Difference between revisions of "Conway"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British tank destroyer {{Battle-rating|1}}. The tank destroyer was released with [[Update_1.57_"Battle_March"|Update 1.57 "Battle March"]]. It is armed with a cannon developed to take on the heavy Soviet [[IS-3]] tank. It excels in fighting the top-rank heavies.
 +
 
 +
This tank plays very similarly to the [[KV-2 (1939)|KV-2]]. It lacks armor on all sides and has a very large caliber gun, able to penetrate everything it faces, severely damaging most. It can be played as a usual tank destroyer, excelling at it with its high velocity APDS rounds, sniping from a distance. Extraordinarily, it is also able to take a heavy tank in a 1v1 as well.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 76.2 mm (58°) ''Front glacis'' <br> 76.2 mm (47-48°) ''Lower glacis'' || 50.8 (12°) + 6 mm  || 38 mm (8-12°) || 29 mm  <br> 8-14 mm ''Engine deck''
 +
|-
 +
| Turret || 132 mm (19°) ''Turret front'' <br> 140 mm (7-61°) ''Gun Mantlet''|| 95 mm (0-6°) ''Front''<br> 47 mm (2°) ''Middle'' <br> 30 mm ''Rear'' || 30 mm  ''Border'' <br> 20 mm ''Hatch'' || 17 mm
 +
|-
 +
! Armour !! Front !! Sides !! Roof
 +
|-
 +
| Cupola || 47 mm || 47 mm ''Right side'' 30 mm ''Left & Rear'' || 47 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels are 20 mm thick while tracks are 30 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armour<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 49.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 41 (AB)
 +
|-
 +
|37 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|902
 +
|___
 +
|-
 +
|''Realistic/Simulator''
 +
|562
 +
|___
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|18.11
 +
|__.__
 +
|-
 +
|''Realistic/Simulator''
 +
|11.28
 +
|__.__
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|L1A2 (120 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="6" | [[L1A2 (120 mm)|120 mm Ordnance QF Tk. L1A2]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 20 || -5°/+10° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 15.9 || __.__ || __.__ || __.__ || __.__
 +
|-
 +
| ''Realistic'' || 10.7 || __.__ || __.__ || __.__ || __.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 19.4 || __.__ || __.__ || __.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Shot L1G || APDS || 362 || 361 || 359 || 354 || 339 || 321
 +
|-
 +
| Shell L1TK || HESH || 152 || 152 || 152 || 152 || 152 || 152
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Shot L1G || APDS || 1493 || 9.1 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
 +
|-
 +
| Shell L1TK || HESH || 792 || 16 || 0.4 || 0.1 || 3,970 || +0° || 75° || 78° || 80°
 +
|-
 +
|}
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
[[File:Ammoracks {{PAGENAME}}.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the Conway.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br />ammo
 +
! class="wikitable unsortable" |Ammo<br/>Part
 +
! class="wikitable unsortable" |1st<br />rack empty
 +
! class="wikitable unsortable" |2nd<br />rack empty
 +
! class="wikitable unsortable" |3rd<br />rack empty
 +
! class="wikitable unsortable" |4th<br />rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| '''20''' || style="text-align:right" | ''Projectiles''<br />''Propellants'' || 17&nbsp;''(+3)''<br />16&nbsp;''(+4)'' || 14&nbsp;''(+6)''<br />10&nbsp;''(+10)'' || 13&nbsp;''(+7)''<br />1&nbsp;''(+19)''|| 1&nbsp;''(+19)''<br />&nbsp; || style="text-align:center" | No
 +
|-
 +
|}
 +
 
 +
Turret empty: 10&nbsp;''(+10)''
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|L3A1 (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[L3A1 (7.62 mm)|7.62 mm L3A1]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 3,600 (250) || 500 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 +
===Modules===
 +
The first upgrades to head for is ''Parts'' and ''FPE'' for increased survivability. Once you got these two, everything is good, but get the rangefinder for enhanced RB or SB gameplay.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Very powerful 120 mm gun.
 
+
* Gun mantlet has decent armour.
 
'''Cons:'''
 
'''Cons:'''
*
+
* Weak armour overall
 +
* Long reload time
 +
* Fairly low speed for a lightly armoured vehicle.
 +
* Only carries a maximum of 20 shells.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
When the [[Centurion Mk 1|Centurion]] tanks entered service in British service in 1945, the British didn't tank account to the sudden appearance of the Soviet [[IS-3]]. The IS-3 tank showed the Western Allies needed to reconsider their tank inventories, which at the time the IS-3 was introduced only composed of mostly [[M4A3 (76) W|M4 Shermans]], [[M26|M26 Pershing]]s, and the [[Centurion Mk 1|Centurion]]s. The British, recognizing the need of a bigger gun to fight the IS-3, started production on [[Conqueror|Conqueror]] tank. However, development takes time and the Conqueror would not be ready until 1955. As an interim project until it is done, the British took a [[Centurion Mk 3]] tank and upgraded with a new turret made from rolled plate that can mount the 120 mm L1 gun, the same gun meant for the Conqueror. This vehicle, designated the '''FV4004 Conway''' was to have the heavy armament, yet the same maneuverability as the base Centurion. One of such vehicle was made in this matter before the whole thing was cancelled in 1951. The sole piece made is now stored in the Bovington Tank Museum.
 +
 
 +
Another attempt at this kind of mounting with the Centurion was the ''[[FV4005|FV4005]]'', which was meant to be a tank destroyer with a larger 183 mm gun. The project started in 1951 and developed in July 1955. The gun was mounted in a similar fashion as the Conway on a lightly armoured turret. This was a limited production and by August 1957, the whole project was disassembled. The FV4005 also has survived in the Bovington Tank Museum.
  
 
== Media ==
 
== Media ==
Line 42: Line 226:
  
 
== Read also ==
 
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader''-->
* ''reference to the series of the vehicles;''
+
* [http://warthunder.com/en/devblog/current/872/ [Devblog<nowiki>]</nowiki> FV4004 Conway: IS Hunter]<br/>
* ''links to approximate analogues of other nations and research trees.''
 
''ETC.''
 
  
 
== Sources ==
 
== Sources ==
Line 51: Line 233:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Britain tank destroyers}}

Revision as of 22:32, 5 February 2019

VTOL | Rank 5 USA
AV-8A Harrier Pack
uk_fv4004_conway.png
Conway
AB RB SB
6.7 7.0 7.0
Research:35 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Conway.jpg


The FV4004 Conway is a Rank IV British tank destroyer with a battle rating of 6.7 (AB) and 7.0 (RB/SB). The tank destroyer was released with Update 1.57 "Battle March". It is armed with a cannon developed to take on the heavy Soviet IS-3 tank. It excels in fighting the top-rank heavies.

This tank plays very similarly to the KV-2. It lacks armor on all sides and has a very large caliber gun, able to penetrate everything it faces, severely damaging most. It can be played as a usual tank destroyer, excelling at it with its high velocity APDS rounds, sniping from a distance. Extraordinarily, it is also able to take a heavy tank in a 1v1 as well.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front Sides Rear Roof
Hull 76.2 mm (58°) Front glacis
76.2 mm (47-48°) Lower glacis
50.8 (12°) + 6 mm 38 mm (8-12°) 29 mm
8-14 mm Engine deck
Turret 132 mm (19°) Turret front
140 mm (7-61°) Gun Mantlet
95 mm (0-6°) Front
47 mm (2°) Middle
30 mm Rear
30 mm Border
20 mm Hatch
17 mm
Armour Front Sides Roof
Cupola 47 mm 47 mm Right side 30 mm Left & Rear 47 mm

Notes:

  • Suspension wheels are 20 mm thick while tracks are 30 mm thick.

Mobility

Mobility characteristic
Weight (tons) Add-on Armour
weight (tons)
Max speed (km/h)
49.8 N/A 41 (AB)
37 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 902 ___
Realistic/Simulator 562 ___
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 18.11 __.__
Realistic/Simulator 11.28 __.__

Armaments

Main armament

Main article: L1A2 (120 mm)
120 mm Ordnance QF Tk. L1A2
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
20 -5°/+10° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 15.9 __.__ __.__ __.__ __.__
Realistic 10.7 __.__ __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
19.4 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Shot L1G APDS 362 361 359 354 339 321
Shell L1TK HESH 152 152 152 152 152 152
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Shot L1G APDS 1493 9.1 N/A N/A N/A +1.5° 75° 78° 80°
Shell L1TK HESH 792 16 0.4 0.1 3,970 +0° 75° 78° 80°
Ammo racks
Ammo racks of the Conway.
Full
ammo
Ammo
Part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
20 Projectiles
Propellants
17 (+3)
16 (+4)
14 (+6)
10 (+10)
13 (+7)
(+19)
(+19)
 
No

Turret empty: 10 (+10)

Machine guns

Main article: L3A1 (7.62 mm)
7.62 mm L3A1
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
3,600 (250) 500 N/A N/A

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

The first upgrades to head for is Parts and FPE for increased survivability. Once you got these two, everything is good, but get the rangefinder for enhanced RB or SB gameplay.

Pros and cons

Pros:

  • Very powerful 120 mm gun.
  • Gun mantlet has decent armour.

Cons:

  • Weak armour overall
  • Long reload time
  • Fairly low speed for a lightly armoured vehicle.
  • Only carries a maximum of 20 shells.

History

When the Centurion tanks entered service in British service in 1945, the British didn't tank account to the sudden appearance of the Soviet IS-3. The IS-3 tank showed the Western Allies needed to reconsider their tank inventories, which at the time the IS-3 was introduced only composed of mostly M4 Shermans, M26 Pershings, and the Centurions. The British, recognizing the need of a bigger gun to fight the IS-3, started production on Conqueror tank. However, development takes time and the Conqueror would not be ready until 1955. As an interim project until it is done, the British took a Centurion Mk 3 tank and upgraded with a new turret made from rolled plate that can mount the 120 mm L1 gun, the same gun meant for the Conqueror. This vehicle, designated the FV4004 Conway was to have the heavy armament, yet the same maneuverability as the base Centurion. One of such vehicle was made in this matter before the whole thing was cancelled in 1951. The sole piece made is now stored in the Bovington Tank Museum.

Another attempt at this kind of mounting with the Centurion was the FV4005, which was meant to be a tank destroyer with a larger 183 mm gun. The project started in 1951 and developed in July 1955. The gun was mounted in a similar fashion as the Conway on a lightly armoured turret. This was a limited production and by August 1957, the whole project was disassembled. The FV4005 also has survived in the Bovington Tank Museum.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Britain tank destroyers
Infantry tank derivatives  Archer · Gun Carrier (3-in)
Light tank derivatives  Alecto I
M10 Achilles  Achilles · Achilles (65 Rg.)
Centurion derivatives  FV4005 · Conway
ATGM  Swingfire · Striker
Other  Tortoise · ▄M109A1
Canada  QF 3.7 Ram · ADATS (M113)
South Africa  G6 · ZT3A2