Difference between revisions of "Do 217 E-4"

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m (Reverted edits by U81008133 (talk) to last revision by Flame2512)
(Added In-game description.)
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{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German bomber {{Battle-rating}}. It was introduced in [[Update 1.29]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German bomber {{Battle-rating}}. This bomber was introduced in [[Update 1.29]].
  
 
== General info ==
 
== General info ==
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<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
 
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
 
* 8.5 mm steel - pilot's seat
 
* 8.5 mm steel - pilot's seat
* 8.5 mm steel - around dorsal gunner
+
* 8.5 mm steel - around the dorsal gunner
 
* 8.5 mm steel - aft of ventral gunner
 
* 8.5 mm steel - aft of ventral gunner
 
* 5 mm steel - below ventral gunner
 
* 5 mm steel - below ventral gunner
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* Easy to land
 
* Easy to land
 
* Always WEP when you have upgraded the engine parts
 
* Always WEP when you have upgraded the engine parts
* Can compete with some bombers at high altitudes, so after bombing you can search for bombers and stop them
+
* Can compete with some bombers at high altitudes, so after the bombing runs, you can search for bombers and stop them
  
 
'''Cons:'''
 
'''Cons:'''
Line 245: Line 245:
 
* Very loud engines
 
* Very loud engines
 
* Flaps easily get damaged at +250 km/h. You will lose the landing flaps really easy
 
* Flaps easily get damaged at +250 km/h. You will lose the landing flaps really easy
* The gunners can easily be knocked out by enemy fire
+
* The gunners can easily be knocked out by the enemy fire
 
* Oil leak and fuel leak for just a few shots (even with 12.7 mm bullets)
 
* Oil leak and fuel leak for just a few shots (even with 12.7 mm bullets)
 
* The plane gets uncontrollable at high speeds
 
* The plane gets uncontrollable at high speeds
* Any damage to central area of the plane body will cause loss of speed
+
* Any damage to the central area of the plane body will cause loss of speed
 
* Any damage to flaps makes the aircraft really hard to land
 
* Any damage to flaps makes the aircraft really hard to land
 
* When stock, about 10s of WEP will cause overheating (may differ in altitudes)
 
* When stock, about 10s of WEP will cause overheating (may differ in altitudes)
Line 254: Line 254:
 
== History ==
 
== History ==
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 +
 +
=== In-game description ===
 +
"Dornier Do 217 E-4 medium twin-engine bomber
 +
 +
Late 1941 saw the start of production of Do 217 E-4 variant bombers, which differed from the E-2 mainly in their new BMW 801C engines, with a takeoff power of 1,560 hp, and in their wings' reinforced leading edge, which could cut through the cables of barrage balloons. In addition, the fixed Mauser MG 151/15 cannon was removed, and a mobile 20 mm Oerlikon/Ikaria MG FF drum-fed cannon with a total 240-round magazine capacity was installed instead. This cannon earned a reputation as a more effective weapon against surface targets.
 +
 +
Originally, all Do 217E planes were equipped with an umbrella-shaped dive brake located in the tail section and designed to reduce diving speed. However, since the brake was unreliable, every factory-produced machine was packaged with a removable tail cone fairing, placed in the bomb bay. After the aircraft reached the front lines, the mechanics would, as a rule, immediately remove the lattice umbrella and install the cone fairing instead.
 +
 +
In this form, the Do 217E could only be used as a horizontal bomber. But since the dive brake control circuit remained in place, the possibility to convert it back to a dive bomber remained.
 +
 +
Beginning with the Do 217 E-4 variant, no dive brake was installed on the aircraft at all, since the Luftwaffe command eventually rejected the idea of turning the Do 217E into a dive bomber.
 +
 +
Initially, British cities and ships were top-priority targets for the Do 217Es. The KG 2 bomber squadron was given the task of striking cities, and the specially formed KG 40 was to carry out anti-ship missions. Both units were to be based on airfields in France and the Netherlands.
 +
 +
The Do 217E's combat début over Great Britain took place in the middle of July 1941, when KG 2 and KG 40 aircraft bombed London targets and factories in Birmingham.
 +
 +
In the spring of 1942, the Do 217Es of both squadrons participated in the so-called Baedeker Raids, a series of raids over provincial British cities with a large number of architectural monuments. This was a kind of revenge for the RAF's bombing of German cities.
 +
 +
Clear or moonlit nights were usually chosen for the raids, and the crews planned to fly out towards the target at about one o'clock a.m. The smaller cities without strategic importance had poor air defence systems, which allowed the bomber crews to drop their bomb load from a height of about 3,000 m, with comparatively high accuracy for horizontal bombers."
  
 
== Media ==
 
== Media ==

Revision as of 17:20, 17 May 2019

Rank VI | Premium | Golden Eagles
Challenger DS Pack
do_217e_4.png
Do 217 E-4
Research:17 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png
Show in game
This page is about the German bomber Do 217 E-4. For other uses, see Do 217 (Family).

Description

GarageImage Do 217 E-4.jpg


The Do 217 E-4 is a rank III German bomber with a battle rating of 5.0 (AB), 4.7 (RB), and 4.3 (SB). This bomber was introduced in Update 1.29.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
465 448 7500 32.2 33.4 6.1 6 850
Upgraded
Max Speed
(km/h at 5,100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ???  ??? 7500  ??.?  ??.?  ??.?  ??.? 850

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
380 ~6 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 290 < 360 < 360 > 315
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,000 m 1,460 hp 1,522 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,200 m 1,300 hp 1,355 hp

Survivability and armour

  • 8.5 mm steel - pilot's seat
  • 8.5 mm steel - around the dorsal gunner
  • 8.5 mm steel - aft of ventral gunner
  • 5 mm steel - below ventral gunner

Armaments

Offensive armament

Main article: MG 151/20 (20 mm)

The Do 217 E-4 is armed with:

  • 1 x 20 mm MG 151/20 cannon, chin-mounted (250 rpg)

Suspended armament

The Do 217 E-4 can be outfitted with the following ordnance:

  • 4 x 250 kg SC250JA bombs (1,000 kg total)
  • 26 x 50 kg SC50JA bombs (1,300 kg total)
  • 8 x 250 kg SC250JA bombs (2,000 kg total)
  • 2 x 500 kg SC500K bombs + 2 x 250 kg SC250JA bombs (1,500 kg total)
  • 4 x 500 kg SC500K bombs (2,000 kg total)
  • 2 x 1,000 kg SC1000L2 bombs (2,000 kg total)
  • 4 x 1,000 kg SC1000L2 bombs (4,000 kg total)

Defensive armament

The Do 217 E-4 is defended by:

  • 1 x 20 mm MG FF/M cannon, nose turret (240 rpg)
  • 1 x 13 mm MG 131 machine gun, dorsal turret (500 rpg)
  • 1 x 13 mm MG 131 machine gun, ventral turret (1,000 rpg)
  • 1 x 7.92 mm MG 15 machine gun, 2 x frontal beam turrets (500 rpg)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm Turret 13 mm
II Compressor Airframe New 7 mm MGs (turret) New 13 mm MGs (turret) ITC PVC I
III Wings repair Engine Turret 20 mm Offensive 20 mm ITC PVC II
IV Engine injection Cover New 20 mm cannons (turret) New 20 mm cannons ETC 2000/XII

Pros and cons

Pros:

  • Good and accurate defensive armament
  • Having an offensive 20 mm autocannon is really good
  • Good max speed and acceleration
  • Engines rarely overheat when upgraded
  • Very nice climb rate and turn rate
  • Can carry up to 4 x 1000 kg bombs, which can be used to destroy 3 bases
  • Easy to land
  • Always WEP when you have upgraded the engine parts
  • Can compete with some bombers at high altitudes, so after the bombing runs, you can search for bombers and stop them

Cons:

  • Very loud engines
  • Flaps easily get damaged at +250 km/h. You will lose the landing flaps really easy
  • The gunners can easily be knocked out by the enemy fire
  • Oil leak and fuel leak for just a few shots (even with 12.7 mm bullets)
  • The plane gets uncontrollable at high speeds
  • Any damage to the central area of the plane body will cause loss of speed
  • Any damage to flaps makes the aircraft really hard to land
  • When stock, about 10s of WEP will cause overheating (may differ in altitudes)

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

"Dornier Do 217 E-4 medium twin-engine bomber

Late 1941 saw the start of production of Do 217 E-4 variant bombers, which differed from the E-2 mainly in their new BMW 801C engines, with a takeoff power of 1,560 hp, and in their wings' reinforced leading edge, which could cut through the cables of barrage balloons. In addition, the fixed Mauser MG 151/15 cannon was removed, and a mobile 20 mm Oerlikon/Ikaria MG FF drum-fed cannon with a total 240-round magazine capacity was installed instead. This cannon earned a reputation as a more effective weapon against surface targets.

Originally, all Do 217E planes were equipped with an umbrella-shaped dive brake located in the tail section and designed to reduce diving speed. However, since the brake was unreliable, every factory-produced machine was packaged with a removable tail cone fairing, placed in the bomb bay. After the aircraft reached the front lines, the mechanics would, as a rule, immediately remove the lattice umbrella and install the cone fairing instead.

In this form, the Do 217E could only be used as a horizontal bomber. But since the dive brake control circuit remained in place, the possibility to convert it back to a dive bomber remained.

Beginning with the Do 217 E-4 variant, no dive brake was installed on the aircraft at all, since the Luftwaffe command eventually rejected the idea of turning the Do 217E into a dive bomber.

Initially, British cities and ships were top-priority targets for the Do 217Es. The KG 2 bomber squadron was given the task of striking cities, and the specially formed KG 40 was to carry out anti-ship missions. Both units were to be based on airfields in France and the Netherlands.

The Do 217E's combat début over Great Britain took place in the middle of July 1941, when KG 2 and KG 40 aircraft bombed London targets and factories in Birmingham.

In the spring of 1942, the Do 217Es of both squadrons participated in the so-called Baedeker Raids, a series of raids over provincial British cities with a large number of architectural monuments. This was a kind of revenge for the RAF's bombing of German cities.

Clear or moonlit nights were usually chosen for the raids, and the crews planned to fly out towards the target at about one o'clock a.m. The smaller cities without strategic importance had poor air defence systems, which allowed the bomber crews to drop their bomb load from a height of about 3,000 m, with comparatively high accuracy for horizontal bombers."

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic