Difference between revisions of "Chi-Nu II"

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{{Specs-Card|code=jp_type_3_chi_nu_75cm_type_5}}
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{{About
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|about=premium Japanese medium tank '''{{PAGENAME}}'''
 +
|usage=the regular version
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|link=Chi-Nu
 +
}}
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{{Specs-Card
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|code=jp_type_3_chi_nu_75cm_type_5
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' was one of two planned improvements to the [[Chi-Nu|Type 3 Chi-Nu]]. The primary goal was to up-arm the Chi-Nu with a [[Type_5_(Disambiguation)#Type_5_.2875_mm.29|Type 5 (75 mm)]] found on the [[Chi-To|Type 4 Chi-To]] and [[Chi-Ri II|Type 5 Chi-Ri]]. The first plan was to simply mount a Chi-To turret on top of the Chi-Nu hull, which was tested at the Japanese firing range at Irago, with tests found satisfactory. The second plan was to fit the Type 5 cannon inside of a regular Chi-Nu turret, which is represented by this version.
 +
 
 +
It was introduced with the initial Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]], but was released once all the rank III Japanese tanks were available to the public in the Closed Beta Test. The Chi-Nu II is a combination between two vehicles, the Type 3 Chi-Nu and the Type 4 Chi-To. It has the armour of the former, but the gun of the latter. Thus, while presenting itself as a more vulnerable body with only around 50 mm of armour, it has slightly better mobility than the Chi-To, a smaller profile, yet carries the same gun. Like the Chi-To, the Chi-Nu II should be played in a sniper-like format from a distance rather than up-close to the enemy and fighting them in close-quarters.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 50 mm (15°) ''Front plate'' <br> 12 mm (76°) ''Front glacis'' <br> 50 mm (20°) ''Joint plate'' <br> 8.5 mm (65°) ''Lower glacis'' || 20 mm (15-30°) ''Top'' <br> 25 mm ''Bottom'' || 20 mm (0-20°) ''Top'' <br> 8.5 mm (63°) ''Bottom'' || 12 mm
 +
|-
 +
| Turret || 50 mm (16°) ''Turret front'' <br> 50 mm (10°) ''Gun mantlet'' || 25 mm (9-10°) || 25 mm || 12 mm
 +
|-
 +
| Cupola || 50 mm || 50 mm || 50 mm || 12 mm
 +
|-
 +
|}
 +
'''Notes:'''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
{{Specs-Tank-Mobility}}
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 
 +
{{tankMobility|abMinHp=372|rbMinHp=212}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 +
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|Type II Model II (75 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! colspan="5" | [[Type II Model II (75 mm)|75 mm Type II Model II]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 48 || rowspan="2" | -10°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 15.7 || 21.7 || 26.4 || 29.2 || 31.1 || rowspan="2" | 8.45 || rowspan="2" | 7.48 || rowspan="2" | 6.89 || rowspan="2" | 6.50
 +
|-
 +
! ''Realistic''
 +
| 9.8 || 11.5 || 14.0 || 15.5 || 16.5
 +
|-
 +
|}
  
== Weaponry ==
+
==== Ammunition ====
=== Main weaponry ===
+
{{:Type II Model II (75 mm)/Ammunition|Type 1 APHE, Type 4 Kou, Type 90 HE}}
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
=== Additional weaponry ===
+
==== [[Ammo racks]] ====
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 1.101.0.53''' -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''48''' || 17&nbsp;''(+31)'' || 13&nbsp;''(+35)'' || 1&nbsp;''(+47)'' || No
 +
|-
 +
|}
 +
'''Note''':
 +
 
 +
* Turret empty: 17&nbsp;''(+31)'' shells.
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|Type 97 (7.7 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | [[Type 97 (7.7 mm)|7.7 mm Type 97]]
 +
|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Pintle || 1,000 (20) || 498 || -10°/+70° || ±60°
 +
|-
 +
| Hull || 3,000 (20) || 498 || -7°/+10° || ±19°
 +
|-
 +
|}
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The Chi-Nu II is one of the best bargains you can get for the price, it has a high penetrating Type 5 cannon at a lower BR of the regular tanks carrying it ([[Chi-To]], [[Chi-Ri II]]) in a tight package of the [[Chi-Nu]], this comes with a somewhat weaker engine (compared to the heavier Chi-To & Chi-Ri) but the pro's outweigh the con's.
  
== Usage in the battles ==
+
One may consider the Chi-Nu II a glass cannon, and a great one at that, the armour isn't much to write home about, but it isn't paper thin either. It's a very well-rounded medium tank in playstyle and can be compared and played like a [[Pz.IV F2]], it can destroy anything, but anything can destroy it. But unlike the Pz.IV, reload speeds are longer in exchange for a faster turret rotation.
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
Against the medium tanks, its simply getting the first shot off first as the 75 mm Type 5 cannon on the Chi-Nu could penetrate most through the front hull armour, with some levels of difficulty on the turret. Of course, for maximizing the Chi-Nu's own survival, attack from the sides and make sure the enemy is unaware of the Chi-Nu's presence.
 +
 
 +
The Chi-Nu II can face heavy tanks, but it will most likely be the 76 mm [[KV-1 (Family)|KV-1 series]], which the 75 mm can easily punch through the front armour. The Chi-Nu II can still meet the British [[Churchill VII]], which is impervious to the high-penetrating 75 mm from the front, so beware if caught in a frontal engagement.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Powerful 75 mm cannon with good penetration and very low shell drop-off
 +
* Decent gun depression enables it to snipe from ridges
 +
* Good handling
 +
* Above average mobility
 +
* Narrow chassis allows access through areas inaccessible by wider tanks
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Packed crew due to narrow chassis leads to poor survivability against all shells
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
* Poor armour all around, can be easily penetrated by any tank even in full downtiers
 +
* Sluggish turret traverse
 +
* Reload rate quite slow
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
===Development===
 +
The lackluster performance of Japanese tanks in World War II called for the development of newer medium tanks in the Imperial Japanese Army. The standard tank of the time was the [[Chi-Ha|Type 97 Chi-Ha]], which has its chassis used in many expedient models to provide a bigger gun for the Japanese inventory such as the [[Chi-Ha Kai|Chi-Ha Kai]], [[Chi-He|Type 1 Chi-He]], [[Ho-I|Type 2 Ho-I]], and [[Chi-Nu|Type 3 Chi-Nu]]. Two new sophisticated tanks were also in development, the [[Chi-To|Type 4 Chi-To]] and the [[Chi-Ri II|Type 5 Chi-Ri]], both fielding the powerful Type 5 75 mm gun. However, these two tanks still needed time to iron out some design bugs, time that the Japanese did not have while being stared down by the Allied powers. To get the Type 5 gun out to their forces as fast as possible, designers sought a way to get the gun onto a vehicle as fast as possible. The solution laid on the Type 3 Chi-Nu, regarded as one of Japan's best tank since its production start date in 1943.<ref name="SenshaManualChiNuII">Sun, Eun Ae. ''[WT] Type3 Chi-Nu II'' SENSHA. Blogger.com, 15 Jan. 2017. Web. 24 Jan. 2017. [http://sensha-manual.blogspot.com/2017/01/wt-type3-chi-nu-ii.html Website]</ref>
 +
 
 +
The Chi-To's prototype models had larger turrets that were different from the main production model. Instead of wasting these turrets, the Japanese decided to use them on the Chi-Nu body. In March 1945, a Chi-To prototype turret was attached onto Chi-Nu chassis #37. This upgraded Chi-Nu, along the line of the Chi-Ha's upgrade, was informally labeled the ''Chi-Nu Kai''. The design was tested on the Irago Firing Grounds on March 19th and proved itself very satisfactory in combat roles. The final design was to equip the Chi-Nu with production model Chi-To turret to increase production levels and it was to help improve Japan's armoured forces to stand up against the Allies' might. This Chi-Nu with the production Chi-To turret was known as '''Chi-Nu II'''.<ref name="SenshaManualChiNuII" />
 +
 
 +
===War's end===
 +
Like most of the Japanese late-war tanks developed and retained in the home island for the "final defense", the modified Chi-Nu and its counterparts never saw battle against Allied armour. Japan surrendered in September 1945, effectively ending World War II. A few Chi-Nu IIs were made before the end, but they are most likely sent to the scrap yard along with most of the other Japanese equipment with their demilitarization.<ref name="SenshaManualChiNuII" />
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
== Read also ==
+
;Skins
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_type_3_chi_nu_75cm_type_5 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|aTqPFjW2K-o|'''The Shooting Range #177''' - ''Metal Beasts'' section at 00:32 discusses the {{PAGENAME}}.|oa26g25qqP4|'''Best medium tanks''' discusses the {{PAGENAME}} at 2:33 - ''War Thunder Official Channel''}}
 +
 
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
 
  
== Sources ==
+
;Related development
''Paste links to sources and external resources, such as:''
+
* [[Chi-Nu]]
 +
 
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [[wt:en/news/4428-development-type-3-chi-nu-ii-crouching-tiger-en|[Devblog] Type 3 Chi-Nu II - Crouching Tiger]]
 +
* [[wt:en/news/4468-a-new-japanese-premium-tank-the-chi-nu-ii-is-now-available-for-purchase-en|[News] A new Japanese premium tank, the Chi-Nu II is now available for purchase]]
 +
 
 +
=== References ===
 +
<references />
 +
 
 +
{{TankManufacturer Mitsubishi}}
 +
{{Japan medium tanks}}
 +
{{Japan premium ground vehicles}}

Latest revision as of 04:54, 6 November 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the premium Japanese medium tank Chi-Nu II. For the regular version, see Chi-Nu.
Chi-Nu II
jp_type_3_chi_nu_75cm_type_5.png
GarageImage Chi-Nu II.jpg
ArtImage Chi-Nu II.png
Chi-Nu II
AB RB SB
4.3 4.3 4.3
Purchase:1 600 Specs-Card-Eagle.png
Show in game

Description

The Chi-Nu II was one of two planned improvements to the Type 3 Chi-Nu. The primary goal was to up-arm the Chi-Nu with a Type 5 (75 mm) found on the Type 4 Chi-To and Type 5 Chi-Ri. The first plan was to simply mount a Chi-To turret on top of the Chi-Nu hull, which was tested at the Japanese firing range at Irago, with tests found satisfactory. The second plan was to fit the Type 5 cannon inside of a regular Chi-Nu turret, which is represented by this version.

It was introduced with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai", but was released once all the rank III Japanese tanks were available to the public in the Closed Beta Test. The Chi-Nu II is a combination between two vehicles, the Type 3 Chi-Nu and the Type 4 Chi-To. It has the armour of the former, but the gun of the latter. Thus, while presenting itself as a more vulnerable body with only around 50 mm of armour, it has slightly better mobility than the Chi-To, a smaller profile, yet carries the same gun. Like the Chi-To, the Chi-Nu II should be played in a sniper-like format from a distance rather than up-close to the enemy and fighting them in close-quarters.

General info

Survivability and armour

Armourfront / side / back
Hull50 / 25 / 20
Turret50 / 25 / 25
Crew5 people
Visibility88 %

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 50 mm (15°) Front plate
12 mm (76°) Front glacis
50 mm (20°) Joint plate
8.5 mm (65°) Lower glacis
20 mm (15-30°) Top
25 mm Bottom
20 mm (0-20°) Top
8.5 mm (63°) Bottom
12 mm
Turret 50 mm (16°) Turret front
50 mm (10°) Gun mantlet
25 mm (9-10°) 25 mm 12 mm
Cupola 50 mm 50 mm 50 mm 12 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.

Mobility

Speedforward / back
AB44 / 9 km/h
RB and SB39 / 8 km/h
Number of gears8 forward
2 back
Weight19.8 t
Engine power
AB458 hp
RB and SB240 hp
Power-to-weight ratio
AB23.1 hp/t
RB and SB12.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 44 9 19.8 372 458 18.79 23.13
Realistic 39 8 212 240 10.71 12.12

Modifications and economy

Repair cost
AB734 Sl icon.png
RB904 Sl icon.png
SB1 206 Sl icon.png
Crew training10 000 Sl icon.png
Experts165 000 Sl icon.png
Aces470 Ge icon.png
Research Aces710 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 80 / 120 / 140 % Sl icon.png
Talisman.png 2 × 148 / 148 / 148 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement jp.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
75mm_type4_APHE_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods art support.png
Artillery Support

Armaments

Main armament

Ammunition48 rounds
Reloadbasic crew → aces
8.4 → 6.5 s
Vertical guidance-10° / 15°
75 mm Type II Model II Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 48 -10°/+15° ±180° N/A 15.7 21.7 26.4 29.2 31.1 8.45 7.48 6.89 6.50
Realistic 9.8 11.5 14.0 15.5 16.5

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 1 APHE APHE 149 146 133 118 105 93
Type 4 Kou APHE 151 148 137 124 112 101
Type 90 HE HE 17 17 15 14 12 11
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 1 APHE APHE 865 6.56 1.3 15 84.8 47° 60° 65°
Type 4 Kou APHE 865 6.75 1.2 14 80.64 47° 60° 65°
Type 90 HE HE 830 6.17 0.2 0.1 490 79° 80° 81°

Ammo racks

Ammo racks of the Chi-Nu II
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
48 17 (+31) 13 (+35) (+47) No

Note:

  • Turret empty: 17 (+31) shells.

Machine guns

Ammunition3 000 rounds
Belt capacity20 rounds
Reloadbasic crew → aces
3.9 → 3.0 s
Fire rate499 shots/min
Ammunition1 000 rounds
Belt capacity20 rounds
Reloadbasic crew → aces
3.9 → 3.0 s
Fire rate499 shots/min
Main article: Type 97 (7.7 mm)
7.7 mm Type 97
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,000 (20) 498 -10°/+70° ±60°
Hull 3,000 (20) 498 -7°/+10° ±19°

Usage in battles

The Chi-Nu II is one of the best bargains you can get for the price, it has a high penetrating Type 5 cannon at a lower BR of the regular tanks carrying it (Chi-To, Chi-Ri II) in a tight package of the Chi-Nu, this comes with a somewhat weaker engine (compared to the heavier Chi-To & Chi-Ri) but the pro's outweigh the con's.

One may consider the Chi-Nu II a glass cannon, and a great one at that, the armour isn't much to write home about, but it isn't paper thin either. It's a very well-rounded medium tank in playstyle and can be compared and played like a Pz.IV F2, it can destroy anything, but anything can destroy it. But unlike the Pz.IV, reload speeds are longer in exchange for a faster turret rotation.

Against the medium tanks, its simply getting the first shot off first as the 75 mm Type 5 cannon on the Chi-Nu could penetrate most through the front hull armour, with some levels of difficulty on the turret. Of course, for maximizing the Chi-Nu's own survival, attack from the sides and make sure the enemy is unaware of the Chi-Nu's presence.

The Chi-Nu II can face heavy tanks, but it will most likely be the 76 mm KV-1 series, which the 75 mm can easily punch through the front armour. The Chi-Nu II can still meet the British Churchill VII, which is impervious to the high-penetrating 75 mm from the front, so beware if caught in a frontal engagement.

Pros and cons

Pros:

  • Powerful 75 mm cannon with good penetration and very low shell drop-off
  • Decent gun depression enables it to snipe from ridges
  • Good handling
  • Above average mobility
  • Narrow chassis allows access through areas inaccessible by wider tanks

Cons:

  • Packed crew due to narrow chassis leads to poor survivability against all shells
  • Poor armour all around, can be easily penetrated by any tank even in full downtiers
  • Sluggish turret traverse
  • Reload rate quite slow

History

Development

The lackluster performance of Japanese tanks in World War II called for the development of newer medium tanks in the Imperial Japanese Army. The standard tank of the time was the Type 97 Chi-Ha, which has its chassis used in many expedient models to provide a bigger gun for the Japanese inventory such as the Chi-Ha Kai, Type 1 Chi-He, Type 2 Ho-I, and Type 3 Chi-Nu. Two new sophisticated tanks were also in development, the Type 4 Chi-To and the Type 5 Chi-Ri, both fielding the powerful Type 5 75 mm gun. However, these two tanks still needed time to iron out some design bugs, time that the Japanese did not have while being stared down by the Allied powers. To get the Type 5 gun out to their forces as fast as possible, designers sought a way to get the gun onto a vehicle as fast as possible. The solution laid on the Type 3 Chi-Nu, regarded as one of Japan's best tank since its production start date in 1943.[1]

The Chi-To's prototype models had larger turrets that were different from the main production model. Instead of wasting these turrets, the Japanese decided to use them on the Chi-Nu body. In March 1945, a Chi-To prototype turret was attached onto Chi-Nu chassis #37. This upgraded Chi-Nu, along the line of the Chi-Ha's upgrade, was informally labeled the Chi-Nu Kai. The design was tested on the Irago Firing Grounds on March 19th and proved itself very satisfactory in combat roles. The final design was to equip the Chi-Nu with production model Chi-To turret to increase production levels and it was to help improve Japan's armoured forces to stand up against the Allies' might. This Chi-Nu with the production Chi-To turret was known as Chi-Nu II.[1]

War's end

Like most of the Japanese late-war tanks developed and retained in the home island for the "final defense", the modified Chi-Nu and its counterparts never saw battle against Allied armour. Japan surrendered in September 1945, effectively ending World War II. A few Chi-Nu IIs were made before the end, but they are most likely sent to the scrap yard along with most of the other Japanese equipment with their demilitarization.[1]

Media

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See also

Related development

External links

References

  1. 1.0 1.1 1.2 Sun, Eun Ae. [WT] Type3 Chi-Nu II SENSHA. Blogger.com, 15 Jan. 2017. Web. 24 Jan. 2017. Website


Mitsubishi Heavy Industries (三菱重工業株式会社)
Light Tanks 
Type 95  Ha-Go · Ha-Go Commander
Medium Tanks 
Type 89  I-Go Ko
Type 97  Chi-Ha · Chi-Ha Kai
Type 1  Chi-He · Chi-He (5th Regiment)
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
SPGs 
Chi-Ha Derived  Ho-Ro
Chi-He Derived  Ho-I
Chi-Ri Derived  Ho-Ri Prototype · Ho-Ri Production
Other  Na-To · Ro-Go Exp.
Captured  ␗Chi-Ha · ␗Chi-Ha Kai
Note  Most tank designs would be contracted by the Army Technical Bureau to Mitsubishi
See also  Mitsubishi Heavy Industries Ltd. (Post-War)

Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90B "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype

Japan premium ground vehicles
Light tanks  Ha-Go Commander · Type 16 (FPS)
Medium tanks  Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90B "Fuji"
Heavy tanks  Ro-Go · ▅Heavy Tank No.6
Tank destroyers  Ho-Ri Prototype · Type 75 MLRS