Difference between revisions of "Daimler Mk II"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_DaimlerACMkII.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''Daimler Armoured Car Mk.II''' is a Rank I British light tank with a battle rating of 1.3. It was introduced in [[Update_1.71_"New_E.R.A"|Update 1.71 "New E.R.A."]]. Boasting the usual British Rank 1 [[Ordnance QF 2-pounder (40 mm)|QF 2-pounder]] on a wheeled platform. It is the first vehicule in the AC/AA line of the British tech tree.
 +
 
 +
A QF 2-pounder on 4x4 wheels. This vehicle is made to support infantry in a way similar to cavalry. It is not made to withstand heavy fire. Notably, its wheeled configuration means the car will not get good fire when on the move and it will turn in an arc. Meanwhile, its good reverse speed could possibly save the car as long as the move happens before the enemy shoots. The Daimler is recognisable from other AC by its hexagonal hull center and it's short length. It has 4 mm boxes scattered across the hull and a spare tire on the left side. Besides the main armament, it is equipped with a coaxial BESA MG (same MG as higher rank British vehicles), a decent gun to spread onto an open-topped SPG with lead, ending him rightly.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 14 mm (1°) ''Front plate'' <br> 14 + 4 mm ''Front glacis'' <br> 14 mm (34°) ''Lower glacis'' <br> 16 mm (1°) ''Driver's port'' || 10 mm (19-34°) ''Top'' <br> 10 mm ''Bottom'' || 14 mm (1°) ''Top'' <br> 14 mm (18-24°) ''Bottom'' || 8 mm
 +
|-
 +
| Turret || 16 mm (16°) ''Turret front'' <br> 16 mm (0-79°) ''Gun mantlet'' || 14 mm (16-17°) || 10 + 4 mm || 4 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Belly armour is 7 mm thick.
 +
* Wheels provide 2 mm thick armour.
 +
* A 14 mm RHA plate separates the engine compartment from the crew.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 7.6 || colspan="1" rowspan="2" | N/A || colspan="1" | 38 (AB)
 +
|-
 +
|35 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|112
 +
|___
 +
|-
 +
|''Realistic/Simulator''
 +
|84
 +
|95
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|14.74
 +
|__.__
 +
|-
 +
|''Realistic/Simulator''
 +
|11.05
 +
|12.50
 +
|-
 +
|}
 +
 
 +
== Armaments ==
 +
=== Main armament ===
 +
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|Ordnance QF 2-pounder (40 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[Ordnance QF 2-pounder (40 mm)|40 mm OQF 2-pounder]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 52 || -12°/+25° || ±180° || Vertical
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 9.50 || _.__ || _.__ || _.__ || _.__
 +
|-
 +
| ''Realistic'' || 9.50 || _.__ || _.__ || _.__ || _.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 3.60 || _.__ || _.__ || _.__
 +
|-
 +
|}
  
== Weaponry ==
+
===== Ammunition =====
=== Main weaponry ===
+
{| class="wikitable sortable" style="text-align:center" width="100%"
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Shot Mk.1 AP/T || AP || 80 || 79 || 61 || 46 || 32 || 21
 +
|-
 +
| Shot Mk.1 APCBC/T || APCBC || 74 || 72 || 64 || 58 || 48 || 43
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Shot Mk.1 AP/T || AP || 853 || 1.1 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 +
|-
 +
| Shot Mk.1 APCBC/T || APCBC || 853 || 1.2 || N/A || N/A || N/A || +4° || 48° || 63° || 71°
 +
|-
 +
|}
  
=== Additional weaponry ===
+
===== [[Ammo racks|Ammo racks]] =====
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
[[File:Ammoracks_DaimlerACMkII.png|right|thumbnail|x250px|Ammo racks of the Daimler AC Mk.II.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''52''' || 40&nbsp;''(+12)'' || 27&nbsp;''(+25)'' || 14&nbsp;''(+38)'' || 1&nbsp;''(+51)'' || style="text-align:left" | No
 +
|-
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|BESA (7.92 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[BESA (7.92 mm)|7.92 mm BESA]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 500 (225) || 600 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Everything that could say about a light tank applies to the Daimler AC: it's weak, has decent mobility, and a good gun for supporting the main fire team. Use its good speed to put the car in a spot from where it could harass enemies. Do not stay on the same spot too long and use peek-a-boo tactics to fire at the enemy. Whenever in danger, just press the reverse button and get back into safety as fast as the car got there.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Good reverse speed and acceleration.
 
+
* Does not lose speed when turning, smooth driving.
 +
* Decent turret traverse.
 +
* Armour is thin enough to avoid detonating APHE shells
 +
* Has smoke grenade launchers.
 +
* Many 4 mm boxes scattered on the hull, offering bonus protection against shrapnel and machine guns.
 +
* -12° of gun depression
 +
* Compact ammo racks.
 
'''Cons:'''
 
'''Cons:'''
*
+
* Armour is lacking overall.
 +
* Bad off-road mobility.
 +
* As it has no tracks, does not turn on point.
 +
* Has difficulty reaching max speed.
 +
* Vulnerable to HMG, especially the tires.
 +
* Has a tendency to tip over in sharp turns if not careful.
 +
* Poor stock performance.
 +
* Only 3 crew men means poor survivability.
 +
* Generally high profile.
  
== Historical part ==
+
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
 +
{{youtube|url = aVqNSnvaGVs|Bovington Tank Museum Tank Chats: Daimler Armoured Car}}
  
 
== Read also ==
 
== Read also ==
Line 50: Line 236:
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
 
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Britain light tanks}}

Revision as of 18:34, 11 January 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Daimler Mk II
uk_daimler_mk_2.png
Daimler Mk II
AB RB SB
1.3 1.3 1.3
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

GarageImage Daimler Mk II.jpg


The Daimler Armoured Car Mk.II is a Rank I British light tank with a battle rating of 1.3. It was introduced in Update 1.71 "New E.R.A.". Boasting the usual British Rank 1 QF 2-pounder on a wheeled platform. It is the first vehicule in the AC/AA line of the British tech tree.

A QF 2-pounder on 4x4 wheels. This vehicle is made to support infantry in a way similar to cavalry. It is not made to withstand heavy fire. Notably, its wheeled configuration means the car will not get good fire when on the move and it will turn in an arc. Meanwhile, its good reverse speed could possibly save the car as long as the move happens before the enemy shoots. The Daimler is recognisable from other AC by its hexagonal hull center and it's short length. It has 4 mm boxes scattered across the hull and a spare tire on the left side. Besides the main armament, it is equipped with a coaxial BESA MG (same MG as higher rank British vehicles), a decent gun to spread onto an open-topped SPG with lead, ending him rightly.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 14 mm (1°) Front plate
14 + 4 mm Front glacis
14 mm (34°) Lower glacis
16 mm (1°) Driver's port
10 mm (19-34°) Top
10 mm Bottom
14 mm (1°) Top
14 mm (18-24°) Bottom
8 mm
Turret 16 mm (16°) Turret front
16 mm (0-79°) Gun mantlet
14 mm (16-17°) 10 + 4 mm 4 mm

Notes:

  • Belly armour is 7 mm thick.
  • Wheels provide 2 mm thick armour.
  • A 14 mm RHA plate separates the engine compartment from the crew.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
7.6 N/A 38 (AB)
35 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 112 ___
Realistic/Simulator 84 95
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 14.74 __.__
Realistic/Simulator 11.05 12.50

Armaments

Main armament

40 mm OQF 2-pounder
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
52 -12°/+25° ±180° Vertical
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 9.50 _.__ _.__ _.__ _.__
Realistic 9.50 _.__ _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
3.60 _.__ _.__ _.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Shot Mk.1 AP/T AP 80 79 61 46 32 21
Shot Mk.1 APCBC/T APCBC 74 72 64 58 48 43
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Shot Mk.1 AP/T AP 853 1.1 N/A N/A N/A -1° 47° 60° 65°
Shot Mk.1 APCBC/T APCBC 853 1.2 N/A N/A N/A +4° 48° 63° 71°
Ammo racks
File:Ammoracks DaimlerACMkII.png
Ammo racks of the Daimler AC Mk.II.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
52 40 (+12) 27 (+25) 14 (+38) (+51) No

Machine guns

Main article: BESA (7.92 mm)
7.92 mm BESA
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
500 (225) 600 N/A N/A

Usage in the battles

Everything that could say about a light tank applies to the Daimler AC: it's weak, has decent mobility, and a good gun for supporting the main fire team. Use its good speed to put the car in a spot from where it could harass enemies. Do not stay on the same spot too long and use peek-a-boo tactics to fire at the enemy. Whenever in danger, just press the reverse button and get back into safety as fast as the car got there.

Pros and cons

Pros:

  • Good reverse speed and acceleration.
  • Does not lose speed when turning, smooth driving.
  • Decent turret traverse.
  • Armour is thin enough to avoid detonating APHE shells
  • Has smoke grenade launchers.
  • Many 4 mm boxes scattered on the hull, offering bonus protection against shrapnel and machine guns.
  • -12° of gun depression
  • Compact ammo racks.

Cons:

  • Armour is lacking overall.
  • Bad off-road mobility.
  • As it has no tracks, does not turn on point.
  • Has difficulty reaching max speed.
  • Vulnerable to HMG, especially the tires.
  • Has a tendency to tip over in sharp turns if not careful.
  • Poor stock performance.
  • Only 3 crew men means poor survivability.
  • Generally high profile.

History

Media

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Britain light tanks
A13  A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939
A15  Crusader II · Crusader "The Saint" · Crusader III
A17  Tetrarch I
IFV  Warrior
Wheeled  Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11
Other  VFM5
South Africa 
SARC  SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr)
Ratel  Ratel 90 · Ratel 20
Rooikat  Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD
Other  Concept 3 · Eland 90 Mk.7
USA  Stuart I · Stuart III