Difference between revisions of "EC-665 Tiger HAD"

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== Usage in battles ==
 
== Usage in battles ==
''For Realistic and Simulation Battles best tactic is to stay as low as possible and as first do the RECONNAISSANCE. If you start with helicopter, your first goal is to find and take down enemy helicopters on flanks (don't bother on ones over the battlefield as you will die like them most likely). Use flares as soon as you will notice he could see you and soon will be on AA distance. To late flares are very common heli-pilots mistake as they wait for red launch information instead of create "flare safe zone around them" before. Second task is to find good flank or behind if possible (watch out for helipads AA fire) spot to scan for potential ground enemies. Targeting sight on top of the cabin called STRIX gives possibility to stay low and watch area around. Use thermovision, but don't hesitate to switch back to normal view (especially while shooting HOT-3 missiles which might cover your view in thermal-mode). Hellfire missile can be very deadly but only when know how to use it. Since hellfire attacks from top its hard to hit moving targets with it. Best way is to aim and shoot behind or before the target and in last moment re-aim on enemy (like around 4 seconds before hit-this technique requires practice). This might make your chance higher to directly hit enemy in move. Once again stay LOW, between buildings, trees, almost on the ground if necessary, listen the sky for planes sound. Don't stay in gunner's view to long. Watch what's going on around you all the time. Eurocopter Tiger HAD has all tools to fight with air and ground and to survive. Use all tools, bind all keys for easy access (flares, hoover mode, aim and launch AA mistrals). It's a high learning curve, high reward deadly machine.''
+
''For Realistic and Simulation Battles best tactic is to stay as low as possible and as first do the RECONNAISSANCE. If you start with helicopter, your first goal is to find and take down enemy helicopters on flanks (don't bother on ones over the battlefield as you will die like them most likely). Use flares as soon as you will notice he could see you and soon will be on AA distance. To late flares are very common heli-pilots mistake as they wait for red launch information instead of create "flare safe zone around them" before. Second task is to find good flank or behind if possible (watch out for helipads AA fire) spot to scan for potential ground enemies. Targeting sight on top of the cabin called STRIX gives possibility to stay low and watch area around. Use thermovision, but don't hesitate to switch back to normal view (especially while shooting HOT-3 missiles which might cover your view in thermal-mode). Tiger can carry up to 8x Hellfire missiles. Biggest advantage of AGM-114 is the fact that while shooting they are not giving up shooting helicopters position as other directly shot ATGMs. In terms of effectiveness it can be very deadly but only when know how to use it, however since hellfire attacks from top it might be hard to hit moving targets with it. Best way is to aim and shoot behind or before the target and in last moment re-aim on enemy (like around 4 seconds before hit-this technique requires practice). This might make your chance higher to directly hit enemy in move. Once again stay LOW, between buildings, trees, almost on the ground if necessary, listen the sky for planes sound. Don't stay in gunner's view to long. Watch what's going on around you all the time. Eurocopter Tiger HAD has all tools to fight with air and ground and to survive. Use all tools, bind all keys for easy access (flares, hoover mode, aim and launch AA mistrals). It's a high learning curve, high reward deadly machine.''
  
 
=== ''Pros and cons'' ===
 
=== ''Pros and cons'' ===

Revision as of 12:41, 11 October 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
EC-665 Tiger HAD
tiger_had_france.png
EC-665 Tiger HAD
Research:400 000 Specs-Card-Exp.png
Purchase:1 020 000 Specs-Card-Lion.png
Show in game

Description

Eurocopter Tiger is a four-bladed, twin-engined attack helicopter which first entered service in 2003. It is manufactured by Eurocopter (now Airbus Helicopters), the successor company to Aérospatiale's and DASA's respective helicopter divisions, which designate it as the EC665. HAD Variant (Hélicoptère d'Appui Destruction - which means Support and Destruction Helicopter) is a development of previous cancelled HAC (Helicoptere Anti-Char - stands for Anti-Tank Helicopter). Since French Army found HAD more attractive than the HAC variant, and so adjusted their order for Tigers from 70 HAP and 10 HAC to 40 HAP and 40 HAD machines, all the HAD machines being delivered by 2012. Armament includes Hellfire anti-armor missiles -- delays in the Trigat program drove the French to use the Hellfire, which had been qualified for the Aussie Tiger program -- and Mistral AAMs. Initial flight of the first of two HAD prototypes was in December 2007. In reality deliveries for HADs to France began in 2013; shipments of the "Block 2" HAD began in 2015, this subvariant featuring digital communications, improved targeting accuracy, combat external tanks, and navalizations for shipboard use. Interesting fact is that 36 surviving French HAP Tigers are now being updated to HAD standard, the first being redelivered in 2017.

GarageImage EC-665 Tiger HAD.jpg


The EC-665 Tiger HAD is a rank VII French helicopter with a battle rating of 10.7 (AB/SB) and 11.0 (RB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

Fully spaded without load this attack helicopter can fly 315km/h in cruise speed. In reality with most common load of 8x hellfire missiles and 4x mistrals is reaching almost 300km/h which is really great. Tiger itself requires skill to fly. Proper manipulation of collective pitch and understanding in what circumstances you as a pilot cannot overload the engines and how to perform aggressive manoeuvres (especially on low attitudes and against planes) will make this machine extremely deadly. Tiger feels heavy but agile at the same time.

Characteristics
Stock
Max Speed
(km/h at 1,000 m)
Max altitude
(meters)
AB RB
 ???  ??? 4300
Upgraded
Max Speed
(km/h at 1,000 m)
Max altitude
(meters)
AB RB
 ???  ??? 4300

Survivability and armour

This is the best protected helicopter in the game. It's not a tank but you might be surprised how well it can survive even A-G missile hit. When attacked by plane best option is to face it frontally to create smallest possible area to hit. But like every helicopter damaged near engines, main rotor or tail (otomatic's rain of explosive shells is very dangerous) can be taken down fairly quickly.

Armaments

Offensive armament

Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Defensive armament

Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.

Usage in battles

For Realistic and Simulation Battles best tactic is to stay as low as possible and as first do the RECONNAISSANCE. If you start with helicopter, your first goal is to find and take down enemy helicopters on flanks (don't bother on ones over the battlefield as you will die like them most likely). Use flares as soon as you will notice he could see you and soon will be on AA distance. To late flares are very common heli-pilots mistake as they wait for red launch information instead of create "flare safe zone around them" before. Second task is to find good flank or behind if possible (watch out for helipads AA fire) spot to scan for potential ground enemies. Targeting sight on top of the cabin called STRIX gives possibility to stay low and watch area around. Use thermovision, but don't hesitate to switch back to normal view (especially while shooting HOT-3 missiles which might cover your view in thermal-mode). Tiger can carry up to 8x Hellfire missiles. Biggest advantage of AGM-114 is the fact that while shooting they are not giving up shooting helicopters position as other directly shot ATGMs. In terms of effectiveness it can be very deadly but only when know how to use it, however since hellfire attacks from top it might be hard to hit moving targets with it. Best way is to aim and shoot behind or before the target and in last moment re-aim on enemy (like around 4 seconds before hit-this technique requires practice). This might make your chance higher to directly hit enemy in move. Once again stay LOW, between buildings, trees, almost on the ground if necessary, listen the sky for planes sound. Don't stay in gunner's view to long. Watch what's going on around you all the time. Eurocopter Tiger HAD has all tools to fight with air and ground and to survive. Use all tools, bind all keys for easy access (flares, hoover mode, aim and launch AA mistrals). It's a high learning curve, high reward deadly machine.

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the helicopter;
  • other literature.


France helicopters
Attack  ▄H-34 · EC-665 Tiger HAD · Tiger HAD Block 2 · EC-665 Tiger HAP
Utility  IAR 316B · SA 313B Alouette II · SA 316B Alouette III · SA.341F Gazelle · SA.342M Gazelle