Difference between revisions of "Download War Thunder CDK"

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(Fixed link)
(version with Max 2020 support)
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===Current Version===
+
__NOTOC__
 +
=Current Version=
  
*[http://cdk.warthunder.com/WarThunderCDK_2019_03_20__18_15.exe 20 March 2019]
+
===[http://cdk.warthunder.com/WarThunderCDK_2019_06_25__14_29.exe 25 June 2019]===
  
'''Changelog'''
+
* 3ds Max 2020 support added
  
*Fixed bug with re-export of textures from CDK
+
=Old versions=
*All of the textures are now shown (some were previously hidden because of a bug)
 
*Added composite files and other stuff from new locations
 
*New game version supported
 
  
----
+
===[http://cdk.warthunder.com/WarThunderCDK_2019_06_12__20_22.exe 14 June 2019]===
===Old versions===
 
  
*[http://cdk.warthunder.com/WarThunderCDK_2018_10_23__18_43.exe 23 October 2018]
+
* New game version supported
  
'''Changelog'''
+
===[http://cdk.warthunder.com/WarThunderCDK_2019_03_20__18_15.exe 20 March 2019]===
  
*Support for 1.83 texture compressing
+
* Fixed bug with re-export of textures from CDK
 +
* All of the textures are now shown (some were previously hidden because of a bug)
 +
* Added composite files and other stuff from new locations
 +
* New game version supported
  
*[http://cdk.warthunder.com/WarThunderCDK_2018_09_18__23_32.exe 19 September 2018]
+
===[http://cdk.warthunder.com/WarThunderCDK_2018_10_23__18_43.exe 23 October 2018]===
  
'''Changelog'''
+
* Support for 1.83 texture compressing
  
*Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
+
===[http://cdk.warthunder.com/WarThunderCDK_2018_09_18__23_32.exe 19 September 2018]===
*3d Max 2019 support has been added.
 
*FX display bug has been fixed, collision pack were returned
 
*Assets composites (groups of objects) have been added (as well as new assets for new locations).
 
*The ability to incorporate ai controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.
 
*[http://cdk.warthunder.com/WarThunderCDK_2018_03_16__01_01.exe 16 march 2018]
 
  
'''Changelog'''
+
* Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
 +
* 3d Max 2019 support has been added.
 +
* FX display bug has been fixed, collision pack were returned
 +
* Assets composites (groups of objects) have been added (as well as new assets for new locations).
 +
* The ability to incorporate AI controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.
  
*Dagored 5.0 support added
+
===[http://cdk.warthunder.com/WarThunderCDK_2018_03_16__01_01.exe 16 March 2018]===
*[http://cdk.warthunder.com/WarThunderCDK_2018_03_14__13_18.exe 14 march 2018]
 
  
'''Changelog'''
+
* DagorEd 5.0 support added
 +
 
 +
===[http://cdk.warthunder.com/WarThunderCDK_2018_03_14__13_18.exe 14 March 2018]===
  
 
* Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
 
* Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
 
* The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.
 
* The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.
  
*[http://cdk.warthunder.com/WarThunderCDK_2017_05_26__13_16.exe 26 may 2017]
+
===[http://cdk.warthunder.com/WarThunderCDK_2017_05_26__13_16.exe 26 May 2017]===
 
 
'''Changelog'''
 
  
 
* Rebuilt the previous version since the .exe file made on May 25th became corrupted
 
* Rebuilt the previous version since the .exe file made on May 25th became corrupted
  
 +
===[http://cdk.warthunder.com/WarThunderCDK_2017_05_25__19_31.exe 25 May 2017]===
  
 
+
* Game version 1.69 support added
*[http://cdk.warthunder.com/WarThunderCDK_2017_05_25__19_31.exe 25 may 2017]
 
 
 
'''Changelog'''
 
 
 
* Game version 1.69 suppport added
 
 
* Some bug fixes
 
* Some bug fixes
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2016_12_22__21_30.exe 22 December 2016]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2016_12_22__21_30.exe 22 december 2016]
 
 
 
'''Changelog'''
 
  
 
* Folders structure added
 
* Folders structure added
Line 68: Line 58:
 
* Some crashes fixed
 
* Some crashes fixed
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2016_10_19__20_52.exe 19 October 2016]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2016_10_19__20_52.exe 19 october 2016]
 
 
 
'''Changelog'''
 
  
 
* Sample plane fixed
 
* Sample plane fixed
  
 +
===[http://cdk.warthunder.com/WarThunderCDK_2016_10_02__13_45.exe 2 October 2016]===
  
 
+
* Game version 1.63 support added
*[http://cdk.warthunder.com/WarThunderCDK_2016_10_02__13_45.exe 2 october 2016]
 
 
 
'''Changelog'''
 
 
 
* Game version 1.63 suppport added
 
 
* Some bug fixes and stability improvements
 
* Some bug fixes and stability improvements
  
 +
===[http://cdk.warthunder.com/WarThunderCDK_2016_10_06__03_39.exe 10 June 2016]===
  
 
+
* Game version 1.59 support added
*[http://cdk.warthunder.com/WarThunderCDK_2016_10_06__03_39.exe 10 june 2016]
 
 
 
'''Changelog'''
 
 
 
* Game version 1.59 suppport added
 
 
* Automatic generation of location list for mission editor
 
* Automatic generation of location list for mission editor
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2016_12_05__05_01.exe 12 May 2016]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2016_12_05__05_01.exe 12 may 2016]
 
 
 
'''Changelog'''
 
  
 
* Support of 3d studio Max 2017 was added
 
* Support of 3d studio Max 2017 was added
 
* Locations export optimized
 
* Locations export optimized
  
 +
===[http://cdk.warthunder.com/WarThunderCDK_2016_03_29__13_45.exe 29 March 2016]===
  
 
+
* Added support for new sky and clouds rendering system
*[http://cdk.warthunder.com/WarThunderCDK_2016_03_29__13_45.exe 29 march 2016]
 
 
 
'''Changelog'''
 
 
 
* Added support for new scy and clouds rendering system
 
 
* DagorEd, MissionEd - Compass added for better orientation
 
* DagorEd, MissionEd - Compass added for better orientation
 
* New weather system implemented, plus added ability to override weather preset in Environment mode
 
* New weather system implemented, plus added ability to override weather preset in Environment mode
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2016_03_15__20_41.exe 15 March 2016]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2016_03_15__20_41.exe 15 march 2016]
 
 
 
'''Changelog'''
 
  
 
* Game version 1.57.x.x support added
 
* Game version 1.57.x.x support added
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2016_01_12__14_29.exe 12 January 2016]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2016_01_12__14_29.exe 12 january 2016]
 
 
 
'''Changelog'''
 
  
 
* DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes
 
* DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes
  
*[http://cdk.warthunder.com/WarThunderCDK_2015_12_29__14_26.exe 29 december 2015]
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_12_29__14_26.exe 29 December 2015]===
 
 
'''Changelog'''
 
  
 
* DagorEd - fixed crash of detailed landclasses
 
* DagorEd - fixed crash of detailed landclasses
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_12_28__19_05.exe 28 December 2015]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_12_28__19_05.exe 28 december 2015]
 
 
 
'''Changelog'''
 
  
 
* AssetViewer - export textures to dds fixed
 
* AssetViewer - export textures to dds fixed
 
* DagorEd - detailed landclasses added
 
* DagorEd - detailed landclasses added
  
 +
===[http://cdk.warthunder.com/WarThunderCDK_2015_11_12__17_11.exe 12 November 2015]===
  
 
+
* Minimal requirements for central processor reduced
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_12__17_11.exe 12 november 2015]
 
 
 
'''Changelog'''
 
Minimal requirements for central processor reduced
 
 
 
 
* MissionEd - updated locations list
 
* MissionEd - updated locations list
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_11_09__23_03.exe 9 November 2015]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_09__23_03.exe 9 november 2015]
 
 
 
'''Changelog'''
 
  
 
* MissionEd, DagorEd - bug with water fixed
 
* MissionEd, DagorEd - bug with water fixed
  
 
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_11_06__00_02.exe 6 November 2015]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_06__00_02.exe 6 november 2015]
 
 
 
'''Changelog'''
 
  
 
* MissionEd, DagorEd - fog fixed
 
* MissionEd, DagorEd - fog fixed
  
 +
===[http://cdk.warthunder.com/WarThunderCDK_2015_11_05__16_31.exe 5 November 2015]===
  
 +
* Compatible with PBR and version 1.53
 +
* AssetViewer - performance increased
  
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_05__16_31.exe 5 november 2015]
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_07_02__17_26.exe 2 July 2015]===
 
 
'''Changelog'''
 
Compatible with PBR and version 1.53
 
 
 
* AssetViewer - perfomance increased
 
 
 
 
 
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_07_02__17_26.exe 2 july 2015]
 
 
 
'''Changelog'''
 
  
 
* MissionEd - avg_* locations fixed
 
* MissionEd - avg_* locations fixed
* MissionEd - fixed bug with wrong names of german tanks
+
* MissionEd - fixed bug with wrong names of German tanks
 
 
 
 
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_06_30__14_31.exe 30 june 2015]
 
  
'''Changelog'''
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_06_30__14_31.exe 30 June 2015]===
  
 
* DagorEd - fixed some extra warnings, that slowed down level export
 
* DagorEd - fixed some extra warnings, that slowed down level export
Line 199: Line 131:
 
* AssetViewer - render fixed, environment became more user-friendly
 
* AssetViewer - render fixed, environment became more user-friendly
  
......
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_05_21__15_16.exe 21 May 2015]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_05_21__15_16.exe 21 may 2015]
 
 
 
'''Changelog'''
 
  
 
* DDS export fixed for damaged textures
 
* DDS export fixed for damaged textures
  
......
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_05_14__18_32.exe 14 May 2015]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_05_14__18_32.exe 14 may 2015]
 
 
 
'''Changelog'''
 
  
 
* DDS export fixed (for Photoshop users)
 
* DDS export fixed (for Photoshop users)
 
* CDK crashes on several videocards fixed
 
* CDK crashes on several videocards fixed
  
......
+
===[http://cdk.warthunder.com/WarThunderCDK_2015_05_12__15_49.exe 12 May 2015]===
 
 
*[http://cdk.warthunder.com/WarThunderCDK_2015_05_12__15_49.exe 12 may 2015]
 
 
 
'''Changelog'''
 
  
 
* The list of textures used for dynmodels added to assetviewer
 
* The list of textures used for dynmodels added to assetviewer

Revision as of 12:26, 25 June 2019

Current Version

25 June 2019

  • 3ds Max 2020 support added

Old versions

14 June 2019

  • New game version supported

20 March 2019

  • Fixed bug with re-export of textures from CDK
  • All of the textures are now shown (some were previously hidden because of a bug)
  • Added composite files and other stuff from new locations
  • New game version supported

23 October 2018

  • Support for 1.83 texture compressing

19 September 2018

  • Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
  • 3d Max 2019 support has been added.
  • FX display bug has been fixed, collision pack were returned
  • Assets composites (groups of objects) have been added (as well as new assets for new locations).
  • The ability to incorporate AI controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.

16 March 2018

  • DagorEd 5.0 support added

14 March 2018

  • Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
  • The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.

26 May 2017

  • Rebuilt the previous version since the .exe file made on May 25th became corrupted

25 May 2017

  • Game version 1.69 support added
  • Some bug fixes

22 December 2016

  • Folders structure added
  • Intel HD support returned
  • Grass render in AssetViewer restored
  • Added visual display of collision
  • Fixed collision bug in user landclasses
  • Some crashes fixed

19 October 2016

  • Sample plane fixed

2 October 2016

  • Game version 1.63 support added
  • Some bug fixes and stability improvements

10 June 2016

  • Game version 1.59 support added
  • Automatic generation of location list for mission editor

12 May 2016

  • Support of 3d studio Max 2017 was added
  • Locations export optimized

29 March 2016

  • Added support for new sky and clouds rendering system
  • DagorEd, MissionEd - Compass added for better orientation
  • New weather system implemented, plus added ability to override weather preset in Environment mode

15 March 2016

  • Game version 1.57.x.x support added

12 January 2016

  • DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes

29 December 2015

  • DagorEd - fixed crash of detailed landclasses

28 December 2015

  • AssetViewer - export textures to dds fixed
  • DagorEd - detailed landclasses added

12 November 2015

  • Minimal requirements for central processor reduced
  • MissionEd - updated locations list

9 November 2015

  • MissionEd, DagorEd - bug with water fixed

6 November 2015

  • MissionEd, DagorEd - fog fixed

5 November 2015

  • Compatible with PBR and version 1.53
  • AssetViewer - performance increased

2 July 2015

  • MissionEd - avg_* locations fixed
  • MissionEd - fixed bug with wrong names of German tanks

30 June 2015

  • DagorEd - fixed some extra warnings, that slowed down level export
  • DagorEd - ortho screenshot fixed
  • DagorEd - lastclip fixed
  • MissionEd - detailed heightmap fixed
  • AssetViewer - render fixed, environment became more user-friendly

21 May 2015

  • DDS export fixed for damaged textures

14 May 2015

  • DDS export fixed (for Photoshop users)
  • CDK crashes on several videocards fixed

12 May 2015

  • The list of textures used for dynmodels added to assetviewer
  • Dynamic models view fixed in assetviewer and missioneditor