost all cases, the Tiger UHT will face anti-air vehicles, especially missile-based systems. For these kinds of threats, there are multiple layers of protection against these types of threats. The first one being the radar warning receiver, informing about any radar pings or locks from hostile as well as friendly anti-air. For best results, it is highly advised to differentiate how many pings are picked up, and how many friendly radar-equipped anti-air units are present so that one can prepare for possible attacks. Although a radar lock can be a giveaway if anti-aircraft is active, a missile warning system is installed in addition to the radar warning system. It will inform you if any type of missile has been launched at the Tiger UHT, either ground or air-based missiles. Following the missile warning, multiple ways of evasion and countermeasures can be deployed and used, commonly being flares, quickly lowering altitude, changing the direction of flight, bringing hard cover between the helicopter and launch direction.

The most important part about defending against missile systems is altitude, in cases when the missile is below 25 metres over the ground, which will disable the proximity fuse until it reaches above 25 metres again, greatly limiting its effectiveness against low flying/hovering helicopters. This can be used to reliably evade missiles when no hard cover such as a hill is available.

Conclusion

When deployed properly, the Tiger UHT is a great addition to any line-up. What it lacks against aircraft, it will quickly make up against any ground targets or helicopters.

Pros and cons

Pros:

  • Optic is mounted above the rotor, has the ability to only expose the optic and fire on enemies
  • Wide viewing angles on the Optics allow for instant target acquisition and engagement
  • Fire-and-forget ATGMs
  • Very manoeuvrable
  • Has RWR and MAW
  • Low thermal signature
  • Thermal sight
  • PARS-3 can be used against aircraft

Cons:

  • With the optic mounted above the rotor looking down you will see the rotor spinning
  • Only hardpoint mounted machineguns
  • No radar
  • IR missiles will lose lock through smoke and obstacles
  • Stinger is not effective against fast moving targets greatly limiting self-defence against aircraft
  • Only 8 ATGMs compared to its contemporaries with 12 or even 16 ATGMs
  • PARS-3 missiles are relatively slow

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Images
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links


Eurocopter Group
Attack  EC-665 Tiger HAD · Tiger HAD Block 2 · EC-665 Tiger HAP · EC-665 Tiger UHT

Germany helicopters
Attack 
Hip  ◊Mi-8TB
Hind  ◊Mi-24P · ◄Mi-24P HFS 80
Tiger  EC-665 Tiger UHT
Utility 
BO 105  BO 105 CB-2 · BO 105 PAH-1 · BO 105 PAH-1A1
Alouette  ◄SA 313B Alouette II
Huey  ◄UH-1D