Difference between revisions of "Chi-Ha (China)"
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− | {{Specs-Card|code=cn_type_97_chi_ha}} | + | {{About |
+ | | about = Chinese medium tank '''{{PAGENAME}}''' | ||
+ | |other | ||
+ | |usage-1 = other uses | ||
+ | |link-1 = Chi-Ha (Family) | ||
+ | |usage-2 = the original vehicle | ||
+ | |link-2 = Chi-Ha | ||
+ | }} | ||
+ | {{Specs-Card | ||
+ | |code=cn_type_97_chi_ha | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | |||
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. | ||
+ | |||
+ | The Type 97 Chi-Ha is a rather average medium tank, with poor armour and a low-velocity gun with less penetration than the T-26's 45 mm. It does have good post-penetration damage, great gun depression, decent mobility, and its shoulder-stock stabilizer allows for accurate firing at slow speeds. Overall, it is a tank with a lot of weaknesses but a good potential if used right. | ||
== General info == | == General info == | ||
− | + | === Survivability and armour === | |
+ | {{Specs-Tank-Armour}} | ||
+ | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | + | The armour of the Chi-Ha is light (35 mm max) but its complex layout makes it effective against weak guns (i.e. early French), weak shells (low-caliber HE), and in long-range engagements. | |
− | |||
− | |||
− | |||
'''Armour type:''' | '''Armour type:''' | ||
− | * Rolled homogeneous armour | + | * Rolled homogeneous armour (hull, turret, cupola) |
{| class="wikitable" | {| class="wikitable" | ||
Line 23: | Line 33: | ||
! Armour !! Front !! Sides !! Rear !! Roof | ! Armour !! Front !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 25 mm (12-32°) ''Front plate'' <br> 17 mm (63-81°) ''Front glacis'' <br> 15 mm (37-59°) ''Lower glacis'' || 25 mm (40°) ''Top Left'' <br> 25 mm (25-27°) ''Top Right'' <br> 20 mm ''Bottom'' || 20 mm (4-58°) || | + | | Hull || 25 mm (12-32°) ''Front plate'' <br> 17 mm (63-81°) ''Front glacis'' <br> 15 mm (37-59°) ''Lower glacis'' || 25 mm (40°) ''Top Left'' <br> 25 mm (25-27°) ''Top Right'' <br> 20 mm ''Bottom'' || 20 mm (4-58°) || 11 mm |
|- | |- | ||
− | | Turret || 25 mm (9-41°) ''Turret front'' <br> | + | | Turret || 25 mm (9-41°) ''Turret front'' <br> 35 mm ''Gun mantlet'' || 25 mm (10-11°) || 25 mm (12°) || 11 mm |
|- | |- | ||
− | + | | Cupola || colspan="3" style="text-align:center" | 25 mm (cylindrical) || 10 mm | |
− | | | ||
− | | | ||
|} | |} | ||
=== Mobility === | === Mobility === | ||
+ | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= 263|rbMinHp= 150}} | + | {{tankMobility|abMinHp=263|rbMinHp=150}} |
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Tank-Armaments}} | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the | + | {{Specs-Tank-Weapon|1}} |
+ | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|Type 97 (57 mm)}} | {{main|Type 97 (57 mm)}} | ||
+ | Armed with a low-velocity gun that requires good leading, the Chi-Ha nevertheless has a fast reload, and a great gun depression angle that allows it to fire from ridges, and its shoulder-stock stabilizer allows it to fire on the move, or more importantly keep the gun on target when braking, which is especially useful due to the low penetration of the shells. | ||
− | The | + | The Type 3 HEAT shell should be the main shell for tank combat, It has more penetration that is kept over longer ranges and has a higher explosive mass. |
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" width="100%" |
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− | |||
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− | |||
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|- | |- | ||
− | ! | + | ! colspan="5" | [[Type 97 (57 mm)|57 mm Type 97]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
− | |||
− | |||
− | |||
− | |||
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|- | |- | ||
− | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
− | + | ! ''Arcade'' | |
+ | | rowspan="2" | 120 || rowspan="2" | -15°/+20° || rowspan="2" | ±180° || rowspan="2" | Shoulder || 14.5 || 20.0 || 24.3 || 26.9 || 28.6 || rowspan="2" | 4.29 || rowspan="2" | 3.80 || rowspan="2" | 3.50 || rowspan="2" | 3.30 | ||
|- | |- | ||
− | ! | + | ! ''Realistic'' |
− | | | + | | 9.0 || 10.6 || 12.9 || 14.3 || 15.2 |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
|- | |- | ||
|} | |} | ||
− | + | ==== Ammunition ==== | |
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! colspan="6" | '''Penetration | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
− | ! | + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m |
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | Type 92 APHE || APHE || 21 || | + | | Type 92 APHE || APHE || 21 || 21 || 19 || 16 || 14 || 13 |
|- | |- | ||
− | | Type 3 HEAT || HEAT || 55 || 55 || 55 || 55 || 55 || 55 | + | | Type 3 HEAT || HEAT || 55 || 55 || 55 || 55 || 55 || 55 |
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
− | ! colspan=" | + | ! colspan="10" | Shell details |
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! rowspan="2" |Velocity <br | + | ! rowspan="2" | Velocity<br>(m/s) |
− | ! rowspan="2" |Projectile<br | + | ! rowspan="2" | Projectile<br>Mass (kg) |
− | ! rowspan="2" | | + | ! rowspan="2" | Fuse delay<br>(m) |
− | + | ! rowspan="2" | Fuse sensitivity<br>(mm) | |
− | ! rowspan="2" | | + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) |
− | + | ! colspan="3" | Ricochet | |
− | ! rowspan="2" | | ||
− | |||
− | ! colspan="3" | | ||
|- | |- | ||
− | ! 0% | + | ! 0% !! 50% !! 100% |
− | ! 50% | ||
− | ! 100% | ||
|- | |- | ||
− | | Type | + | | Type 92 APHE || APHE || 349 || 2.58 || 1.2 || 9 || 103 || 47° || 60° || 65° |
|- | |- | ||
− | | Type 3 HEAT || HEAT || 380 || 1.8 || | + | | Type 3 HEAT || HEAT || 380 || 1.8 || 0.05 || 0.1 || 303.36 || 62° || 69° || 73° |
|- | |- | ||
|} | |} | ||
− | + | ==== [[Ammo racks]] ==== | |
− | [[File: | + | [[File:Ammoracks_Chi-Ha.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] |
− | {| class="wikitable | + | <!-- '''Last updated: 2.5.0.39''' --> |
+ | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
− | ! | + | ! 3rd<br>rack empty |
− | ! | + | ! 4th<br>rack empty |
− | ! | + | ! 5th<br>rack empty |
− | ! | + | ! Visual<br>discrepancy |
− | |||
|- | |- | ||
− | + | | '''120''' || 116 ''(+4)'' || 112 ''(+8)'' || 88 ''(+32)'' || 68 ''(+52)'' || 0 ''(+120)'' || No | |
|- | |- | ||
|} | |} | ||
− | Right side only: | + | Notes: |
+ | |||
+ | * Racks disappear after you've fired all shells in the rack. | ||
+ | * Right side only: 68 ''(+52)'' shells. | ||
=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | {{Specs-Tank-Weapon|2}} |
− | {{main|Type 97 | + | {{Specs-Tank-Weapon|3}} |
+ | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
+ | {{main|Type 97 (7.7 mm)}} | ||
− | {| class="wikitable" style="text-align:center" | + | The Chi-Ha has a [[Type 97 (7.7 mm)|7.7 mm Type 97]] machine gun mounted on the left side of the hull, and another on the turret roof, though they cannot be used if the there are only 2 crew remaining. While they have a lot of ammunition, this machine gun is just simply not good enough. The rate of fire is below average, the penetration is bad, and there are only about 25 bullets in each magazine, making it impossible to provide a continuous machine-gun fire. The one things these machine guns can do is to incapacitate the fully exposed crews on some vehicles, as even a bit of armour might block out the weak bullets. The roof mounted gun can ward off some low-flying strafing planes but it is still inferior comparing to other machine guns like the American M1919 or M2HB. |
+ | |||
+ | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | [[Type 97 (7.7 mm)|7.7 mm Type 97]] |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
|- | |- | ||
− | + | | Hull || 3,000 (20) || 499 || ±10° || ±15° | |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Pintle || 1,000 (20) || 499 || 0°/+60° || -80°/+10° |
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
− | The Chi-Ha is the most interesting | + | The Chi-Ha is one of the most interesting Rank I Chinese tanks to play as it has little to no armour, a shot-put-like muzzle velocity and looks like a bus in some sense as to how long it is. |
− | However, there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after | + | However, there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after 500 m). Stay close to teammates and always play sneaky as the Chi-Ha can be easily one-shotted by everything like all Japanese tanks in this Rank. |
− | But if facing a heavy tank or medium tank of early Rank | + | But if facing a heavy tank or medium tank of early Rank II are very hard to versus from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best. |
− | So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With | + | So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55 mm of penetration, the tank is capable of penetrating tanks that it previously couldn't - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to hull break lightly armoured targets like LVTs or the Sturmpanzer. Use the protection analysis feature to figure out which tanks you can and can't get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important "'''Don't''' look for the enemy, let the '''enemy''' look for the Chi-Ha." Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support. |
Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse. | Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse. | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''--> | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Improved armour compared to the preceding reserve |
− | * | + | * Quite fast (up to 44 km/h), allowing it to get to position somewhat quickly |
− | * | + | * Lovely climbing ability combined with the amazing -15 degrees gun depression, it is great at mountain combat |
− | * | + | * The vertical stabiliser is a big advantage in a sudden encounter, as most tanks it faces don't have stabilisers, and therefore need to wait longer to fire |
+ | * Due to its curved 57 mm shell trajectory, it can shoot from behind cover without showing the tank to some degree | ||
+ | * Type 3 HEAT is powerful, it can frontally penetrate common targets like [[M3 Lee]], and hullbreak tanks like [[LVT(A)(1)]] | ||
+ | * Great turning ability in low gear | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * 57 mm armament may be underpowered in an uptier, especially in frontal engagements |
− | * | + | * Although fast, it still gets outran by [[M3 Stuart (Family)|M3]] and [[M5 Stuart (Family)|M5 Stuarts]] and the [[Sd.Kfz.234/2|Sd.Kfz.234]] series |
− | * | + | * Thin armour gets penetrated by lots of guns. Beware of any tank with the PzGr.40 shells ([[Pz.II (Disambiguation)|Pz.II]], [[Flakpanzer 38|FlakPz 38]]) |
− | * | + | * Abysmal penetration on stock APHE, will struggle to penetrate most low tier tanks like [[M3A1 Stuart|M3A1]] and [[T-70]] |
− | |||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
− | === | + | {{main|Chi-Ha (Family)|l1=History of the Type 97 Chi-Ha}} |
− | |||
− | + | Japanese tanks like the Chi-Ha, captured by Soviet troops during the Manchurian campaign, given to the Chinese Communists, and others captured from the surrendering Japanese by the Chinese Nationalists, were used in the Chinese Civil War by both sides. After the war, the victorious Chinese Communists kept the Japanese tanks in their inventory, where they were used in the 1950 victory parade, until they were phased out with more modern Soviet tanks during the 1950s. | |
− | == | + | == Media == |
− | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | |
− | + | ;Skins | |
− | === | + | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=china&vehicleType=tank&vehicleClass=medium_tank&vehicle=cn_type_97_chi_ha Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
− | + | ;Videos | |
− | '' | + | {{Youtube-gallery|4_cJ1CpEatw|'''Best gun depression''' discusses the {{PAGENAME}} at 1:33 - ''War Thunder Official Channel''}} |
== See also == | == See also == | ||
Line 218: | Line 209: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | |||
* ''other literature.'' | * ''other literature.'' | ||
{{China medium tanks}} | {{China medium tanks}} |
Revision as of 09:23, 25 March 2021
This page is about the Chinese medium tank Chi-Ha (China). For other uses, see Chi-Ha (Family). For the original vehicle, see Chi-Ha. |
Contents
Description
The ␗Type 97 Chi-Ha is a rank I Chinese medium tank with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
The Type 97 Chi-Ha is a rather average medium tank, with poor armour and a low-velocity gun with less penetration than the T-26's 45 mm. It does have good post-penetration damage, great gun depression, decent mobility, and its shoulder-stock stabilizer allows for accurate firing at slow speeds. Overall, it is a tank with a lot of weaknesses but a good potential if used right.
General info
Survivability and armour
The armour of the Chi-Ha is light (35 mm max) but its complex layout makes it effective against weak guns (i.e. early French), weak shells (low-caliber HE), and in long-range engagements.
Armour type:
- Rolled homogeneous armour (hull, turret, cupola)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25 mm (12-32°) Front plate 17 mm (63-81°) Front glacis 15 mm (37-59°) Lower glacis |
25 mm (40°) Top Left 25 mm (25-27°) Top Right 20 mm Bottom |
20 mm (4-58°) | 11 mm |
Turret | 25 mm (9-41°) Turret front 35 mm Gun mantlet |
25 mm (10-11°) | 25 mm (12°) | 11 mm |
Cupola | 25 mm (cylindrical) | 10 mm |
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 45 | 7 | 14.8 | 263 | 324 | 17.77 | 21.89 |
Realistic | 40 | 6 | 150 | 170 | 10.14 | 11.49 |
Modifications and economy
Armaments
Main armament
Armed with a low-velocity gun that requires good leading, the Chi-Ha nevertheless has a fast reload, and a great gun depression angle that allows it to fire from ridges, and its shoulder-stock stabilizer allows it to fire on the move, or more importantly keep the gun on target when braking, which is especially useful due to the low penetration of the shells.
The Type 3 HEAT shell should be the main shell for tank combat, It has more penetration that is kept over longer ranges and has a higher explosive mass.
57 mm Type 97 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 120 | -15°/+20° | ±180° | Shoulder | 14.5 | 20.0 | 24.3 | 26.9 | 28.6 | 4.29 | 3.80 | 3.50 | 3.30 |
Realistic | 9.0 | 10.6 | 12.9 | 14.3 | 15.2 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Type 92 APHE | APHE | 21 | 21 | 19 | 16 | 14 | 13 |
Type 3 HEAT | HEAT | 55 | 55 | 55 | 55 | 55 | 55 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Type 92 APHE | APHE | 349 | 2.58 | 1.2 | 9 | 103 | 47° | 60° | 65° |
Type 3 HEAT | HEAT | 380 | 1.8 | 0.05 | 0.1 | 303.36 | 62° | 69° | 73° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
120 | 116 (+4) | 112 (+8) | 88 (+32) | 68 (+52) | 0 (+120) | No |
Notes:
- Racks disappear after you've fired all shells in the rack.
- Right side only: 68 (+52) shells.
Machine guns
The Chi-Ha has a 7.7 mm Type 97 machine gun mounted on the left side of the hull, and another on the turret roof, though they cannot be used if the there are only 2 crew remaining. While they have a lot of ammunition, this machine gun is just simply not good enough. The rate of fire is below average, the penetration is bad, and there are only about 25 bullets in each magazine, making it impossible to provide a continuous machine-gun fire. The one things these machine guns can do is to incapacitate the fully exposed crews on some vehicles, as even a bit of armour might block out the weak bullets. The roof mounted gun can ward off some low-flying strafing planes but it is still inferior comparing to other machine guns like the American M1919 or M2HB.
7.7 mm Type 97 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Hull | 3,000 (20) | 499 | ±10° | ±15° |
Pintle | 1,000 (20) | 499 | 0°/+60° | -80°/+10° |
Usage in battles
The Chi-Ha is one of the most interesting Rank I Chinese tanks to play as it has little to no armour, a shot-put-like muzzle velocity and looks like a bus in some sense as to how long it is.
However, there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after 500 m). Stay close to teammates and always play sneaky as the Chi-Ha can be easily one-shotted by everything like all Japanese tanks in this Rank.
But if facing a heavy tank or medium tank of early Rank II are very hard to versus from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best.
So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55 mm of penetration, the tank is capable of penetrating tanks that it previously couldn't - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to hull break lightly armoured targets like LVTs or the Sturmpanzer. Use the protection analysis feature to figure out which tanks you can and can't get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important "Don't look for the enemy, let the enemy look for the Chi-Ha." Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.
Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse.
Pros and cons
Pros:
- Improved armour compared to the preceding reserve
- Quite fast (up to 44 km/h), allowing it to get to position somewhat quickly
- Lovely climbing ability combined with the amazing -15 degrees gun depression, it is great at mountain combat
- The vertical stabiliser is a big advantage in a sudden encounter, as most tanks it faces don't have stabilisers, and therefore need to wait longer to fire
- Due to its curved 57 mm shell trajectory, it can shoot from behind cover without showing the tank to some degree
- Type 3 HEAT is powerful, it can frontally penetrate common targets like M3 Lee, and hullbreak tanks like LVT(A)(1)
- Great turning ability in low gear
Cons:
- 57 mm armament may be underpowered in an uptier, especially in frontal engagements
- Although fast, it still gets outran by M3 and M5 Stuarts and the Sd.Kfz.234 series
- Thin armour gets penetrated by lots of guns. Beware of any tank with the PzGr.40 shells (Pz.II, FlakPz 38)
- Abysmal penetration on stock APHE, will struggle to penetrate most low tier tanks like M3A1 and T-70
History
Japanese tanks like the Chi-Ha, captured by Soviet troops during the Manchurian campaign, given to the Chinese Communists, and others captured from the surrendering Japanese by the Chinese Nationalists, were used in the Chinese Civil War by both sides. After the war, the victorious Chinese Communists kept the Japanese tanks in their inventory, where they were used in the 1950 victory parade, until they were phased out with more modern Soviet tanks during the 1950s.
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
China medium tanks | |
---|---|
ZTZ59 | Type 59 · ZTZ59A · ZTZ59D1 |
ZTZ69 | Type 69 · Type 69-IIa · T-69 II G |
ZTZ88/96 | ZTZ88A · ZTZ88B |
ZTZ96 · ZTZ96A · ZTZ96A (P) | |
ZTZ99 | ZTZ99-II · ZTZ99-III |
ZTZ99A | ZTZ99A · WZ1001(E) LCT |
Export series | MBT2000 · VT-4A1 |
ROC | CM11 |
Other | Т-34-85 Gai · Object 122MT "MC" |
Japan | ␗Chi-Ha · ␗Chi-Ha Kai |
USA | ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS |
USSR | ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545 |