Difference between revisions of "EC-665 Tiger HAD"

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{{Specs-Card|code=tiger_had_france}}
 
{{Specs-Card|code=tiger_had_france}}
 
+
{{About
 +
| about = French helicopter '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = EC-665 Tiger HAP
 +
}}
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->'''Eurocopter Tiger''' is a four-bladed, twin-engined attack helicopter which first entered service in 2003. It is manufactured by Eurocopter (now Airbus Helicopters), the successor company to Aérospatiale's and DASA's respective helicopter divisions, which designate it as the '''EC665.''' HAD Variant (''Hélicoptère d'Appui Destruction - which means Support and Destruction Helicopter)'' is a development of previous cancelled HAC (''Helicoptere Anti-Char - stands for Anti-Tank Helicopter).'' Since French Army found HAD more attractive than the HAC variant, and so adjusted their order for Tigers from 70 HAP and 10 HAC to 40 HAP and 40 HAD machines, all the HAD machines being delivered by 2012.  Armament includes Hellfire anti-armor missiles -- delays in the Trigat program drove the French to use the Hellfire, which had been qualified for the Aussie Tiger program -- and Mistral AAMs.  Initial flight of the first of two HAD prototypes was in December 2007. In reality deliveries for HADs to France began in 2013; shipments of the "Block 2" HAD began in 2015, this subvariant featuring digital communications, improved targeting accuracy, combat external tanks, and navalizations for shipboard use. Interesting fact is that 36 surviving French HAP Tigers are now being updated to HAD standard, the first being redelivered in 2017.
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
Line 9: Line 13:
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Fully spaded without load this attack helicopter can fly 315km/h in cruise speed. In reality with most common load of 8x hellfires and 4x mistrals is reaching almost 300km/h which is really great. Tiger itself requires skill to fly. Proper manipulation of collective pitch and understanding in what circumstances you as a pilot cannot overload the engines and how to perform aggressive manoeuvres (especially on low attitudes and against planes) will make this machine extremely deadly. Tiger feels heavy but agile if that make sense.''
+
<!--''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
 
 +
Fully spaded without load this attack helicopter can fly 315 kph in cruise speed. In reality with the most common load of 8 x hellfire missiles and 4 x mistrals is reaching almost 300 kph which is really great. Tiger itself requires skill to fly. Proper manipulation of collective pitch and understanding in what circumstances you as a pilot cannot overload the engines and how to perform aggressive manoeuvres (especially on low attitudes and against planes) will make this machine extremely deadly. Tiger feels heavy but agile at the same time.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Characteristics
+
! rowspan="2" | Characteristics
|-
 
! colspan="3" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
|-
 
|-
 
! AB !! RB
 
! AB !! RB
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}}
+
! Stock
|-
+
| 291 || 277 || rowspan="2" | 4,300 <!-- {{Specs|ceiling}} -->
! colspan="3" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 1,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
|-
 
! AB !! RB
 
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}}
+
! Upgraded
 +
| 334 || 315
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''This is the best protected helicopter in game. It's not a tank but you might be surprised how well can survive even AG missile hits. When attacked by plane best option is to face it frontally to create smallest possible area to hit. But like every helicopter damaged near engines, main rotor or tail (otomatic's rain of explosive shells is very dangerous) can be taken down fairly quickly.''
+
This is one of the best-protected helicopters in the game, thanks to the composite tub around the crew and the firewall separating the 2 engines. To make use of this, when attacked by plane the best option is to face it frontally to create the smallest possible area to hit. But like every helicopter damaged near engines, main rotor or tail (Otomatic's rain of explosive shells is very dangerous) can be taken down fairly quickly.
 +
 
 +
* AMAP-AIR, Advanced Modular Armour Protection - Air: Composite martial encloses all the crew compartment - 20 mm thick.
 +
* Kevlar seats - 5 mm thick
 +
* Single steel firewall between the engines  - 8 mm thick
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
{{main|GIAT M781 (30 mm)}}
 +
 
 +
'''''{{PAGENAME}}''''' is outfitted with the following:
 +
 
 +
1 x 30 mm GIAT M781 autocannon (750 RPG)
 +
 
 +
30 mm cannon only fires high explosive ammo (4 mm penetration), so it is advised only to use it against aircraft and light-armoured, open-topped vehicles.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|SNEB Type 23|HOT-3|AGM-114B Hellfire|Mistral}}
 +
 
 +
*44 x 68 mm TDA rocket
 +
*24 x SNEB type 23 rocket & 44 x 68 mm TDA rocket
 +
*8 x HOT-3 missiles
 +
*8 x HOT-3 missiles & 24 x SNEB type 23 rocket
 +
*4 x AGM-114B Hellfire missiles
 +
*4 x AGM-114B Hellfire missiles & 24 x SNEB type 23 rocket
 +
*8 x AGM-114B Hellfire missiles
 +
*8 x AGM-114B Hellfire missiles & 24 x SNEB type 23 rocket
 +
*4 x Mistral air-to-air missiles
 +
*4 x Mistral air-to-air missiles & 44 x 68 mm TDA rocket
 +
*4 x Mistral air-to-air missiles & 8 x HOT-3 missiles
 +
*2 x Mistral air-to-air missiles, 8 x HOT-3 missiles & 12 x SNEB type 23 rocket
 +
*4 x AGM-114B Hellfire missiles & 4 x Mistral air-to-air missiles
 +
*8 x AGM-114B Hellfire missiles & 4 x Mistral air-to-air missiles
 +
*4 x AGM-114B Hellfire missiles, 2 x Mistral air-to-air missiles & 12 x SNEB type 23 rocket
 +
*8 x AGM-114B Hellfire missiles, 2 x Mistral air-to-air missiles & 12 x SNEB type 23 rocket
 +
 
 +
=== Defensive systems ===
 +
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''-->
 +
The '''''{{PAGENAME}}''''' only has the following Defensive systems installed:
 +
 
 +
*'''F-flares''' - installs 60 F-flares.
 +
*'''MAW''' - Missile Approach Warning system.
 +
*'''ATAM'''- Air To Air Missile.
  
=== Defensive armament ===
+
The '''MAW''' system allows for 60 F-flares to be installed, along with warnings that missiles have been launched.
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
+
The '''ATAM''', Allow for the mistral '''Air to Air missile''' to be installed, these are installed on each wings hard point, which means 50% of the available  hard points are used by the mistral air-to-air missiles, meaning the suspended armament are reduced by half. However the Mistral missiles are one of the best missiles in the game, able to destroy anything which it locks on to.
  
 
== Usage in battles ==
 
== Usage in battles ==
''For Realistic and Simulation Battles best tactic is to stay as low as possible and as first do the RECONNAISSANCE. If you start with helicopter, your first goal is to find and take down enemy helicopters on flanks (don't bother on ones over the battlefield as you will die like them most likely). Use flares as soon as you will notice he could see you and soon will be on AA distance. To late flares are very common heli-pilots mistake as they wait for red launch information instead of create "flare safe zone around them" before. Second task is to find good flank or behind if possible (watch out for helipads AA fire) spot to scan for potential ground enemies. Targeting sight on top of the cabin called STRIX gives possibility to stay low and watch area around. Use thermovision, but don't hesitate to switch back to normal view (especially while shooting HOT-3 missiles which might cover your view in thermal-mode). Hellfire missile can be very deadly but only when know how to use it. Since hellfire attacks from top its hard to hit moving targets with it. Best way is to aim and shoot behind or before the target and in last moment re-aim on enemy (like around 4 seconds before hit-this technique requires practice). This might make your chance higher to directly hit enemy in move. Once again stay LOW, between buildings, trees, almost on the ground if necessary, listen the sky for planes sound. Don't stay in gunner's view to long. Watch what's going on around you all the time. Eurocopter Tiger HAD has all tools to fight with air and ground and to survive. Use all tools, bind all keys for easy access (flares, hoover mode, aim and launch AA mistrals). It's a high learning curve, high reward deadly machine.''
+
<!--''Describe the tactics of playing in a helicopter, the features of using a helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
 
 +
For Realistic and Simulation Battles best tactic is to stay as low as possible and at first perform reconnaissance. If you start with the helicopter, your first goal is to find and take down enemy helicopters on flanks (don't bother on ones over the battlefield as you will most likely be destroyed by anti-aircraft fire). It is best to use flares before you think you might need them as firing them too late are a very common mistake that helicopter pilots make, as when the red launch is an indication that it already may be too late.
 +
 
 +
The second task is to find good flank position or behind if possible (watch out for helipads anti-aircraft fire) spot to scan for potential ground enemies. Targeting sight on top of the cabin called STRIX gives the possibility to stay low and watch the area around. Use thermal vision, but don't hesitate to switch back to normal view (especially while shooting HOT-3 missiles which might cause light-bloom and obscure your view in thermal-mode). The Tiger can carry up to 8 x Hellfire missiles. The biggest advantage of AGM-114 is the fact that while shooting they do not give up and will continue to seek the enemy's helicopter position until the fuel runs out, unlike other directly shot ATGMs. In terms of effectiveness, it can be very deadly but only when know how to use it, however since Hellfire attacks from the top it might be hard to hit moving targets with it. The best way is to aim and shoot behind or before the target and in last moment re-aim on the enemy (typically around four seconds before hit-this technique requires practice). This might make your chance higher to directly hit the enemy on the move. Once again stay low, between buildings, trees, almost on the ground if necessary, listen to the sky for planes sound. Don't stay in gunner's view to long. Watch what's going on around you all the time. Eurocopter Tiger HAD has all the tools to fight with air and ground and to survive. Use all tools, bind all keys for easy access (flares, hoover mode, aim and launch AA mistrals). It's a high learning curve, high reward deadly machine.
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Flight performance
 +
! Survivability
 +
! colspan="3" | Weaponry
 +
|-
 +
| I
 +
| Compressor
 +
|
 +
| Flak jacket
 +
| TELSON 12
 +
| MAW
 +
|-
 +
| II
 +
|
 +
|
 +
| Helicopter frame
 +
| HOT-3
 +
| New 30 mm cannons
 +
|-
 +
| III
 +
| Engine
 +
| Replacing helicopter blades
 +
| NVD
 +
| AGM-114
 +
| ATAM
 +
|-
 +
| IV
 +
|
 +
|
 +
| Cover
 +
| AGM-114 2
 +
|
 +
|-
 +
|}
  
 
=== ''Pros and cons'' ===
 
=== ''Pros and cons'' ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
*Tough air frame, can withstand multiple hits from '''''[[9K127_Vikhr|9K127 Vikhr missiles.]]'''''
 +
*Very agile and fast.
 +
*Great manoeuvrability at low speeds. 
 +
*Great payload selection.
 +
*Mistral missiles are some of best in-game air to missiles, great range and lock-on.   
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
*Lacks the same level of defensive systems as on rival platforms from  '''''[[AH-64D| NATO AH-64D Longbow]]''''' and '''''[[Ka-52| Russia's KA-52 Alligator.]]''''' 
 +
*Only has four wing mounts, compared to the six on the '''''[[AH-64D| American AH-64D Longbow]]''''' and '''''[[Ka-52| Russia's KA-52 Alligator.]]'''''
  
 
== History ==
 
== History ==
Line 66: Line 145:
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Images
 +
<div><ul>
 +
<li style="display: inline-block;"> [[File:Eurocopter Tiger HAD WTWallpaper 001.jpg|thumb|none|250px|]] </li>
 +
<li style="display: inline-block;"> [[File:Eurocopter Tiger HAD WTWallpaper 002.jpg|thumb|none|250px|]] </li>
 +
<li style="display: inline-block;"> [[File:Eurocopter Tiger HAD WTWallpaper 003.jpg|thumb|none|250px|]] </li>
 +
<li style="display: inline-block;"> [[File:Eurocopter Tiger HAD WTWallpaper 004.jpg|thumb|none|250px|]] </li>
 +
</ul></div>
 +
 
 +
;Videos
 +
{{Youtube-gallery|ADl4WeY-R2A|'''The Shooting Range #167''' - ''Metal Beasts'' section at 00:32 discusses the Eurocopter Tiger.}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the helicopter;''
 
* ''reference to the series of the helicopter;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
 +
* [[EC-665 Tiger HAP]] - Another version of the EC-665 Tiger in the French tech tree.
 +
* [[EC-665 Tiger UHT]] - A version found in the German tech tree.
 +
* [[AH-64D]] - An American attack helicopter at the same BR.
 +
* [[Mi-28N]] and [[Ka-52]] - Russian helicopters at the same BR.
 +
* [[AH Mk.1]] - A British helicopter at the same BR.
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the helicopter;''
 
* ''encyclopedia page on the helicopter;''
* ''other literature.''
+
* ''other literature.''-->
 +
 
 +
* [https://warthunder.com/en/news/6338-development-eurocopter-tiger-pouncing-on-the-prey-en [Development<nowiki>]</nowiki> Eurocopter Tiger: Pouncing on the Prey]
  
 +
{{AirManufacturer Eurocopter}}
 
{{France helicopters}}
 
{{France helicopters}}

Revision as of 19:39, 7 September 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
EC-665 Tiger HAD
tiger_had_france.png
EC-665 Tiger HAD
Research:400 000 Specs-Card-Exp.png
Purchase:1 020 000 Specs-Card-Lion.png
Show in game
This page is about the French helicopter EC-665 Tiger HAD. For other uses, see EC-665 Tiger HAP.

Description

GarageImage EC-665 Tiger HAD.jpg


The EC-665 Tiger HAD is a rank VII French helicopter with a battle rating of 10.7 (AB/SB) and 11.0 (RB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

Fully spaded without load this attack helicopter can fly 315 kph in cruise speed. In reality with the most common load of 8 x hellfire missiles and 4 x mistrals is reaching almost 300 kph which is really great. Tiger itself requires skill to fly. Proper manipulation of collective pitch and understanding in what circumstances you as a pilot cannot overload the engines and how to perform aggressive manoeuvres (especially on low attitudes and against planes) will make this machine extremely deadly. Tiger feels heavy but agile at the same time.

Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 291 277 4,300
Upgraded 334 315

Survivability and armour

This is one of the best-protected helicopters in the game, thanks to the composite tub around the crew and the firewall separating the 2 engines. To make use of this, when attacked by plane the best option is to face it frontally to create the smallest possible area to hit. But like every helicopter damaged near engines, main rotor or tail (Otomatic's rain of explosive shells is very dangerous) can be taken down fairly quickly.

  • AMAP-AIR, Advanced Modular Armour Protection - Air: Composite martial encloses all the crew compartment - 20 mm thick.
  • Kevlar seats - 5 mm thick
  • Single steel firewall between the engines - 8 mm thick

Armaments

Offensive armament

Main article: GIAT M781 (30 mm)

EC-665 Tiger HAD is outfitted with the following:

1 x 30 mm GIAT M781 autocannon (750 RPG)

30 mm cannon only fires high explosive ammo (4 mm penetration), so it is advised only to use it against aircraft and light-armoured, open-topped vehicles.

Suspended armament

  • 44 x 68 mm TDA rocket
  • 24 x SNEB type 23 rocket & 44 x 68 mm TDA rocket
  • 8 x HOT-3 missiles
  • 8 x HOT-3 missiles & 24 x SNEB type 23 rocket
  • 4 x AGM-114B Hellfire missiles
  • 4 x AGM-114B Hellfire missiles & 24 x SNEB type 23 rocket
  • 8 x AGM-114B Hellfire missiles
  • 8 x AGM-114B Hellfire missiles & 24 x SNEB type 23 rocket
  • 4 x Mistral air-to-air missiles
  • 4 x Mistral air-to-air missiles & 44 x 68 mm TDA rocket
  • 4 x Mistral air-to-air missiles & 8 x HOT-3 missiles
  • 2 x Mistral air-to-air missiles, 8 x HOT-3 missiles & 12 x SNEB type 23 rocket
  • 4 x AGM-114B Hellfire missiles & 4 x Mistral air-to-air missiles
  • 8 x AGM-114B Hellfire missiles & 4 x Mistral air-to-air missiles
  • 4 x AGM-114B Hellfire missiles, 2 x Mistral air-to-air missiles & 12 x SNEB type 23 rocket
  • 8 x AGM-114B Hellfire missiles, 2 x Mistral air-to-air missiles & 12 x SNEB type 23 rocket

Defensive systems

The EC-665 Tiger HAD only has the following Defensive systems installed:

  • F-flares - installs 60 F-flares.
  • MAW - Missile Approach Warning system.
  • ATAM- Air To Air Missile.

The MAW system allows for 60 F-flares to be installed, along with warnings that missiles have been launched. The ATAM, Allow for the mistral Air to Air missile to be installed, these are installed on each wings hard point, which means 50% of the available hard points are used by the mistral air-to-air missiles, meaning the suspended armament are reduced by half. However the Mistral missiles are one of the best missiles in the game, able to destroy anything which it locks on to.

Usage in battles

For Realistic and Simulation Battles best tactic is to stay as low as possible and at first perform reconnaissance. If you start with the helicopter, your first goal is to find and take down enemy helicopters on flanks (don't bother on ones over the battlefield as you will most likely be destroyed by anti-aircraft fire). It is best to use flares before you think you might need them as firing them too late are a very common mistake that helicopter pilots make, as when the red launch is an indication that it already may be too late.

The second task is to find good flank position or behind if possible (watch out for helipads anti-aircraft fire) spot to scan for potential ground enemies. Targeting sight on top of the cabin called STRIX gives the possibility to stay low and watch the area around. Use thermal vision, but don't hesitate to switch back to normal view (especially while shooting HOT-3 missiles which might cause light-bloom and obscure your view in thermal-mode). The Tiger can carry up to 8 x Hellfire missiles. The biggest advantage of AGM-114 is the fact that while shooting they do not give up and will continue to seek the enemy's helicopter position until the fuel runs out, unlike other directly shot ATGMs. In terms of effectiveness, it can be very deadly but only when know how to use it, however since Hellfire attacks from the top it might be hard to hit moving targets with it. The best way is to aim and shoot behind or before the target and in last moment re-aim on the enemy (typically around four seconds before hit-this technique requires practice). This might make your chance higher to directly hit the enemy on the move. Once again stay low, between buildings, trees, almost on the ground if necessary, listen to the sky for planes sound. Don't stay in gunner's view to long. Watch what's going on around you all the time. Eurocopter Tiger HAD has all the tools to fight with air and ground and to survive. Use all tools, bind all keys for easy access (flares, hoover mode, aim and launch AA mistrals). It's a high learning curve, high reward deadly machine.

Modules

Tier Flight performance Survivability Weaponry
I Compressor Flak jacket TELSON 12 MAW
II Helicopter frame HOT-3 New 30 mm cannons
III Engine Replacing helicopter blades NVD AGM-114 ATAM
IV Cover AGM-114 2

Pros and cons

Pros:

  • Tough air frame, can withstand multiple hits from 9K127 Vikhr missiles.
  • Very agile and fast.
  • Great manoeuvrability at low speeds.
  • Great payload selection.
  • Mistral missiles are some of best in-game air to missiles, great range and lock-on.

Cons:

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Images
  • Eurocopter Tiger HAD WTWallpaper 001.jpg
  • Eurocopter Tiger HAD WTWallpaper 002.jpg
  • Eurocopter Tiger HAD WTWallpaper 003.jpg
  • Eurocopter Tiger HAD WTWallpaper 004.jpg
Videos

See also

  • EC-665 Tiger HAP - Another version of the EC-665 Tiger in the French tech tree.
  • EC-665 Tiger UHT - A version found in the German tech tree.
  • AH-64D - An American attack helicopter at the same BR.
  • Mi-28N and Ka-52 - Russian helicopters at the same BR.
  • AH Mk.1 - A British helicopter at the same BR.

External links


Eurocopter Group
Attack  EC-665 Tiger HAD · Tiger HAD Block 2 · EC-665 Tiger HAP · EC-665 Tiger UHT

France helicopters
Attack  ▄H-34 · EC-665 Tiger HAD · Tiger HAD Block 2 · EC-665 Tiger HAP
Utility  IAR 316B · SA 313B Alouette II · SA 316B Alouette III · SA.341F Gazelle · SA.342M Gazelle